Difference between revisions of "Nocturne in Yellow"
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{{Infobox game/row/developer|The Laughing Chamber}} | {{Infobox game/row/developer|The Laughing Chamber}} | ||
|publishers = | |publishers = | ||
− | |||
|engines = | |engines = | ||
− | {{Infobox game/row/engine|GLOOME}} | + | {{Infobox game/row/engine|id Tech 1|name=GLOOME}} |
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|August 7, 2015|}} | {{Infobox game/row/date|Windows|August 7, 2015|}} | ||
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{{Introduction | {{Introduction | ||
− | |introduction = | + | |introduction = '''''Nocturne in Yellow''''' is a {{Glossary:Singleplayer}} {{Glossary:First-person}} {{Glossary:Action}} and {{Glossary:FPS}} game created within a month for the ''2015 Indie Game Maker'' contest. The engine of the game, ''GLOOME'', is based on ''GZDOOM'' version 1.8.10. |
− | |release history = | + | |release history = The game was released on August 7, 2015 through [http://contest.gamedevfort.com/submission/657 its submission] to the ''2015 Indie Game Maker'' contest. |
|current state = | |current state = | ||
}} | }} | ||
− | + | '''General information''' | |
− | + | {{mm}} [https://terminusest13.tumblr.com/search/Nocturne Official blog] | |
− | |||
− | {{mm}} [https://terminusest13.tumblr.com/search/Nocturne | ||
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | {{Availability/row| Publisher | | drm-free | | + | {{Availability/row| Publisher | http://contest.gamedevfort.com/submission/657 | drm-free | Indie Game Maker Contest 2015 submission | | Windows }} |
}} | }} | ||
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|4k ultra hd notes = | |4k ultra hd notes = | ||
|fov = true | |fov = true | ||
− | |fov notes = | + | |fov notes = Type <code>fov (value)</code> into the command line. |
|windowed = true | |windowed = true | ||
|windowed notes = | |windowed notes = | ||
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|antialiasing = true | |antialiasing = true | ||
|antialiasing notes = Edit <code>gl_vid_multisample</code> in gloome.ini | |antialiasing notes = Edit <code>gl_vid_multisample</code> in gloome.ini | ||
+ | |upscaling = unknown | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = true | |vsync = true | ||
|vsync notes = | |vsync notes = | ||
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|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
|touchscreen = true | |touchscreen = true | ||
− | |touchscreen notes = | + | |touchscreen notes = Toggle "touchscreen-like" option in control settings. |
|controller support = true | |controller support = true | ||
|controller support notes = | |controller support notes = | ||
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|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
|red book cd audio = | |red book cd audio = | ||
|red book cd audio notes = | |red book cd audio notes = | ||
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|lan play modes = | |lan play modes = | ||
|lan play notes = Engine supports multiplayer but game is not designed for it. | |lan play notes = Engine supports multiplayer but game is not designed for it. | ||
− | |online play = true | + | |online play = true |
|online play players = | |online play players = | ||
|online play modes = | |online play modes = | ||
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|windows 32-bit exe = true | |windows 32-bit exe = true | ||
|windows 64-bit exe = true | |windows 64-bit exe = true | ||
+ | |windows arm app = unknown | ||
|windows exe notes = | |windows exe notes = | ||
|mac os x powerpc app = | |mac os x powerpc app = | ||
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|macos app notes = | |macos app notes = | ||
|macos arm app = unknown | |macos arm app = unknown | ||
− | |||
|linux powerpc app = | |linux powerpc app = | ||
|linux 32-bit executable= unknown | |linux 32-bit executable= unknown | ||
|linux 64-bit executable= unknown | |linux 64-bit executable= unknown | ||
+ | |linux arm app = unknown | ||
|linux executable notes = | |linux executable notes = | ||
}} | }} |
Latest revision as of 18:57, 30 March 2023
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
The Laughing Chamber | |
Engines | |
GLOOME | |
Release dates | |
Windows | August 7, 2015 |
Taxonomy | |
Monetization | Freeware |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | Action, FPS |
Art styles | Cartoon, Stylized |
Themes | Horror |
Nocturne in Yellow is a singleplayer first-person action and FPS game created within a month for the 2015 Indie Game Maker contest. The engine of the game, GLOOME, is based on GZDOOM version 1.8.10.
The game was released on August 7, 2015 through its submission to the 2015 Indie Game Maker contest.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Publisher website | Indie Game Maker Contest 2015 submission |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows |
Save game data location
System | Location |
---|---|
Windows |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | Type fov (value) into the command line. |
||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | Edit gl_texture_filter_anisotropic in gloome.ini |
||
Anti-aliasing (AA) | Edit gl_vid_multisample in gloome.ini |
||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
Ray tracing (RT) |
Input
Keyboard and mouse, touch | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Touchscreen optimised | Toggle "touchscreen-like" option in control settings. | |
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers |
---|
Generic/other controllers | ||
---|---|---|
Button prompts |
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
Local play | |||
LAN play | Engine supports multiplayer but game is not designed for it. | ||
Online play | Engine supports multiplayer but game is not designed for it. |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
OpenGL |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Audio | FMOD |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | ||
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) |