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Difference between revisions of "Metal Gear Solid - Master Collection Version"

From PCGamingWiki, the wiki about fixing PC games
Line 2: Line 2:
 
{{disambig|the Master Collection re-release|the original release|[[Metal Gear Solid: Integral]]}}
 
{{disambig|the Master Collection re-release|the original release|[[Metal Gear Solid: Integral]]}}
 
{{Infobox game
 
{{Infobox game
|cover        = Metal_Gear_Solid_Master_Collection_Version.jpg
+
|title        = Metal Gear Solid<br>Master Collection Version
 +
|cover        = Metal Gear Solid - Master Collection Version cover.jpg
 
|developers  =  
 
|developers  =  
 
{{Infobox game/row/developer|Konami Computer Entertainment Japan|Original}}
 
{{Infobox game/row/developer|Konami Computer Entertainment Japan|Original}}
Line 9: Line 10:
 
{{Infobox game/row/publisher|Konami}}  
 
{{Infobox game/row/publisher|Konami}}  
 
|engines      =  
 
|engines      =  
 +
{{Infobox game/row/engine|Unity|Launcher}}
 
|release dates=  
 
|release dates=  
 
{{Infobox game/row/date|Windows|October 24, 2023}}
 
{{Infobox game/row/date|Windows|October 24, 2023}}
Line 17: Line 19:
 
|taxonomy    =
 
|taxonomy    =
 
{{Infobox game/row/taxonomy/monetization      | One-time game purchase }}
 
{{Infobox game/row/taxonomy/monetization      | One-time game purchase }}
{{Infobox game/row/taxonomy/microtransactions | }}
+
{{Infobox game/row/taxonomy/microtransactions | None }}
 
{{Infobox game/row/taxonomy/modes            | Singleplayer }}
 
{{Infobox game/row/taxonomy/modes            | Singleplayer }}
 
{{Infobox game/row/taxonomy/pacing            | Real-time }}
 
{{Infobox game/row/taxonomy/pacing            | Real-time }}
{{Infobox game/row/taxonomy/perspectives      | First-person, Third-person, Top-down view }}
+
{{Infobox game/row/taxonomy/perspectives      | Cinematic camera, First-person, Third-person }}
 
{{Infobox game/row/taxonomy/controls          | Direct control }}
 
{{Infobox game/row/taxonomy/controls          | Direct control }}
{{Infobox game/row/taxonomy/genres            | Action, Stealth }}
+
{{Infobox game/row/taxonomy/genres            | Stealth }}
 
{{Infobox game/row/taxonomy/sports            | }}
 
{{Infobox game/row/taxonomy/sports            | }}
 
{{Infobox game/row/taxonomy/vehicles          | }}
 
{{Infobox game/row/taxonomy/vehicles          | }}
Line 33: Line 35:
 
|gogcom id side =  
 
|gogcom id side =  
 
|official site=  
 
|official site=  
|hltb        =  
+
|hltb        = 20063
 
|igdb        = <!-- Only needs to be set if there is no IGDB reception row -->
 
|igdb        = <!-- Only needs to be set if there is no IGDB reception row -->
 
|lutris      =  
 
|lutris      =  
 
|mobygames    = 210763
 
|mobygames    = 210763
 
|strategywiki = Metal Gear Solid
 
|strategywiki = Metal Gear Solid
|wikipedia    =  
+
|wikipedia    = Metal Gear Solid (1998 video game)
 
|winehq      =  
 
|winehq      =  
 
|license      = commercial
 
|license      = commercial
Line 44: Line 46:
  
 
{{Introduction
 
{{Introduction
|introduction      = '''''{{PAGENAME}}''''' is a {{Glossary:singleplayer}} {{Glossary:first-person}} and {{Glossary:third-person}} and {{Glossary:top-down view}} {{Glossary:action}} {{Glossary:stealth}} game published by [[Company:Konami|Konami]]. It is part of the ''[[Series:Metal Gear|Metal Gear]]'' series.
+
|introduction      = '''''{{PAGENAME}}''''' is a {{Glossary:singleplayer}} {{Glossary:stealth}} game published by [[Company:Konami|Konami]]. It is part of the ''[[Series:Metal Gear|Metal Gear]]'' series.
  
