Difference between revisions of "Nickelodeon All-Star Brawl"
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{{Infobox game | {{Infobox game | ||
|cover = Nickelodeon All-Star Brawl cover.jpg | |cover = Nickelodeon All-Star Brawl cover.jpg | ||
Line 8: | Line 7: | ||
{{Infobox game/row/publisher|GameMill Entertainment}} | {{Infobox game/row/publisher|GameMill Entertainment}} | ||
|engines = | |engines = | ||
− | {{Infobox game/row/engine|Unity}} | + | {{Infobox game/row/engine|Unity|name=Unity 2020|ref=<ref name="engineversion">{{Refcheck|user=MasterBlaster|date=2021-10-07|comment=As indicated in the player.log file.}}</ref>|build=2020.3.15f2}} |
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|October 5, 2021}} | {{Infobox game/row/date|Windows|October 5, 2021}} | ||
|reception = | |reception = | ||
− | {{Infobox game/row/reception|Metacritic||}} | + | {{Infobox game/row/reception|Metacritic|nickelodeon-all-star-brawl|63}} |
− | {{Infobox game/row/reception|OpenCritic||}} | + | {{Infobox game/row/reception|OpenCritic|12045/nickelodeon-all-star-brawl|65}} |
− | {{Infobox game/row/reception|IGDB||}} | + | {{Infobox game/row/reception|IGDB|nickelodeon-all-star-brawl|67}} |
|taxonomy = | |taxonomy = | ||
− | {{Infobox game/row/taxonomy/monetization | }} | + | {{Infobox game/row/taxonomy/monetization | DLC }} |
{{Infobox game/row/taxonomy/microtransactions | }} | {{Infobox game/row/taxonomy/microtransactions | }} | ||
{{Infobox game/row/taxonomy/modes | Singleplayer, Multiplayer }} | {{Infobox game/row/taxonomy/modes | Singleplayer, Multiplayer }} | ||
− | {{Infobox game/row/taxonomy/pacing | }} | + | {{Infobox game/row/taxonomy/pacing | Real-time }} |
− | {{Infobox game/row/taxonomy/perspectives | }} | + | {{Infobox game/row/taxonomy/perspectives | Side view }} |
− | {{Infobox game/row/taxonomy/controls | }} | + | {{Infobox game/row/taxonomy/controls | Direct control }} |
{{Infobox game/row/taxonomy/genres | Fighting }} | {{Infobox game/row/taxonomy/genres | Fighting }} | ||
− | {{Infobox game/row/taxonomy/sports | }} | + | {{Infobox game/row/taxonomy/sports | American football, Football (Soccer) }} |
{{Infobox game/row/taxonomy/vehicles | }} | {{Infobox game/row/taxonomy/vehicles | }} | ||
{{Infobox game/row/taxonomy/art styles | Cartoon }} | {{Infobox game/row/taxonomy/art styles | Cartoon }} | ||
− | {{Infobox game/row/taxonomy/themes | }} | + | {{Infobox game/row/taxonomy/themes | Fantasy }} |
− | {{Infobox game/row/taxonomy/series | Nickelodeon }} | + | {{Infobox game/row/taxonomy/series | Nickelodeon All-Star Brawl }} |
|steam appid = 1414850 | |steam appid = 1414850 | ||
|steam appid side = | |steam appid side = | ||
Line 33: | Line 32: | ||
|gogcom id side = | |gogcom id side = | ||
|official site= https://nickelodeonallstarbrawl.com/ | |official site= https://nickelodeonallstarbrawl.com/ | ||
− | |hltb = | + | |hltb = 98586 |
− | |igdb = | + | |igdb = nickelodeon-all-star-brawl |
|mobygames = nickelodeon-all-star-brawl | |mobygames = nickelodeon-all-star-brawl | ||
|strategywiki = | |strategywiki = | ||
Line 45: | Line 44: | ||
|introduction = '''''Nickelodeon All-Star Brawl''''' is a {{Glossary:Singleplayer}} and {{Glossary:Multiplayer}} {{Glossary:Fighting}} game in the [[Series:Nickelodeon|Nickelodeon]] series. | |introduction = '''''Nickelodeon All-Star Brawl''''' is a {{Glossary:Singleplayer}} and {{Glossary:Multiplayer}} {{Glossary:Fighting}} game in the [[Series:Nickelodeon|Nickelodeon]] series. | ||
− | |release history = The game was released on October 5, 2021. | + | |release history = The game was released on October 5, 2021 on [[Store:Steam|Steam]]. |
− | |current state = | + | |current state = Several post-launch DLC was produced after the game's release in the form of additional characters, stages and costumes. It is followed up by a sequel, ''[[Nickelodeon All-Star Brawl 2]]''. |
}} | }} | ||
Line 62: | Line 61: | ||
}} | }} | ||
