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Difference between revisions of "List of games that support Pressure-Sensitive Face Buttons"

From PCGamingWiki, the wiki about fixing PC games
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* [[Controller:Xbox Controller|Original Xbox Controller]]
 
* [[Controller:Xbox Controller|Original Xbox Controller]]
 
* [[Controller:DualShock 3|DualShock 3]]
 
* [[Controller:DualShock 3|DualShock 3]]
* [[Steam Deck]]<ref>[https://www.youtube.com/watch?v=UM5TPof8anY Steam Deck trackpads are pressure sensitive!]</ref>
+
* [[Steam Deck]]<ref>{{Refurl|url=https://www.youtube.com/watch?v=UM5TPof8anY|title=Steam Deck trackpads are pressure sensitive!|date=May 2023}}</ref>
 
{{mm}} [[:Category:Controllers with pressure-sensitive face buttons|See list of controllers with pressure-sensitive face buttons]]
 
{{mm}} [[:Category:Controllers with pressure-sensitive face buttons|See list of controllers with pressure-sensitive face buttons]]
 +
 +
;Keyboards with pressure-sensitive buttons support
 +
* Wooting one<ref>{{Refurl|url=https://wooting.store/products/wooting-one|title=Each key on the wooting one supports Analog input, creating unique analog features and gradual input control in games.|date=May 2023}}</ref>
 +
* Wooting two
 +
* Wooting two HE
 +
* Wooting 60HE
 +
* Razer Huntsman V2 Analog
 +
* Razer Huntsman Mini Analog
 +
* Razer Tartarus Pro
 +
* SteelSeries Apex Pro{{Note|[https://www.reddit.com/r/steelseries/comments/llhidw/steelseries_apex_pro_analog_feature/ Software does not use analog switches yet.]}}
 +
 +
;Touchscreens with pressure-sensitive support
 +
* Nintendo DS
 +
* iPhone generations with 3D Touch support: 6S / 6S Plus · 7 / 7 Plus · 8 / 8 Plus · X · XS / XS Max<ref>{{W|3D Touch}}</ref>
 +
* Android devices: ZTE Axon mini, Meizu Pro 6, Huawei Mate S, and the Huawei P9 Plus and Google Pixel 4<ref>{{Refurl|url=https://en.wikipedia.org/wiki/Force_Touch#Similar_technologies|title=Force Touch|date=May 2023}}</ref>
  
 
;Pressure-sensitive buttons are mostly used for
 
;Pressure-sensitive buttons are mostly used for
Line 20: Line 35:
  
 
==Games==
 
==Games==
 +
===[[Controller:NeGcon|NeGcon]]===
 +
{{ii}} Requires [[Controller:NeGcon#Adapters|adapter]] to translate analog inputs from NeGcon to DualShock 3.
 +
 +
===[[Controller:DualShock 2|DualShock 2]]===
 +
{{ii}} Requires [[Controller:DualShock 2#Adapters|adapter]] to translate analog inputs from DualShock 2 to DualShock 3.
 +
 +
===[[Controller:DualShock 3|DualShock 3]]===
 +
{{ii}} [[Controller:DualShock 3#reWASD|ReWASD]] application allows to remap pressure sensitive face buttons. Every button has three activation stages which can activate different action depends how hard button is pressed.
 
{| class="wikitable sortable"
 
{| class="wikitable sortable"
 
! style="height: 38.6px; width:230px" | Game !! State !! Notes
 
! style="height: 38.6px; width:230px" | Game !! State !! Notes
 
|-
 
|-
| [[Beetle PSX libretro]] ||style="text-align: center"| {{Tickcross|true}} || Native support. [[#PlayStation Emulation|See supported games]].
+
| [[F1 2010]] ||style="text-align: center"| {{Tickcross|hackable||hackable}} || [https://www.rewasd.com/community/config/e08bc06db47dbf8aad7d80842b111545 Custom config]. Requires [[Controller:DualShock 3#reWASD|ReWASD]] application to run.
 +
Uses the pressure sensitive buttons to control acceleration.
 +
|-
 +
| [[F1 2011]] ||style="text-align: center"| {{Tickcross|hackable||hackable}} || [https://www.rewasd.com/community/config/e08bc06db47dbf8aad7d80842b111545 Custom config]. Requires [[Controller:DualShock 3#reWASD|ReWASD]] application to run.
 +
Uses the pressure sensitive buttons to control acceleration.
 +
|-
 +
| [[F1 2012]] ||style="text-align: center"| {{Tickcross|hackable||hackable}} || [https://www.rewasd.com/community/config/e08bc06db47dbf8aad7d80842b111545 Custom config]. Requires [[Controller:DualShock 3#reWASD|ReWASD]] application to run.
 +
Uses the pressure sensitive buttons to control acceleration.
 +
|-
 +
| [[F1 2013]] ||style="text-align: center"| {{Tickcross|hackable||hackable}} || [https://www.rewasd.com/community/config/e08bc06db47dbf8aad7d80842b111545 Custom config]. Requires [[Controller:DualShock 3#reWASD|ReWASD]] application to run.
 +
Uses the pressure sensitive buttons to control acceleration.
 +
|-
 +
| [[F1 2014]] ||style="text-align: center"| {{Tickcross|hackable||hackable}} || [https://www.rewasd.com/community/config/e08bc06db47dbf8aad7d80842b111545 Custom config]. Requires [[Controller:DualShock 3#reWASD|ReWASD]] application to run.
 +
Uses the pressure sensitive buttons to control acceleration.
 +
|-
 +
| [[F1 2015]] ||style="text-align: center"| {{Tickcross|hackable||hackable}} || [https://www.rewasd.com/community/config/0842f2f2ca4b57a81651fa19e5384215 Custom config]. Requires [[Controller:DualShock 3#reWASD|ReWASD]] application to run.
 +
Uses the pressure sensitive buttons to control acceleration.
 +
|-
 +
| [[F1 2016]] ||style="text-align: center"| {{Tickcross|hackable||hackable}} || [https://www.rewasd.com/community/config/0842f2f2ca4b57a81651fa19e5384215 Custom config]. Requires [[Controller:DualShock 3#reWASD|ReWASD]] application to run.
 +
Uses the pressure sensitive buttons to control acceleration.
 +
|-
 +
| [[F1 2017]] ||style="text-align: center"| {{Tickcross|hackable||hackable}} || [https://www.rewasd.com/community/config/0842f2f2ca4b57a81651fa19e5384215 Custom config]. Requires [[Controller:DualShock 3#reWASD|ReWASD]] application to run.
 +
Uses the pressure sensitive buttons to control acceleration.
 +
|-
 +
| [[F1 2018]] ||style="text-align: center"| {{Tickcross|hackable||hackable}} || [https://www.rewasd.com/community/config/0842f2f2ca4b57a81651fa19e5384215 Custom config]. Requires [[Controller:DualShock 3#reWASD|ReWASD]] application to run.
 +
Uses the pressure sensitive buttons to control acceleration.
 +
|-
 +
| [[F1 2019]] ||style="text-align: center"| {{Tickcross|hackable||hackable}} || [https://www.rewasd.com/community/config/0842f2f2ca4b57a81651fa19e5384215 Custom config]. Requires [[Controller:DualShock 3#reWASD|ReWASD]] application to run.
 +
Uses the pressure sensitive buttons to control acceleration.
 
