Difference between revisions of "Shovel Knight: Treasure Trove"
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− | ==Video | + | ==Video== |
{{Image|Shovel Knight - Video.png|Video settings.}} | {{Image|Shovel Knight - Video.png|Video settings.}} | ||
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{{Image|Shovel Knight - Input.png|Relic (in-game item) use can be either dedicated button or Up+Attack making it compatible with more controllers including [[Controller:NES Controller|NES Controller]]. Can be changed per campaing.}} | {{Image|Shovel Knight - Input.png|Relic (in-game item) use can be either dedicated button or Up+Attack making it compatible with more controllers including [[Controller:NES Controller|NES Controller]]. Can be changed per campaing.}} | ||
{{Image|Shovel Knight - Keyboard.png|Keyboard remapping.}} | {{Image|Shovel Knight - Keyboard.png|Keyboard remapping.}} | ||
{{Image|Shovel Knight - Controller.png|Controller remapping.}} | {{Image|Shovel Knight - Controller.png|Controller remapping.}} | ||
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{{ii}} A list of compatible controllers is available [https://docs.google.com/spreadsheets/d/1s_sQkW4AjS7MXT2TdIklwUBpfrzmS8SfN5Dks0BiYIA/view here]. Incompatible controllers can be submitted [http://yachtclubgames.com/2014/03/steam-controller-support/ here]. | {{ii}} A list of compatible controllers is available [https://docs.google.com/spreadsheets/d/1s_sQkW4AjS7MXT2TdIklwUBpfrzmS8SfN5Dks0BiYIA/view here]. Incompatible controllers can be submitted [http://yachtclubgames.com/2014/03/steam-controller-support/ here]. | ||
− | ==Audio | + | ==Audio== |
{{Image|Shovel Knight - Audio.png|Audio settings.}} | {{Image|Shovel Knight - Audio.png|Audio settings.}} | ||
{{Image|Shovel Knight - General.png|General settings.}} | {{Image|Shovel Knight - General.png|General settings.}} | ||
− | {{Audio | + | {{Audio |
|separate volume = true | |separate volume = true | ||
|separate volume notes = BGM, SFX | |separate volume notes = BGM, SFX |
Revision as of 08:24, 19 May 2020
"Shovel Knight" redirects here. For the original campaign as a standalone game, see Shovel Knight: Shovel of Hope.
Developers | |
---|---|
Yacht Club Games | |
Release dates | |
Windows | June 26, 2014 |
macOS (OS X) | September 13, 2014 |
Linux | October 8, 2014 |
Reception | |
OpenCritic | 89 |
IGDB | 90 |
Taxonomy | |
Microtransactions | None |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | Side view, Scrolling |
Controls | Direct control |
Genres | Action, Platform |
Art styles | Cartoon, Pixel art |
Themes | Fantasy, Medieval |
Series | Shovel Knight |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | Europe only.[1] | |||
Developer website | ||||
GOG.com | ||||
Humble Store | ||||
Microsoft Store | ||||
Steam | Can be played without Steam running, but requires its steam_api.dll file.[2] |
- Soundtracks for Shovel Knight (plus the Arranged Soundtrack), Plague of Shadows, Specter of Torment, and King of Cards are available for free.
DLC and expansion packs
Name | Notes | |
---|---|---|
Plague of Shadows | Included as part of the 2.0 update, can be accessed when starting a new game after the Treasure Trove update.[3] | |
Specter of Torment | Included as part of the Treasure Trove update, can be accessed when starting a new game. Also available as a standalone game. | |
King of Cards | Included as part of the 4.0A update, and can be accessed when starting a new game. Also available as a standalone game. | |
Shovel Knight Showdown | Included as part of the 4.0A update, and can be accessed under the Showdown mode. Also available as a standalone game. |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %APPDATA%\Yacht Club Games\Shovel Knight\*.bin |
Microsoft Store | |
macOS (OS X) | ~/Library/Application Support/Yacht Club Games/Shovel Knight/ |
Linux | ~/.local/share/Yacht Club Games/Shovel Knight/ |
Save game data location
System | Location |
---|---|
Windows | %APPDATA%\Yacht Club Games\Shovel Knight\saveData.bin |
Steam | <Steam-folder>\userdata\<user-id>\250760\remote\saveData.bin |
Microsoft Store | |
macOS (OS X) | ~/Library/Application Support/Yacht Club Games/Shovel Knight/ |
Linux | $XDG_DATA_HOME/Yacht Club Games/Shovel Knight/ |
- This game follows the XDG Base Directory Specification on Linux.