{{ii}} All versions require {{DRM|Steam}}. | {{ii}} All versions require {{DRM|Steam}}. | ||
+ | |||
+ | ==Monetization== | ||
+ | {{Monetization | ||
+ | |ad-supported = | ||
+ | |dlc = '''Characters Packs''' are available for purchase. Each character pack comes with a new character, stage, and costume specific to that character. | ||
+ | |expansion pack = A '''Universe Pack''' that combines all the game's paid DLC into one package is also available for purchase. | ||
+ | |freeware = | ||
+ | |free-to-play = | ||
+ | |one-time game purchase = The game requires an upfront purchase to access. | ||
+ | |sponsored = | ||
+ | |subscription = | ||
+ | }} | ||
+ | |||
+ | {{DLC| | ||
+ | {{DLC/row| Universe Pack | Contains three new characters, three new stages, and an alternate costume for each character. | Windows }} | ||
+ | {{DLC/row| Jenny Brawler Pack | Adds Jenny Wakeman from ''My Life as a Teenage Robot'' as a playable character, an alternate costume for Jenny, and a new stage.<br>Included with "'''Universe Pack'''". | Windows }} | ||
+ | {{DLC/row| Hugh Neutron Brawler Pack | Adds Hugh Neutron from ''Jimmy Neutron: Boy Genius'' as a playable character, an alternate costume for Hugh, and a new stage.<br>Included with "'''Universe Pack'''". | Windows }} | ||
+ | {{DLC/row| Rocko Brawler Pack | Adds Rocko from ''Rocko's Modern Life'' as a playable character, an alternate costume for Rocko, and a new stage.<br>Included with "'''Universe Pack'''". | Windows }} | ||
+ | }} | ||
==Game data== | ==Game data== | ||
===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/config|Windows|}} | + | {{Game data/config|Windows|{{P|userprofile}}\AppData\LocalLow\GameMill Entertainment\Nickelodeon All-Star Brawl}} |
}} | }} | ||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/saves|Windows|}} | + | {{Game data/saves|Windows|{{P|userprofile}}\AppData\LocalLow\GameMill Entertainment\Nickelodeon All-Star Brawl}} |
}} | }} | ||
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|origin = | |origin = | ||
|origin notes = | |origin notes = | ||
− | |steam cloud = | + | |steam cloud = false |
|steam cloud notes = | |steam cloud notes = | ||
|ubisoft connect = | |ubisoft connect = | ||
Line 100: | Line 118: | ||
|4k ultra hd wsgf award = | |4k ultra hd wsgf award = | ||
|widescreen resolution = true | |widescreen resolution = true | ||
− | |widescreen resolution notes= | + | |widescreen resolution notes= 1280x720, 1920x1080, 2560x1440 and 3840x2160 available. |
− | |multimonitor = | + | |multimonitor = false |
− | |multimonitor notes = | + | |multimonitor notes = <ref>{{Refcheck|user=MasterBlaster|date=2021-10-07|comment= Tested on a multi-monitor setup.}}</ref> |
|ultrawidescreen = hackable | |ultrawidescreen = hackable | ||
− | |ultrawidescreen notes = | + | |ultrawidescreen notes = See [[#Ultra-widescreen|Ultra-widescreen]] for a workaround. |
|4k ultra hd = true | |4k ultra hd = true | ||
− | |4k ultra hd notes = | + | |4k ultra hd notes = <ref>{{Refcheck|user=MasterBlaster|date=2021-10-07|comment= Tested at 3840x2160 resolution.}}</ref> |
|fov = false | |fov = false | ||
|fov notes = | |fov notes = | ||
Line 114: | Line 132: | ||
|borderless windowed notes = | |borderless windowed notes = | ||
|anisotropic = true | |anisotropic = true | ||
− | |anisotropic notes = | + | |anisotropic notes = Changes with the '''"Quality"''' setting.<br>For manual adjustment, [[Glossary:Anisotropic filtering (AF)#Force anisotropic filtering|force in GPU control panel]]. |
|antialiasing = true | |antialiasing = true | ||
− | |antialiasing notes = | + | |antialiasing notes = Options for x2, x4, and x8. |
− | |vsync = | + | |upscaling = unknown |
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
+ | |vsync = always on | ||
|vsync notes = | |vsync notes = | ||
|60 fps = true | |60 fps = true | ||
|60 fps notes = | |60 fps notes = | ||
− | |120 fps = | + | |120 fps = limited |