|-
 
|-
| [[Cxbx-Reloaded]] ||style="text-align: center"| {{Tickcross|true}} || Native support. Only for [[Controller:Xbox Controller|Xbox controllers]].<ref>[https://github.com/Cxbx-Reloaded/Cxbx-Reloaded/issues/2304 Feature Request Support for pressure-sensitive face buttons]</ref> [[#Xbox Emulation|See supported games]].
+
| [[F1 2020]] ||style="text-align: center"| {{Tickcross|hackable||hackable}} || [https://www.rewasd.com/community/config/0842f2f2ca4b57a81651fa19e5384215 Custom config]. Requires [[Controller:DualShock 3#reWASD|ReWASD]] application to run.
 +
Uses the pressure sensitive buttons to control acceleration.
 
|-
 
|-
| [[DuckStation]] ||style="text-align: center"| {{Tickcross|true}} || Native support. [[#PlayStation Emulation|See supported games]].
+
| [[F1 2021]] ||style="text-align: center"| {{Tickcross|hackable||hackable}} || [https://www.rewasd.com/community/config/0842f2f2ca4b57a81651fa19e5384215 Custom config]. Requires [[Controller:DualShock 3#reWASD|ReWASD]] application to run.
 +
Uses the pressure sensitive buttons to control acceleration.
 
|-
 
|-
| [[ePSXe]] ||style="text-align: center"| {{Tickcross|true}} || Native support. Requires gnneco plugin.<ref name="gnneco">[https://www.youtube.com/watch?v=GxWDEe2vtds&lc=UgwEf1JoMQmsSjljiAF4AaABAg.9MA3VzjZr069MCM9Nfuxif raphnet ps1 to pc converter, namco negcon, pad gnneco plugin]</ref> [[#PlayStation Emulation|See supported games]].
+
| [[F1 22]] ||style="text-align: center"| {{Tickcross|hackable||hackable}} || [https://www.rewasd.com/community/config/0842f2f2ca4b57a81651fa19e5384215 Custom config]. Requires [[Controller:DualShock 3#reWASD|ReWASD]] application to run.
 +
Uses the pressure sensitive buttons to control acceleration.
 
|-
 
|-
| [[FlatOut]] ||style="text-align: center"| [[File:Hackable icon.svg|25px|link=https://www.rewasd.com/community/config/049537650bc56d8c29ba3afce2bf6fa6]] || [https://www.rewasd.com/community/config/049537650bc56d8c29ba3afce2bf6fa6 Custom config]. Requires [https://www.rewasd.com/ reWASD] application to run.
+
| [[FlatOut]] ||style="text-align: center"| {{Tickcross|hackable||hackable}} || [https://www.rewasd.com/community/config/049537650bc56d8c29ba3afce2bf6fa6 Custom config]. Requires [[Controller:DualShock 3#reWASD|ReWASD]] application to run.  
 
Uses the pressure sensitive buttons to control acceleration.
 
Uses the pressure sensitive buttons to control acceleration.
 
|-
 
|-
| [[FlatOut 2]] ||style="text-align: center"| [[File:Hackable icon.svg|25px|link=https://www.rewasd.com/community/config/0c73c923d2d5818a9182d90b30166294]] || [https://www.rewasd.com/community/config/0c73c923d2d5818a9182d90b30166294 Custom config]. Requires [https://www.rewasd.com/ reWASD] application to run.
+
| [[FlatOut 2]] ||style="text-align: center"| {{Tickcross|hackable||hackable}} || [https://www.rewasd.com/community/config/0c73c923d2d5818a9182d90b30166294 Custom config]. Requires [[Controller:DualShock 3#reWASD|ReWASD]] application to run.  
 
Uses the pressure sensitive buttons to control acceleration.
 
Uses the pressure sensitive buttons to control acceleration.
 
|-
 
|-
| [[Grand Theft Auto]] ||style="text-align: center"| [[File:Hackable icon.svg|25px|link=https://www.rewasd.com/community/config/gta-3-pc-controller-support/198be6dd8acf2344b51cc74dac9182bb]] || [https://www.rewasd.com/community/config/gta-3-pc-controller-support/198be6dd8acf2344b51cc74dac9182bb Custom config]. Requires [https://www.rewasd.com/ reWASD] application to run.
+
| [[Grand Theft Auto]] ||style="text-align: center"| {{Tickcross|hackable||hackable}} || [https://www.rewasd.com/community/config/gta-3-pc-controller-support/198be6dd8acf2344b51cc74dac9182bb Custom config]. Requires [[Controller:DualShock 3#reWASD|ReWASD]] application to run.  
 
Uses the pressure sensitive buttons to control acceleration.
 
Uses the pressure sensitive buttons to control acceleration.
 
|-
 
|-
| [[Grand Theft Auto 2]] ||style="text-align: center"| [[File:Hackable icon.svg|25px|link=https://www.rewasd.com/community/config/gta-2-pc-controller-support/9a65c3c2617f8a269bec6020fc604063]] || [https://www.rewasd.com/community/config/gta-2-pc-controller-support/9a65c3c2617f8a269bec6020fc604063 Custom config]. Requires [https://www.rewasd.com/ reWASD] application to run.
+
| [[Grand Theft Auto 2]] ||style="text-align: center"| {{Tickcross|hackable||hackable}} || [https://www.rewasd.com/community/config/gta-2-pc-controller-support/9a65c3c2617f8a269bec6020fc604063 Custom config]. Requires [[Controller:DualShock 3#reWASD|ReWASD]] application to run.  
 
Uses the pressure sensitive buttons to control acceleration.
 
Uses the pressure sensitive buttons to control acceleration.
 
|-
 
|-
| [[Grand Theft Auto III]] ||style="text-align: center"| [[File:Hackable icon.svg|25px|link=Grand Theft Auto III#GInput]] || [[Grand Theft Auto III#GInput|GInput mod]]. Enables pressure sensitivity for [[DualShock 3]] controllers or controllers which can emulate its behavior.
+
| [[Grand Theft Auto III]] ||style="text-align: center"| {{Tickcross|hackable||hackable}} || [[Grand Theft Auto III#GInput|GInput mod]]. Enables pressure sensitivity for [[DualShock 3]] controllers or controllers which can emulate its behavior.
 
Uses the pressure sensitive buttons to control acceleration.  
 
Uses the pressure sensitive buttons to control acceleration.  
 