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Only 16:9 resolutions available. Native resolution is 400x224, see resolution scaling. | ||
Multi-monitor | Option to select which monitor to use. | ||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | Disable the border to play in a borderless window. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | |||
60 FPS | |||
120+ FPS | Frame rate is capped at ~62 FPS. Vsync "Legacy" mode allows frame rate to go beyond this, but ~120 FPS is known to cause many glitches in the game.[4] | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Resolution scaling
Scaling on a 2560x1440 display, zoomed 200% for clarity. Left side uses the default scaling; right side uses a custom screen size scaling multiplier to achieve pixel-perfect scaling.
- The game uses nearest-neighbor to scale the game from its 400x224 base resolution to the configured display resolution. However, resolutions not of an exact multiplier of the base resolution (essentially all modern display resolutions) will result in a slight smoothing effect over the scaled image.
- The option to change screen size multiplier through the in-game settings is exposed, but this option is changed as a limited percentage range of the selected display resolution, and not as a direct scaling multiplier of the base resolution, meaning the option results in too large scaling changes and can not be used to achieve a pixel-perfect scaling of the base resolution.
- It is, however, possible to set a custom screen size scaling multiplier by editing the configuration file directly using a text editor.
Set a custom screen size scaling modifier to achieve pixel-perfect scaling[5] |
---|
Notes
|
Input
Relic (in-game item) use can be either dedicated button or Up+Attack making it compatible with more controllers including NES Controller. Can be changed per campaing.
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | Mouse not used at all. | |
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | ||
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes | , , |
Generic/other controllers | Through SDL2. | |
---|---|---|
Button prompts | Depending on controller. |
Additional information | ||
---|---|---|
Button prompts | ||
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Steam Input | ||
---|---|---|
Steam Input API support | Official Steam Controller bindings only. | |
Hook input (legacy mode) | ||
Official controller preset(s) | ||
Steam Controller button prompts |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | BGM, SFX | |
Surround sound | Mono audio only. Outputs as 2.0.[6] | |
Subtitles | All dialogue is text-based. | |
Closed captions | ||
Mute on focus lost | Option to disable. |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Spanish | ||||
Japanese | Both full Japanese (labeled Kanji ) and Hiragana-only (labeled Kana ) modes are available.Has minor graphical changes to reflect the differences between Famicom and NES games that were common at the time. These can be enabled with non-Japanese languages using the cheat code KUWA-GATA .[7] [8] |
|||
Russian | ||||
Brazilian Portuguese |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 2 | Co-op Controllers are chosen by holding down button on desired control method. |
||
LAN play | ||||
Online play |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
Middleware
Middleware | Notes | |
---|---|---|
Audio | FMOD |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | XP SP2 | |
Processor (CPU) | Intel Core 2 Duo 2.1 GHz | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 200 MB | |
Video card (GPU) | 2nd Generation Intel Core HD Graphics (2000/3000) 256 MB of VRAM DirectX 9.0 compatible |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.6 | |
Processor (CPU) | Intel Core 2 Duo 2.0 GHz | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 250 MB |
Linux | ||
---|---|---|
Minimum | ||
Operating system (OS) | Ubuntu 12.04 | |
Processor (CPU) | Intel Core 2 Duo 2.1 GHz | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 250 MB | |
Video card (GPU) | 2nd Generation Intel Core HD Graphics (2000/3000) 256 MB of VRAM |
References
- ↑ Shovel Knight – Physical Version Coming to a Store Near You!!! | Yacht Club Games
- ↑ Verified by User:AmethystViper on February 24, 2017
- ↑ Verified by User:AmethystViper on April 6, 2017
- Plague of Shadows campaign was not available prior to the Treasure Trove update before beating the game; the campaign became available after the update, even after deleting the save file and starting from a new game again.
- ↑ AGDQ 2015 Shovel Knight Speed Run in 0:47:13 by Capndrake #AGDQ2015 - YouTube
- ↑ Developers: We need a non-stretched scaling option. Here's why! :: Shovel Knight: Treasure Trove General Discussion, Post #25 - last accessed on
- "Specter of Torment uses a little different config files, so here's an updated guide. --blejd"
- ↑ PC Gaming Surround Sound Round-up
- ↑ Japan Localization | Yacht Club Games
- ↑ https://shovelknight.fandom.com/wiki/Cheat_Codes#Japanese_Localization_Graphics