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Difference between revisions of "Slender: The Arrival"

From PCGamingWiki, the wiki about fixing PC games
m (updated template usage)
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{{stub}}
 
 
{{Infobox game
 
{{Infobox game
|cover        = Header_292x136_slender_the_arrival.jpg
+
|cover        = Slender The Arrival cover.jpg
 
|developers  =  
 
|developers  =  
 
{{Infobox game/row/developer|Blue Isle Studios}}
 
{{Infobox game/row/developer|Blue Isle Studios}}
 +
{{Infobox game/row/developer|Parsec Productions}}
 
|publishers  =  
 
|publishers  =  
 
|engines      =  
 
|engines      =  
{{Infobox game/row/engine|Unity}}
+
{{Infobox game/row/engine|Unity|name=Unity 4|ref=<ref name="engineversion">{{Refcheck|user=Vetle|date=2017-06-02}}</ref>|build=4.5.1p3}}
 
|release dates=  
 
|release dates=  
 
{{Infobox game/row/date|Windows|March 26, 2013}}
 
{{Infobox game/row/date|Windows|March 26, 2013}}
 
{{Infobox game/row/date|OS X|October 15, 2014}}
 
{{Infobox game/row/date|OS X|October 15, 2014}}
 +
|reception    =
 +
{{Infobox game/row/reception|Metacritic|slender-the-arrival|65}}
 +
{{Infobox game/row/reception|OpenCritic|78/slender-the-arrival|56}}
 +
{{Infobox game/row/reception|IGDB|slender-the-arrival|61}}
 +
|taxonomy    =
 +
{{Infobox game/row/taxonomy/monetization      | One-time game purchase }}
 +
{{Infobox game/row/taxonomy/microtransactions | }}
 +
{{Infobox game/row/taxonomy/modes            | }}
 +
{{Infobox game/row/taxonomy/pacing            | }}
 +
{{Infobox game/row/taxonomy/perspectives      | }}
 +
{{Infobox game/row/taxonomy/controls          | }}
 +
{{Infobox game/row/taxonomy/genres            | }}
 +
{{Infobox game/row/taxonomy/sports            | }}
 +
{{Infobox game/row/taxonomy/vehicles          | }}
 +
{{Infobox game/row/taxonomy/art styles        | }}
 +
{{Infobox game/row/taxonomy/themes            | }}
 +
{{Infobox game/row/taxonomy/series            | Slender Man }}
 
|steam appid  = 252330
 
|steam appid  = 252330
|gogcom page  = slender_the_arrival
+
|gogcom id    = 1207659203
 +
|official site= http://www.slenderarrival.com
 +
|hltb        = 13981
 +
|mobygames    = slender-the-arrival
 
|strategywiki =  
 
|strategywiki =  
 
|wikipedia    = Slender: The Arrival
 
|wikipedia    = Slender: The Arrival
|winehq      =  
+
|winehq      = 18445
 +
|license      = commercial
 
}}
 
}}
{{Series|Slender}}
 
  
 
'''General information'''
 
'''General information'''
{{mm}} [http://www.slenderarrival.com Official website]
+
{{GOG.com links|1207659203|slender_the_arrival}}
{{GOG.com links|slender_the_arrival|slender_the_arrival}}
+
{{mm}} [https://steamcommunity.com/app/252330/discussions/ Steam Community Discussions]
{{mm}} [http://steamcommunity.com/app/252330/discussions/ Steam Community Discussions]
 
  
 
==Availability==
 
==Availability==
 
{{Availability|
 
{{Availability|
{{Availability/row| GOG | slender_the_arrival | DRM-free | | | Windows }}
+
{{Availability/row| Amazon.com | B00GGQBAI8 | Steam | | | Windows, OS X }}
 +
{{Availability/row| Humble | slender-the-arrival | Steam | | | Windows, OS X }}
 
{{Availability/row| Steam | 252330 | Steam | | | Windows, OS X }}
 
{{Availability/row| Steam | 252330 | Steam | | | Windows, OS X }}
 +
{{Availability/row| GOG.com | slender_the_arrival | DRM-free | | | Windows | unavailable }}
 +
{{Availability/row| Epic Games Store | slender-the-arrival-4a801d | Epic Games Store | | | Windows }}
 
