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Difference between revisions of "Shrek SuperSlam"

From PCGamingWiki, the wiki about fixing PC games
(Undo revision 1475647 by Mr. obsolete 341 (talk))
Tag: Undo
 
(26 intermediate revisions by 15 users not shown)
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{{stub}}
 
 
{{Infobox game
 
{{Infobox game
|cover        = Shrek_SuperSlam_Cover.jpg
+
|cover        = Shrek SuperSlam (PC Cover).jpg
 
|developers  =  
 
|developers  =  
 
{{Infobox game/row/developer|7 Studios}}
 
{{Infobox game/row/developer|7 Studios}}
Line 11: Line 10:
 
|release dates=  
 
|release dates=  
 
{{Infobox game/row/date|Windows|November 1, 2005}}
 
{{Infobox game/row/date|Windows|November 1, 2005}}
 +
|taxonomy    =
 +
{{Infobox game/row/taxonomy/monetization      | One-time game purchase }}
 +
{{Infobox game/row/taxonomy/modes            | Singleplayer, Multiplayer }}
 +
{{Infobox game/row/taxonomy/pacing            | Real-time }}
 +
{{Infobox game/row/taxonomy/perspectives      | Bird's-eye view }}
 +
{{Infobox game/row/taxonomy/controls          | Direct control }}
 +
{{Infobox game/row/taxonomy/genres            | Fighting }}
 +
{{Infobox game/row/taxonomy/art styles        | Stylized }}
 +
{{Infobox game/row/taxonomy/themes            | Medieval }}
 +
{{Infobox game/row/taxonomy/series            | Shrek }}
 
|steam appid  =  
 
|steam appid  =  
 
|steam appid side  =  
 
|steam appid side  =  
Line 18: Line 27:
 
|mobygames    = shrek-superslam
 
|mobygames    = shrek-superslam
 
|wikipedia    = Shrek SuperSlam
 
|wikipedia    = Shrek SuperSlam
|winehq      =  
+
|winehq      = 20025
 
|license      = commercial
 
|license      = commercial
 
}}
 
}}
{{Series|Shrek}}
 
 
'''Key points'''
 
{{--}} Broken resolution options and the frame-rate is capped at 32 FPS, unlike the console versions which run at 60 FPS.
 
  
 
==Availability==
 
==Availability==
 
{{Availability|
 
{{Availability|
 
{{Availability/row| Retail |  | DRM-free | CD-ROM used only for installation. | | Windows }}
 
{{Availability/row| Retail |  | DRM-free | CD-ROM used only for installation. | | Windows }}
 +
{{Availability/row| Retail |  | disc | {{DRM|SafeDisc|4}} European version only. | | Windows }}
 
}}
 
}}
 
{{ii}} This game is not available digitally.
 
{{ii}} This game is not available digitally.
Line 43: Line 49:
 
}}
 
}}
  
==Video settings==
+
==Video==
{{Video settings
+
{{Video
 
|wsgf link                  =  
 
|wsgf link                  =  
 
|widescreen wsgf award      =  
 
|widescreen wsgf award      =  
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|ultrawidescreen            = unknown
 
|ultrawidescreen            = unknown
 
|ultrawidescreen notes      =  
 
|ultrawidescreen notes      =  
|4k ultra hd                = unknown
+
|4k ultra hd                = true
|4k ultra hd notes          =  
+
|4k ultra hd notes          = The game supports 2160p, but for resolutions higher than 1080p, you must first start the game in 1080p or lower and run it as an administrator, change to 2160p under settings before playing, and then change back to 2160p before quitting. Use 100% scaling at all times. Otherwise, the game crashes after the intro videos. If you alt-tab from the game, you will not be able to alt-tab back unless you change your PC's display settings to 2160p to match your current resolution while the game is running. The readme notes that it does not support alt-tabbing and that if you alt-tab, you won't be able to get back, but it seems to work fine other than the noted issue.
 
