Resident Evil 2
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Capcom |
Windows |
February 19, 1999[1] |
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This page is for the original 1999 port. For the Sourcenext port, see Biohazard 2 (Sourcenext). For the remake, see Resident Evil 2 (2019).
Key points
- Poor compatibility with modern systems
- No auto-aim in Original Mode
- Released as Resident Evil 2: Platinum in the United States
General information
- Resident Evil Wiki
Availability
Source |
DRM |
Notes |
Keys |
OS |
Retail |
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Essential improvements
- Fixes the "Failed to initialize DirectX" error, forces the game to run in HD 32 bit color depth, and adds full compatibility with XInput controllers, among other things.
- Installs Resident Evil 2 patched to the 1.04 version and set the location for saving game data to the respective correct locations on the local unit "C:".
Game data
Configuration file(s) location
Save game data location
- This is the default path used by the game. The save file location can be determined by the user.
Video settings
Launcher general video settings.
Launcher advanced video settings.
Template:Video settings
Recommended "Device Setup": Voodoo RUSH.
To play in full screen 640x480 resolution on unsupported video card, if the option selected in the settings does not work, during the game press F7 until select the video option 640x480 full screen.
Input settings
In-game key/button map settings.
Template:Input settings
Audio settings
Template:Audio settings
Localizations
Language |
UI |
Audio |
Sub |
Notes |
Japanese |
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English |
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Russian |
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Spanish |
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German |
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Some effects censored (green blood on floor/ impacts spread grey dust not red blood, ... ) |
Issues fixed
"Failed to initialize DirectX" error
Other information
API
Technical specs |
Supported |
Notes |
Direct3D |
6 |
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Software renderer |
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Executable |
32-bit |
64-bit |
Notes |
Windows |
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System requirements
Windows |
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Minimum |
Recommended |
Operating system (OS) |
95 |
98 |
Processor (CPU) |
Intel Pentium 166 MHz (software mode)
| Intel Pentium 200 MHz (software mode) Intel Pentium 133 MHz (hardware mode) |
System memory (RAM) |
24 MB |
32 MB |
Hard disk drive (HDD) |
100 MB |
550 MB |
Video card (GPU) |
2 MB of VRAM DirectX 6 compatible
| 4 MB of VRAM |
- Supported chipsets: Voodoo, Voodoo2, Voodoo Rush, Voodoo Banshee, Verite Rendition V1000 series, Verite Rendition V2000 series, RIVA 128, RIVA TNT, 3D Rage Pro (ATI), Permedia 2 (3D Labs), Savage 3D (S3), Intel 740, Millennium II (Matrox), Millennium G200 (Matrox)
Notes
References