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Difference between revisions of "Megaton Musashi: Wired"

From PCGamingWiki, the wiki about fixing PC games
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|developers  =  
 
|developers  =  
 
{{Infobox game/row/developer|h.a.n.d.}}
 
{{Infobox game/row/developer|h.a.n.d.}}
{{Infobox game/row/developer|Level-5}}
+
{{Infobox game/row/developer|Level5}}
 
|publishers  =
 
|publishers  =
{{Infobox game/row/publisher|Level-5}}
+
{{Infobox game/row/publisher|Level5}}
 
|engines      =  
 
|engines      =  
 
{{Infobox game/row/engine|Unity|name=Unity 2021|ref=<ref name="engine">{{Refcheck|user=Fds29|date=2024-04-27}}</ref>|build=2021.3.33f1}}
 
{{Infobox game/row/engine|Unity|name=Unity 2021|ref=<ref name="engine">{{Refcheck|user=Fds29|date=2024-04-27}}</ref>|build=2021.3.33f1}}
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{{Infobox game/row/date|Windows|April 25, 2024}}
 
{{Infobox game/row/date|Windows|April 25, 2024}}
 
|reception    =  
 
|reception    =  
{{Infobox game/row/reception|Metacritic|link|rating}}
+
{{Infobox game/row/reception|Metacritic|megaton-musashi-w-wired|rating}}
 
{{Infobox game/row/reception|OpenCritic|link|rating}}
 
{{Infobox game/row/reception|OpenCritic|link|rating}}
{{Infobox game/row/reception|IGDB|link|rating}}
+
{{Infobox game/row/reception|IGDB|megaton-musashi-w-wired|rating}}
 
|taxonomy    =
 
|taxonomy    =
 
{{Infobox game/row/taxonomy/monetization      | One-time game purchase }}
 
{{Infobox game/row/taxonomy/monetization      | One-time game purchase }}
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{{Infobox game/row/taxonomy/perspectives      | Third-person }}
 
{{Infobox game/row/taxonomy/perspectives      | Third-person }}
 
{{Infobox game/row/taxonomy/controls          | Direct control }}
 
{{Infobox game/row/taxonomy/controls          | Direct control }}
{{Infobox game/row/taxonomy/genres            | ARPG }}
+
{{Infobox game/row/taxonomy/genres            | Action, ARPG }}
 
{{Infobox game/row/taxonomy/sports            | }}
 
{{Infobox game/row/taxonomy/sports            | }}
 
{{Infobox game/row/taxonomy/vehicles          | Robot }}
 
{{Infobox game/row/taxonomy/vehicles          | Robot }}
 
{{Infobox game/row/taxonomy/art styles        | Anime }}
 
{{Infobox game/row/taxonomy/art styles        | Anime }}
{{Infobox game/row/taxonomy/themes            | }}
+
{{Infobox game/row/taxonomy/themes            | Post-apocalyptic, Sci-fi, Space }}
 
{{Infobox game/row/taxonomy/series            | }}
 
{{Infobox game/row/taxonomy/series            | }}
 
|steam appid  = 2450450  
 
|steam appid  = 2450450  
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|official site= https://www.megaton-musashi.jp/wired/en/
 
|official site= https://www.megaton-musashi.jp/wired/en/
 
|hltb        =  
 
|hltb        =  
|igdb        = <!-- Only needs to be set if there is no IGDB reception row -->
+
|igdb        = megaton-musashi-w-wired
 
|lutris      =  
 
|lutris      =  
 
|mobygames    =  
 
|mobygames    =  
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{{Microtransactions
 
{{Microtransactions
 
|boost              =  
 
|boost              =  
|cosmetic            =  
+
|cosmetic            = Many DLC items are available to customize the appearances of characters and Rogues (giant robots).
 
|currency            =  
 
|currency            =  
 
|finite spend        =  
 
|finite spend        =  
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|player trading      =  
 
|player trading      =  
 
|time-limited        =  
 
|time-limited        =  
|unlock              =  
+
|unlock              = The Deluxe Edition upgrade includes various limited-edition parts and weapons in addition to cosmetic items.
 