|fov                        = false
 
|fov                        = false
 
|fov notes                  =  
 
|fov notes                  =  
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|borderless windowed        = false
 
|borderless windowed        = false
 
|borderless windowed notes  =  
 
|borderless windowed notes  =  
|anisotropic                = unknown
+
|anisotropic                = false
 
|anisotropic notes          =  
 
|anisotropic notes          =  
|antialiasing              = unknown
+
|antialiasing              = false
 
|antialiasing notes        =  
 
|antialiasing notes        =  
|vsync                      = unknown
+
|upscaling                  = false
 +
|upscaling tech            =
 +
|upscaling notes            =
 +
|vsync                      = false
 
|vsync notes                =  
 
|vsync notes                =  
|60 fps                    = false
+
|60 fps                    = hackable
|60 fps notes              = Capped at 32 FPS.
+
|60 fps notes              = Locked at 32 FPS. Download this [https://community.pcgamingwiki.com/files/file/2228-shrek-superslam-uncap-fps/ fix] to uncap the framerate.
|120 fps                    = false
+
|120 fps                    = hackable
|120 fps notes              =  
+
|120 fps notes              = Download this [https://community.pcgamingwiki.com/files/file/2228-shrek-superslam-uncap-fps/ fix] to uncap the framerate. Exceeding 60 FPS may cause gameplay issues.
|hdr                        = unknown
+
|hdr                        = false
 
|hdr notes                  =  
 
|hdr notes                  =  
|color blind                = unknown
+
|color blind                = false
 
|color blind notes          =  
 
|color blind notes          =  
 
}}
 
}}
  
==Input settings==
+
==Input==
{{Input settings
+
{{Input
 
|key remap                = true
 
|key remap                = true
 
|key remap notes          =  
 
|key remap notes          =  
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|invert mouse y-axis      = n/a
 
|invert mouse y-axis      = n/a
 
|invert mouse y-axis notes =  
 
|invert mouse y-axis notes =  
|touchscreen              = unknown
+
|touchscreen              = false
 
|touchscreen notes        =  
 
|touchscreen notes        =  
 
|controller support        = true
 
|controller support        = true
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|xbox prompts              = false
 
|xbox prompts              = false
 
|xbox prompts notes        =  
 
|xbox prompts notes        =  
|impulse triggers          = unknown
+
|impulse triggers          = false
 
|impulse triggers notes    =  
 
|impulse triggers notes    =  
 
|dualshock 4              = true
 
|dualshock 4              = true
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}}
 
}}
  
==Audio settings==
+
==Audio==
{{Audio settings
+
{{Audio
 
|separate volume          = true
 
|separate volume          = true
 
|separate volume notes    = Sound, Music, and Voice.
 
|separate volume notes    = Sound, Music, and Voice.
|surround sound          = false
+
|surround sound          = true
|surround sound notes    =  
+
|surround sound notes    = Up to 7.0 output. May require [[Glossary:Sound card#DirectSound hardware path|DirectSound 3D restoration software]].
 
|subtitles                = true
 
|subtitles                = true
 
|subtitles notes          =  
 
|subtitles notes          =  
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|mute on focus lost      = false
 
|mute on focus lost      = false
 
|mute on focus lost notes =  
 
|mute on focus lost notes =  
|eax support              =  
+
|eax support              = true
 
|eax support notes        =  
 
|eax support notes        =  
 +
|royalty free audio      = always on
 +
|royalty free audio notes =
 
}}
 
}}
  
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  |fan      =  
 
  |fan      =  
 
}}
 
}}
 +
{{L10n/switch
 +
|language  = Dutch
 +
|interface = true
 +
|audio    = true
 +
|subtitles = true
 +
|notes    =
 +
|fan      =
 
}}
 
}}
 +
{{L10n/switch
 +
|language  = French
 +
|interface = true
 +
|audio    = true
 +
|subtitles = true
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = German
 +
|interface = true
 +
|audio    = true
 +
|subtitles = true
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Italian
 +
|interface = true
 +
|audio    = true
 +
|subtitles = true
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Spanish
 +
|interface = true
 +
|audio    = true
 +
|subtitles = true
 +
|notes    =
 +
|fan      =
 +
}}
 +
}}
 +
{{ii}} US versions only contain an English language option.
  