The original game, '''''Metal Gear Solid''''', was developed by [[Company:Konami Computer Entertainment Japan|Konami Computer Entertainment Japan]] and published by Konami on PlayStation in 1998, and chronologically takes place after the events of ''{{W|Metal Gear 2: Solid Snake|Metal Gear 2: Solid Snake}}'' and before ''[[Metal Gear Solid 2: Substance|Metal Gear Solid 2: Sons of Liberty]]''. The expanded re-release, ''Integral'', was released in 1999 on the same platform, and added new features such as a Very Easy diffculty setting, first-person game mode, among others.
+
|release history  = The original game, '''''Metal Gear Solid''''', was developed by [[Company:Konami Computer Entertainment Japan|Konami Computer Entertainment Japan]] and published by Konami on PlayStation in 1998, and chronologically takes place after the events of ''{{W|Metal Gear 2: Solid Snake|Metal Gear 2: Solid Snake}}'' and before ''[[Metal Gear Solid 2: Substance|Metal Gear Solid 2: Sons of Liberty]]''. The expanded re-release, ''Integral'', was released in 1999 on the same platform, and added new features such as a Very Easy diffculty setting and first-person game mode, among others.
  
The Master Collection Version of the game was co-developed by Konami and [[Company:M2|M2]]. Player can choose between the original game and its ''Integral'' expanded re-release.
+
The Master Collection Version of the game was developed by [[Company:M2|M2]]. Player can choose between the original game and its ''Integral'' expanded re-release. It was released on October 24, 2023.
 
 
|release history  = It was released on October 24, 2023.
 
  
 
|current state    =
 
|current state    =
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==Availability==
 
==Availability==
 
{{Availability|
 
{{Availability|
{{Availability/row| GamersGate | metal-gear-solid-master-collection-vol1-metal-gear-solid | Steam | {{store link|GamersGate|metal-gear-solid-master-collection-vol-1|Master Collection Vol. 1}} also available. | | Windows }}
+
{{Availability/row| GamersGate | metal-gear-solid-master-collection-vol1-metal-gear-solid | Steam | {{store link|GamersGate|metal-gear-solid-master-collection-vol-1|Master Collection Vol.1}} also available. | | Windows }}
{{Availability/row| Gamesplanet | 6447-1 | Steam | {{store link|Gamesplanet|6445-1|Master Collection Vol. 1}} also available. Not available in United States store. | | Windows }}
+
{{Availability/row| Gamesplanet | 6447-1 | Steam | {{store link|Gamesplanet|6445-1|Master Collection Vol.1}} also available. Not available in United States store. | | Windows }}
{{Availability/row| GMG | metal-gear-solid-master-collection-version-pc | Steam | {{store link|GMG|metal-gear-solid-master-collection-vol-1-pc|Master Collection Vol. 1}} also available. | | Windows }}
+
{{Availability/row| GMG | metal-gear-solid-master-collection-version-pc | Steam | {{store link|GMG|metal-gear-solid-master-collection-vol-1-pc|Master Collection Vol.1}} also available. | | Windows }}
{{Availability/row| Humble | metal-gear-solid-master-collection-version | Steam | {{store link|Humble|metal-gear-solid-master-collection-vol-1|Master Collection Vol. 1}} also available. | | Windows }}
+
{{Availability/row| Humble | metal-gear-solid-master-collection-version | Steam | {{store link|Humble|metal-gear-solid-master-collection-vol-1|Master Collection Vol.1}} also available. | | Windows }}
{{Availability/row| Steam | 2131630 | Steam | {{store link|Steam-sub|886315|Master Collection Vol. 1}} also available. | | Windows }}
+
{{Availability/row| Steam | 2131630 | Steam | {{store link|Steam-sub|886315|Master Collection Vol.1}} also available. | | Windows }}
 
}}
 
}}
  
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|free-to-grind      =  
 
|free-to-grind      =  
 
|loot box            =  
 
|loot box            =  
|none                = None
+
|none                = The game does not contain microtransactions.
 
|player trading      =  
 
|player trading      =  
 
|time-limited        =  
 
|time-limited        =  
 
|unlock              =  
 
|unlock              =  
}}
 
 
{{DLC|
 
<!-- DLC rows goes below: -->
 
 
 
}}
 
}}
  
Line 111: Line 106:
 