− | |120 fps notes = | + | |120 fps notes = Capped at 60 FPS in Exclusive Fullscreen.<br>Menus update at monitor's refresh rate in Borderless Windowed, while gameplay is internally capped at 60 FPS. |
|hdr = false | |hdr = false | ||
|hdr notes = | |hdr notes = | ||
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|color blind = false | |color blind = false | ||
|color blind notes = | |color blind notes = | ||
+ | }} | ||
+ | |||
+ | ===[[Glossary:Ultra-widescreen|Ultra-widescreen]]=== | ||
+ | {{Fixbox|description=Use a hex editor to modify the game|ref=<ref>{{Refcheck|user=MasterBlaster|date=2021-10-09|comment= Tested by playing the game at 2560x1080 resolution after applying the ultrawide fix for [[Battletoads]] by editing UnityPlayer.dll file in HxD, as found on WSGF [https://www.reddit.com/r/widescreengamingforum/comments/ie153d/battletoads_ultrawide_fix/g2mu57f/ here].}}</ref>|fix= | ||
+ | <ol> | ||
+ | <li>Open {{file|UnityPlayer.dll}} in a hex editor such as [https://mh-nexus.de/en/hxd/ HxD].</li> | ||
+ | <li>Find and replace the hex-value of <code>0F 10 02 0F 11 81 04 04 00 00</code> with <code>0F 10 02 90 90 90 90 90 90 90</code>. | ||
+ | <li>Find and replace the hex-value of <code>44 38 91 00 02 00 00 74 03 B0 01 C3 32 C0 C3</code> with <code>44 38 91 00 02 00 00 74 03 B0 01 C3 B0 01 C3</code>.</li> | ||
+ | <li>Find and replace hex-value <code>8B 44 24 28 89 41 14 89 51 08 44 89 41 0C 44 89 49 10 C3 CC CC CC CC CC CC CC</code> with one of the following based on the desired resolution:</li> | ||
+ | * <code>8B 44 24 28 89 41 14 C7 41 08 00 0A 00 00 C7 41 0C 38 04 00 00 44 89 49 10 C3</code> for 2560x1080 | ||
+ | * <code>8B 44 24 28 89 41 14 C7 41 08 70 0D 00 00 C7 41 0C A0 05 00 00 44 89 49 10 C3</code> for 3440x1440 | ||
+ | * <code>8B 44 24 28 89 41 14 C7 41 08 00 0F 00 00 C7 41 0C 38 04 00 00 44 89 49 10 C3</code> for 3840x1080 | ||
+ | * <code>8B 44 24 28 89 41 14 C7 41 08 00 0F 00 00 C7 41 0C 40 06 00 00 44 89 49 10 C3</code> for 3840x1600 | ||
+ | * <code>8B 44 24 28 89 41 14 C7 41 08 00 14 00 00 C7 41 0C A0 05 00 00 44 89 49 10 C3</code> for 5120x1440 | ||
+ | <li>Click '''OK''' to confirm and then click '''Save''' ({{key|Ctrl}}+{{key|S}}).</li> | ||
+ | </ol> | ||
+ | {{--}} Menus outside of gameplay will appear glitched and display improperly when applied. | ||
}} | }} | ||
==Input== | ==Input== | ||
+ | {{Image|Nickelodeon All-Star Brawl Keyboard Bindings.png|Keyboard rebinding}} | ||
{{Input | {{Input | ||
− | |key remap = | + | |key remap = true |
− | |key remap notes = | + | |key remap notes = Keys can be rebound on character select screen. |
− | |acceleration option = | + | |acceleration option = n/a |
|acceleration option notes = | |acceleration option notes = | ||
− | |mouse sensitivity = | + | |mouse sensitivity = n/a |
|mouse sensitivity notes = | |mouse sensitivity notes = | ||
|mouse menu = false | |mouse menu = false | ||
− | |mouse menu notes = | + | |mouse menu notes = Uses keyboard for navigation |
− | |invert mouse y-axis = | + | |invert mouse y-axis = n/a |
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
|touchscreen = unknown | |touchscreen = unknown | ||
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|full controller = true | |full controller = true | ||
|full controller notes = | |full controller notes = | ||
− | |controller remap = | + | |controller remap = true |
− | |controller remap notes = | + | |controller remap notes = Buttons can be remapped on character select screen. |
− | |controller sensitivity = | + | |controller sensitivity = n/a |
|controller sensitivity notes= | |controller sensitivity notes= | ||
− | |invert controller y-axis = | + | |invert controller y-axis = n/a |
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
|xinput controllers = true | |xinput controllers = true | ||
|xinput controllers notes = | |xinput controllers notes = | ||
|xbox prompts = true | |xbox prompts = true | ||