}}
 
}}
  
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|vsync                      = true
 
|vsync                      = true
 
|vsync notes                =  
 
|vsync notes                =  
|60 fps                    = true
+
|60 fps                    = limited
|60 fps notes              =
+
|60 fps notes              = Options for 30, 60, 120, and unlocked. Battles are internally capped at 60 FPS regardless of setting.<ref>{{Refcheck|user=Fds29|date=2024-04-28|comment=Checked by observing the frame rate in battles by switching between 120 and 60 FPS and eyeing it. Motion frequency appeared to be the same.}}</ref> {{Term|FMV}} cutscenes are pre-composited at 24 and 30 FPS.
|120 fps                    = unknown
+
|120 fps                    = limited
|120 fps notes              = Options for 30, 60, 120, and unlocked. However, within mecha battles, options >60 appear identical to 60, even when unlocked. Exploration displays >60 FPS properly.
+
|120 fps notes              =
 
|hdr                        = true
 
|hdr                        = true
 
|hdr notes                  =  
 
|hdr notes                  =  
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|impulse triggers          = false
 
|impulse triggers          = false
 
|impulse triggers notes    =  
 
|impulse triggers notes    =  
|dualshock 4              = unknown
+
|playstation controllers  = true
|dualshock 4 notes         =  
+
|playstation controller models = ds4, ds
|dualshock prompts         = unknown
+
|playstation controllers notes =
|dualshock prompts notes   =  
+
|playstation prompts       = unknown
 +
|playstation prompts notes =  
 
|light bar support        = unknown
 
|light bar support        = unknown
|light bar support notes  =  
+
|light bar support notes  =
|dualshock 4 modes         = unknown
+
|dualsense adaptive trigger support = unknown
|dualshock 4 modes notes   =  
+
|dualsense adaptive trigger support notes =
 +
|dualsense haptics support  = unknown
 +
|dualsense haptics support notes =
 +
|playstation connection modes = wired
 +
|playstation connection modes notes =
 
|tracked motion controllers= false
 
|tracked motion controllers= false
 
|tracked motion controllers notes =  
 
|tracked motion controllers notes =  
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|other button prompts      = unknown
 
|other button prompts      = unknown
 
|other button prompts notes=  
 
|other button prompts notes=  
|controller hotplug        = unknown
+
|controller hotplug        = true
 
|controller hotplug notes  =  
 
|controller hotplug notes  =  
 
|haptic feedback          = true
 
|haptic feedback          = true
 
|haptic feedback notes    =  
 
|haptic feedback notes    =  
 +
|digital movement supported = false
 +
|digital movement supported notes=
 
|simultaneous input        = false
 
|simultaneous input        = false
 
|simultaneous input notes  =  
 
|simultaneous input notes  =  

Revision as of 23:42, 28 April 2024

This page is a stub: it lacks content and/or basic article components. You can help to expand this page by adding an image or additional information.
Megaton Musashi: Wired
Megaton Musashi: Wired cover
Developers
h.a.n.d.
Level5
Publishers
Level5
Engines
Unity 2021[Note 1]
Release dates
Windows April 25, 2024
Taxonomy
Monetization One-time game purchase
Microtransactions Cosmetic, Unlock
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives Third-person
Controls Direct control
Genres Action, ARPG
Vehicles Robot
Art styles Anime
Themes Post-apocalyptic, Sci-fi, Space
Megaton Musashi: Wired on IGDB
Megaton Musashi: Wired on Wikipedia

Megaton Musashi: Wired is a singleplayer and multiplayer third-person action and ARPG game.

Availability

Source DRM Notes Keys OS
Steam
Icon overlay.png
Windows

Monetization

Type Notes
One-time game purchase The game requires an upfront purchase to access.

Microtransactions

Type Notes
Cosmetic Many DLC items are available to customize the appearances of characters and Rogues (giant robots).
Unlock The Deluxe Edition upgrade includes various limited-edition parts and weapons in addition to cosmetic items.

