Key points
- Poorly optimized and very buggy, to the point of being officially disavowed by series developer Running With Scissors.[1]
- For Windows 8.1 and later use POSTAL III NODRM to fix DRM compatibility issues.[2]
General information
- Steam Community Discussions
Availability
- Use POSTAL III NODRM to remove the DRM.[2]
DLC and expansion packs
Name |
Notes |
|
Fart Gun / Гамамёт |
Was originally a pre-order bonus for the Russian release of the game. |
|
- Later updates of the game broke the addon; fans responded by making a free remake of the addon that also works on the English version, available here.
Essential improvements
Skip intro videos
Delete or rename files[4]
|
Delete or rename logo_1_akella.bik , logo_2_RWS.bik and logo_3_TMS.bik in <path-to-game>\p3\media .
Notes
- The method doesn't bypass Source engine and Nvidia PhysX logos.
|
Effectively an unofficial patch of sorts; fixes many of the game's issues whilst also reimplementing some of the game's missing features/beta content.
Game data
Configuration file(s) location
Save game data location
Video
Input
open config.ini with notepad and look for "Controller 0" and change 0 to 1. The controller will work perfectly. Tested with Xbox 360 Wireless Controller.
|controller remap = true
|controller remap notes = The controller must be conected/turned on before lauching the for the buttons to appear on the remap controls menu
|controller sensitivity = unknown
|controller sensitivity notes=
|invert controller y-axis = unknown
|invert controller y-axis notes=
|xinput controllers = true
|xinput controllers notes = Must connect/turn on the Controller before lauching the game
|xbox prompts = unknown
|xbox prompts notes =
|impulse triggers = unknown
|impulse triggers notes =
|dualshock 4 = unknown
|dualshock 4 notes =
|dualshock prompts = unknown
|dualshock prompts notes =
|light bar support = unknown
|light bar support notes =
|dualshock 4 modes = unknown
|dualshock 4 modes notes =
|tracked motion controllers= unknown
|tracked motion controllers notes =
|tracked motion prompts = unknown
|tracked motion prompts notes =
|other controllers = unknown
|other controllers notes =
|other button prompts = unknown
|other button prompts notes=
|controller hotplug = unknown
|controller hotplug notes =
|haptic feedback = unknown
|haptic feedback notes =
|simultaneous input = unknown
|simultaneous input notes =
|steam input api = unknown
|steam input api notes =
|steam hook input = unknown
|steam hook input notes =
|steam input presets = unknown
|steam input presets notes =
|steam controller prompts = unknown
|steam controller prompts notes =
|steam cursor detection = unknown
|steam cursor detection notes =
}}
Audio
Audio feature |
State |
Notes |
Separate volume controls |
|
|
Surround sound |
|
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Subtitles |
|
|
Closed captions |
|
|
Mute on focus lost |
|
|
Localizations
Language |
UI |
Audio |
Sub |
Notes |
English |
|
|
|
|
French |
|
|
|
Fan translation, download. |
German |
|
|
|
Can be force enabled by following this guide (Polish). |
Italian |
|
|
|
Fan translation, download. |
Russian |
|
|
|
|
Issues fixed
Game doesn't work on Windows 8.1
- Postal 3 has issues on Windows 8.1 due to the DRM being incompatible.
FPS is unstable/game is laggy
Edit the autoexec.cfg[5][6]
|
- Go to the configuration file(s) location.
- Open
autoexec.cfg (if it's not there, launch the game once).
- Change
mat_queue_mode -2 to mat_queue_mode 2 .
- Next, add the following lines anywhere you'd like:
physx_enabled 0 (the only noticeable thing this does is that it make the Postal Dude's jacket less flappy but it'll still move about, prevent animation problems and give the user a decent performance boost).
r_threaded_particles 1 (this allows for the game's particle system to be multi-threaded)
r_threaded_renderables 1 (this allows for the game's rendering system to be multi-threaded)
snd_mix_async 1 (this allows multi-core CPUs to run the sound engine with the renderer simultaneously)
ai_expression_optimization 1 (disables NPC expressions whenever those NPCs are off-screen)
-
mat_queue_mode determines the threading mode the material system uses. A value of -1 uses the default for your system, a value of 0 uses synchronous single thread, 1 uses queued single threaded mode, and value of 2 uses multi-threaded mode. The default value is -2, and reading the translated Russian within the default configuation files reveals that this was intentional: multi-threading breaks Postal 3's PhysX implementation when turned on (the coat detaches from the protagonist, along with other physics bugs).
|
Other information
API
Technical specs |
Supported |
Notes |
Direct3D |
9 |
7, 8, 8.1 not supported |
Shader Model support |
2.0 2.0b, 3.0 |
|
Executable |
32-bit |
64-bit |
Notes |
Windows |
|
|
|
Middleware
Mods
Allows you to play the game in first person mode. Paste the script in your autoexec.cfg.
System requirements
Windows |
|
Minimum |
Recommended |
Operating system (OS) |
XP |
Vista, 7 |
Processor (CPU) |
Intel Pentium 4 3.0 GHz Dual Core 2.0 GHz | |
System memory (RAM) |
1 GB |
2 GB |
Hard disk drive (HDD) |
13.5 GB | |
Video card (GPU) |
Support for Pixel Shaders 128 MB of VRAM DirectX 9.0c compatible | |
Notes
References