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Difference between revisions of "Obduction"

From PCGamingWiki, the wiki about fixing PC games
(taxonomy)
(→‎Audio: Portuguese (Brazil))
 
(15 intermediate revisions by 10 users not shown)
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{{Infobox game/row/reception|IGDB|obduction|67}}
 
{{Infobox game/row/reception|IGDB|obduction|67}}
 
|taxonomy    =  
 
|taxonomy    =  
{{Infobox game/row/taxonomy/monetization      | }}
+
{{Infobox game/row/taxonomy/monetization      | One-time game purchase }}
 
{{Infobox game/row/taxonomy/microtransactions | None }}
 
{{Infobox game/row/taxonomy/microtransactions | None }}
 
{{Infobox game/row/taxonomy/modes            | Singleplayer }}
 
{{Infobox game/row/taxonomy/modes            | Singleplayer }}
 
{{Infobox game/row/taxonomy/pacing            | Relaxed }}
 
{{Infobox game/row/taxonomy/pacing            | Relaxed }}
 
{{Infobox game/row/taxonomy/perspectives      | First-person }}
 
{{Infobox game/row/taxonomy/perspectives      | First-person }}
{{Infobox game/row/taxonomy/controls          | Direct control }}
+
{{Infobox game/row/taxonomy/controls          | Direct control, Point and select }}
 
{{Infobox game/row/taxonomy/genres            | Adventure, Puzzle }}
 
{{Infobox game/row/taxonomy/genres            | Adventure, Puzzle }}
 
{{Infobox game/row/taxonomy/sports            | }}
 
{{Infobox game/row/taxonomy/sports            | }}
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==Availability==
 
==Availability==
 
{{Availability|
 
{{Availability|
{{Availability/row| Epic Games Store | obduction | unknown | | | Windows, OS X }}
+
{{Availability/row| Epic Games Store | obduction | DRM-Free | | | Windows, OS X }}
 
{{Availability/row| GOG.com | obduction | DRM-free |  |  | Windows, OS X }}
 
{{Availability/row| GOG.com | obduction | DRM-free |  |  | Windows, OS X }}
 
{{Availability/row| Humble | obduction | Steam | | | Windows, OS X }}
 
{{Availability/row| Humble | obduction | Steam | | | Windows, OS X }}
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{{Availability/row| Steam | 306760 | Steam |  |  | Windows, OS X }}
 
{{Availability/row| Steam | 306760 | Steam |  |  | Windows, OS X }}
 
{{Availability/row| Viveport | d3936b7b-1660-40b7-b7a6-f085dca249ae | account | Included with Viveport Infinity. | | Windows }}
 
{{Availability/row| Viveport | d3936b7b-1660-40b7-b7a6-f085dca249ae | account | Included with Viveport Infinity. | | Windows }}
}}
 
 
{{DLC|
 
{{DLC/row| Original Soundtrack | | Windows, OS X }}
 
{{DLC/row| Art of Cyan - Digital Art Book | Free DLC | Windows, OS X }}
 
 
}}
 
}}
  
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{{Game data|
 
{{Game data|
 
{{Game data/saves|Windows|{{P|localappdata}}\Obduction\Saved\SaveGames\}}
 
{{Game data/saves|Windows|{{P|localappdata}}\Obduction\Saved\SaveGames\}}
{{Game data/saves|OS X|}}
+
{{Game data/saves|OS X|{{p|osxhome}}\Library\Containers\com.cyan.obduction\Data\Library\Application Support\Epic\Obduction\Saved\SaveGames
 +
}}
 
}}
 
}}
  
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
{{Save game cloud syncing
 
{{Save game cloud syncing
|discord               =  
+
|discord                   =  
|discord notes         =  
+
|discord notes             =  
|epic games store       = unknown
+
|epic games launcher       = true
|epic games store notes =  
+
|epic games launcher notes =  
|gog galaxy             = true
+
|gog galaxy               = true
|gog galaxy notes       = <ref name="Refcheck KainXVIII">{{Refcheck|user=KainXVIII|date=2019-08-27|comment=}}</ref>
+
|gog galaxy notes         = <ref name="Refcheck KainXVIII">{{Refcheck|user=KainXVIII|date=2019-08-27|comment=}}</ref>
|origin                 =  
+
|origin                   =  
|origin notes           =  
+
|origin notes             =  
|steam cloud           = true
+
|steam cloud               = true
|steam cloud notes     =  
+
|steam cloud notes         =  
|uplay                  =  
+
|ubisoft connect          =  
|uplay notes           =  
+
|ubisoft connect notes     =  
|xbox cloud             =  
+
|xbox cloud               =  
|xbox cloud notes       =  
+
|xbox cloud notes         =  
 
