Difference between revisions of "Rockman X7"
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{{Introduction | {{Introduction | ||
− | |introduction = '''''Rockman X7''''' (also known as '''''Mega Man X7''''') is a | + | |introduction = '''''Rockman X7''''' (also known as '''''Mega Man X7''''') is a {{Glossary:Sci-fi}} {{Glossary:Anime}} {{Glossary:Action}} {{Glossary:Platform}} and {{Glossary:Third-person}} {{Glossary:Shooter}} game developed by [[Company:Capcom|Capcom Production Studio 3]], published by Capcom, and ported to Windows by Multi-Enterprise. It is the seventh mainline entry in the ''[[Series:Mega Man X|Mega Man X]]'' series, which attempted to bring the series into 3D by featuring fully 3D graphics while mixing the series' 2D action-platforming with 3D third-person shooter gameplay. It was, however, was panned by critics and players alike for the game's poor execution of its interchangeable 2D/3D gameplay. |
|release history = The game was originally released for the PlayStation 2 on July 17, 2003 in Japan, October 17, 2003 in North America, December 3, 2003 in Korea, and March 4, 2004 in Europe. The PC version was released exclusively to South Korea and Taiwan, and has been reportedly considered to be inferior to the PlayStation 2 version in many ways. The PC version is missing visual effects and shadows from the PlayStation 2 version, has incorrect sound looping, and there are absolutely no video or sound settings whatsoever. It also does not support gamepads being ported from a console game, and the default key bindings are awkward and only the hard-coded keys can be changed (see [[#Input|Input settings]]). The PC version is also region-locked to restrict the installations and functionality to Korean PCs. | |release history = The game was originally released for the PlayStation 2 on July 17, 2003 in Japan, October 17, 2003 in North America, December 3, 2003 in Korea, and March 4, 2004 in Europe. The PC version was released exclusively to South Korea and Taiwan, and has been reportedly considered to be inferior to the PlayStation 2 version in many ways. The PC version is missing visual effects and shadows from the PlayStation 2 version, has incorrect sound looping, and there are absolutely no video or sound settings whatsoever. It also does not support gamepads being ported from a console game, and the default key bindings are awkward and only the hard-coded keys can be changed (see [[#Input|Input settings]]). The PC version is also region-locked to restrict the installations and functionality to Korean PCs. |
Revision as of 18:23, 9 September 2022
Developers | |
---|---|
Capcom | |
Windows | Multi-Enterprise |
Release dates | |
Windows | April 29, 2004 |
Taxonomy | |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Scrolling, Side view, Third-person |
Controls | Direct control |
Genres | Action, Platform, Shooter |
Vehicles | Hovercraft |
Art styles | Anime, Cel-shaded |
Themes | Sci-fi |
Series | Mega Man X |
⤏ Go to series page | |
Subseries of Mega Man | |
Mega Man X | 1995 |
Mega Man X3 | 1997 |
Rockman X Math Whirlwind | 1998 |
Mega Man X4 | 1998 |
Mega Man X5 | 2002 |
Mega Man X6 | 2003 |
Rockman X7 | 2004 |
Mega Man X8 | 2005 |
Mega Man X Legacy Collection | 2018 |
Mega Man X Legacy Collection 2 | 2018 |
Rockman X Dive | 2021 |
Mega Man X Dive Offline | 2023 |
Rockman X7 (also known as Mega Man X7) is a sci-fi anime action platform and third-person shooter game developed by Capcom Production Studio 3, published by Capcom, and ported to Windows by Multi-Enterprise. It is the seventh mainline entry in the Mega Man X series, which attempted to bring the series into 3D by featuring fully 3D graphics while mixing the series' 2D action-platforming with 3D third-person shooter gameplay. It was, however, was panned by critics and players alike for the game's poor execution of its interchangeable 2D/3D gameplay.
The game was originally released for the PlayStation 2 on July 17, 2003 in Japan, October 17, 2003 in North America, December 3, 2003 in Korea, and March 4, 2004 in Europe. The PC version was released exclusively to South Korea and Taiwan, and has been reportedly considered to be inferior to the PlayStation 2 version in many ways. The PC version is missing visual effects and shadows from the PlayStation 2 version, has incorrect sound looping, and there are absolutely no video or sound settings whatsoever. It also does not support gamepads being ported from a console game, and the default key bindings are awkward and only the hard-coded keys can be changed (see Input settings). The PC version is also region-locked to restrict the installations and functionality to Korean PCs.
An improved version of Mega Man X7 can be found in the Mega Man X Legacy Collection 2.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | Appears to use standard disc check, as well as a region locking system to limit installations and functions to Korean PCs. |
Essential improvements
Patches
- Patch 1.02. If you cannot install it, see can't install patch for a guide.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\savedata\[Note 1] |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | See Widescreen resolution. | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | See Widescreen resolution. | ||
Field of view (FOV) | |||
Windowed | See Borderless fullscreen windowed. | ||
Borderless fullscreen windowed | See Borderless fullscreen windowed. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See Widescreen resolution. | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS | |||
120+ FPS | Framerate capped at 60FPS. | ||
High dynamic range display (HDR) |
Widescreen resolution
Play in widescreen |
---|
Notes
|
Borderless fullscreen windowed
Play in Borderless Windowed mode |
---|
Notes
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Only allows you to redefine the existing keybinds. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | Korean, on by default. | |
Closed captions | ||
Mute on focus lost |
Localizations
- Lacks the bilingual audio support from the PlayStation 2 release.
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | Not all text is translated, and voices are allegedly incorrect. Download from here. | |||
Japanese | Although the PC version is only released in South Korea, in-game voice acting is in Japanese. | |||
Korean | Certain elements are in English, such as the title screen or button prompts. |
Issues fixed
Game cannot be installed on non-Korean versions of Windows
- As the game was released only in Korea, the installation will fail to proceed on worldwide versions of Windows.
Instructions |
---|
|
Can't install patch
- The 1.02 patch cannot detect the installation path
Instructions |
---|
Notes
|
Game refuses to start
- Game will not boot and will throw out error screens.
Instructions |
---|
Notes
|
Game freezes
- Upon booting the game up, the game will freeze and require a restart to terminate.
Instructions |
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|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 8.1 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 98, ME, 2000, XP | |
Processor (CPU) | Intel Pentium III 600 MHz | |
System memory (RAM) | 256 MB | |
Hard disk drive (HDD) | ||
Video card (GPU) | 64 MB of VRAM DirectX 8.1 compatible |
|
Other | 8x CD-ROM Drive |
Notes
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).