}}
 
}}
  
{{DLC|
+
===Version differences===
{{DLC/row| Soundtrack | | Windows, OS X }}
+
{{ii}} The GOG.com release is missing the free DLC containing two new levels, as well as the 2.0 patch<ref>{{Refurl|url=https://www.gog.com/mix/games_that_treat_gog_customers_as_second_class_citizens|title=GOGmix - Games that treat GOG customers as second class citizens - GOG.com|date=May 2023}}</ref>
}}
 
  
 
==Game data==
 
==Game data==
 
===Configuration file(s) location===
 
===Configuration file(s) location===
 
{{Game data|
 
{{Game data|
{{Game data/row|Windows|{{p|hkcu}}\Software\Blue Isle Studios\Slender - The Arrival}}
+
{{Game data/config|Windows|{{P|localappdata}}\SlenderTheArrival\Saved\Config\Windows|{{p|hkcu}}\Software\Blue Isle Studios\Slender - The Arrival|{{p|steam}}\userdata\{{p|uid}}\252330\remote\SteamCloud}}
{{Game data/row|OS X|}}
+
{{Game data/config|OS X|}}
 
}}
 
}}
  
 
===Save game data location===
 
===Save game data location===
 
{{Game data|
 
{{Game data|
{{Game data/row|Windows|}}
+
{{Game data/saves|Windows|{{P|localappdata}}\SlenderTheArrival\Saved\SaveGames|{{p|hkcu}}\Software\Blue Isle Studios\Slender - The Arrival|{{p|steam}}\userdata\{{p|uid}}\252330\remote\SteamCloud}}
{{Game data/row|OS X|}}
+
{{Game data/saves|OS X|}}
 
}}
 
}}
  
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
{{Save game cloud syncing
 
{{Save game cloud syncing
|origin               =  
+
|discord                  =
|origin notes         =  
+
|discord notes            =
|steam cloud           = true
+
|epic games launcher      =
|steam cloud notes    =  
+
|epic games launcher notes =
|uplay                =  
+
|gog galaxy                = false
|uplay notes           =  
+
|gog galaxy notes          =
 +
|origin                   =  
 +
|origin notes             =  
 +
|steam cloud               = true
 +
|steam cloud notes        =
 +
|ubisoft connect          =
 +
|ubisoft connect notes    =  
 +
|xbox cloud                =  
 +
|xbox cloud notes         =  
 
}}
 
}}
  
==Video settings==
+
==Video==
{{Video settings
+
{{Image|Slender_Graphics_Settings.jpg|In-game Graphics Settings}}
 +
 
 +
{{Video
 
|wsgf link                  =  
 
|wsgf link                  =  
 
|widescreen wsgf award      =  
 
|widescreen wsgf award      =  
Line 65: Line 96:
 
|widescreen resolution      = true
 
|widescreen resolution      = true
 
|widescreen resolution notes= The HUD does not scale to 16:10.
 
|widescreen resolution notes= The HUD does not scale to 16:10.
|multimonitor              = unknown
+
|multimonitor              = true
|multimonitor notes        =  
+
|multimonitor notes        = Works fine, HUD is centered in the middle but the game FOV makes it unplayable for some
|ultrawidescreen            = unknown
+
|ultrawidescreen            = true
|ultrawidescreen notes      =  
+
|ultrawidescreen notes      = HUD remains scaled for 16:9 and is centered in the middle of the screen. Game allows HUD to be toggled off if this is intrusive.
 