{{ii}} Works with [https://vigem.org/projects/DsHidMini/ DsHidMini] driver, but requires drop DsHIdMini's xinput1_3.dll into the game directory.<ref name="GTAForums">[https://gtaforums.com/topic/562765-ginput/?do=findComment&comment=1071745499 Was somebody able to make DS3-mode in GInput work via DSHIDMini yet?]</ref>
 
{{ii}} Works with [https://vigem.org/projects/DsHidMini/ DsHidMini] driver, but requires drop DsHIdMini's xinput1_3.dll into the game directory.<ref name="GTAForums">[https://gtaforums.com/topic/562765-ginput/?do=findComment&comment=1071745499 Was somebody able to make DS3-mode in GInput work via DSHIDMini yet?]</ref>
 
|-
 
|-
| [[Grand Theft Auto: Vice City]] ||style="text-align: center"| [[File:Hackable icon.svg|25px|link=Grand Theft Auto: Vice City#GInput]] || [[Grand Theft Auto: Vice City#GInput|GInput mod]]. Enables pressure sensitivity for [[DualShock 3]] controllers or controllers which can emulate its behavior.
+
| [[Grand Theft Auto: Vice City]] ||style="text-align: center"| {{Tickcross|hackable||hackable}} || [[Grand Theft Auto: Vice City#GInput|GInput mod]]. Enables pressure sensitivity for [[DualShock 3]] controllers or controllers which can emulate its behavior.
 
Uses the pressure sensitive buttons to control acceleration.  
 
Uses the pressure sensitive buttons to control acceleration.  
 
{{ii}} Works with [https://vigem.org/projects/DsHidMini/ DsHidMini] driver, but requires drop DsHIdMini's xinput1_3.dll into the game directory.<ref name="GTAForums" />
 
{{ii}} Works with [https://vigem.org/projects/DsHidMini/ DsHidMini] driver, but requires drop DsHIdMini's xinput1_3.dll into the game directory.<ref name="GTAForums" />
 
|-
 
|-
| [[Grand Theft Auto: San Andreas]] ||style="text-align: center"| [[File:Hackable icon.svg|25px|link=Grand Theft Auto: Vice City#GInput]] || [[Grand Theft Auto: San Andreas#GInput|GInput mod]]. Enables pressure sensitivity for [[DualShock 3]] controllers or controllers which can emulate its behavior.
+
| [[Grand Theft Auto: San Andreas]] ||style="text-align: center"| {{Tickcross|hackable||hackable}} || [[Grand Theft Auto: San Andreas#GInput|GInput mod]]. Enables pressure sensitivity for [[DualShock 3]] controllers or controllers which can emulate its behavior.
 
Uses the pressure sensitive buttons to control acceleration.  
 
Uses the pressure sensitive buttons to control acceleration.  
 
{{ii}} Works with [https://vigem.org/projects/DsHidMini/ DsHidMini] driver, but requires drop DsHIdMini's xinput1_3.dll into the game directory.<ref name="GTAForums" />
 
{{ii}} Works with [https://vigem.org/projects/DsHidMini/ DsHidMini] driver, but requires drop DsHIdMini's xinput1_3.dll into the game directory.<ref name="GTAForums" />
 +
|-
 +
| [[Okami HD]] ||style="text-align: center"| {{Tickcross|hackable||hackable}} || [https://www.rewasd.com/community/config/d918b60d2497ef8dbf9b2b6c7f46f1dc Custom config]. Requires [[Controller:DualShock 3#reWASD|ReWASD]] application to run.
 +
The drawing mechanic - the pressure of {{key|□ sᴏ̨ᴜᴀʀᴇ}} button determines the thickness of the line you draw.
 +
|-
 +
| [[Split Second]] ||style="text-align: center"| {{Tickcross|hackable||hackable}} || [https://www.rewasd.com/community/config/2f4f4ae55d9dd9d792b845eb60096f82 Custom config]. Requires [[Controller:DualShock 3#reWASD|ReWASD]] application to run.
 +
Uses the pressure sensitive buttons to control acceleration.
 +
|}
 +
 +
===[[Steam Deck|Steam Deck]]===
 +
{| class="wikitable sortable"
 +
! style="height: 38.6px; width:230px" | Game !! State !! Notes
 +
|-
 +
| [[Okami HD]] ||style="text-align: center"| {{Tickcross|limited||Requires manual reconfiguration in Steam Input menu}} || Native support for Steam Deck. Requires manual reconfiguration in Steam Input menu.<ref>{{Refurl|url=https://www.youtube.com/watch?v=UM5TPof8anY|title=Steam Deck trackpads are pressure sensitive!|date=May 2023}}</ref>
 +
The drawing mechanic - the pressure determines the thickness of the line you draw.
 +
|}
 +
 +
==Emulators==
 +
{| class="wikitable sortable"
 +
! style="height: 38.6px; width:230px" | Game !! State !! Notes
 +
|-
 +
| [[Beetle PSX libretro]] ||style="text-align: center"| {{Tickcross|true}} || Native support. [[#PlayStation Emulation|See supported games]].
 +
|-
 +
| [[Cxbx-Reloaded]] ||style="text-align: center"| {{Tickcross|true}} || Native support. Only for [[Controller:Xbox Controller|Xbox controllers]].<ref>{{Refurl|url=https://github.com/Cxbx-Reloaded/Cxbx-Reloaded/issues/2304|title=Feature Request Support for pressure-sensitive face buttons|date=May 2023}}</ref> [[#Xbox Emulation|See supported games]].
 +
|-
 +
| [[DuckStation]] ||style="text-align: center"| {{Tickcross|true}} || Native support. [[#PlayStation Emulation|See supported games]].
 +
|-
 +
| [[ePSXe]] ||style="text-align: center"| {{Tickcross|true}} || Native support. Requires gnneco plugin.<ref name="gnneco">[https://www.youtube.com/watch?v=GxWDEe2vtds&lc=UgwEf1JoMQmsSjljiAF4AaABAg.9MA3VzjZr069MCM9Nfuxif raphnet ps1 to pc converter, namco negcon, pad gnneco plugin]</ref> [[#PlayStation Emulation|See supported games]].
 
|-
 
|-
 
| [[Mednafen]] ||style="text-align: center"| {{Tickcross|true}} || Native support. [[#PlayStation Emulation|See supported games]].
 
| [[Mednafen]] ||style="text-align: center"| {{Tickcross|true}} || Native support. [[#PlayStation Emulation|See supported games]].
Line 65: Line 146:
 
| [[RPCS3]] ||style="text-align: center"| {{Tickcross|true}} || Native support. Only for [[Controller:DualShock 3|DualShock 3]] controllers. [[#PlayStation 3 Emulation|See supported games]].
 
| [[RPCS3]] ||style="text-align: center"| {{Tickcross|true}} || Native support. Only for [[Controller:DualShock 3|DualShock 3]] controllers. [[#PlayStation 3 Emulation|See supported games]].
 
|-
 
|-
| [[Xemu]] ||style="text-align: center"| {{Tickcross|true}} || Native support. Only for [[Controller:Xbox Controller|Xbox controllers]].<ref>[https://github.com/mborgerson/xemu/issues/606 Feature Request Support for pressure-sensitive face buttons]</ref> [[#Xbox Emulation|See supported games]].
+
| [[Xemu]] ||style="text-align: center"| {{Tickcross|true}} || Native support. Only for [[Controller:Xbox Controller|Xbox controllers]].<ref>{{Refurl|url=https://github.com/mborgerson/xemu/issues/606|title=Feature Request Support for pressure-sensitive face buttons|date=May 2023}}</ref> [[#Xbox Emulation|See supported games]].
 
|}
 
|}
  
Line 73: Line 154:
 