===Save game data location===
 
===Save game data location===
 
{{Game data|
 
{{Game data|
{{Game data/saves|Windows|}}
+
{{Game data/saves|Windows|{{p|steam}}\userdata\{{p|uid}}\2131630\remote\}}
 
}}
 
}}
{{ii}}Virtual save data from other Konami titles can be created from the "Edit Saved Data" menu. (''Metal Gear Solid'' and ''Metal Gear Solid: Integral'' only).
+
{{ii}} Virtual save data from other Konami titles can be created from the "Edit Saved Data" menu. (''Metal Gear Solid'' and ''Metal Gear Solid: Integral'' only).
{{ii}}Save data is stored across 8 storage lists of 2 memory cards with 15 slots each (30 per storage list, 120 slots total).
+
{{ii}} Save data is stored across 8 storage lists of 2 memory cards with 15 slots each (30 per storage list, 120 slots total). Save data takes one space, while saved photos take two spaces.
{{ii}}Save data takes one space, while saved photos takes two spaces.
+
{{ii}} Each language setting has its own save data.
{{ii}}Each language setting has its own save data.
 
  
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
Line 142: Line 136:
 
|4k ultra hd wsgf award    =  
 
|4k ultra hd wsgf award    =  
 
|widescreen resolution      = false
 
|widescreen resolution      = false
|widescreen resolution notes= While the game is pillarboxed 4:3, cutscenes are in a windowboxed 2:1 {{W|Univisium}} aspect ratio. Subtitles for cutscenes appear outside the 2:1 frame.
+
|widescreen resolution notes= Launcher is rendered at 1920x1080. The game is rendered at 320x240, {{term|pillarboxed}} from 4:3 with 2:1 {{W|Univisium}} cutscenes. The image can be aligned to the '''Center''', '''Left''', and '''Right''' sides of the screen. Subtitles for the cutscenes appear outside the 2:1 frame.  
 
|multimonitor              = false
 
|multimonitor              = false
 
|multimonitor notes        =  
 
|multimonitor notes        =  
Line 153: Line 147:
 
|windowed                  = true
 
|windowed                  = true
 
|windowed notes            =  
 
|windowed notes            =  
|borderless windowed        = unknown
+
|borderless windowed        = false
 
|borderless windowed notes  =  
 
|borderless windowed notes  =  
 
|anisotropic                = false
 
|anisotropic                = false
Line 162: Line 156:
 
|upscaling tech            =  
 
|upscaling tech            =  
 
|upscaling notes            =  
 
|upscaling notes            =  
|vsync                      = false
+
|vsync                      = always on
 
|vsync notes                =  
 
|vsync notes                =  
 
|60 fps                    = false
 
|60 fps                    = false
|60 fps notes              = Capped at 30 FPS for US and Japanese versions; and 25fps for UK, France, Germany, Italy and Spain versions.
+
|60 fps notes              = Capped at 30 FPS for the North American and Japanese versions; and 25 FPS for UK, France, Germany, Italy and Spain versions.
 
|120 fps                    = false
 
|120 fps                    = false
 
|120 fps notes              =  
 
|120 fps notes              =  
Line 180: Line 174:
 
|key remap                = false
 
|key remap                = false
 
|key remap notes          =  
 
|key remap notes          =  
|acceleration option      = false
+
|acceleration option      = n/a
|acceleration option notes =  
+
|acceleration option notes = No mouse support.
|mouse sensitivity        = false
+
|mouse sensitivity        = n/a
 
|mouse sensitivity notes  =  
 
|mouse sensitivity notes  =  
 
|mouse menu                = false
 
|mouse menu                = false
 
|mouse menu notes          =  
 
|mouse menu notes          =  
|invert mouse y-axis      = false
+
|invert mouse y-axis      = n/a
 
|invert mouse y-axis notes =  
 
|invert mouse y-axis notes =  
 
|touchscreen              = false
 
|touchscreen              = false
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|full controller notes    =  
 
|full controller notes    =  
 
|controller remap          = true
 
|controller remap          = true
 +
|controller remap notes    =
 
|controller sensitivity    = false
 
|controller sensitivity    = false
 
|controller sensitivity notes=  
 
|controller sensitivity notes=  
|invert controller y-axis  = false
+
|invert controller y-axis  = true
 +
|invert controller y-axis notes= Both axis are inverted by the '''First-Person Mode''' setting.
 