|4k ultra hd                = unknown
 
|4k ultra hd                = unknown
 
|4k ultra hd notes          =  
 
|4k ultra hd notes          =  
Line 75: Line 106:
 
|windowed                  = true
 
|windowed                  = true
 
|windowed notes            =  
 
|windowed notes            =  
|borderless windowed        = unknown
+
|borderless windowed        = false
 
|borderless windowed notes  =  
 
|borderless windowed notes  =  
 
|anisotropic                = true
 
|anisotropic                = true
 
|anisotropic notes          =  
 
|anisotropic notes          =  
 
|antialiasing              = true
 
|antialiasing              = true
|antialiasing notes        = [[FXAA]], [[SSAA]], [[DLAA]], [[NFAA]]
+
|antialiasing notes        = [[FXAA]], [[SSAA]], [[Glossary:Anti-aliasing (AA)#Directionally Localized Anti-Aliasing|Directionally Localized Anti-Aliasing (DLAA)]], [[NFAA]]
 +
|upscaling                  = unknown
 +
|upscaling tech            =
 +
|upscaling notes            =
 
|vsync                      = true
 
|vsync                      = true
 
|vsync notes                =  
 
|vsync notes                =  
Line 87: Line 121:
 
|120 fps                    = false
 
|120 fps                    = false
 
|120 fps notes              = 62 FPS Cap.
 
|120 fps notes              = 62 FPS Cap.
|color blind                = unknown
+
|hdr                        = unknown
 +
|hdr notes                  =
 +
|color blind                = false
 
|color blind notes          =  
 
|color blind notes          =  
 
}}
 
}}
  
==Input settings==
+
==Input==
{{Input settings
+
{{Image|Slender_Mouse_Sensitivity.jpg|In-game Mouse Sensitivity Setting}}
 +
{{Image|Slender_Input_Settings_from_Launcher.png|Input Settings from the game Launcher}}
 +
 
 +
{{Input
 
|key remap                = true
 
|key remap                = true
 
|key remap notes          =  
 
|key remap notes          =  
 
|acceleration option      = false
 
|acceleration option      = false
 
|acceleration option notes =  
 
|acceleration option notes =  
|mouse sensitivity        = unknown
+
|mouse sensitivity        = true
 
|mouse sensitivity notes  =  
 
|mouse sensitivity notes  =  
 
|mouse menu                = true
 
|mouse menu                = true
 
|mouse menu notes          =  
 
|mouse menu notes          =  
|invert mouse y-axis      = unknown
+
|invert mouse y-axis      = false
 
|invert mouse y-axis notes =  
 
|invert mouse y-axis notes =  
 +
|touchscreen              = unknown
 +
|touchscreen notes        =
 
|controller support        = true
 
|controller support        = true
 
|controller support notes  =  
 
|controller support notes  =  
Line 113: Line 154:
 
|invert controller y-axis  = unknown
 
|invert controller y-axis  = unknown
 
|invert controller y-axis notes=  
 
|invert controller y-axis notes=  
|touchscreen               = unknown
+
|xinput controllers        = unknown
|touchscreen notes        =  
+
|xinput controllers notes  =
|button prompts           = unknown
+
|xbox prompts              = unknown
|button prompts notes     =  
+
|xbox prompts notes        =
 +
|impulse triggers          = unknown
 +
|impulse triggers notes    =
 +
|dualshock 4               = unknown
 +
|dualshock 4 notes        =
 +
|dualshock prompts        = unknown
 +
|dualshock prompts notes  =
 +
|light bar support        = unknown
 +
|light bar support notes  =
 +
|dualshock 4 modes        = unknown
 +
|dualshock 4 modes notes  =
 +
|tracked motion controllers= unknown
 +
|tracked motion controllers notes =
 +
|tracked motion prompts    = unknown
 +
|tracked motion prompts notes =
 +
|other controllers         = unknown
 +
|other controllers notes  =  
 +
|other button prompts     = unknown
 +
|other button prompts notes=  
 
|controller hotplug        = unknown
 
|controller hotplug        = unknown
 
|controller hotplug notes  =  
 
|controller hotplug notes  =  
 
|haptic feedback          = unknown
 
|haptic feedback          = unknown
 
|haptic feedback notes    =  
 
|haptic feedback notes    =  
|light bar support        = unknown
+
|simultaneous input        = unknown
|light bar support notes   =  
+
|simultaneous input notes  =
 +
|steam input api          = unknown
 +
|steam input api notes    =
 +
|steam hook input          = unknown
 +
|steam hook input notes    =
 +
|steam input presets      = unknown
 +
|steam input presets notes =
 +
|steam controller prompts  = unknown
 +
|steam controller prompts notes =
 +
|steam cursor detection    = unknown
 +
|steam cursor detection notes =  
 