! style="height: 38.6px; width:230px" | Game !! State !! Notes
 
! style="height: 38.6px; width:230px" | Game !! State !! Notes
 
|-
 
|-
| {{W|Ace Combat 2}} ||style="text-align: center"| [[File:True icon.svg|25px|link=PlayStation]] || Native support.<ref name="NeGcon">{{W|NeGcon}}</ref>
+
| {{W|Ace Combat 2}} ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="NeGcon">{{W|NeGcon}}</ref>
 
|-
 
|-
| {{W|Ace Combat 3: Electrosphere}} ||style="text-align: center"| [[File:True icon.svg|25px|link=PlayStation]] || Native support.<ref name="NeGcon" />
+
| {{W|Ace Combat 3: Electrosphere}} ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="NeGcon" />
 
|-
 
|-
| {{W|Air Combat}} ||style="text-align: center"| [[File:True icon.svg|25px|link=PlayStation]] || Native support.<ref name="NeGcon" />
+
| {{W|Air Combat}} ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="NeGcon" />
 
|-
 
|-
| {{W|Arkanoid Returns}} ||style="text-align: center"| [[File:True icon.svg|25px|link=PlayStation]] || Native support.<ref name="NeGcon" />
+
| {{W|Arkanoid Returns}} ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="NeGcon" />
 
|-
 
|-
| {{W|Crash Team Racing}} ||style="text-align: center"| [[File:True icon.svg|25px|link=PlayStation]] || Native support.<ref name="NeGcon" />
+
| {{W|Crash Team Racing}} ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="NeGcon" />
 
|-
 
|-
| {{W|Cyber Sled}} ||style="text-align: center"| [[File:True icon.svg|25px|link=PlayStation]] || Native support.<ref name="NeGcon" />
+
| {{W|Cyber Sled}} ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="NeGcon" />
 
|-
 
|-
| {{W|Destruction Derby}} ||style="text-align: center"| [[File:True icon.svg|25px|link=PlayStation]] || Uses the pressure sensitive buttons to control acceleration.<ref name="NeGcon" />
+
| {{W|Destruction Derby}} ||style="text-align: center"| {{Tickcross|true}} || Uses the pressure sensitive buttons to control acceleration.<ref name="NeGcon" />
 
|-
 
|-
| {{W|Destruction Derby 2}} ||style="text-align: center"| [[File:True icon.svg|25px|link=PlayStation]] || Uses the pressure sensitive buttons to control acceleration.<ref name="NeGcon" />
+
| {{W|Destruction Derby 2}} ||style="text-align: center"| {{Tickcross|true}} || Uses the pressure sensitive buttons to control acceleration.<ref name="NeGcon" />
 
|-
 
|-
| {{W|Galaxian3}} ||style="text-align: center"| [[File:True icon.svg|25px|link=PlayStation]] || Native support.<ref name="NeGcon" />
+
| {{W|Galaxian3}} ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="NeGcon" />
 
|-
 
|-
| {{W|Gran Turismo}} ||style="text-align: center"| [[File:True icon.svg|25px|link=PlayStation]] || Uses the pressure sensitive buttons to control acceleration.<ref name="NeGcon" />
+
| {{W|Gran Turismo}} ||style="text-align: center"| {{Tickcross|true}} || Uses the pressure sensitive buttons to control acceleration.<ref name="NeGcon" />
 
|-
 
|-
| {{W|J-League Soccer Prime Goal EX}} ||style="text-align: center"| [[File:True icon.svg|25px|link=PlayStation]] || Native support.<ref name="NeGcon" />
+
| {{W|J-League Soccer Prime Goal EX}} ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="NeGcon" />
 
|-
 
|-
| {{W|Motor Toon Grand Prix}} ||style="text-align: center"| [[File:True icon.svg|25px|link=PlayStation]] || Uses the pressure sensitive buttons to control acceleration.<ref name="NeGcon" />
+
| {{W|Motor Toon Grand Prix}} ||style="text-align: center"| {{Tickcross|true}} || Uses the pressure sensitive buttons to control acceleration.<ref name="NeGcon" />
 
|-
 
|-
| {{W|Motor Toon Grand Prix 2}} ||style="text-align: center"| [[File:True icon.svg|25px|link=PlayStation]] || Uses the pressure sensitive buttons to control acceleration.<ref name="NeGcon" />
+
| {{W|Motor Toon Grand Prix 2}} ||style="text-align: center"| {{Tickcross|true}} || Uses the pressure sensitive buttons to control acceleration.<ref name="NeGcon" />
 
|-
 
|-
| {{W|Namco Museum Vol. 1}} ||style="text-align: center"| [[File:True icon.svg|25px|link=PlayStation]] || Native support.<ref name="NeGcon" />
+
| {{W|Namco Museum Vol. 1}} ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="NeGcon" />
 
|-
 
|-
| {{W|Namco Museum Vol. 3}} ||style="text-align: center"| [[File:True icon.svg|25px|link=PlayStation]] || Native support.<ref name="NeGcon" />
+
| {{W|Namco Museum Vol. 3}} ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="NeGcon" />
 
|-
 
|-
| {{W|NASCAR 99}} ||style="text-align: center"| [[File:True icon.svg|25px|link=PlayStation]] || Uses the pressure sensitive buttons to control acceleration.<ref name="NeGcon" />
+
| {{W|NASCAR 99}} ||style="text-align: center"| {{Tickcross|true}} || Uses the pressure sensitive buttons to control acceleration.<ref name="NeGcon" />
 
|-
 
|-
| {{W|NASCAR Rumble}} ||style="text-align: center"| [[File:True icon.svg|25px|link=PlayStation]] || Uses the pressure sensitive buttons to control acceleration.<ref name="NeGcon" />
+
| {{W|NASCAR Rumble}} ||style="text-align: center"| {{Tickcross|true}} || Uses the pressure sensitive buttons to control acceleration.<ref name="NeGcon" />
 
|-
 
|-
| {{W|Peak Performance}} ||style="text-align: center"| [[File:True icon.svg|25px|link=PlayStation]] || Native support.<ref name="NeGcon" />
+
| {{W|Peak Performance}} ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="NeGcon" />
 
|-
 
|-
| {{W|R4: Ridge Racer Type 4}} ||style="text-align: center"| [[File:True icon.svg|25px|link=PlayStation]] || Uses the pressure sensitive buttons to control acceleration.<ref name="NeGcon" />
+
| {{W|R4: Ridge Racer Type 4}} ||style="text-align: center"| {{Tickcross|true}} || Uses the pressure sensitive buttons to control acceleration.<ref name="NeGcon" />
 
|-
 
|-
| {{W|Rage Racer}} ||style="text-align: center"| [[File:True icon.svg|25px|link=PlayStation]] || Uses the pressure sensitive buttons to control acceleration.<ref name="NeGcon" />
+
| {{W|Rage Racer}} ||style="text-align: center"| {{Tickcross|true}} || Uses the pressure sensitive buttons to control acceleration.<ref name="NeGcon" />
 
|-
 
|-
| {{W|Rally Cross}} ||style="text-align: center"| [[File:True icon.svg|25px|link=PlayStation]] || Uses the pressure sensitive buttons to control acceleration.<ref name="NeGcon" />
+
| {{W|Rally Cross}} ||style="text-align: center"| {{Tickcross|true}} || Uses the pressure sensitive buttons to control acceleration.<ref name="NeGcon" />
 
