Difference between revisions of "Megaton Musashi: Wired"
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|developers = | |developers = | ||
{{Infobox game/row/developer|h.a.n.d.}} | {{Infobox game/row/developer|h.a.n.d.}} | ||
− | {{Infobox game/row/developer| | + | {{Infobox game/row/developer|Level5}} |
|publishers = | |publishers = | ||
− | {{Infobox game/row/publisher| | + | {{Infobox game/row/publisher|Level5}} |
|engines = | |engines = | ||
{{Infobox game/row/engine|Unity|name=Unity 2021|ref=<ref name="engine">{{Refcheck|user=Fds29|date=2024-04-27}}</ref>|build=2021.3.33f1}} | {{Infobox game/row/engine|Unity|name=Unity 2021|ref=<ref name="engine">{{Refcheck|user=Fds29|date=2024-04-27}}</ref>|build=2021.3.33f1}} | ||
Line 12: | Line 12: | ||
{{Infobox game/row/date|Windows|April 25, 2024}} | {{Infobox game/row/date|Windows|April 25, 2024}} | ||
|reception = | |reception = | ||
− | {{Infobox game/row/reception|Metacritic| | + | {{Infobox game/row/reception|Metacritic|megaton-musashi-w-wired|rating}} |
{{Infobox game/row/reception|OpenCritic|link|rating}} | {{Infobox game/row/reception|OpenCritic|link|rating}} | ||
− | {{Infobox game/row/reception|IGDB| | + | {{Infobox game/row/reception|IGDB|megaton-musashi-w-wired|rating}} |
|taxonomy = | |taxonomy = | ||
{{Infobox game/row/taxonomy/monetization | One-time game purchase }} | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} | ||
Line 22: | Line 22: | ||
{{Infobox game/row/taxonomy/perspectives | Third-person }} | {{Infobox game/row/taxonomy/perspectives | Third-person }} | ||
{{Infobox game/row/taxonomy/controls | Direct control }} | {{Infobox game/row/taxonomy/controls | Direct control }} | ||
− | {{Infobox game/row/taxonomy/genres | ARPG }} | + | {{Infobox game/row/taxonomy/genres | Action, ARPG }} |
{{Infobox game/row/taxonomy/sports | }} | {{Infobox game/row/taxonomy/sports | }} | ||
{{Infobox game/row/taxonomy/vehicles | Robot }} | {{Infobox game/row/taxonomy/vehicles | Robot }} | ||
{{Infobox game/row/taxonomy/art styles | Anime }} | {{Infobox game/row/taxonomy/art styles | Anime }} | ||
− | {{Infobox game/row/taxonomy/themes | }} | + | {{Infobox game/row/taxonomy/themes | Post-apocalyptic, Sci-fi, Space }} |
{{Infobox game/row/taxonomy/series | }} | {{Infobox game/row/taxonomy/series | }} | ||
|steam appid = 2450450 | |steam appid = 2450450 | ||
Line 34: | Line 34: | ||
|official site= https://www.megaton-musashi.jp/wired/en/ | |official site= https://www.megaton-musashi.jp/wired/en/ | ||
|hltb = | |hltb = | ||
− | |igdb = | + | |igdb = megaton-musashi-w-wired |
|lutris = | |lutris = | ||
|mobygames = | |mobygames = | ||
Line 73: | Line 73: | ||
{{Microtransactions | {{Microtransactions | ||
|boost = | |boost = | ||
− | |cosmetic = | + | |cosmetic = Many DLC items are available to customize the appearances of characters and Rogues (giant robots). |
|currency = | |currency = | ||
|finite spend = | |finite spend = | ||
Line 82: | Line 82: | ||
|player trading = | |player trading = | ||
|time-limited = | |time-limited = | ||
− | |unlock = | + | |unlock = The Deluxe Edition upgrade includes various limited-edition parts and weapons in addition to cosmetic items. |
}} | }} | ||
Line 185: | Line 185: | ||
|vsync = true | |vsync = true | ||
|vsync notes = | |vsync notes = | ||
− | |60 fps = | + | |60 fps = limited |
− | |60 fps notes | + | |60 fps notes = Options for 30, 60, 120, and unlocked. Battles are internally capped at 60 FPS regardless of setting.<ref>{{Refcheck|user=Fds29|date=2024-04-28|comment=Checked by observing the frame rate in battles by switching between 120 and 60 FPS and eyeing it. Motion frequency appeared to be the same.}}</ref> {{Term|FMV}} cutscenes are pre-composited at 24 and 30 FPS. |
