Difference between revisions of "PowerSlave"
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{{Infobox game/row/developer|Lobotomy Software}} | {{Infobox game/row/developer|Lobotomy Software}} | ||
|publishers = | |publishers = | ||
− | {{Infobox game/row/publisher|Playmates Interactive Entertainment|North America}} | + | {{Infobox game/row/publisher|Playmates Interactive Entertainment|Retail (North America)}} |
− | {{Infobox game/row/publisher|BMG Interactive|Europe}} | + | {{Infobox game/row/publisher|BMG Interactive|Retail (Europe)}} |
+ | {{Infobox game/row/publisher|Sold Out Software|Retail re-release}} | ||
{{Infobox game/row/publisher|Throwback Entertainment|Digital}} | {{Infobox game/row/publisher|Throwback Entertainment|Digital}} | ||
|engines = | |engines = | ||
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|steam appid = 1260020 | |steam appid = 1260020 | ||
|gogcom id = 2132611980 | |gogcom id = 2132611980 | ||
+ | |official site= https://web.archive.org/web/19970302140412/http://www.playmatestoys.com/pages/pie/pwrslave.htm | ||
|hltb = 3264 | |hltb = 3264 | ||
|igdb = powerslave | |igdb = powerslave | ||
|lutris = powerslave | |lutris = powerslave | ||
|strategywiki = PowerSlave | |strategywiki = PowerSlave | ||
− | |mobygames = | + | |mobygames = 101485 |
|wikipedia = PowerSlave | |wikipedia = PowerSlave | ||
|winehq = | |winehq = | ||
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}} | }} | ||
− | + | {{Introduction | |
− | {{ | + | |introduction = |
− | + | ||
+ | |release history = | ||
+ | |||
+ | |current state = | ||
+ | }} | ||
'''General information''' | '''General information''' | ||
+ | {{ii}} Released as '''''Exhumed''''' in Europe and '''''A.D. 1999: Pharaoh's Revival''''' in Japan. | ||
+ | {{ii}} PowerSlave install can be converted to Exhumed install, and vice versa, using [http://ctpax-cheater.losthost.org/htmldocs/pefs/ps_vs_ex.zip this]. | ||
{{GOG.com links|2132611980|powerslave|for game series}} | {{GOG.com links|2132611980|powerslave|for game series}} | ||
{{mm}} [https://steamcommunity.com/app/1260020/discussions/ Steam Community Discussions] | {{mm}} [https://steamcommunity.com/app/1260020/discussions/ Steam Community Discussions] | ||
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===Source ports=== | ===Source ports=== | ||
{{Source ports table|content= | {{Source ports table|content= | ||
− | {{Source ports table/row| BuildGDX| url=https://m210.duke4.net/ | Reverse-engineered port based on Java's libGDX framework. Adds support for widescreen resolutions, OpenGL renderer, improved controls, many customization options, and free save mode in addition to the original game's checkpoints. | Windows, Linux, OS X}} | + | {{Source ports table/row| BuildGDX| url=https://m210.duke4.net/ | Reverse-engineered port based on Java's libGDX framework. Adds support for widescreen resolutions, OpenGL renderer, improved controls, many customization options, and free save mode in addition to the original game's checkpoints. '''Discontinued'''. | Windows, Linux, OS X}} |
− | {{Source ports table/row| PCExhumed| url=https:// | + | {{Source ports table/row| NuBuildGDX | url=https://github.com/atsb/NuBuildGDX | Fork of '''BuildGDX''' aiming for stability, bug fixing and performance improvements. | Windows }} |
+ | {{Source ports table/row| PCExhumed| url=https://pcex.retrohost.net/ | Reverse-engineered port using '''EDuke32''' technology. | Windows}} | ||
{{Source ports table/row| Raze | url=https://github.com/coelckers/Raze/releases | Fork of PCExhumed to [[Engine:Id Tech 1#Source ports|GZDoom]] architecture. Also supports [[Duke Nukem 3D]], [[Blood]], and [[Redneck Rampage]]. | Windows, OS X, Linux }} | {{Source ports table/row| Raze | url=https://github.com/coelckers/Raze/releases | Fork of PCExhumed to [[Engine:Id Tech 1#Source ports|GZDoom]] architecture. Also supports [[Duke Nukem 3D]], [[Blood]], and [[Redneck Rampage]]. | Windows, OS X, Linux }} | ||
}} | }} |
Latest revision as of 04:50, 10 May 2024
This page is for the 1996 DOS game. For the 2022 remaster based on PlayStation/Saturn versions, see PowerSlave Exhumed.