|-
 
|-
| {{W|Ray Tracers}} ||style="text-align: center"| [[File:True icon.svg|25px|link=PlayStation]] || Native support.<ref name="NeGcon" />
+
| {{W|Ray Tracers}} ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="NeGcon" />
 
|-
 
|-
| {{W|Ridge Racer}} ||style="text-align: center"| [[File:True icon.svg|25px|link=PlayStation]] || Uses the pressure sensitive buttons to control acceleration.<ref name="NeGcon" />
+
| {{W|Ridge Racer}} ||style="text-align: center"| {{Tickcross|true}} || Uses the pressure sensitive buttons to control acceleration.<ref name="NeGcon" />
 
|-
 
|-
| {{W|Ridge Racer Revolution}} ||style="text-align: center"| [[File:True icon.svg|25px|link=PlayStation]] || Uses the pressure sensitive buttons to control acceleration.<ref name="NeGcon" />
+
| {{W|Ridge Racer Revolution}} ||style="text-align: center"| {{Tickcross|true}} || Uses the pressure sensitive buttons to control acceleration.<ref name="NeGcon" />
 
|-
 
|-
| {{W|Side by Side Special}} ||style="text-align: center"| [[File:True icon.svg|25px|link=PlayStation]] || Native support.<ref name="NeGcon" />
+
| {{W|Side by Side Special}} ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="NeGcon" />
 
|-
 
|-
| {{W|Studio P}} ||style="text-align: center"| [[File:True icon.svg|25px|link=PlayStation]] || Native support.<ref name="NeGcon" />
+
| {{W|Studio P}} ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="NeGcon" />
 
|-
 
|-
| {{W|Tempest X3}} ||style="text-align: center"| [[File:True icon.svg|25px|link=PlayStation]] || Native support.<ref name="NeGcon" />
+
| {{W|Tempest X3}} ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="NeGcon" />
 
|-
 
|-
| {{W|The Need for Speed}} ||style="text-align: center"| [[File:True icon.svg|25px|link=PlayStation]] || Uses the pressure sensitive buttons to control acceleration.<ref name="NeGcon" />
+
| {{W|The Need for Speed}} ||style="text-align: center"| {{Tickcross|true}} || Uses the pressure sensitive buttons to control acceleration.<ref name="NeGcon" />
 
|-
 
|-
| {{W|TOCA Touring Car Championship}} ||style="text-align: center"| [[File:True icon.svg|25px|link=PlayStation]] || Uses the pressure sensitive buttons to control acceleration.<ref name="NeGcon" />
+
| {{W|TOCA Touring Car Championship}} ||style="text-align: center"| {{Tickcross|true}} || Uses the pressure sensitive buttons to control acceleration.<ref name="NeGcon" />
 
|-
 
|-
| {{W|Touge Max G}} ||style="text-align: center"| [[File:True icon.svg|25px|link=PlayStation]] || Native support.<ref name="NeGcon" />
+
| {{W|Touge Max G}} ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="NeGcon" />
 
|-
 
|-
| {{W|Twisted Metal III}} ||style="text-align: center"| [[File:True icon.svg|25px|link=PlayStation]] || Native support.<ref name="NeGcon" />
+
| {{W|Twisted Metal III}} ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="NeGcon" />
 
|-
 
|-
| {{W|V-Rally}} ||style="text-align: center"| [[File:True icon.svg|25px|link=PlayStation]] || Uses the pressure sensitive buttons to control acceleration.<ref name="NeGcon" />
+
| {{W|V-Rally}} ||style="text-align: center"| {{Tickcross|true}} || Uses the pressure sensitive buttons to control acceleration.<ref name="NeGcon" />
 
|-
 
|-
| {{W|Wipeout}} ||style="text-align: center"| [[File:True icon.svg|25px|link=PlayStation]] || Uses the pressure sensitive buttons to control acceleration.<ref name="NeGcon" />
+
| {{W|Wipeout}} ||style="text-align: center"| {{Tickcross|true}} || Uses the pressure sensitive buttons to control acceleration.<ref name="NeGcon" />
 
|-
 
|-
| {{W|Wipeout 2097}} ||style="text-align: center"| [[File:True icon.svg|25px|link=PlayStation]] || Uses the pressure sensitive buttons to control acceleration.<ref name="NeGcon" />
+
| {{W|Wipeout 2097}} ||style="text-align: center"| {{Tickcross|true}} || Uses the pressure sensitive buttons to control acceleration.<ref name="NeGcon" />
 
|-
 
|-
| {{W|World Stadium 2}} ||style="text-align: center"| [[File:True icon.svg|25px|link=PlayStation]] || Native support.<ref name="NeGcon" />
+
| {{W|World Stadium 2}} ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="NeGcon" />
 
|-
 
|-
| {{W|World Stadium EX}} ||style="text-align: center"| [[File:True icon.svg|25px|link=PlayStation]] || Native support.<ref name="NeGcon" />
+
| {{W|World Stadium EX}} ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="NeGcon" />
 
|-
 
|-
| {{W|Xevious 3D/G+}} ||style="text-align: center"| [[File:True icon.svg|25px|link=PlayStation]] || Native support.<ref name="NeGcon" />
+
| {{W|Xevious 3D/G+}} ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="NeGcon" />
 
|}
 
|}
  
Line 152: Line 233:
 
! style="height: 38.6px; width:230px" | Game !! State !! Notes
 
! style="height: 38.6px; width:230px" | Game !! State !! Notes
 
|-
 
|-
| [https://wiki.pcsx2.net/007:_NightFire 007: NightFire] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation_2]] || Uses the pressure sensitive buttons to control acceleration in the racing sequences. <ref name="Hardcore-Gaming-101">[https://hg101.proboards.com/thread/2227/pressure-sensitive-ps2-games Pressure sensitive PS2 games]</ref>
+
| [https://wiki.pcsx2.net/007:_NightFire 007: NightFire] ||style="text-align: center"| {{Tickcross|true}} || Uses the pressure sensitive buttons to control acceleration in the racing sequences.<ref name="Hardcore-Gaming-101">[https://hg101.proboards.com/thread/2227/pressure-sensitive-ps2-games Pressure sensitive PS2 games]</ref>
 
|-
 
|-
| [https://wiki.pcsx2.net/007:_Quantum_of_Solace 007: Quantum of Solace] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation_2]] || Uses the pressure sensitive buttons to control acceleration in the racing sequences. <ref name="Hardcore-Gaming-101"/>
+
| [https://wiki.pcsx2.net/007:_Quantum_of_Solace 007: Quantum of Solace] ||style="text-align: center"| {{Tickcross|true}} || Uses the pressure sensitive buttons to control acceleration in the racing sequences.<ref name="Hardcore-Gaming-101"/>
 
|-
 
|-
| [https://wiki.pcsx2.net/index.php/Ace_Combat_04:_Shattered_Skies Ace Combat 04: Shattered Skies] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation_2]] || Thrust, yaw, radar zoom, and target camera zoom are pressure sensitive.
+
| [https://wiki.pcsx2.net/index.php/Ace_Combat_04:_Shattered_Skies Ace Combat 04: Shattered Skies] ||style="text-align: center"| {{Tickcross|true}} || Thrust, yaw, radar zoom, and target camera zoom are pressure sensitive.
 
