Shrek 2: Team Action

From PCGamingWiki, the wiki about fixing PC games

This page is for the PC port of the console game developed by Luxoflux. For the original PC game developed by KnowWonder, see Shrek 2: The Game.

Shrek 2: Team Action
Shrek 2: Team Action cover
Developers
Luxoflux
Windows Beenox Shift
Publishers
Activision
Release dates
Windows October 26, 2004
Shrek 2: Team Action on MobyGames
Shrek 2: Team Action on Wikipedia
Shrek
Subseries of DreamWorks
Shrek Game Land Activity Center 2001
Shrek 2 Activity Center: Twisted Fairy Tale Fun 2004
Shrek 2: The Game 2004
Shrek 2: Team Action 2004
Shrek SuperSlam 2005
Shrek the Third 2007
Shrek's Carnival Craze 2008
Shrek Forever After 2010

Key points

The game's built-in Vsync limits gameplay to 38FPS, while cutscenes are unaffected. See High frame rate.

Availability[edit]

Source DRM Notes Keys OS
Retail
DRM-free
CD-ROM used only for installation.
Windows
This game is not available digitally.

Game data[edit]

Configuration file(s) location[edit]

System Location
Windows HKEY_CURRENT_USER\Software\Activision\Shrek 2 Team Action\Settings

Save game data location[edit]

System Location
Windows <path-to-game>\Game\Save\[Note 1]

Video settings[edit]

Launcher graphics settings.
Launcher graphics settings.
Frame rate can drop in detailed environments; can be offset by enabling "distance clipping" in the launcher and adjusting accordingly.
Graphics feature State WSGF Notes
Widescreen resolution
See the WSGF entry.
Multi-monitor
See the WSGF entry.
Ultra-widescreen
See the WSGF entry.
4K Ultra HD
See the WSGF entry.
Field of view (FOV)
See the WSGF entry.
Windowed
See the glossary page for potential workarounds.
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
FSAA
Vertical sync (Vsync)
Game's default Vsync limits gameplay to 38FPS while cutscenes are uncapped. See Force Vsync.
60 FPS
See High frame rate.
120+ FPS
See High frame rate.

High frame rate[edit]

Unlock FPS[1]
  1. Go to <path-to-game>\Game\.
  2. Open Shrek 2.exe in a hex editor, e.g. HxD.
  3. Search for 7C 46 83 F9 06 7D 41 and replace it with 7C 00 83 F9 06 7D 00.
  4. Save and close the file.

Notes

Significantly improves loading times.
Camera sensitivity is increased with higher FPS.
Fiona's time stopping ability lasts for less time the higher the FPS, there may also be other minor issues.

Input settings[edit]

Keyboard and mouse State Notes
Remapping
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Game has an option to 'Invert Up/Down', but doesn't appear to actually invert anything.
Controller
Controller support
DInput and XInput.
Full controller support
Controller remapping
Controller sensitivity
Controller Y-axis inversion
Game has an option to 'Invert Up/Down', but doesn't appear to actually invert anything.
Controller types
XInput-compatible controllers
Xbox button prompts
Game shows modified Xbox button prompts, with graphics instead of letters.
Impulse Trigger vibration
DualShock 4 controllers
DualShock button prompts
Light bar support
Connection modes unknown
Tracked motion controllers
Generic/other controllers
Button prompts Input settings icon - Generic Controller.svg
Additional information
Controller hotplugging
Haptic feedback
Simultaneous controller+KB/M

Audio settings[edit]

Audio settings.
Audio settings.
Audio feature State Notes
Separate volume controls
Sound, Music, and Voice.
Surround sound
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English

Network[edit]

Multiplayer types

Type Native Players Notes
Local play
4 Co-op
Up to one keyboard/mouse player is allowed to play.
LAN play
Online play
Asynchronous multiplayer

Issues unresolved[edit]

Audio issues[edit]

Sound effects are faint compared to music and voices, even when all sliders are maxed out and the music can cut out at random.
Tested on Windows 10 64-bit.

Other information[edit]

API[edit]

Technical specs Supported Notes
Direct3D 9
Executable 32-bit 64-bit Notes
Windows

System requirements[edit]

Windows
Minimum
Operating system (OS) 98, ME, 2000, XP
Processor (CPU) Intel Pentium III 800 MHz
AMD Athlon 800 MHz
System memory (RAM) 128 MB
Hard disk drive (HDD) 900 MB
Video card (GPU) 32 MB of VRAM
DirectX 9.0c compatible

Notes

  1. When running this game without Administrator elevation, activity in %PROGRAMFILES%, %PROGRAMFILES(X86)%, and %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore\ (more details).

References