− | + | |120 fps = limited | |
− | + | |120 fps notes = | |
|hdr = true | |hdr = true | ||
|hdr notes = | |hdr notes = | ||
Line 227: | Line 227: | ||
|impulse triggers = false | |impulse triggers = false | ||
|impulse triggers notes = | |impulse triggers notes = | ||
− | | | + | |playstation controllers = true |
− | | | + | |playstation controller models = ds4, ds |
− | | | + | |playstation controllers notes = |
− | | | + | |playstation prompts = unknown |
+ | |playstation prompts notes = | ||
|light bar support = unknown | |light bar support = unknown | ||
− | |light bar support notes = | + | |light bar support notes = |
− | | | + | |dualsense adaptive trigger support = unknown |
− | | | + | |dualsense adaptive trigger support notes = |
+ | |dualsense haptics support = unknown | ||
+ | |dualsense haptics support notes = | ||
+ | |playstation connection modes = wired | ||
+ | |playstation connection modes notes = | ||
|tracked motion controllers= false | |tracked motion controllers= false | ||
|tracked motion controllers notes = | |tracked motion controllers notes = | ||
Line 243: | Line 248: | ||
|other button prompts = unknown | |other button prompts = unknown | ||
|other button prompts notes= | |other button prompts notes= | ||
− | |controller hotplug = | + | |controller hotplug = true |
|controller hotplug notes = | |controller hotplug notes = | ||
|haptic feedback = true | |haptic feedback = true | ||
|haptic feedback notes = | |haptic feedback notes = | ||
+ | |digital movement supported = false | ||
+ | |digital movement supported notes= | ||
|simultaneous input = false | |simultaneous input = false | ||
|simultaneous input notes = | |simultaneous input notes = |
Revision as of 23:42, 28 April 2024
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Developers | |
---|---|
h.a.n.d. | |
Level5 | |
Publishers | |
Level5 | |
Engines | |
Unity 2021[Note 1] | |
Release dates | |
Windows | April 25, 2024 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | Cosmetic, Unlock |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | Action, ARPG |
Vehicles | Robot |
Art styles | Anime |
Themes | Post-apocalyptic, Sci-fi, Space |
Megaton Musashi: Wired is a singleplayer and multiplayer third-person action and ARPG game.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
Monetization
Type | Notes |
---|---|
One-time game purchase | The game requires an upfront purchase to access. |
Microtransactions
Type | Notes |
---|---|
Cosmetic | Many DLC items are available to customize the appearances of characters and Rogues (giant robots). |
Unlock | The Deluxe Edition upgrade includes various limited-edition parts and weapons in addition to cosmetic items. |
DLC and expansion packs
Name | Notes | |
---|---|---|
Edition Upgrade (Deluxe) | ||
V Navigator "Korone Inugami" | ||
V Navigator "Jibanyan" | ||
V Navigator "Dragon" | ||
Riding Board Color Set | ||
Riding Board Effect Set 1 | ||
Riding Board Effect Set 2 | ||
Fashionable Pack Vol. 1 | ||
Fashionable Pack Vol. 2 | ||
Fashionable Pack Vol. 3 | ||
Fashionable Pack Vol. 4 | ||
Attire "Yamato (Student Uniform)" | ||
Attire "Masamune (Casual)" | ||
Attire "Yamato (Yukata)" | ||
Attire "Victor (Yukata)" | ||
Attire "Momoka (Yukata)" | ||
Attire "Arshem (Yukata)" | ||
Attire "Arshem (Dress)" | ||
Attire "Arshem (Captain's Uniform)" | ||