}}
 
}}
  
==Audio settings==
+
==Audio==
{{Audio settings
+
{{Image|Slender_Audio_Settings.jpg|In-game Audio Settings}}
 +
 
 +
{{Audio
 
|separate volume          = false
 
|separate volume          = false
 
|separate volume notes    =  
 
|separate volume notes    =  
 
|surround sound          = true
 
|surround sound          = true
 
|surround sound notes    =  
 
|surround sound notes    =  
|subtitles                = unknown
+
|subtitles                = true
 
|subtitles notes          =  
 
|subtitles notes          =  
 
|closed captions          = false
 
|closed captions          = false
Line 138: Line 209:
 
|mute on focus lost notes =  
 
|mute on focus lost notes =  
 
|eax support              =  
 
|eax support              =  
|eax support notes        =  
+
|eax support notes         =
 +
|royalty free audio       = unknown
 +
|royalty free audio notes  =
 +
}}
 +
 
 +
{{L10n|content=
 +
{{L10n/switch
 +
|language  = English
 +
|interface = true
 +
|audio    = true
 +
|subtitles = true
 +
|notes    =
 +
|fan      =
 +
|ref      =
 +
}}
 +
{{L10n/switch
 +
|language  = Simplified Chinese
 +
|interface = true
 +
|audio    = false
 +
|subtitles = true
 +
|notes    =
 +
|fan      =
 +
|ref      =
 +
}}
 +
{{L10n/switch
 +
|language  = Traditional Chinese
 +
|interface = true
 +
|audio    = false
 +
|subtitles = true
 +
|notes    =
 +
|fan      =
 +
|ref      =
 +
}}
 +
{{L10n/switch
 +
|language  = French
 +
|interface = true
 +
|audio    = false
 +
|subtitles = true
 +
|notes    =
 +
|fan      =
 +
|ref      =
 +
}}
 +
{{L10n/switch
 +
|language  = German
 +
|interface = true
 +
|audio    = false
 +
|subtitles = true
 +
|notes    =
 +
|fan      =
 +
|ref      =
 +
}}
 +
{{L10n/switch
 +
|language  = Italian
 +
|interface = true
 +
|audio    = false
 +
|subtitles = true
 +
|notes    =
 +
|fan      =
 +
|ref      =
 +
}}
 +
{{L10n/switch
 +
|language  = Japanese
 +
|interface = true
 +
|audio    = false
 +
|subtitles = true
 +
|notes    =
 +
|fan      =
 +
|ref      =
 +
}}
 +
{{L10n/switch
 +
|language  = Portuguese
 +
|interface = true
 +
|audio    = false
 +
|subtitles = true
 +
|notes    =
 +
|fan      =
 +
|ref      =
 +
}}
 +
{{L10n/switch
 +
|language  = Russian
 +
|interface = true
 +
|audio    = false
 +
|subtitles = true
 +
|notes    =
 +
|fan      =
 +
|ref      =
 +
}}
 +
{{L10n/switch
 +
|language  = Spanish
 +
|interface = true
 +
|audio    = false
 +
|subtitles = true
 +
|notes    =
 +
|fan      =
 +
|ref      =
 +
}}
 
}}
 
}}
  
 
==VR support==
 
==VR support==
 +
{{Image|Slender_VR_Setting.jpg|In-game VR Setting}}
 +
 
{{VR support
 
{{VR support
 
|gg3d name                  =  
 
|gg3d name                  =  
Line 156: Line 324:
 
|iz3d                        =  
 
|iz3d                        =  
 
|iz3d notes                  =  
 
|iz3d notes                  =  
|htc vive                    = unknown
+
|vorpx                      = true
 +
|vorpx modes                = G3D,DirectVR
 +
|vorpx notes                = Officially supported game, see [https://www.vorpx.com/supported-games/ official vorpx game list].
 +
|vr only                    = false
 +
|htc vive                    = false
 