Developers | |
---|---|
Lobotomy Software | |
Publishers | |
Retail (North America) | Playmates Interactive Entertainment |
Retail (Europe) | BMG Interactive |
Retail re-release | Sold Out Software |
Digital | Throwback Entertainment |
Engines | |
Build | |
Release dates | |
DOS | 1996 |
Windows (DOSBox) | November 19, 2020[1] |
macOS (OS X) (DOSBox) | November 19, 2020[1] |
Linux (DOSBox) | November 19, 2020[1] |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | Action, Shooter |
Themes | Egypt, Sci-fi |
Series | PowerSlave |
PowerSlave | |
---|---|
PowerSlave | 1996 |
PowerSlave EX (unofficial port) | 2015 |
PowerSlave Exhumed | 2022 |
PowerSlave is a singleplayer and multiplayer first-person action and shooter game in the PowerSlave series.
General information
- Released as Exhumed in Europe and A.D. 1999: Pharaoh's Revival in Japan.
- PowerSlave install can be converted to Exhumed install, and vice versa, using this.
- GOG.com Community Discussions for game series
- GOG.com Support Page
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | Disc check can be disabled through a command line parameter | |||
GOG.com | Prepackaged with DOSBox. | |||
Steam |
Essential improvements
Source ports
Name | Description | |
---|---|---|
BuildGDX | Reverse-engineered port based on Java's libGDX framework. Adds support for widescreen resolutions, OpenGL renderer, improved controls, many customization options, and free save mode in addition to the original game's checkpoints. Discontinued. | |
NuBuildGDX | Fork of BuildGDX aiming for stability, bug fixing and performance improvements. | |
PCExhumed | Reverse-engineered port using EDuke32 technology. | |
Raze | Fork of PCExhumed to GZDoom architecture. Also supports Duke Nukem 3D, Blood, and Redneck Rampage. |
DOS/32A
DOS/32A is a more advanced extender and open source replacement to DOS4GW. It can improve both performance and stability of PowerSlave/Exhumed.
EX / PS DeHacker
A patcher utility that provides bug fixes and enhancement such as proper strafing, autorun, toggleable mouse look and higher resolutions.
- Patch works with both Powerslave and Exhumed.
- Earlier versions of this patcher have issues with DOS32A above (gives a runtime 200 error). Use the CauseWay Extender instead.
WASD + Mouse
Edit SETUP.CFG |
---|
Move_Forward = "Up" "W" Move_Backward = "Down" "S" Turn_Left = "Left" "" Turn_Right = "Right" "" Strafe = "LAlt" "RAlt" Strafe_Left = "," "A" Strafe_Right = "." "D" Run = "LShift" "RShift" Jump = "Space" "/" Crouch = "C" "LCtrl" Fire = "Kpad0" "RCtrl" Open = "F" "" Look_Up = "PgUp" "" Look_Down = "PgDn" "" Look_Straight = "Home" "I" Aim_Up = "Insert" "" Aim_Down = "Delete" "" SendMessage = "T" "" Weapon_1 = "1" "" Weapon_2 = "2" "" Weapon_3 = "3" "" Weapon_4 = "4" "" Weapon_5 = "5" "G" Weapon_6 = "6" "V" Weapon_7 = "7" "B" Mouseview = "U" "" Pause = "Pause" "" Map = "Tab" "" Zoom_In = "F1" "X" Zoom_Out = "F2" "Z" Gamma_Correction = "F11" "" Escape = "Escape" "" Shrink_Screen = "Kpad-" "-" Enlarge_Screen = "Kpad+" "=" Inventory = "Enter" "R" Inventory_Left = "[" "Q" Inventory_Right = "]" "E" Mouse_Sensitivity_Down = "F7" "" Mouse_Sensitivity_Up = "F8" "" Then replace the content below the
MouseButton0 = "Fire" MouseButtonClicked0 = "" MouseButton1 = "Jump" MouseButtonClicked1 = "" MouseButton2 = "Weapon_1" MouseButtonClicked2 = "Weapon_3" Notes
|
Game data
Configuration file(s) location
System | Location |
---|---|
DOS | <path-to-game>\SETUP.CFG |
Windows | <path-to-game> (mounted in DOSBox)[Note 1] |
macOS (OS X) | <path-to-game> (mounted in DOSBox)[Note 1] |
Linux | <path-to-game> (mounted in DOSBox)[Note 1] |
- It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
Save game data location
System | Location |
---|---|
DOS | <path-to-game>\SAVGAME*.SAV |
Windows | <path-to-game> (mounted in DOSBox)[Note 1] |
macOS (OS X) | <path-to-game> (mounted in DOSBox)[Note 1] |
