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Nocturne in Yellow

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Nocturne in Yellow
Nocturne in Yellow cover
Developers
The Laughing Chamber
Engines
GLOOME
Release dates
Windows August 7, 2015
Taxonomy
Monetization Freeware
Microtransactions None
Modes Singleplayer
Pacing Real-time
Perspectives First-person
Controls Direct control
Genres Action, FPS
Art styles Cartoon, Stylized
Themes Horror
Nocturne in Yellow on IGDB
Nocturne in Yellow on MobyGames

Nocturne in Yellow is a singleplayer first-person action and FPS game created within a month for the 2015 Indie Game Maker contest. The engine of the game, GLOOME, is based on GZDOOM version 1.8.10.

The game was released on August 7, 2015 through its submission to the 2015 Indie Game Maker contest.

General information

Official blog

Availability

Source DRM Notes Keys OS
Publisher website
DRM-free
Indie Game Maker Contest 2015 submission
Windows

Game data

Configuration file(s) location

System Location
Windows

Save game data location

System Location
Windows

Video

Display Options
Display Options
Resolution Options
Resolution Options

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Type fov (value) into the command line.
Windowed
Borderless fullscreen windowed
Anisotropic filtering (AF)
Edit gl_texture_filter_anisotropic in gloome.ini
Anti-aliasing (AA)
Edit gl_vid_multisample in gloome.ini
Vertical sync (Vsync)
60 FPS and 120+ FPS
High dynamic range display (HDR)
See the glossary page for potential alternatives.
Ray tracing (RT)

Input

Audio

Sound Options
Sound Options
Advanced Sound Options
Advanced Sound Options
Module Replayer Options
Module Replayer Options

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English

Multiplayer types

Type Native Notes
Local play
LAN play
Engine supports multiplayer but game is not designed for it.
Online play
Engine supports multiplayer but game is not designed for it.

Other information

API

Technical specs Supported Notes
OpenGL
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Audio FMOD

System requirements

Windows
Minimum
Operating system (OS)
Processor (CPU)
System memory (RAM)
Hard disk drive (HDD)


References