 
==Network==
 
==Network==
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}}
 
}}
  
==Issues unresolved==
+
==Issues fixed==
===Crashes with resolutions above 1280x960===
+
===Crashes when selecting resolutions above 1280x960===
{{--}} When you select a resolution above 1280x960 and relaunch the game, the game crashes during the loading screen before the game reaches the title screen. Editing the config.ini and setting the resolution to 1280x960 or lower will allow the game to load properly again.
+
{{--}} Upon selecting a resolution above 1280x960 and re-launching the game, it will crash during the loading screen right before the title screen.
{{ii}} Tested on Windows 10 64-bit.
+
{{Fixbox|description=Use Patched Executable|fix=
 +
Download [https://community.pcgamingwiki.com/files/file/2228-shrek-superslam-uncap-fps/ this patched executable] and replace the original {{file|Shrek.exe}} in {{p|game}} to fix the crashing issue. Editing the {{file|[[#Game data|config.ini]]}} and setting the resolution manually may be necessary to change the resolution afterwards.
 +
}}
  
 
==Other information==
 
==Other information==
 
===API===
 
===API===
 
{{API
 
{{API
|direct3d versions      = 9
+
|direct3d versions      = 8
|direct3d notes        =  
+
|direct3d notes        = Minimum required DirectX version listed is 9.0c, however the game uses Direct3D 8 for rendering.
 
|directdraw versions    =  
 
|directdraw versions    =  
 
|directdraw notes      =  
 
|directdraw notes      =  
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|windows 32-bit exe    = true
 
|windows 32-bit exe    = true
 
|windows 64-bit exe    = false
 
|windows 64-bit exe    = false
 +
|windows arm app        =
 
|windows exe notes      =  
 
|windows exe notes      =  
|macos 32-bit app       =  
+
|macos intel 32-bit app =  
|macos 64-bit app       =  
+
|macos intel 64-bit app =  
 
|macos app notes        =  
 
|macos app notes        =  
 
|linux 32-bit executable=  
 
|linux 32-bit executable=  
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|input notes      =  
 
|input notes      =  
 
|cutscenes        = Bink Video
 
|cutscenes        = Bink Video
|cutscenes notes  =  
+
|cutscenes notes  = 1.8.3.0
 
|multiplayer      =  
 
|multiplayer      =  
 
|multiplayer notes=  
 
|multiplayer notes=  
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|minOS    = 98, ME, 2000, XP
 
|minOS    = 98, ME, 2000, XP
 
|minCPU  = Intel Pentium III 800 MHz
 
|minCPU  = Intel Pentium III 800 MHz
|minCPU2  = AMD Athlon 1500 MHz
+
|minCPU2  = AMD Athlon XP 1500 MHz
 
|minRAM  = 128 MB
 
|minRAM  = 128 MB
|minHD    = 900 MB
+
|minHD    = 1200 MB (900 MB plus 300 MB  for the Windows swap file)
|minGPU  =  
+
|minGPU  = 3D hardware accelerator card
 
|minDX    = 9.0c
 
|minDX    = 9.0c
 
|minVRAM  = 32 MB
 
|minVRAM  = 32 MB

Latest revision as of 23:44, 27 February 2024

Shrek SuperSlam
Shrek SuperSlam cover
Developers
7 Studios
Shaba Games
Windows LTI Gray Matter
Publishers
Activision
Release dates
Windows November 1, 2005
Taxonomy
Monetization One-time game purchase
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives Bird's-eye view
Controls Direct control
Genres Fighting
Art styles Stylized
Themes Medieval
Series Shrek
Shrek SuperSlam guide on StrategyWiki
Shrek SuperSlam on MobyGames
Shrek SuperSlam on Wikipedia
Shrek
Subseries of DreamWorks
Shrek Game Land Activity Center 2001
Shrek 2 Activity Center: Twisted Fairy Tale Fun 2004
Shrek 2: The Game 2004
Shrek 2: Team Action 2004
Shrek SuperSlam 2005
Shrek the Third 2007
Shrek's Carnival Craze 2008
Shrek Forever After 2010

Warnings

SafeDisc retail DRM does not work on Windows Vista and later (see Availability for affected versions).