}}
 
}}
  
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|4k ultra hd notes          =  
 
|4k ultra hd notes          =  
 
|fov                        = true
 
|fov                        = true
|fov notes                  = Slider from 90 to 120°. See the [https://www.wsgf.org/dr/obduction/en WSGF entry] for higher values.
+
|fov notes                  = Slider from 90 to 120°. See the [https://www.wsgf.org/dr/obduction/en WSGF entry] for higher values.<br>
 +
Add the following to {{P|localappdata}}\Obduction\Saved\Config\WindowsNoEditor\Engine.ini for {{term|Hor+}} FOV:<br>
 +
[/script/engine.localplayer]<br>AspectRatioAxisConstraint=AspectRatio_MaintainYFOV
 
|windowed                  = true
 
|windowed                  = true
 
|windowed notes            =  
 
|windowed notes            =  
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|antialiasing              = true
 
|antialiasing              = true
 
|antialiasing notes        = [[TAA]] at "Medium" or higher ("Low" = no AA), [[SSAA]] via Resolution Scale.
 
|antialiasing notes        = [[TAA]] at "Medium" or higher ("Low" = no AA), [[SSAA]] via Resolution Scale.
 +
|upscaling                  = unknown
 +
|upscaling tech            =
 +
|upscaling notes            =
 
|vsync                      = true
 
|vsync                      = true
 
|vsync notes                =  
 
|vsync notes                =  
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{{Input
 
{{Input
 
|key remap                = false
 
|key remap                = false
|key remap notes          = No UI for rebinding, manual editing possible.<ref>[http://forums.cyan.com/viewtopic.php?f=131&t=1272 Key bindings (for advance users)]</ref>
+
|key remap notes          = No UI for rebinding, manual editing possible.<ref>{{Refurl|url=http://web.archive.org/web/20200215053331/https://forums.cyan.com/viewtopic.php?f=131&t=1272|title=Key bindings (for advance users)|date=May 2023}}</ref>
 
|acceleration option      = true
 
|acceleration option      = true
 
|acceleration option notes = Negative acceleration
 
|acceleration option notes = Negative acceleration
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|mute on focus lost notes =  
 
|mute on focus lost notes =  
 
|eax support              = false
 
|eax support              = false
|eax support notes        =  
+
|eax support notes         =
 +
|royalty free audio       = unknown
 +
|royalty free audio notes  =  
 
}}
 
}}
  
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  |fan      =  
 
  |fan      =  
 
  |ref      =  
 
  |ref      =  
 +
}}
 +
{{L10n/switch
 +
|language  = Brazilian Portuguese
 +
|interface = true
 +
|audio    = false
 +
|subtitles = true
 +
|notes    =
 +
|fan      =
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
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|windows 32-bit exe    = false
 
|windows 32-bit exe    = false
 
|windows 64-bit exe    = true
 
|windows 64-bit exe    = true
 +
|windows arm app        = unknown
 
|windows exe notes      =  
 
|windows exe notes      =  
|mac os x powerpc app  =  
+
|mac os x powerpc app  = unknown
 
|macos intel 32-bit app = false
 
|macos intel 32-bit app = false
 
|macos intel 64-bit app = true
 
|macos intel 64-bit app = true
 +
|macos arm app          = unknown
 
|macos app notes        =  
 
|macos app notes        =  
 
|linux 32-bit executable=  
 
|linux 32-bit executable=  
 
|linux 64-bit executable=  
 
|linux 64-bit executable=  
 +
|linux arm app          = unknown
 
|linux executable notes =  
 
|linux executable notes =  
 
}}
 
}}
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|recRAM  = 16 GB
 
|recRAM  = 16 GB
 
|recHD    =  
 
|recHD    =  
|recGPU  = Nvidia Geforce GT 600M, 700M family
+
|recGPU  = Nvidia GeForce GT 600M, 700M family
 
|recGPU2  = AMD R9 M family
 
|recGPU2  = AMD R9 M family
 
|recVRAM  = 4 GB
 
|recVRAM  = 4 GB

Latest revision as of 20:41, 15 July 2023

Obduction
Obduction cover
Developers
Cyan
Engines
Unreal Engine 4[Note 1]
Release dates
Windows August 24, 2016[2]
macOS (OS X) August 24, 2016[2]
Reception
Metacritic 76
OpenCritic 72
IGDB 67
Taxonomy
Monetization One-time game purchase
Microtransactions None
Modes Singleplayer
Pacing Relaxed
Perspectives First-person
Controls Direct control, Point and select
Genres Adventure, Puzzle
Art styles Realistic
Themes Sci-fi
Obduction on HowLongToBeat
Obduction on IGDB
Obduction on MobyGames
Obduction on Wikipedia