− | |xbox prompts notes = | + | |xbox prompts notes = Default |
− | |impulse triggers = | + | |impulse triggers = false |
|impulse triggers notes = | |impulse triggers notes = | ||
− | |dualshock 4 = | + | |dualshock 4 = hackable |
− | |dualshock 4 notes = | + | |dualshock 4 notes = Not natively supported but can be forced. Through Steam Input, use '''Gamepad with Camera Controls''' preset<ref>{{Refcheck|user=Fearfulwarpii|date=2022-09-18}}</ref> |
− | |dualshock prompts = | + | |dualshock prompts = false |
− | |dualshock prompts notes = | + | |dualshock prompts notes = Even if your PlayStation controller is connected through Steam Input, the game will always use Xbox prompts, |
− | |light bar support = | + | |light bar support = false |
|light bar support notes = | |light bar support notes = | ||
− | |dualshock 4 modes = | + | |dualshock 4 modes = USB, Bluetooth |
− | |dualshock 4 modes notes = | + | |dualshock 4 modes notes = On a V2<ref>{{Refcheck|user=Fearfulwarpii|date=2022-09-18}}</ref> |
|tracked motion controllers= unknown | |tracked motion controllers= unknown | ||
|tracked motion controllers notes = | |tracked motion controllers notes = | ||
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|tracked motion prompts notes = | |tracked motion prompts notes = | ||
|other controllers = unknown | |other controllers = unknown | ||
− | |other controllers notes = | + | |other controllers notes = Achievable through Steam Input. |
− | |other button prompts = | + | |other button prompts = false |
− | |other button prompts notes= | + | |other button prompts notes= Xbox prompts only |
− | |controller hotplug = | + | |controller hotplug = true |
|controller hotplug notes = | |controller hotplug notes = | ||
− | |haptic feedback = | + | |haptic feedback = false |
|haptic feedback notes = | |haptic feedback notes = | ||
− | |simultaneous input = | + | |simultaneous input = false |
|simultaneous input notes = | |simultaneous input notes = | ||
|steam input api = unknown | |steam input api = unknown | ||
Line 194: | Line 233: | ||
|steam cursor detection notes = | |steam cursor detection notes = | ||
}} | }} | ||
+ | <gallery> | ||
+ | Nickelodeon All-Star Brawl Gamepad Settings.png|Gamepad settings | ||
+ | </gallery> | ||
==Audio== | ==Audio== | ||
+ | {{Image|Nickelodeon All-Star Brawl General Settings.png|General and graphics settings}} | ||
{{Audio | {{Audio | ||
− | |separate volume = | + | |separate volume = true |
− | |separate volume notes = | + | |separate volume notes = Sliders for Master, Music, SFX, Announcer, and Voiceover.<br>Can be set in intervals of 10, from 0-100. |
− | |surround sound = | + | |surround sound = false |
− | |surround sound notes = | + | |surround sound notes = Stereo only.<ref>{{Refcheck|user=MasterBlaster|date=2021-10-07|comment= Tested using Orban Loudness Meter in conjunction with Razer Surround.}}</ref> |
− | |subtitles = | + | |subtitles = limited |
− | |subtitles notes = | + | |subtitles notes = Pre-fight character dialogue in Arcade Mode utilizes text boxes and are accompanied by voice acting.<br>Play-by-play announcer, as well as in-battle and post-fight character dialogue are not subtitled. |
− | |closed captions = | + | |closed captions = false |
|closed captions notes = | |closed captions notes = | ||
− | |mute on focus lost = | + | |mute on focus lost = false |
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
|eax support notes = | |eax support notes = | ||
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
|red book cd audio = | |red book cd audio = | ||
|red book cd audio notes = | |red book cd audio notes = | ||
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{{L10n|content= | {{L10n|content= | ||
− | |||
{{L10n/switch | {{L10n/switch | ||
|language = English | |language = English | ||
|interface = true | |interface = true | ||
|audio = true | |audio = true | ||
− | |subtitles = | + | |subtitles = limited |
