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Shrek SuperSlam

From PCGamingWiki, the wiki about fixing PC games
Shrek SuperSlam
Shrek SuperSlam cover
Developers
7 Studios
Shaba Games
Windows LTI Gray Matter
Publishers
Activision
Release dates
Windows November 1, 2005
Taxonomy
Monetization One-time game purchase
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives Bird's-eye view
Controls Direct control
Genres Fighting
Art styles Stylized
Themes Medieval
Series Shrek
Shrek SuperSlam guide on StrategyWiki
Shrek SuperSlam on MobyGames
Shrek SuperSlam on Wikipedia
Shrek
Subseries of DreamWorks
Shrek Game Land Activity Center 2001
Shrek 2 Activity Center: Twisted Fairy Tale Fun 2004
Shrek 2: The Game 2004
Shrek 2: Team Action 2004
Shrek SuperSlam 2005
Shrek the Third 2007
Shrek's Carnival Craze 2008
Shrek Forever After 2010

Warnings

SafeDisc retail DRM does not work on Windows Vista and later (see Availability for affected versions).

Availability

Source DRM Notes Keys OS
Retail
DRM-free
CD-ROM used only for installation.
Windows
Retail
Disc check (requires the CD/DVD in the drive to play)
SafeDisc 4 DRM[Note 1] European version only.
Windows
SafeDisc retail DRM does not work on Windows Vista and later (see above for affected versions).
This game is not available digitally.

Game data

Configuration file(s) location

System Location
Windows <path-to-game>/config.ini[Note 2]

Save game data location

System Location
Windows <path-to-game>/data/saves/(username)-ShrekSuperSlam.sav[Note 2]

Video

Graphics feature State Notes
Widescreen resolution
Menus and loading screens are 4:3, and are centered.
Multi-monitor
Ultra-widescreen
4K Ultra HD
The game supports 2160p, but for resolutions higher than 1080p, you must first start the game in 1080p or lower and run it as an administrator, change to 2160p under settings before playing, and then change back to 2160p before quitting. Use 100% scaling at all times. Otherwise, the game crashes after the intro videos. If you alt-tab from the game, you will not be able to alt-tab back unless you change your PC's display settings to 2160p to match your current resolution while the game is running. The readme notes that it does not support alt-tabbing and that if you alt-tab, you won't be able to get back, but it seems to work fine other than the noted issue.
Field of view (FOV)
Windowed
See the glossary page for potential workarounds.
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
See the glossary page for potential workarounds.
High-fidelity upscaling
See the glossary page for potential workarounds.
Vertical sync (Vsync)
See the glossary page for potential workarounds.
60 FPS
Locked at 32 FPS. Download this fix to uncap the framerate.
120+ FPS
Download this fix to uncap the framerate. Exceeding 60 FPS may cause gameplay issues.
High dynamic range display (HDR)

Input

Audio

Audio feature State Notes
Separate volume controls
Sound, Music, and Voice.
Surround sound
Up to 7.0 output. May require DirectSound 3D restoration software.
Subtitles
Closed captions
Mute on focus lost
EAX support
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
Dutch
French
German
Italian
Spanish
US versions only contain an English language option.

Network

Multiplayer types

Type Native Players Notes
Local play
4
LAN play
Online play

Issues fixed

Crashes when selecting resolutions above 1280x960

Upon selecting a resolution above 1280x960 and re-launching the game, it will crash during the loading screen right before the title screen.
Use Patched Executable

Download this patched executable and replace the original Shrek.exe in <path-to-game> to fix the crashing issue. Editing the config.ini and setting the resolution manually may be necessary to change the resolution afterwards.

Other information

API

Technical specs Supported Notes
Direct3D 8 Minimum required DirectX version listed is 9.0c, however the game uses Direct3D 8 for rendering.
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Physics Havok
Cutscenes Bink Video 1.8.3.0

System requirements

Windows
Minimum
Operating system (OS) 98, ME, 2000, XP
Processor (CPU) Intel Pentium III 800 MHz
AMD Athlon XP 1500 MHz
System memory (RAM) 128 MB
Hard disk drive (HDD) 1200 MB (900 MB plus 300 MB for the Windows swap file)
Video card (GPU) 3D hardware accelerator card
32 MB of VRAM
DirectX 9.0c compatible


Notes

  1. SafeDisc retail DRM does not work on Windows 10[1] or Windows 11 and is disabled by default on Windows Vista, Windows 7, Windows 8, and Windows 8.1 when the KB3086255 update is installed.[2]
  2. 2.0 2.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References