|htc vive notes              =  
 
|htc vive notes              =  
|oculus rift                = true
+
|oculus rift                = unknown
|oculus rift notes          =  
+
|oculus rift notes          = DK1 only. [https://github.com/kalavaras/LibOVRWrapper LibOVRWrapper] might work for this game.
|tracked motion controllers  =  
+
|osvr                        = false
|tracked motion controllers notes=  
+
|osvr notes                  =
|keyboard-mouse              =  
+
|windows mixed reality      = unknown
 +
|windows mixed reality notes =  
 +
|keyboard-mouse              = unknown
 
|keyboard-mouse notes        =  
 
|keyboard-mouse notes        =  
 
|3rd space gaming vest      =  
 
|3rd space gaming vest      =  
Line 170: Line 344:
 
|trackir                    =  
 
|trackir                    =  
 
|trackir notes              =  
 
|trackir notes              =  
 +
|tobii eye tracking          =
 +
|tobii eye tracking notes    =
 
|play area seated            =  
 
|play area seated            =  
 
|play area seated notes      =  
 
|play area seated notes      =  
Line 180: Line 356:
 
==Issues fixed==
 
==Issues fixed==
 
===Everything in the house is black===
 
===Everything in the house is black===
{{ii}} This is regarding the new Intel HD Graphics drivers being unsupported by Unity at this time.<ref>[http://issuetracker.unity3d.com/issues/deferred-lighting-doesnt-work-on-intel-hd-graphics Unity Issue Tracker - Deferred lighting doesn't work on Intel HD Graphics]</ref>
+
{{ii}} This is regarding the new Intel HD Graphics drivers being unsupported by Unity at this time.<ref>{{Refurl|url=http://issuetracker.unity3d.com/issues/deferred-lighting-doesnt-work-on-intel-hd-graphics|title=Unity Issue Tracker - Deferred lighting doesn't work on Intel HD Graphics|date=May 2023}}</ref>
  
{{Fixbox|1=
+
{{Fixbox|description=Run in Direct3D 11/OpenGL|ref=<ref>{{Refurl|url=https://steamcommunity.com/app/252330/discussions/0/630799997231560142/#c630799997232245315|title=Everything in the house black? Crashing on start? :: Slender: The Arrival General Discussions|date=May 2023}}</ref>|fix=
{{Fixbox/fix|Run in Direct3D 11/OpenGL|ref=<ref>[http://steamcommunity.com/app/252330/discussions/0/630799997231560142/#c630799997232245315 Everything in the house black? Crashing on start? :: Slender: The Arrival General Discussions]</ref>}}
 
 
Use either the <code>-force-d3d11</code> or <code>-force-opengl</code> [[Glossary:Command line arguments|command line argument]].
 
Use either the <code>-force-d3d11</code> or <code>-force-opengl</code> [[Glossary:Command line arguments|command line argument]].
 
}}
 
}}
Line 190: Line 365:
 
===API===
 
===API===
 
{{API
 
{{API
|direct3d versions      =  
+
|direct3d versions      = 9
 
|direct3d notes        =  
 
|direct3d notes        =  
 
|directdraw versions    =  
 
|directdraw versions    =  
Line 204: Line 379:
 
|metal support          =  
 
|metal support          =  
 
|metal support notes    =  
 
|metal support notes    =  
|vulkan support        =  
+
|vulkan versions        =  
|vulkan support notes   =  
+
|vulkan notes           =  
 
|dos modes              =  
 
|dos modes              =  
 
|dos modes notes        =  
 
|dos modes notes        =  
 
|shader model versions  =  
 
|shader model versions  =  
 
|shader model notes    =  
 
|shader model notes    =  
|64-bit executable     = unknown
+
|windows 32-bit exe    = true
|64-bit executable notes=  
+
|windows 64-bit exe    = false
 +
|windows arm app        = unknown
 +
|windows exe notes      =
 +
|mac os x powerpc app  = unknown
 +
|macos intel 32-bit app = unknown
 +
|macos intel 64-bit app = unknown
 +
|macos arm app          = unknown
 +
|macos app notes        =
 +
|linux 32-bit executable= unknown
 +
|linux 64-bit executable= unknown
 +
|linux arm app          = unknown
 +
|linux executable notes =
 +
}}
 +
 