− | |notes = | + | |notes = Character voiceovers added in 6/6/2022 patch.<ref>[https://store.steampowered.com/news/app/1414850/view/3333239887491663354 Update 06-06-2022 - GameMill Entertainment, via Steam Event notifications.]</ref> |
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|fan = | |fan = | ||
|ref = | |ref = | ||
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|language = Dutch | |language = Dutch | ||
|interface = true | |interface = true | ||
− | |audio = | + | |audio = false |
− | |subtitles = | + | |subtitles = false |
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|notes = | |notes = | ||
|fan = | |fan = | ||
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|language = French | |language = French | ||
|interface = true | |interface = true | ||
− | |audio = | + | |audio = false |
− | |subtitles = | + | |subtitles = false |
|notes = | |notes = | ||
|fan = | |fan = | ||
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|language = German | |language = German | ||
|interface = true | |interface = true | ||
− | |audio = | + | |audio = false |
− | |subtitles = | + | |subtitles = false |
|notes = | |notes = | ||
|fan = | |fan = | ||
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|language = Italian | |language = Italian | ||
|interface = true | |interface = true | ||
− | |audio = | + | |audio = false |
− | |subtitles = | + | |subtitles = false |
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|notes = | |notes = | ||
|fan = | |fan = | ||
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|language = Spanish | |language = Spanish | ||
|interface = true | |interface = true | ||
− | |audio = | + | |audio = false |
− | |subtitles = | + | |subtitles = false |
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|notes = | |notes = | ||
|fan = | |fan = | ||
Line 349: | Line 321: | ||
|local play = true | |local play = true | ||
|local play players = 4 | |local play players = 4 | ||
− | |local play modes = Versus | + | |local play modes = Versus, Co-op |
|local play notes = | |local play notes = | ||
− | |lan play = | + | |lan play = false |
|lan play players = | |lan play players = | ||
|lan play modes = | |lan play modes = | ||
|lan play notes = | |lan play notes = | ||
|online play = true | |online play = true | ||
− | |online play players = | + | |online play players = 4 |
− | |online play modes = Versus | + | |online play modes = Versus, Co-op |
|online play notes = | |online play notes = | ||
|asynchronous = | |asynchronous = | ||
|asynchronous notes = | |asynchronous notes = | ||
}}{{Network/Connections | }}{{Network/Connections | ||
− | |matchmaking = | + | |matchmaking = true |
|matchmaking notes = | |matchmaking notes = | ||
− | |p2p = | + | |p2p = true |
|p2p notes = | |p2p notes = | ||
|dedicated = | |dedicated = | ||
Line 431: | Line 403: | ||
|cutscenes = | |cutscenes = | ||
|cutscenes notes = | |cutscenes notes = | ||
− | |multiplayer = | + | |multiplayer = Steamworks |
|multiplayer notes= | |multiplayer notes= | ||
|anticheat = | |anticheat = |
Latest revision as of 16:52, 2 December 2023
Developers | |
---|---|
Ludosity | |
Fair Play Labs | |
Publishers | |
GameMill Entertainment | |
Engines | |
Unity 2020[Note 1] | |
Release dates | |
Windows | October 5, 2021 |
Reception | |
Metacritic | 63 |
OpenCritic | 65 |
IGDB | 67 |
Taxonomy | |
Monetization | DLC |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | Side view |
Controls | Direct control |
Genres | Fighting |
Sports | American football, Football (Soccer) |
Art styles | Cartoon |
Themes | Fantasy |
Series | Nickelodeon All-Star Brawl |
Nickelodeon All-Star Brawl | |
---|---|
Subseries of Nickelodeon | |
Nickelodeon All-Star Brawl | 2021 |
Nickelodeon All-Star Brawl 2 | 2023 |
Nickelodeon All-Star Brawl is a singleplayer and multiplayer fighting game in the Nickelodeon series.
The game was released on October 5, 2021 on Steam.