Availability

Source DRM Notes Keys OS
Retail
DRM-free
CD-ROM used only for installation.
Windows
Retail
Disc check (requires the CD/DVD in the drive to play)
SafeDisc 4 DRM[Note 1] European version only.
Windows
SafeDisc retail DRM does not work on Windows Vista and later (see above for affected versions).
This game is not available digitally.

Game data

Configuration file(s) location

System Location
Windows <path-to-game>/config.ini[Note 2]

Save game data location

System Location
Windows <path-to-game>/data/saves/(username)-ShrekSuperSlam.sav[Note 2]

Video

Graphics feature State Notes
Widescreen resolution
Menus and loading screens are 4:3, and are centered.
Multi-monitor
Ultra-widescreen
4K Ultra HD
The game supports 2160p, but for resolutions higher than 1080p, you must first start the game in 1080p or lower and run it as an administrator, change to 2160p under settings before playing, and then change back to 2160p before quitting. Use 100% scaling at all times. Otherwise, the game crashes after the intro videos. If you alt-tab from the game, you will not be able to alt-tab back unless you change your PC's display settings to 2160p to match your current resolution while the game is running. The readme notes that it does not support alt-tabbing and that if you alt-tab, you won't be able to get back, but it seems to work fine other than the noted issue.
Field of view (FOV)
Windowed
See the glossary page for potential workarounds.
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
See the glossary page for potential workarounds.
High-fidelity upscaling
See the glossary page for potential workarounds.
Vertical sync (Vsync)
See the glossary page for potential workarounds.
60 FPS
Locked at 32 FPS. Download this fix to uncap the framerate.
120+ FPS
Download this fix to uncap the framerate. Exceeding 60 FPS may cause gameplay issues.
High dynamic range display (HDR)

Input

Audio

Audio feature State Notes
Separate volume controls
Sound, Music, and Voice.
Surround sound
Up to 7.0 output. May require DirectSound 3D restoration software.
Subtitles
Closed captions
Mute on focus lost
EAX support
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
Dutch
French
German
Italian
Spanish
US versions only contain an English language option.

Network

Multiplayer types

Type Native Players Notes
Local play
4
LAN play
Online play

Issues fixed

Crashes when selecting resolutions above 1280x960

Upon selecting a resolution above 1280x960 and re-launching the game, it will crash during the loading screen right before the title screen.
Use Patched Executable

Download this patched executable and replace the original Shrek.exe in <path-to-game> to fix the crashing issue. Editing the config.ini and setting the resolution manually may be necessary to change the resolution afterwards.

Other information

API

Technical specs Supported Notes
Direct3D 8 Minimum required DirectX version listed is 9.0c, however the game uses Direct3D 8 for rendering.
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Physics Havok
Cutscenes Bink Video 1.8.3.0

System requirements

Windows
Minimum
Operating system (OS) 98, ME, 2000, XP
Processor (CPU) Intel Pentium III 800 MHz
AMD Athlon XP 1500 MHz
System memory (RAM) 128 MB
Hard disk drive (HDD) 1200 MB (900 MB plus 300 MB for the Windows swap file)
Video card (GPU) 3D hardware accelerator card
32 MB of VRAM
DirectX 9.0c compatible


Notes

  1. SafeDisc retail DRM does not work on Windows 10[1] or Windows 11 and is disabled by default on Windows Vista, Windows 7, Windows 8, and Windows 8.1 when the KB3086255 update is installed.[2]
  2. 2.0 2.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References