Difference between revisions of "Motorhead"
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Revision as of 18:52, 30 March 2023
Developers | |
---|---|
DICE | |
Publishers | |
Gremlin Interactive | |
Fox Interactive | |
Release dates | |
Windows | October 1998 |
Taxonomy | |
Modes | Multiplayer |
Genres | Racing |
Series | Motorhead |
Motorhead | |
---|---|
Motorhead | 1998 |
Motorhead (2015) | 2015 |
This page is for the original release. For the emulated PlayStation version, see Motorhead (2015).
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail |
- This game is not available digitally.
Essential improvements
Patches
Motorhead Patch 3.0 fixes some compatibility issues and other bugs. It also adds a couple of new cars.
Alternative links:
mhp30.exe (The original patch installer from official support page (Archived)
mhp30.exe (The original patch installer)
mhp30-extracted.rar (The patch extracted with unshield)
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\Game\Motorhead.cfg[Note 1] <path-to-game>\Game\*.clo[Note 1] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\HiScores\[Note 1] <path-to-game>\League\[Note 1] |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Stretched | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | See the glossary page for potential workarounds. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | Use dgVoodoo2. | ||
Anti-aliasing (AA) | Use dgVoodoo2. | ||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS | |||
120+ FPS | Cars jump more than normal at high FPS | ||
High dynamic range display (HDR) |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | Some buttons need to be bound in the config. | |
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Sound FX, CD Music. | |
Surround sound | 7.0 with A3D-Alchemy | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
EAX support | A3D 1.2, 2.0 & EAX 1. Added in 2.1 patch[1] | |
Royalty free audio | ||
Red Book CD audio | On Windows, CD music might not play correctly; see the troubleshooting guide for solutions. |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | Console versions only. | |||
LAN play | 8 | |||
Online play |
Connection types
Type | Native | Notes |
---|---|---|
Peer-to-peer | ||
Dedicated | <path-to-game>\MotorSv\Motorsv.exe | |
Self-hosting | ||
Direct IP |
Issues fixed
Motorhead is designed for Windows 95 and cannot be run on Windows Nt (Setup.exe)
|
Use dgvoodoo2 Wrapper[citation needed] |
---|
|
Unable to run with Direct3D
Install a separate 3Dfx-renderer[citation needed] |
---|
Notes
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | ||
Glide | ||
Software renderer |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95 | |
Processor (CPU) | Intel Pentium 90 MHz | Intel Pentium 200 MHz |
System memory (RAM) | 16 MB | 32 MB |
Hard disk drive (HDD) | 100 MB | |
Video card (GPU) | PCI SVGA Graphics card with 1MB RAM capable to show "High Color" (65,535 color) and with drivers supporting DirectDraw 5.0. | PCI SVGA graphics card with at least 2MB and with drivers supporting DirectDraw 5.0. |
Notes
- ↑ 1.0 1.1 1.2 1.3 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).