General information

GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Epic Games Store
DRM-free after installation through Epic Games Launcher (notes may include more details)
Windows
macOS (OS X)
GOG.com
DRM-free
Windows
macOS (OS X)
Humble Store
Icon overlay.png
Windows
macOS (OS X)
Mac App Store
Icon overlay.png
macOS (OS X)
Oculus Store
Icon overlay.png
Windows
Steam
Icon overlay.png
Windows
macOS (OS X)
Viveport Included with Viveport Infinity.
Windows

Game data

Configuration file(s) location

System Location
Windows %LOCALAPPDATA%\Obduction\Saved\Config\WindowsNoEditor
macOS (OS X)
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/306760/pfx/[Note 2]

Save game data location

System Location
Windows %LOCALAPPDATA%\Obduction\Saved\SaveGames\
macOS (OS X) $HOME\Library\Containers\com.cyan.obduction\Data\Library\Application Support\Epic\Obduction\Saved\SaveGames
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/306760/pfx/[Note 2]

Save game cloud syncing

Video

Graphics settings.
Graphics settings.

Graphics feature State WSGF Notes
Widescreen resolution
Multi-monitor
See the WSGF entry.
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Slider from 90 to 120°. See the WSGF entry for higher values.

Add the following to %LOCALAPPDATA%\Obduction\Saved\Config\WindowsNoEditor\Engine.ini for Hor+ FOV:

[/script/engine.localplayer]
AspectRatioAxisConstraint=AspectRatio_MaintainYFOV
Windowed
Borderless fullscreen windowed
Anisotropic filtering (AF)
Anti-aliasing (AA)
TAA at "Medium" or higher ("Low" = no AA), SSAA via Resolution Scale.
Vertical sync (Vsync)
60 FPS and 120+ FPS
High dynamic range display (HDR)
A previous version seems to have supported it: [1] Now it deactivates enabled Windows HDR.
The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.

Input

Keyboard settings.
Keyboard settings.
Xbox Controller settings.
Xbox Controller settings.
Steam Controller settings.
Steam Controller settings.
Oculus Remote settings.
Oculus Remote settings.
Oculus Touch settings.
Oculus Touch settings.
VIVE settings.
VIVE settings.

Keyboard and mouse State Notes
Remapping
No UI for rebinding, manual editing possible.[4]
Mouse acceleration
Negative acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
Full controller support
Controller remapping
See the glossary page for potential workarounds.
Controller sensitivity
Controller Y-axis inversion
Still bugged with Patch 1, doesn't apply invert while riding in train.[citation needed]
Controller types
XInput-compatible controllers
Xbox button prompts
Impulse Trigger vibration
PlayStation controllers
See the glossary page for potential workarounds.
Tracked motion controllers
Button/gesture prompts
Generic/other controllers
Additional information
Controller hotplugging
Haptic feedback
Digital movement supported
Simultaneous controller+KB/M

Audio

Audio settings.
Audio settings.

Audio feature State Notes
Separate volume controls
Dialogue, Music, SFX, Footstep, Ambient
Surround sound
[3]
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
Simplified Chinese
French
German
Italian
Polish
Brazilian Portuguese
Russian
Spanish

VR support

Other information

API

Technical specs Supported Notes
Direct3D 11
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)

System requirements

Windows
Minimum[5][6] Recommended
Operating system (OS) 7 SP1
Processor (CPU) Intel Core i5-2500
System memory (RAM) 8 GB
Hard disk drive (HDD) 20 GB
Video card (GPU) Nvidia GeForce 660 GTX
AMD Radeon HD 7700
1 GB of VRAM
Other For VR: Nvidia GeForce 970 or AMD Radeon RX 480
A 64-bit operating system is required.
macOS (OS X)
Minimum[5][6] Recommended
Operating system (OS) Sierra 10.12.4
Processor (CPU) Intel CPU capable of 4 or more threads
System memory (RAM) 8 GB
Hard disk drive (HDD) 20 GB
Video card (GPU) Intel HD Graphics 4000, Iris 5000 & 6000 family
1 GB of VRAM
Other Any MacOS versions prior to 10.12.4 may result in random crashes.
A 64-bit operating system is required.


Notes

  1. Unreal Engine 4 engine build: 4.21[1]
  2. 2.0 2.1 Notes regarding Steam Play (Linux) data:

References