|-
 
|-
| [https://wiki.pcsx2.net/index.php/Ace_Combat_5:_The_Unsung_War Ace Combat 5: The Unsung War] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation_2]] || Thrust, yaw, radar zoom, and target camera zoom are pressure sensitive.
+
| [https://wiki.pcsx2.net/index.php/Ace_Combat_5:_The_Unsung_War Ace Combat 5: The Unsung War] ||style="text-align: center"| {{Tickcross|true}} || Thrust, yaw, radar zoom, and target camera zoom are pressure sensitive.
 
|-
 
|-
| [https://wiki.pcsx2.net/Ace_Combat_Zero:_The_Belkan_War Ace Combat Zero: The Belkan War] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation_2]] || Thrust, yaw, radar zoom, and target camera zoom are pressure sensitive.
+
| [https://wiki.pcsx2.net/Ace_Combat_Zero:_The_Belkan_War Ace Combat Zero: The Belkan War] ||style="text-align: center"| {{Tickcross|true}} || Thrust, yaw, radar zoom, and target camera zoom are pressure sensitive.
 
|-
 
|-
| [https://wiki.pcsx2.net/Arena_Football Arena Football] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation_2]] || Native support.<ref name="TheCoverProject" />
+
| [https://wiki.pcsx2.net/Arena_Football Arena Football] ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="TheCoverProject" />
 
|-
 
|-
| [https://wiki.pcsx2.net/Battle_Gear_2 Battle Gear 2] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation_2]] || Uses the pressure sensitive buttons to control acceleration in the racing sequences. <ref name="NeGcon"/>
+
| [https://wiki.pcsx2.net/Baldur's_Gate:_Dark_Alliance Baldur’s Gate: Dark Alliance] ||style="text-align: center"| {{Tickcross|true}} || Pressure sensitive buttons are used for ranged weapon aiming.<ref name="reddit-definitive-list">[https://www.reddit.com/r/emulation/comments/xeg3bc/i_finally_found_a_definitive_list_of_pressure/ I finally found a definitive list of pressure sensitive ps2 games]</ref>
 
|-
 
|-
| [https://wiki.pcsx2.net/Big_Mutha_Truckers Big Mutha Truckers] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation_2]] || Native support.<ref>[https://rarity.club/games/PS2/Big-Mutha-Truckers Rarity.Club: Big Mutha Truckers PS2]</ref>
+
| [https://wiki.pcsx2.net/Baldur's_Gate:_Dark_Alliance_II Baldur’s Gate: Dark Alliance II] ||style="text-align: center"| {{Tickcross|true}} || Pressure sensitive buttons are used for ranged weapon aiming.<ref name="reddit-definitive-list" />
 
|-
 
|-
| [https://wiki.pcsx2.net/Bravo_Music:_Christmas_Edition Bravo Music: Christmas Edition] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation_2]] || Correctly timing button presses is a huge part of the gameplay, but the pressure sensitive buttons add another layer. Each prompt has three levels of pressure and you have to hit the button with the correct amount of force to succeed.<ref name="GiantBomb"/><ref name="TheGamer" />
+
| [https://wiki.pcsx2.net/Battle_Gear_2 Battle Gear 2] ||style="text-align: center"| {{Tickcross|true}} || Uses the pressure sensitive buttons to control acceleration in the racing sequences.<ref name="NeGcon"/>
 
|-
 
|-
| [https://wiki.pcsx2.net/Burnout Burnout] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation_2]] || Uses the pressure sensitive buttons to control acceleration.<ref>[https://rarity.club/games/PS2/Burnout Rarity.Club: Burnout PS2]</ref>
+
| [https://wiki.pcsx2.net/Big_Mutha_Truckers Big Mutha Truckers] ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref>{{Refurl|url=https://rarity.club/games/PS2/Big-Mutha-Truckers|title=Rarity.Club: Big Mutha Truckers PS2|date=May 2023}}</ref>
 
|-
 
|-
| [https://wiki.pcsx2.net/Burnout_2:_Point_of_Impact Burnout 2: Point of Impact] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation_2]] || Uses the pressure sensitive buttons to control acceleration.<ref name="TheCoverProject" />
+
| [https://wiki.pcsx2.net/Bravo_Music:_Christmas_Edition Bravo Music: Christmas Edition] ||style="text-align: center"| {{Tickcross|true}} || Correctly timing button presses is a huge part of the gameplay, but the pressure sensitive buttons add another layer. Each prompt has three levels of pressure and you have to hit the button with the correct amount of force to succeed.<ref name="GiantBomb"/><ref name="TheGamer" />
 
|-
 
|-
| [https://wiki.pcsx2.net/Burnout_3:_Takedown Burnout 3: Takedown] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation_2]] || Uses the pressure sensitive buttons to control acceleration.<ref name="TheCoverProject" />
+
| [https://wiki.pcsx2.net/Burnout Burnout] ||style="text-align: center"| {{Tickcross|true}} || Uses the pressure sensitive buttons to control acceleration.<ref>{{Refurl|url=https://rarity.club/games/PS2/Burnout|title=Rarity.Club: Burnout PS2|date=May 2023}}</ref>
 
|-
 
|-
| [https://wiki.pcsx2.net/Burnout_Revenge Burnout Revenge] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation_2]] || Uses the pressure sensitive buttons to control acceleration.<ref name="TheCoverProject" />
+
| [https://wiki.pcsx2.net/Burnout_2:_Point_of_Impact Burnout 2: Point of Impact] ||style="text-align: center"| {{Tickcross|true}} || Uses the pressure sensitive buttons to control acceleration.<ref name="TheCoverProject" />
 
|-
 
|-
| [https://wiki.pcsx2.net/Burnout_Dominator Burnout Dominator] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation_2]] || Uses the pressure sensitive buttons to control acceleration.<ref name="TheCoverProject" />
+
| [https://wiki.pcsx2.net/Burnout_3:_Takedown Burnout 3: Takedown] ||style="text-align: center"| {{Tickcross|true}} || Uses the pressure sensitive buttons to control acceleration.<ref name="TheCoverProject" />
 
|-
 
|-
| [https://wiki.pcsx2.net/Capcom_vs._SNK_2:_Mark_of_the_Millennium_2001 Capcom vs. SNK 2: Mark of the Millennium 2001] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation_2]] || Native support.<ref name="GiantBomb"/>
+
| [https://wiki.pcsx2.net/Burnout_Revenge Burnout Revenge] ||style="text-align: center"| {{Tickcross|true}} || Uses the pressure sensitive buttons to control acceleration.<ref name="TheCoverProject" />
 
|-
 
|-
| [https://wiki.pcsx2.net/Champions_of_Norrath Champions of Norrath] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation_2]] ||Pressure-sensitive aiming.<ref name="GiantBomb"/>
+
| [https://wiki.pcsx2.net/Burnout_Dominator Burnout Dominator] ||style="text-align: center"| {{Tickcross|true}} || Uses the pressure sensitive buttons to control acceleration.<ref name="TheCoverProject" />
 
