Difference between revisions of "Pacer"
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{{Infobox game/row/date|Windows|October 29, 2020}} | {{Infobox game/row/date|Windows|October 29, 2020}} | ||
|reception = | |reception = | ||
− | {{Infobox game/row/reception|Metacritic|pacer| | + | {{Infobox game/row/reception|Metacritic|pacer|70}} |
− | {{Infobox game/row/reception|OpenCritic|10434/pacer| | + | {{Infobox game/row/reception|OpenCritic|10434/pacer|73}} |
− | {{Infobox game/row/reception|IGDB|pacer| | + | {{Infobox game/row/reception|IGDB|pacer|}} |
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | None }} | ||
+ | {{Infobox game/row/taxonomy/modes | Singleplayer, Multiplayer }} | ||
+ | {{Infobox game/row/taxonomy/pacing | Real-time }} | ||
+ | {{Infobox game/row/taxonomy/perspectives | Third-person, First-person }} | ||
+ | {{Infobox game/row/taxonomy/controls | Direct control }} | ||
+ | {{Infobox game/row/taxonomy/genres | Racing }} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | Track racing, Hovercraft }} | ||
+ | {{Infobox game/row/taxonomy/art styles | Stylized }} | ||
+ | {{Infobox game/row/taxonomy/themes | Sci-fi }} | ||
|steam appid = 389670 | |steam appid = 389670 | ||
|steam appid side = | |steam appid side = | ||
Line 22: | Line 34: | ||
|winehq = | |winehq = | ||
|license = commercial | |license = commercial | ||
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}} | }} | ||
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===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
− | |discord | + | |discord = |
− | |discord notes | + | |discord notes = |
− | |epic games | + | |epic games launcher = |
− | |epic games | + | |epic games launcher notes = |
− | |gog galaxy | + | |gog galaxy = |
− | |gog galaxy notes | + | |gog galaxy notes = |
− | |origin | + | |origin = |
− | |origin notes | + | |origin notes = |
− | |steam cloud | + | |steam cloud = true |
− | |steam cloud notes | + | |steam cloud notes = |
− | | | + | |ubisoft connect = |
− | | | + | |ubisoft connect notes = |
− | |xbox cloud | + | |xbox cloud = |
− | |xbox cloud notes | + | |xbox cloud notes = |
}} | }} | ||
==Video== | ==Video== | ||
− | {{Image|Pacer_video_settings. | + | {{Image|Pacer_video_settings.png|Video settings}} |
{{Video | {{Video | ||
|wsgf link = | |wsgf link = | ||
Line 99: | Line 99: | ||
|multimonitor notes = | |multimonitor notes = | ||
|ultrawidescreen = false | |ultrawidescreen = false | ||
− | |ultrawidescreen notes = If the resolutions in <code>GameUserSettings.ini</code> are manually set to 2560x1080, the game will shrink back to widescreen when the initial loading screens are shown. | + | |ultrawidescreen notes = <ref>{{Refcheck|user=Dandelion Sprout|date=2021-09-26|comment=If the resolutions in <code>GameUserSettings.ini</code> are manually set to 2560x1080, the game will shrink back to widescreen when the initial loading screens are shown.}}</ref> |
|4k ultra hd = true | |4k ultra hd = true | ||
|4k ultra hd notes = | |4k ultra hd notes = | ||
− | |fov = | + | |fov = false |
− | |fov notes = | + | |fov notes = No setting to decide view depth, apart from a basic choice between third-person and first-person camera. |
|windowed = true | |windowed = true | ||
|windowed notes = | |windowed notes = | ||
Line 109: | Line 109: | ||
|borderless windowed notes = | |borderless windowed notes = | ||
|anisotropic = hackable | |anisotropic = hackable | ||
− | |anisotropic notes = No option with that name is present in the graphics | + | |anisotropic notes = No option with that name is present in the graphics settings. However, it can be changed in the game's config files (see [[Engine:Unreal Engine 4#Anisotropic filtering .28AF.29|Unreal Engine 4 - Anisotropic filtering]]). |
|antialiasing = true | |antialiasing = true | ||
|antialiasing notes = | |antialiasing notes = | ||
+ | |upscaling = unknown | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = true | |vsync = true | ||
|vsync notes = | |vsync notes = | ||
Line 120: | Line 123: | ||
|hdr = false | |hdr = false | ||
|hdr notes = | |hdr notes = | ||
+ | |ray tracing = | ||
+ | |ray tracing notes = | ||
|color blind = false | |color blind = false | ||
|color blind notes = | |color blind notes = | ||
+ | }} | ||
+ | |||
+ | ===Motion blur=== | ||
+ | {{ii}} The game's own anti-aliasing may result in motion blur. | ||
+ | {{Fixbox|description=Remove motion blur|ref=<ref>{{Refcheck|user=Dandelion Sprout|date=2021-09-26|comment=At 1440p, sharpen=1 looks good with the "High" in-game anti-aliasing, and sharpen=3 works best with the "Very high" anti-aliasing.}}</ref>|fix= | ||