Linux | <path-to-game> (mounted in DOSBox)[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | See Source ports. | ||
Multi-monitor | See Source ports. | ||
Ultra-widescreen | See Source ports. | ||
4K Ultra HD | See Source ports. | ||
Field of view (FOV) | See Source ports. | ||
Windowed | See Source ports. | ||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | See Source ports. | ||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | See Source ports. | ||
60 FPS | |||
120+ FPS | See Source ports. | ||
High dynamic range display (HDR) |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Can be set with MENU.EXE |
|
Mouse acceleration | ||
Mouse sensitivity | F7 lowers it, F8 increases it | |
Mouse input in menus | ||
Mouse Y-axis inversion | Can be changed via DeHacker | |
Controller | ||
Controller support | For DOSBox use the DOSBox Mapper (see the glossary page for other workarounds). |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music and Sound FX | |
Surround sound | See Source ports. | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | For DOSBox change the priority background value in the DOSBox configuration file. |
|
EAX support | Raze supports OpenAL Soft for binaural HRTF mixing and EFX. | |
Royalty free audio | ||
Red Book CD audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | ||||
LAN play | 4 | |||
Online play | For DOSBox use DOSBox IPX/modem emulation. |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
DOS video modes | SVGA, SVGA (VESA), VGA |
Map Browser
Allows easy browsing and management of user maps. Also allows jumping through default levels.
User Maps/Addons
- El-Gizah - Single map with some custom art. It is advised to use the rescripted version as it includes a batch script to automate file renaming.
- Return to Ruins - A 3-maps mini episode. User can avoid overwriting files (if using the map browser utility for instance) by renaming the included
LEV*.MAP
files toRUIN*.MAP
and using the following batch script to launch it:
- Return to Ruins batch script
@echo off echo Starting Return to Ruins... pause COPY LEV1.map LEV1.bme COPY LEV2.map LEV2.bme COPY LEV3.map LEV3.bme COPY ruin1.map LEV1.map COPY ruin2.map LEV2.map COPY ruin3.map LEV3.map CLS PS /1 /h COPY LEV1.bme LEV1.map COPY LEV2.bme LEV2.map COPY LEV3.bme LEV3.map DEL LEV*.bme echo Files restored...
System requirements
DOS | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 3.3 | |
Processor (CPU) | Intel 486 | |
System memory (RAM) | 4 MB | 8 MB |
Hard disk drive (HDD) | ||
Video card (GPU) | SuperVGA, VESA, VGA |
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 10 |
Processor (CPU) | 1.0 GHz | 1.5 GHz |
System memory (RAM) | ||
Hard disk drive (HDD) | 50 MB | |
Video card (GPU) | DirectX 9.0c compatible | |
Sound (audio device) | DirectX 9 compatible |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.11 | |
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) | 50 MB |
Linux | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Ubuntu 16.04 | Ubuntu 16.04 LTS |
Processor (CPU) | 1.0 GHz | 1.5 GHz |
System memory (RAM) | 128 MB | 256 MB |
Hard disk drive (HDD) | 50 MB | |
Video card (GPU) | OpenGL compatible | |
Sound (audio device) | ALSA compatible |
Notes
- ↑ 1.0 1.1 1.2 1.3 1.4 1.5 File/folder structure within the installation folder reflects the path(s) listed for DOS game data. For the GOG.com release, file changes in DOSBox are redirected to
<path-to-game>/cloud_saves/
even if GOG Galaxy is not used (this folder contains all redirected files, so some files in thecloud_saves
folder might be temporary files or other files that do not contain saves or settings).
References
- ↑ 1.0 1.1 1.2 Throwback Thursday with new games from Throwback Entertainment - GOG.com - last accessed on 2020-11-19
- ↑ AUR : pcexhumed.git - last accessed on 2021-05-09
- ↑ PCExhumed - Exhumed/PowerSlave PC port - last accessed on 2021-05-09