|-
 
|-
| [https://wiki.pcsx2.net/Colin_McRae_Rally_3 Colin McRae Rally 3] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation_2]] || Uses the pressure sensitive buttons to control acceleration.<ref name="ps3-dev-wiki">[https://www.psdevwiki.com/ps3/PS2_Classics_Emulator_Compatibility_List PS2 Classics Emulator Compatibility List]</ref>
+
| [https://wiki.pcsx2.net/Capcom_vs._SNK_2:_Mark_of_the_Millennium_2001 Capcom vs. SNK 2: Mark of the Millennium 2001] ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="GiantBomb"/>
 
|-
 
|-
| [https://wiki.pcsx2.net/Colin_McRae_Rally_04 Colin McRae Rally 04] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation_2]] || Uses the pressure sensitive buttons to control acceleration.<ref name="ps3-dev-wiki" />
+
| [https://wiki.pcsx2.net/Champions_of_Norrath Champions of Norrath] ||style="text-align: center"| {{Tickcross|true}} ||Pressure-sensitive aiming.<ref name="GiantBomb"/>
 
|-
 
|-
| [https://wiki.pcsx2.net/Colin_McRae_Rally_2005 Colin McRae Rally 2005] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation_2]] || Uses the pressure sensitive buttons to control acceleration.<ref name="TheCoverProject" />
+
| [https://wiki.pcsx2.net/Colin_McRae_Rally_3 Colin McRae Rally 3] ||style="text-align: center"| {{Tickcross|true}} || Uses the pressure sensitive buttons to control acceleration.<ref name="ps3-dev-wiki">[https://www.psdevwiki.com/ps3/PS2_Classics_Emulator_Compatibility_List PS2 Classics Emulator Compatibility List]</ref>
 
|-
 
|-
| [https://wiki.pcsx2.net/Crash_Nitro_Kart Crash Nitro Kart] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation_2]] || Native support. Uses the pressure sensitive buttons to control acceleration.<ref name="TheCoverProject" />
+
| [https://wiki.pcsx2.net/Colin_McRae_Rally_04 Colin McRae Rally 04] ||style="text-align: center"| {{Tickcross|true}} || Uses the pressure sensitive buttons to control acceleration.<ref name="ps3-dev-wiki" />
 
|-
 
|-
| [https://wiki.pcsx2.net/Crash_Bandicoot_Action_Pack Crash Bandicoot Action Pack] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation_2]] || Native support. Only in Crash Nitro Kart and Crash Tag Team Racing.<ref name="TheCoverProject" />
+
| [https://wiki.pcsx2.net/Colin_McRae_Rally_2005 Colin McRae Rally 2005] ||style="text-align: center"| {{Tickcross|true}} || Uses the pressure sensitive buttons to control acceleration.<ref name="TheCoverProject" />
 
|-
 
|-
| [https://wiki.pcsx2.net/Crash_Tag_Team_Racing Crash Tag Team Racing] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation_2]] || Pressure sensitive D-Pad controls walking speed. Uses the pressure sensitive buttons to control acceleration.
+
| [https://wiki.pcsx2.net/Crash_Nitro_Kart Crash Nitro Kart] ||style="text-align: center"| {{Tickcross|true}} || Native support. Uses the pressure sensitive buttons to control acceleration.<ref name="TheCoverProject" />
 
|-
 
|-
| [https://wiki.pcsx2.net/Crash_Twinsanity Crash Twinsanity] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation_2]] || Pressure sensitive D-Pad controls walking speed.
+
| [https://wiki.pcsx2.net/Crash_Bandicoot_Action_Pack Crash Bandicoot Action Pack] ||style="text-align: center"| {{Tickcross|true}} || Native support. Only in Crash Nitro Kart and Crash Tag Team Racing.<ref name="TheCoverProject" />
 
|-
 
|-
| [https://wiki.pcsx2.net/Crazy_Taxi Crazy Taxi] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation_2]] || Uses the pressure sensitive buttons to control acceleration.<ref name="GiantBomb"/>
+
| [https://wiki.pcsx2.net/Crash_Tag_Team_Racing Crash Tag Team Racing] ||style="text-align: center"| {{Tickcross|true}} || Pressure sensitive D-Pad controls walking speed. Uses the pressure sensitive buttons to control acceleration.
 
|-
 
|-
| [https://wiki.pcsx2.net/Dead_or_Alive_2 Dead or Alive 2] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation_2]] || Player can use pressure-sensitive buttons to adjust the strength of strikes of normal punch/kick.<ref name="Reddit-How-Many-ps2">[https://www.reddit.com/r/ps2/comments/r38tb6/how_many_games_make_use_of_the_ps2s_pressure/ How many games make use of the ps2's Pressure sensitive buttons?]</ref>
+
| [https://wiki.pcsx2.net/Crash_Twinsanity Crash Twinsanity] ||style="text-align: center"| {{Tickcross|true}} || Pressure sensitive D-Pad controls walking speed.
 
|-
 
|-
| [https://wiki.pcsx2.net/DreamWorks_Madagascar DreamWorks Madagascar] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation_2]] || Pressure sensitive D-Pad controls walking speed.<ref name="TheCoverProject" />
+
| [https://wiki.pcsx2.net/Crazy_Taxi Crazy Taxi] ||style="text-align: center"| {{Tickcross|true}} || Uses the pressure sensitive buttons to control acceleration.<ref name="GiantBomb"/>
 
|-
 
|-
| [https://wiki.pcsx2.net/Driving_Emotion_Type-S Driving Emotion Type-S] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation_2]] || Uses the pressure sensitive buttons to control acceleration.<ref name="GiantBomb"/>
+
| [https://wiki.pcsx2.net/Dead_or_Alive_2 Dead or Alive 2] ||style="text-align: center"| {{Tickcross|true}} || Player can use pressure-sensitive buttons to adjust the strength of strikes of normal punch/kick.<ref name="Reddit-How-Many-ps2">[https://www.reddit.com/r/ps2/comments/r38tb6/how_many_games_make_use_of_the_ps2s_pressure/ How many games make use of the ps2's Pressure sensitive buttons?]</ref>
 
|-
 
|-
| [https://wiki.pcsx2.net/ESPN_NHL_2K5 ESPN NFL 2K5] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation_2]] || Native support.<ref name="TheCoverProject" />
+
| [https://wiki.pcsx2.net/DreamWorks_Madagascar DreamWorks Madagascar] ||style="text-align: center"| {{Tickcross|true}} || Pressure sensitive D-Pad controls walking speed.<ref name="TheCoverProject" />
 
|-
 
|-
| [https://wiki.pcsx2.net/ESPN_NHL_2K5 ESPN NHL 2K5] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation_2]] || Native support.<ref name="TheCoverProject" />
+
| [https://wiki.pcsx2.net/Driving_Emotion_Type-S Driving Emotion Type-S] ||style="text-align: center"| {{Tickcross|true}} || Uses the pressure sensitive buttons to control acceleration.<ref name="GiantBomb"/>
 
|-
 
|-
| [https://wiki.pcsx2.net/Evergrace Evergrace] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation_2]] || Determines how powerful of an attack character does.<ref name="Reddit-How-Many-ps2" />
+
| [https://wiki.pcsx2.net/ESPN_NHL_2K5 ESPN NFL 2K5] ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="TheCoverProject" />
 
