Sea of Thieves
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Revision as of 18:31, 22 February 2024 by Killerklown (talk | contribs)
Although this product has been released, it remains under active development - information may change frequently and could be outdated or irrelevant.
Developers | |
---|---|
Rare | |
Steam | Purple Lamp Studios |
Publishers | |
Xbox Game Studios | |
Engines | |
Unreal Engine 4[Note 1] | |
Release dates | |
Windows | March 20, 2018 |
Reception | |
Metacritic | 67 |
OpenCritic | 66 |
IGDB | 66 |
Taxonomy | |
Monetization | One-time game purchase, Subscription gaming service |
Microtransactions | Currency |
Modes | Multiplayer |
Perspectives | First-person |
Genres | Action, MMORPG |
Themes | Piracy, Fantasy |
Warnings
- This game requires a constant internet connection for all game modes.
Key points
- Crossplay with Xbox One.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Microsoft Store | Xbox Play Anywhere, Xbox Game Pass for PC | |||
Steam |
- All versions require an Xbox Live account and a constant internet connection for all game modes.
Monetization
Type | Notes |
---|---|
One-time game purchase | The game requires an upfront purchase to access. |
Subscription gaming service | Available via Xbox Game Pass for PC. |
Game data
Configuration file(s) location
System | Location |
---|---|
Microsoft Store | %LOCALAPPDATA%\Packages\Microsoft.SeaofThieves_8wekyb3d8bbwe\LocalState\Athena\Saved\Config\UWP64 |
Steam | %LOCALAPPDATA%\Athena\Saved\Config\WindowsClient |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1172620/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Microsoft Store | |
Steam | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1172620/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud | ||
Xbox Cloud | Synchronizes saved games. |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | Tested at 5760x1200 | ||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | 90 Maximum. Previous tweaks for increasing fov have been patched out. Third party hacks may be bannable. | ||
Windowed | |||
Borderless fullscreen windowed | Only UWP Fullscreen. Cursor becomes uncaptured from Time to Time. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | Forced FXAA. Can be disabled through the config file. The config file must be set to read-only. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | Added in the Anniversary Update. It includes an HDR peak brightness calibration slider (400-10000 nits), which unfortunately it also affects the average brightness (and thus the paper white). Additional HDR brightness and HDR contrast settings are available, but they influence the peak brightness, possibly going beyond it. The game looks very different in HDR, having a much more saturated look. |
||
Color blind mode |
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Some keys are hardcoded (open inventory - Tab , actions inside menus) |
|
Mouse acceleration | Mouse smoothing disabled as of patch Title Update 2 | |
Mouse sensitivity | Mouse sensitivity is reduced by half underwater. | |
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers |
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Generic/other controllers |
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Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music, sound effects, and dialogue | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | Added in 2.0.15.[2] | |||
Traditional Chinese | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | Added in 2.0.22.[3] | |||
Korean | Added in 2.0.17.[4] | |||
Polish | Added in 2.0.17.[5] | |||
Brazilian Portuguese | ||||
Russian | ||||
Spanish | ||||
Latin American Spanish | ||||
Thai | Added in 2.5.1.[6] | |||
Turkish | Added in 2.3.1.[7] |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | ||||
LAN play | ||||
Online play | 16 | Versus 4 crew members. In the server up to 16 (5 crews per server).[8] Supports crossplay with Xbox One. |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Ports
- No port information; you can edit this page to add it.
- Universal Plug and Play (UPnP) support status is unknown.
Issues fixed
Game refuse to run on system with AMD Terascale APU + GCN Dual Graphics
Use Catalyst DirectX 10.0-12.0 15.6 dlls. |
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|
Log out of the game, then log in again[9] |
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|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11, 12 | DX12 added in update 2.10.1. |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10 (Version 14393.222) | |
Processor (CPU) | Intel Core i3-2115C 2.0 GHz AMD Athlon II X3 455 |
Intel Core i3-4170 3.7 GHz AMD FX-6300 3.5 GHz |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 75 GB | |
Video card (GPU) | Nvidia GeForce GTX 650 AMD Radeon HD 7850 1 GB of VRAM DirectX 11 compatible | Nvidia GeForce GTX 660 AMD Radeon R9 270 2 GB of VRAM |
- A 64-bit operating system is required.
Notes
- ↑ Unreal Engine 4 engine build: 4.10.4[1]
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (1172620) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:max20091 on 2022-09-18
- ↑ Verified by User:DarkSonicPT on 2023-03-11
- ↑ Verified by User:DarkSonicPT on 2023-03-11
- ↑ Verified by User:DarkSonicPT on 2023-03-11
- ↑ Verified by User:DarkSonicPT on 2023-03-11
- ↑ Verified by User:DarkSonicPT on 2023-03-11
- ↑ Verified by User:DarkSonicPT on 2023-03-11
- ↑ Sea of Thieves Info & Support - last accessed on 2022-01-21
- "After overnight feedback we've lowered the ship count per server from six to five, while maintaining the cap of 16 players. This allows for a wider variety of ship sizes per server, and our matchmaking system will work to deliver this while we monitor impact on game performance."
- ↑ https://www.seaofthieves.com/community/forums/topic/126977/fix-for-error-the-sea-of-thieves-services-are-temporarily-unavailable