+ | # Set in game AA to "High" and use in combination with the below: | ||
+ | # Open <code>Engine.ini</code> with a text editor at [[#Game data|configuration file(s) location]]. | ||
+ | # Add the lines: | ||
+ | <code> | ||
+ | [SystemSettings]<br> | ||
+ | r.MotionBlur.Max=0<br> | ||
+ | r.MotionBlurQuality=0<br> | ||
+ | r.DefaultFeature.MotionBlur=0<br> | ||
+ | r.DepthOfFieldQuality=0<br> | ||
+ | r.Tonemapper.Sharpen=1<br> | ||
+ | r.Tonemapper.Quality=0<br> | ||
+ | r.MaxAnisotropy=16 | ||
+ | </code> | ||
+ | {{ii}} The first 3 <code>r.</code> lines tell the game to not use any motion blur at all. Lines 5 and 6 tells it that the image shall be sharper, and line 7 maxes out anisotropic filtering. | ||
}} | }} | ||
==Input== | ==Input== | ||
− | {{Image|Pacer_keybind_settings. | + | {{Image|Pacer_keybind_settings.png|Keybind and controller settings}} |
{{Input | {{Input | ||
|key remap = true | |key remap = true | ||
Line 190: | Line 214: | ||
==Audio== | ==Audio== | ||
− | {{Image|Pacer_audio_settings.png|Audio settings | + | {{Image|Pacer_audio_settings.png|Audio settings}} |
{{Audio | {{Audio | ||
|separate volume = true | |separate volume = true | ||
Line 203: | Line 227: | ||
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
}} | }} | ||
− | {{Image|Pacer_gameplay_settings.png|Language and gameplay settings | + | {{Image|Pacer_gameplay_settings.png|Language and gameplay settings}} |
+ | |||
{{L10n|content= | {{L10n|content= | ||
{{L10n/switch | {{L10n/switch | ||
Line 217: | Line 244: | ||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
− | |language = | + | |language = Simplified Chinese |
|interface = true | |interface = true | ||
|audio = false | |audio = false | ||
Line 225: | Line 252: | ||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
− | |language = | + | |language = French |
|interface = true | |interface = true | ||
|audio = false | |audio = false | ||
Line 233: | Line 260: | ||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
− | |language = | + | |language = German |
|interface = true | |interface = true | ||
|audio = false | |audio = false | ||
Line 241: | Line 268: | ||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
− | |language = | + | |language = Italian |
|interface = true | |interface = true | ||
|audio = false | |audio = false | ||
Line 249: | Line 276: | ||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
− | |language = | + | |language = Brazilian Portuguese |
|interface = true | |interface = true | ||
|audio = false | |audio = false | ||
Line 257: | Line 284: | ||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
− | |language = | + | |language = Russian |
|interface = true | |interface = true | ||
|audio = false | |audio = false | ||
Line 265: | Line 292: | ||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
− | |language = | + | |language = Spanish |
|interface = true | |interface = true | ||
|audio = false | |audio = false | ||
Line 305: | Line 332: | ||
|udp = | |udp = | ||
|upnp = | |upnp = | ||
− | |||
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}} | }} | ||
Line 332: | Line 338: | ||
{{API | {{API | ||
|direct3d versions = 9, 11 | |direct3d versions = 9, 11 | ||
− | |direct3d notes = Checked in the DLL viewer of | + | |direct3d notes = <ref>{{Refcheck|user=Dandelion Sprout|date=2021-09-26|comment=Checked in the DLL viewer of ''Process Explorer''.}}</ref> |
|directdraw versions = | |directdraw versions = | ||
|directdraw notes = | |directdraw notes = | ||
|opengl versions = | |opengl versions = | ||
|opengl notes = | |opengl notes = | ||
− | |glide versions = | + | |glide versions = |
|glide notes = | |glide notes = | ||
− | |software mode = | + | |software mode = |
|software mode notes = | |software mode notes = | ||
− | |mantle support = | + | |mantle support = |
|mantle support notes = | |mantle support notes = | ||
|metal support = | |metal support = | ||
|metal support notes = | |metal support notes = | ||
− | |vulkan versions = | + | |vulkan versions = |
|vulkan notes = | |vulkan notes = | ||
|dos modes = | |dos modes = | ||
Line 353: | Line 359: | ||
|windows 32-bit exe = false | |windows 32-bit exe = false | ||
|windows 64-bit exe = true | |windows 64-bit exe = true | ||
+ | |windows arm app = unknown | ||
|windows exe notes = | |windows exe notes = | ||
− | |macos 32-bit app | + | |macos intel 32-bit app = |
− | |macos 64-bit app | + | |macos intel 64-bit app = |
+ | |macos arm app = unknown | ||
|macos app notes = | |macos app notes = | ||