|xinput controllers        = true
 
|xinput controllers        = true
 
|xinput controllers notes  =  
 
|xinput controllers notes  =  
Line 205: Line 201:
 
|impulse triggers notes    =  
 
|impulse triggers notes    =  
 
|dualshock 4              = true
 
|dualshock 4              = true
|dualshock 4 notes        =  
+
|dualshock 4 notes        = [[Controller:DualSense|DualSense]] also supported.
 
|dualshock prompts        = true
 
|dualshock prompts        = true
|dualshock prompts notes  =  
+
|dualshock prompts notes  = DualSense button prompts also supported.
|light bar support        = unknown
+
|light bar support        = false
 
|light bar support notes  =  
 
|light bar support notes  =  
|dualshock 4 modes        = unknown
+
|dualshock 4 modes        = Wired
 
|dualshock 4 modes notes  =  
 
|dualshock 4 modes notes  =  
|tracked motion controllers= unknown
+
|tracked motion controllers= false
 
|tracked motion controllers notes =  
 
|tracked motion controllers notes =  
 
|tracked motion prompts    = unknown
 
|tracked motion prompts    = unknown
 
|tracked motion prompts notes =  
 
|tracked motion prompts notes =  
|other controllers        = unknown
+
|other controllers        = true
|other controllers notes  =  
+
|other controllers notes  = Nintendo Switch Pro Controller supported.
|other button prompts      = true
+
|other button prompts      = Nintendo
 
|other button prompts notes=  
 
|other button prompts notes=  
|controller hotplug        = unknown
+
|controller hotplug        = true
 
|controller hotplug notes  =  
 
|controller hotplug notes  =  
|haptic feedback          = unknown
+
|haptic feedback          = true
 
|haptic feedback notes    =  
 
|haptic feedback notes    =  
|simultaneous input        = false
+
|simultaneous input        = true
|simultaneous input notes  = No support for keyboard and mouse input.
+
|simultaneous input notes  = Keyboard only.
|steam input api          = unknown
+
|steam input api          = false
 
|steam input api notes    =  
 
|steam input api notes    =  
|steam hook input          = unknown
+
|steam hook input          = true
 
|steam hook input notes    =  
 
|steam hook input notes    =  
|steam input presets      = unknown
+
|steam input presets      = true
 
|steam input presets notes =  
 
|steam input presets notes =  
|steam controller prompts  = unknown
+
|steam controller prompts  = false
 
|steam controller prompts notes =  
 
|steam controller prompts notes =  
|steam cursor detection    = unknown
+
|steam cursor detection    = false
 
|steam cursor detection notes =  
 
|steam cursor detection notes =  
 
}}
 
}}
  
 
==Audio==
 
==Audio==
 +
{{ii}} The '''Master Book''' and '''Screenplay Book''' are only available in English.
 
{{Audio
 
{{Audio
|separate volume          = unknown
+
|separate volume          = false
 
|separate volume notes    =  
 
|separate volume notes    =  
|surround sound            = unknown
+
|surround sound            = false
|surround sound notes      =  
+
|surround sound notes      = Mono and Stereo only.
 
|subtitles                = true
 
|subtitles                = true
 
|subtitles notes          =  
 
|subtitles notes          =  
|closed captions          = unknown
+
|closed captions          = false
 
|closed captions notes    =  
 
|closed captions notes    =  
|mute on focus lost        = unknown
+
|mute on focus lost        = false
 
|mute on focus lost notes  =  
 
|mute on focus lost notes  =  
 
|eax support              =  
 
|eax support              =  
 
|eax support notes        =  
 
|eax support notes        =  
|royalty free audio        = unknown
+
|royalty free audio        = true
 
|royalty free audio notes  =  
 
|royalty free audio notes  =  
 
|red book cd audio        =  
 
|red book cd audio        =  
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  |audio    = true
 
  |audio    = true
 
  |subtitles = true
 
  |subtitles = true
  |notes    = MGS (English UK and English US). Special Missions (UK) and VR Missions (US). Integral (Japanese interface, English audio, English subtitles selectable in Options).
+
  |notes    = Metal Gear Solid (English UK and English US). Special Missions (UK) and VR Missions (US). Integral (Japanese interface, English audio, English subtitles selectable in Options).
 