DLC and expansion packs

Name Notes
Edition Upgrade (Deluxe)
Windows
V Navigator "Korone Inugami"
Windows
V Navigator "Jibanyan"
Windows
V Navigator "Dragon"
Windows
Riding Board Color Set
Windows
Riding Board Effect Set 1
Windows
Riding Board Effect Set 2
Windows
Fashionable Pack Vol. 1
Windows
Fashionable Pack Vol. 2
Windows
Fashionable Pack Vol. 3
Windows
Fashionable Pack Vol. 4
Windows
Attire "Yamato (Student Uniform)"
Windows
Attire "Masamune (Casual)"
Windows
Attire "Yamato (Yukata)"
Windows
Attire "Victor (Yukata)"
Windows
Attire "Momoka (Yukata)"
Windows
Attire "Arshem (Yukata)"
Windows
Attire "Arshem (Dress)"
Windows
Attire "Arshem (Captain's Uniform)"
Windows
Rogue "Musashi (Samurai Red)"
Windows
Rogue "Sparkman Wave (Zeus White)"
Windows
Rogue "Arthur Riser (Dragon Green)"
Windows
Rogue "Kaiser (Castle Snow)"
Windows
Rogue "Mad Bison (Demon Bordeaux)"
Windows
Rogue "Brahms Knight (Night Black)"
Windows
Rogue "Bloody Zelle"
Windows
Rogue "Cybane (Tamahagane Silver)"
Windows
Victory Pose "Kabuki"
Windows
Victory Pose "Badass"
Windows
Victory Pose "Hero"
Windows
Victory Pose "Fist Pump"
Windows
Victory Pose "Bodybuilder"
Windows
Victory Pose "Drums"
Windows
Victory Pose "Karate"
Windows
Victory Pose "Boxing"
Windows
Victory Pose "Robot Dance"
Windows
Victory Pose "Squad Pose"
Windows
Victory Pose "Hoodlum"
Windows
Victory Pose "Mystery"
Windows

Game data

Configuration file(s) location

System Location
Windows HKEY_CURRENT_USER\Software\LEVEL5 Inc.\MEGATON MUSASHI W
<Steam-folder>\userdata\<user-id>\2054970\remote\SaveData\systemdata.bin
<Steam-folder>\userdata\<user-id>\2054970\remote\SaveData\systemdata.bck
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/2450450/pfx/[Note 2]

Save game data location

System Location
Windows <Steam-folder>\userdata\<user-id>\2054970\remote\SaveData\GameData_##.bin
<Steam-folder>\userdata\<user-id>\2054970\remote\SaveData\GameData_##.bck
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/2450450/pfx/[Note 2]
Supports cross-saves between PlayStation 5, PlayStation 4, Nintendo Switch, and Steam.

Save game cloud syncing

System Native Notes
Steam Cloud

Video

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Windowed
Borderless fullscreen windowed
Anisotropic filtering (AF)
Scales with the texture quality setting. Unknown values.
Anti-aliasing (AA)
Options for TAA, FXAA and SMAA are available.
High-fidelity upscaling
See the glossary page for potential workarounds.
Vertical sync (Vsync)
60 FPS and 120+ FPS
Options for 30, 60, 120, and unlocked. Battles are internally capped at 60 FPS regardless of setting.[2] FMV cutscenes are pre-composited at 24 and 30 FPS.
High dynamic range display (HDR)
Ray tracing (RT)
The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.

Input

Audio

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
Simplified Chinese
Traditional Chinese
French
German
Italian
Japanese
Spanish

Network

Supports cross-play between PlayStation 5, PlayStation 4, Nintendo Switch, and Steam.

Multiplayer types

Type Native Players Notes
Local play
LAN play
Online play
6

Other information

API

Technical specs Supported Notes
Direct3D 11.1
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Audio Criware
Cutscenes Criware
Multiplayer Epic Online Services
Anti-cheat Easy Anti-Cheat

System requirements

Windows
Minimum Recommended
Operating system (OS) 10
Processor (CPU) Intel Core i3-3225
AMD A10-7850K
System memory (RAM) 8 GB
Hard disk drive (HDD) 45 GB
Video card (GPU) Nvidia GeForce GTX 650 Ti
AMD Radeon R7 370
DirectX 11 compatible
A 64-bit operating system is required.
Minimum system requirements target 1920x1080 at 30 FPS on "standard" settings. Recommended requirements target 1920x1080 at 60 FPS on "high" settings.


Notes

  1. Unity engine build: 2021.3.33f1[1]
  2. 2.0 2.1 Notes regarding Steam Play (Linux) data:

References

  1. Verified by User:Fds29 on 2024-04-27
  2. Verified by User:Fds29 on 2024-04-28
    Checked by observing the frame rate in battles by switching between 120 and 60 FPS and eyeing it. Motion frequency appeared to be the same.