|linux 32-bit executable= | |linux 32-bit executable= | ||
|linux 64-bit executable= | |linux 64-bit executable= | ||
+ | |linux arm app = unknown | ||
|linux executable notes = | |linux executable notes = | ||
+ | }} | ||
+ | |||
+ | ===Middleware=== | ||
+ | {{Middleware | ||
+ | |physics = PhysX | ||
+ | |physics notes = | ||
+ | |audio = Ogg Vorbis, XAudio | ||
+ | |audio notes = | ||
+ | |interface = Ansel | ||
+ | |interface notes = | ||
+ | |input = | ||
+ | |input notes = | ||
+ | |cutscenes = | ||
+ | |cutscenes notes = | ||
+ | |multiplayer = | ||
+ | |multiplayer notes= | ||
+ | |anticheat = | ||
+ | |anticheat notes = | ||
}} | }} | ||
Latest revision as of 15:28, 28 March 2023
Developers | |
---|---|
R8 Games | |
Engines | |
Unreal Engine 4 | |
Release dates | |
Windows | October 29, 2020 |
Reception | |
Metacritic | 70 |
OpenCritic | 73 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | None |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | Third-person, First-person |
Controls | Direct control |
Genres | Racing |
Vehicles | Track racing, Hovercraft |
Art styles | Stylized |
Themes | Sci-fi |
Pacer is a singleplayer and multiplayer third-person and first-person racing game.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
GamersGate | ||||
Green Man Gaming | ||||
Humble Store | ||||
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\FormulaFusion\Saved\Config\WindowsNoEditor\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/389670/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\FormulaFusion\Saved\SaveGames\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/389670/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | 16:9 and 16:10 are supported. | ||
Multi-monitor | |||
Ultra-widescreen | [1] | ||
4K Ultra HD | |||
Field of view (FOV) | No setting to decide view depth, apart from a basic choice between third-person and first-person camera. | ||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | No option with that name is present in the graphics settings. However, it can be changed in the game's config files (see Unreal Engine 4 - Anisotropic filtering). | ||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | See the engine page to force native HDR output, or the glossary page for other alternatives. |
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.
Motion blur
- The game's own anti-aliasing may result in motion blur.
Remove motion blur[2] |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | Except for the autosave warning and the following "Press any key to continue" prompts. | |
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers |
---|
Generic/other controllers | No DirectInput support. |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Steam Input | ||
---|---|---|
Steam Input API support | ||
Hook input (legacy mode) | ||
Official controller preset(s) | ||
Steam Controller button prompts | ||
Cursor detection |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | The countdown announcer is the only voice in the game. | |||
Simplified Chinese | ||||
French | ||||
German | ||||
Italian | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish |
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
Local play | |||
LAN play | |||
Online play | |||
Asynchronous multiplayer |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9, 11 | [3] |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | PhysX | |
Audio | Ogg Vorbis, XAudio | |
Interface | Ansel |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 10 |
Processor (CPU) | Intel Core i5 2.7 GHz AMD A10-5700 AMD FX-6300 |
Intel Core i5-4000 series 3.5 GHz AMD FX-8350 |
System memory (RAM) | 8 GB | 16 GB |
Hard disk drive (HDD) | 17 GB | |
Video card (GPU) | Nvidia GeForce GT 740 AMD Radeon R7 260 DirectX 10 compatible | Nvidia GeForce GTX 970 AMD Radeon R9 290 DirectX 11 compatible |
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/389670/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (389670) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Dandelion Sprout on 2021-09-26
- If the resolutions in
GameUserSettings.ini
are manually set to 2560x1080, the game will shrink back to widescreen when the initial loading screens are shown.
- If the resolutions in
- ↑ Verified by User:Dandelion Sprout on 2021-09-26
- At 1440p, sharpen=1 looks good with the "High" in-game anti-aliasing, and sharpen=3 works best with the "Very high" anti-aliasing.
- ↑ Verified by User:Dandelion Sprout on 2021-09-26
- Checked in the DLL viewer of Process Explorer.