  |fan      =  
 
  |fan      =  
 
  |ref      =  
 
  |ref      =  
Line 275: Line 272:
 
  |audio    = true
 
  |audio    = true
 
  |subtitles = true
 
  |subtitles = true
  |notes    = MGS (French). Special Missions (French).
+
  |notes    = Metal Gear Solid (French). Special Missions (French).
 
  |fan      =  
 
  |fan      =  
 
  |ref      =  
 
  |ref      =  
Line 284: Line 281:
 
  |audio    = true
 
  |audio    = true
 
  |subtitles = true
 
  |subtitles = true
  |notes    = MGS (German). Special Missions (German).
+
  |notes    = Metal Gear Solid (German). Special Missions (German).
 
  |fan      =  
 
  |fan      =  
 
  |ref      =  
 
  |ref      =  
Line 293: Line 290:
 
  |audio    = true
 
  |audio    = true
 
  |subtitles = true
 
  |subtitles = true
  |notes    = MGS (Italian). Special Missions (Italian).
+
  |notes    = Metal Gear Solid (Italian). Special Missions (Italian).
 
  |fan      =  
 
  |fan      =  
 
  |ref      =  
 
  |ref      =  
Line 302: Line 299:
 
  |audio    = true
 
  |audio    = true
 
  |subtitles = true
 
  |subtitles = true
  |notes    = MGS (Japanese). Integral (Japanese interface, English audio, Japanese subtitles by default).
+
  |notes    = Metal Gear Solid (Japanese). Integral (Japanese interface, English audio, Japanese subtitles by default).
 
  |fan      =  
 
  |fan      =  
 
  |ref      =  
 
  |ref      =  
Line 311: Line 308:
 
  |audio    = true
 
  |audio    = true
 
  |subtitles = true
 
  |subtitles = true
  |notes    = MGS (Spanish). Special Missions (Spanish).
+
  |notes    = Metal Gear Solid (Spanish). Special Missions (Spanish).
 
  |fan      =  
 
  |fan      =  
 
  |ref      =  
 
  |ref      =  
Line 320: Line 317:
 
===API===
 
===API===
 
{{API
 
{{API
|direct3d versions      =  
+
|direct3d versions      = 11
 
|direct3d notes        =  
 
|direct3d notes        =  
 
|directdraw versions    =  
 
|directdraw versions    =  
Line 340: Line 337:
 
|dos modes              =  
 
|dos modes              =  
 
|dos modes notes        =  
 
|dos modes notes        =  
|windows 32-bit exe    = unknown
+
|windows 32-bit exe    = false
|windows 64-bit exe    = unknown
+
|windows 64-bit exe    = true
 
|windows arm app        = unknown
 
|windows arm app        = unknown
 
|windows exe notes      =  
 
|windows exe notes      =  

Revision as of 10:57, 25 October 2023

This page is a stub: it lacks content and/or basic article components. You can help to expand this page by adding an image or additional information.

This page is for the Master Collection re-release. For the original release, see Metal Gear Solid: Integral.

Metal Gear Solid
Master Collection Version
Metal Gear Solid Master Collection Version cover
Developers
Original Konami Computer Entertainment Japan
Master Collection M2
Publishers
Konami
Engines
Launcher Unity
Release dates
Windows October 24, 2023
Reception
OpenCritic 77
Taxonomy
Monetization One-time game purchase
Microtransactions None
Modes Singleplayer
Pacing Real-time
Perspectives Cinematic camera, First-person, Third-person
Controls Direct control
Genres Stealth
Art styles Realistic
Themes Contemporary, North America, Sci-fi
Series Metal Gear Solid: Master Collection Vol.1, Metal Gear
Metal Gear Solid - Master Collection Version on HowLongToBeat
Metal Gear Solid - Master Collection Version on IGDB
Metal Gear Solid - Master Collection Version guide on StrategyWiki
Metal Gear Solid - Master Collection Version on MobyGames
Metal Gear Solid - Master Collection Version on Wikipedia
Metal Gear Solid: Master Collection Vol.1
Subseries of Metal Gear
Metal Gear & Metal Gear 2: Solid Snake - Master Collection Version 2023
Metal Gear (NES) & Metal Gear 2: Snake's Revenge (NES) - Master Collection Version 2023
Metal Gear Solid - Master Collection Version 2023
Metal Gear Solid 2: Sons of Liberty - Master Collection Version 2023
Metal Gear Solid 3: Snake Eater - Master Collection Version 2023

Metal Gear Solid - Master Collection Version is a singleplayer stealth game published by Konami. It is part of the Metal Gear series.