Rogue "Musashi (Samurai Red)" | ||
Rogue "Sparkman Wave (Zeus White)" | ||
Rogue "Arthur Riser (Dragon Green)" | ||
Rogue "Kaiser (Castle Snow)" | ||
Rogue "Mad Bison (Demon Bordeaux)" | ||
Rogue "Brahms Knight (Night Black)" | ||
Rogue "Bloody Zelle" | ||
Rogue "Cybane (Tamahagane Silver)" | ||
Victory Pose "Kabuki" | ||
Victory Pose "Badass" | ||
Victory Pose "Hero" | ||
Victory Pose "Fist Pump" | ||
Victory Pose "Bodybuilder" | ||
Victory Pose "Drums" | ||
Victory Pose "Karate" | ||
Victory Pose "Boxing" | ||
Victory Pose "Robot Dance" | ||
Victory Pose "Squad Pose" | ||
Victory Pose "Hoodlum" | ||
Victory Pose "Mystery" |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | HKEY_CURRENT_USER\Software\LEVEL5 Inc.\MEGATON MUSASHI W <Steam-folder>\userdata\<user-id>\2054970\remote\SaveData\systemdata.bin <Steam-folder>\userdata\<user-id>\2054970\remote\SaveData\systemdata.bck |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/2450450/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | <Steam-folder>\userdata\<user-id>\2054970\remote\SaveData\GameData_##.bin <Steam-folder>\userdata\<user-id>\2054970\remote\SaveData\GameData_##.bck |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/2450450/pfx/[Note 2] |
- Supports cross-saves between PlayStation 5, PlayStation 4, Nintendo Switch, and Steam.
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | Scales with the texture quality setting. Unknown values. | ||
Anti-aliasing (AA) | Options for TAA, FXAA and SMAA are available. | ||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | Options for 30, 60, 120, and unlocked. Battles are internally capped at 60 FPS regardless of setting.[2] FMV cutscenes are pre-composited at 24 and 30 FPS. | ||
High dynamic range display (HDR) | |||
Ray tracing (RT) |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | DualShock 4, DualSense |
|
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes | Wired |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Steam Input | ||
---|---|---|
Steam Input API support | ||
Official controller preset(s) | ||
Steam Controller button prompts |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Spanish |
Network
- Supports cross-play between PlayStation 5, PlayStation 4, Nintendo Switch, and Steam.
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | ||||
LAN play | ||||
Online play | 6 |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11.1 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Audio | Criware | |
Cutscenes | Criware | |
Multiplayer | Epic Online Services | |
Anti-cheat | Easy Anti-Cheat |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10 | 11 |
Processor (CPU) | Intel Core i3-3225 AMD A10-7850K |
Intel Core i7-4770K AMD Ryzen 5 1600 |
System memory (RAM) | 8 GB | |
Hard disk drive (HDD) | 45 GB | |
Video card (GPU) | Nvidia GeForce GTX 650 Ti AMD Radeon R7 370 DirectX 11 compatible | Nvidia GeForce GTX 1060 AMD Radeon RX 570 |
- A 64-bit operating system is required.
- Minimum system requirements target 1920x1080 at 30 FPS on "standard" settings. Recommended requirements target 1920x1080 at 60 FPS on "high" settings.
Notes
- ↑ Unity engine build: 2021.3.33f1[1]
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/2450450/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (2450450) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Fds29 on 2024-04-27
- ↑ Verified by User:Fds29 on 2024-04-28
- Checked by observing the frame rate in battles by switching between 120 and 60 FPS and eyeing it. Motion frequency appeared to be the same.