 +
===Middleware===
 +
{{Middleware
 +
|physics          = PhysX
 +
|physics notes    =
 +
|audio            =
 +
|audio notes      =
 +
|interface        =
 +
|interface notes  =
 +
|input            =
 +
|input notes      =
 +
|cutscenes        =
 +
|cutscenes notes  =
 +
|multiplayer      =
 +
|multiplayer notes=
 +
|anticheat        =
 +
|anticheat notes =  
 
}}
 
}}
  
Line 218: Line 422:
 
|OSfamily = Windows
 
|OSfamily = Windows
  
|minOS    = XP, Vista, 7
+
|minOS    = XP, Vista
|minCPU  = Dual core CPU @ 2 GHz (Pentium D or better)
+
|minCPU  = 2.0 GHz Dual Core (Pentium D or better)
 
|minRAM  = 1 GB
 
|minRAM  = 1 GB
 
|minHD    = 2 GB
 
|minHD    = 2 GB
 
|minGPU  = Nvidia GeForce 8800
 
|minGPU  = Nvidia GeForce 8800
|minGPU2  = ATI 1950
+
|minGPU2  = ATI Radeon X1950
|minGPU3  = Intel HD 4000
+
|minGPU3  = Intel HD Graphics 4000
 
|minDX    = 9.0c
 
|minDX    = 9.0c
 +
|minaudio = DirectX 9.0c compatible
  
 
|recOS    = 7
 
|recOS    = 7
|recCPU  = Quad Core Intel or AMD
+
|recCPU  = Quad Core
 
|recRAM  = 3 GB
 
|recRAM  = 3 GB
|recGPU  = Nvidia GeForce 260
+
|recGPU  = Nvidia GeForce GTX 260
|recGPU2  = ATI Radeon HD4850
+
|recGPU2  = ATI Radeon HD 4850
 
|recVRAM  = 1 GB
 
|recVRAM  = 1 GB
|recDX    = 9.0c
+
|recDX    =  
 +
|notes    = {{ii}} Intel HD series requires a [[#Everything in the house is black|workaround]].
 
}}
 
}}
 
{{System requirements
 
{{System requirements
 
|OSfamily = OS X
 
|OSfamily = OS X
 
|minOS    = 10.6.6
 
|minOS    = 10.6.6
|minCPU  = 2.4 GHz Intel Core 2 Duo
+
|minCPU  = Intel Core 2 Duo 2.4 GHz
 
|minRAM  = 1 GB
 
|minRAM  = 1 GB
 
|minHD    = 2 GB
 
|minHD    = 2 GB
|minGPU  = ATI Radeon HD 2600
+
|minGPU  = Nvidia GeForce 8800
|minGPU2  = Nvidia Geforce 8800
+
|minGPU2  = ATI Radeon HD 2600
|minGPU3  = Intel HD 4000
+
|minGPU3  = Intel HD Graphics 4000
 
}}
 
}}
{{ii}} Intel HD series requires a [[#Everything in the house is black|workaround]].
 
  
 
{{References}}
 
{{References}}

Revision as of 15:50, 31 October 2023

Slender: The Arrival
Slender: The Arrival cover
Developers
Blue Isle Studios
Parsec Productions
Engines
Unity 4[Note 1]
Release dates
Windows March 26, 2013
macOS (OS X) October 15, 2014
Reception
Metacritic 65
OpenCritic 56
IGDB 61
Taxonomy
Monetization One-time game purchase
Series Slender Man
Slender: The Arrival on HowLongToBeat
Slender: The Arrival on IGDB
Slender: The Arrival on MobyGames
Slender: The Arrival on Wikipedia
Slender: The Eight Pages 2012
Slenderman's Shadow 2012
Slender's Woods 2012
Haunted Memories 2012
Slender: The Arrival 2013
Slender Man - Downpour 2013
Slender: The Nine Pages 2014
Slender - The Gaze Of Horror 2014
Slender: Anxiety 2014
Slender: The Haunted Metro 2019
The Chaser 2019
Slender Revisited 2020
Slender Hentai Edition 2021
S: Lost Chapters TBA