The original game, Metal Gear Solid, was developed by Konami Computer Entertainment Japan and published by Konami on PlayStation in 1998, and chronologically takes place after the events of Metal Gear 2: Solid Snake and before Metal Gear Solid 2: Sons of Liberty. The expanded re-release, Integral, was released in 1999 on the same platform, and added new features such as a Very Easy diffculty setting and first-person game mode, among others.

The Master Collection Version of the game was developed by M2. Player can choose between the original game and its Integral expanded re-release. It was released on October 24, 2023.

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
GamersGate
Icon overlay.png
Master Collection Vol.1 also available.
Windows
Gamesplanet logo.svg
Icon overlay.png
Master Collection Vol.1 also available. Not available in United States store.
Windows
Green Man Gaming
Icon overlay.png
Master Collection Vol.1 also available.
Windows
Humble Store
Icon overlay.png
Master Collection Vol.1 also available.
Windows
Steam
Icon overlay.png
Master Collection Vol.1 also available.
Windows
All versions require Steam DRM.

Monetization

Type Notes
One-time game purchase The game requires an upfront purchase to access.

Microtransactions

Type Notes
No microtransactions The game does not contain microtransactions.

Game data

Configuration file(s) location

System Location
Windows
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/2131630/pfx/[Note 1]

Save game data location

System Location
Windows <Steam-folder>\userdata\<user-id>\2131630\remote\
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/2131630/pfx/[Note 1]
Virtual save data from other Konami titles can be created from the "Edit Saved Data" menu. (Metal Gear Solid and Metal Gear Solid: Integral only).
Save data is stored across 8 storage lists of 2 memory cards with 15 slots each (30 per storage list, 120 slots total). Save data takes one space, while saved photos take two spaces.
Each language setting has its own save data.

Save game cloud syncing

System Native Notes
Steam Cloud

Video

Graphics feature State Notes
Widescreen resolution
Launcher is rendered at 1920x1080. The game is rendered at 320x240, pillarboxed from 4:3 with 2:1 Univisium cutscenes. The image can be aligned to the Center, Left, and Right sides of the screen. Subtitles for the cutscenes appear outside the 2:1 frame.
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Windowed
Borderless fullscreen windowed
Enable windowed mode and use the -popupwindow parameter (or see the glossary page).
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
See the glossary page for potential workarounds.
High-fidelity upscaling
See the glossary page for potential workarounds.
Vertical sync (Vsync)
See the glossary page for potential workarounds.
60 FPS and 120+ FPS
Capped at 30 FPS for the North American and Japanese versions; and 25 FPS for UK, France, Germany, Italy and Spain versions.
High dynamic range display (HDR)
See the glossary page for potential alternatives.
Ray tracing (RT)
The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.

Input

Audio

The Master Book and Screenplay Book are only available in English.

Audio feature State Notes
Separate volume controls
Surround sound
Mono and Stereo only.
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
Metal Gear Solid (English UK and English US). Special Missions (UK) and VR Missions (US). Integral (Japanese interface, English audio, English subtitles selectable in Options).
French
Metal Gear Solid (French). Special Missions (French).
German
Metal Gear Solid (German). Special Missions (German).
Italian
Metal Gear Solid (Italian). Special Missions (Italian).
Japanese
Metal Gear Solid (Japanese). Integral (Japanese interface, English audio, Japanese subtitles by default).
Spanish
Metal Gear Solid (Spanish). Special Missions (Spanish).

Other information

API

Technical specs Supported Notes
Direct3D 11
Executable 32-bit 64-bit Notes
Windows

Middleware

No middleware information; you can edit this page to add it.

System requirements

Windows
Minimum Recommended
Operating system (OS) 10
Processor (CPU) Intel Core i7-3770
System memory (RAM) 8 GB
Hard disk drive (HDD) 9 GB
Video card (GPU) Nvidia GeForce GTX 760
Intel HD Graphics 4000
DirectX 11 compatible
Sound (audio device) DirectX 11 compatible
A 64-bit operating system is required.


Notes

  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:

References