Several post-launch DLC was produced after the game's release in the form of additional characters, stages and costumes. It is followed up by a sequel, Nickelodeon All-Star Brawl 2.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
GamersGate | ||||
Green Man Gaming | ||||
Humble Store | ||||
Steam |
Monetization
Type | Notes |
---|---|
DLC | Characters Packs are available for purchase. Each character pack comes with a new character, stage, and costume specific to that character. |
Expansion pack | A Universe Pack that combines all the game's paid DLC into one package is also available for purchase. |
One-time game purchase | The game requires an upfront purchase to access. |
DLC and expansion packs
Name | Notes | |
---|---|---|
Universe Pack | Contains three new characters, three new stages, and an alternate costume for each character. | |
Jenny Brawler Pack | Adds Jenny Wakeman from My Life as a Teenage Robot as a playable character, an alternate costume for Jenny, and a new stage. Included with "Universe Pack". |
|
Hugh Neutron Brawler Pack | Adds Hugh Neutron from Jimmy Neutron: Boy Genius as a playable character, an alternate costume for Hugh, and a new stage. Included with "Universe Pack". |
|
Rocko Brawler Pack | Adds Rocko from Rocko's Modern Life as a playable character, an alternate costume for Rocko, and a new stage. Included with "Universe Pack". |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\AppData\LocalLow\GameMill Entertainment\Nickelodeon All-Star Brawl |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1414850/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\AppData\LocalLow\GameMill Entertainment\Nickelodeon All-Star Brawl |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1414850/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | 1280x720, 1920x1080, 2560x1440 and 3840x2160 available. | ||
Multi-monitor | [2] | ||
Ultra-widescreen | See Ultra-widescreen for a workaround. | ||
4K Ultra HD | [3] | ||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | Changes with the "Quality" setting. For manual adjustment, force in GPU control panel. |
||
Anti-aliasing (AA) | Options for x2, x4, and x8. | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS | |||
120+ FPS | Capped at 60 FPS in Exclusive Fullscreen. Menus update at monitor's refresh rate in Borderless Windowed, while gameplay is internally capped at 60 FPS. |
||
High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
Ray tracing (RT) |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Ultra-widescreen
Use a hex editor to modify the game[4] |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Keys can be rebound on character select screen. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | Uses keyboard for navigation | |
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | Buttons can be remapped on character select screen. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | Default | |
Impulse Trigger vibration |
PlayStation controllers | Not natively supported but can be forced. Through Steam Input, use Gamepad with Camera Controls preset[5] | |
---|---|---|
PlayStation button prompts | Even if your PlayStation controller is connected through Steam Input, the game will always use Xbox prompts, | |
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes | Wired, Wireless (Bluetooth) On a V2[6] |
Generic/other controllers | Achievable through Steam Input. |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Sliders for Master, Music, SFX, Announcer, and Voiceover. Can be set in intervals of 10, from 0-100. |
|
Surround sound | Stereo only.[7] | |
Subtitles | Pre-fight character dialogue in Arcade Mode utilizes text boxes and are accompanied by voice acting. Play-by-play announcer, as well as in-battle and post-fight character dialogue are not subtitled. |
|
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | Character voiceovers added in 6/6/2022 patch.[8] | |||
Dutch | ||||
French | ||||
German | ||||
Italian | ||||
Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 4 | Versus, Co-op |
||
LAN play | ||||
Online play | 4 | Versus, Co-op |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Multiplayer | Steamworks |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7, 8.1, 10 | |
Processor (CPU) | Intel Core i5-4430 AMD FX-6300 |
Intel Core i5-6600K AMD Ryzen 5 1600 |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 15 GB | |
Video card (GPU) | Nvidia GeForce GTX 960 AMD Radeon R7 370 2 GB of VRAM DirectX 11 compatible | Nvidia GeForce GTX 1060 AMD Radeon RX 580 3 GB (Nvidia), 4 GB (AMD) of VRAM |
Other | Broadband Internet connection |
- A 64-bit operating system is required.
Notes
- ↑ Unity engine build: 2020.3.15f2[1]
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (1414850) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:MasterBlaster on 2021-10-07
- As indicated in the player.log file.
- ↑ Verified by User:MasterBlaster on 2021-10-07
- Tested on a multi-monitor setup.
- ↑ Verified by User:MasterBlaster on 2021-10-07
- Tested at 3840x2160 resolution.
- ↑ Verified by User:MasterBlaster on 2021-10-09
- Tested by playing the game at 2560x1080 resolution after applying the ultrawide fix for Battletoads by editing UnityPlayer.dll file in HxD, as found on WSGF here.
- ↑ Verified by User:Fearfulwarpii on 2022-09-18
- ↑ Verified by User:Fearfulwarpii on 2022-09-18
- ↑ Verified by User:MasterBlaster on 2021-10-07
- Tested using Orban Loudness Meter in conjunction with Razer Surround.
- ↑ Update 06-06-2022 - GameMill Entertainment, via Steam Event notifications.