General information

GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Amazon.com
Icon overlay.png
Windows
macOS (OS X)
Humble Store
Icon overlay.png
Windows
macOS (OS X)
Steam
Icon overlay.png
Windows
macOS (OS X)
GOG.com (unavailable)
DRM-free
Windows
Epic Games Store
Epic Games Launcher
Windows

Version differences

The GOG.com release is missing the free DLC containing two new levels, as well as the 2.0 patch[2]

Game data

Configuration file(s) location

System Location
Windows %LOCALAPPDATA%\SlenderTheArrival\Saved\Config\Windows
HKEY_CURRENT_USER\Software\Blue Isle Studios\Slender - The Arrival
<Steam-folder>\userdata\<user-id>\252330\remote\SteamCloud
macOS (OS X)
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/252330/pfx/[Note 2]

Save game data location

System Location
Windows %LOCALAPPDATA%\SlenderTheArrival\Saved\SaveGames
HKEY_CURRENT_USER\Software\Blue Isle Studios\Slender - The Arrival
<Steam-folder>\userdata\<user-id>\252330\remote\SteamCloud
macOS (OS X)
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/252330/pfx/[Note 2]

Save game cloud syncing

Video

In-game Graphics Settings
In-game Graphics Settings

Graphics feature State Notes
Widescreen resolution
The HUD does not scale to 16:10.
Multi-monitor
Works fine, HUD is centered in the middle but the game FOV makes it unplayable for some
Ultra-widescreen
HUD remains scaled for 16:9 and is centered in the middle of the screen. Game allows HUD to be toggled off if this is intrusive.
4K Ultra HD
Field of view (FOV)
Windowed
Borderless fullscreen windowed
Enable windowed mode and use the -popupwindow parameter (or see the glossary page).
Anisotropic filtering (AF)
Anti-aliasing (AA)
FXAA, SSAA, Directionally Localized Anti-Aliasing (DLAA), NFAA
Vertical sync (Vsync)
60 FPS
120+ FPS
62 FPS Cap.
High dynamic range display (HDR)
See the glossary page for potential alternatives.
The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.

Input

In-game Mouse Sensitivity Setting
In-game Mouse Sensitivity Setting
Input Settings from the game Launcher
Input Settings from the game Launcher

Audio

In-game Audio Settings
In-game Audio Settings

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
Simplified Chinese
Traditional Chinese
French
German
Italian
Japanese
Portuguese
Russian
Spanish

VR support

In-game VR Setting
In-game VR Setting
3D modes State Notes
vorpX
G3D, DirectVR
Officially supported game, see official vorpx game list.
Headsets
SteamVR
Oculus VR (LibOVR)
DK1 only. LibOVRWrapper might work for this game.
Windows Mixed Reality
OSVR
Devices
Tracked motion controllers
Traditional controller
See Input for details.
Keyboard/Mouse

Issues fixed

Everything in the house is black

This is regarding the new Intel HD Graphics drivers being unsupported by Unity at this time.[3]
Run in Direct3D 11/OpenGL[4]

Use either the -force-d3d11 or -force-opengl command line argument.

Other information

API

Technical specs Supported Notes
Direct3D 9
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)

Middleware

Middleware Notes
Physics PhysX

System requirements

Windows
Minimum Recommended
Operating system (OS) XP, Vista
Processor (CPU) 2.0 GHz Dual Core (Pentium D or better)
System memory (RAM) 1 GB
Hard disk drive (HDD) 2 GB
Video card (GPU) Nvidia GeForce 8800
ATI Radeon X1950
Intel HD Graphics 4000
DirectX 9.0c compatible
Sound (audio device) DirectX 9.0c compatible
Intel HD series requires a workaround.
macOS (OS X)
Minimum
Operating system (OS) 10.6.6
Processor (CPU) Intel Core 2 Duo 2.4 GHz
System memory (RAM) 1 GB
Hard disk drive (HDD) 2 GB
Video card (GPU) Nvidia GeForce 8800
ATI Radeon HD 2600
Intel HD Graphics 4000


Notes

  1. Unity engine build: 4.5.1p3[1]
  2. 2.0 2.1 Notes regarding Steam Play (Linux) data:

References