|-
 
|-
| [https://wiki.pcsx2.net/F1_Career_Challenge F1 Career Challenge] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation_2]] || Uses the pressure sensitive buttons to control acceleration.<ref name="TheCoverProject" />
+
| [https://wiki.pcsx2.net/ESPN_NHL_2K5 ESPN NHL 2K5] ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="TheCoverProject" />
 
|-
 
|-
| [https://wiki.pcsx2.net/FIFA_Soccer_06 FIFA Soccer 06] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation_2]] || Native support.<ref name="TheCoverProject" />
+
| [https://wiki.pcsx2.net/Evergrace Evergrace] ||style="text-align: center"| {{Tickcross|true}} || Determines how powerful of an attack character does.<ref name="Reddit-How-Many-ps2" />
 
|-
 
|-
| [https://wiki.pcsx2.net/FIFA_Soccer_07 FIFA Soccer 07] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation_2]] || Native support.<ref name="TheCoverProject" />
+
| [https://wiki.pcsx2.net/F1_Career_Challenge F1 Career Challenge] ||style="text-align: center"| {{Tickcross|true}} || Uses the pressure sensitive buttons to control acceleration.<ref name="TheCoverProject" />
 
|-
 
|-
| [https://wiki.pcsx2.net/Flipnic:_Ultimate_Pinball Flipnic] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation_2]] || Native support.<ref name="ps3-dev-wiki" />
+
| [https://wiki.pcsx2.net/FIFA_Soccer_06 FIFA Soccer 06] ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="TheCoverProject" />
 
|-
 
|-
| [https://wiki.pcsx2.net/Ford_Racing_2 Ford Racing 2] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation_2]] || Uses the pressure sensitive buttons to control acceleration.<ref name="Youtube-Ps2">[https://www.youtube.com/watch?v=SvsiIw3Ci94 Pressure Sensitive Buttons On Ps2 Controllers]</ref>
+
| [https://wiki.pcsx2.net/FIFA_Soccer_07 FIFA Soccer 07] ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="TheCoverProject" />
 
|-
 
|-
| [https://wiki.pcsx2.net/Formula_One_2001 Formula One 2001] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation_2]] || Uses the pressure sensitive buttons to control acceleration.<ref name="ps3-dev-wiki" />
+
| [https://wiki.pcsx2.net/Flipnic:_Ultimate_Pinball Flipnic] ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="ps3-dev-wiki" />
 
|-
 
|-
| [https://wiki.pcsx2.net/Formula_One_2002 Formula One 2002] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation_2]] || Uses the pressure sensitive buttons to control acceleration.<ref name="ps3-dev-wiki" />
+
| [https://wiki.pcsx2.net/Ford_Racing_2 Ford Racing 2] ||style="text-align: center"| {{Tickcross|true}} || Uses the pressure sensitive buttons to control acceleration.<ref name="Youtube-Ps2">[https://www.youtube.com/watch?v=SvsiIw3Ci94 Pressure Sensitive Buttons On Ps2 Controllers]</ref>
 
|-
 
|-
| [https://wiki.pcsx2.net/Formula_One_2003 Formula One 2003] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation_2]] || Uses the pressure sensitive buttons to control acceleration.<ref name="ps3-dev-wiki" />
+
| [https://wiki.pcsx2.net/Formula_One_2001 Formula One 2001] ||style="text-align: center"| {{Tickcross|true}} || Uses the pressure sensitive buttons to control acceleration.<ref name="ps3-dev-wiki" />
 
|-
 
|-
| [https://wiki.pcsx2.net/Formula_One_04 Formula One 04] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation_2]] || Uses the pressure sensitive buttons to control acceleration.<ref name="ps3-dev-wiki" />
+
| [https://wiki.pcsx2.net/Formula_One_2002 Formula One 2002] ||style="text-align: center"| {{Tickcross|true}} || Uses the pressure sensitive buttons to control acceleration.<ref name="ps3-dev-wiki" />
 
|-
 
|-
| [https://wiki.pcsx2.net/Formula_One_05 Formula One 05] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation_2]] || Uses the pressure sensitive buttons to control acceleration.<ref name="ps3-dev-wiki" />
+
| [https://wiki.pcsx2.net/Formula_One_2003 Formula One 2003] ||style="text-align: center"| {{Tickcross|true}} || Uses the pressure sensitive buttons to control acceleration.<ref name="ps3-dev-wiki" />
 
|-
 
|-
| [https://wiki.pcsx2.net/Formula_One_06 Formula One 06] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation_2]] || Uses the pressure sensitive buttons to control acceleration.<ref name="ps3-dev-wiki" />
+
| [https://wiki.pcsx2.net/Formula_One_04 Formula One 04] ||style="text-align: center"| {{Tickcross|true}} || Uses the pressure sensitive buttons to control acceleration.<ref name="ps3-dev-wiki" />
 
|-
 
|-
| [https://wiki.pcsx2.net/Gacharoku Gacharoku] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation_2]] || Native support.<ref name="ps3-dev-wiki" />
+
| [https://wiki.pcsx2.net/Formula_One_05 Formula One 05] ||style="text-align: center"| {{Tickcross|true}} || Uses the pressure sensitive buttons to control acceleration.<ref name="ps3-dev-wiki" />
 
|-
 
|-
| [https://wiki.pcsx2.net/God_of_War God of War] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation_2]] || Native support.<ref name="TheCoverProject" />
+
| [https://wiki.pcsx2.net/Formula_One_06 Formula One 06] ||style="text-align: center"| {{Tickcross|true}} || Uses the pressure sensitive buttons to control acceleration.<ref name="ps3-dev-wiki" />
 
|-
 
|-
| [https://wiki.pcsx2.net/God_of_War_2 God of War 2] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation_2]] || Native support.<ref name="TheCoverProject" />
+
| [https://wiki.pcsx2.net/Gacharoku Gacharoku] ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="ps3-dev-wiki" />
 
|-
 
|-
| [https://wiki.pcsx2.net/Gran_Turismo_3:_A-Spec Gran Turismo 3: A-Spec] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation_2]] || Uses the pressure sensitive buttons to control acceleration.<ref name="GiantBomb"/>
+
| [https://wiki.pcsx2.net/God_of_War God of War] ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="TheCoverProject" />
 
|-
 
|-
| [https://wiki.pcsx2.net/Gran_Turismo_Concept:_2002_Tokyo-Geneva Gran Turismo Concept: 2002 Tokyo-Geneva] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation_2]] || Uses the pressure sensitive buttons to control acceleration.<ref name="ps3-dev-wiki" />
+
| [https://wiki.pcsx2.net/God_of_War_2 God of War 2] ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="TheCoverProject" />
 
|-
 
|-
| [https://wiki.pcsx2.net/Gran_Turismo_4_Prologue Gran Turismo 4: Prologue] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation_2]] || Uses the pressure sensitive buttons to control acceleration.<ref name="GiantBomb"/>
+
| [https://wiki.pcsx2.net/Gran_Turismo_3:_A-Spec Gran Turismo 3: A-Spec] ||style="text-align: center"| {{Tickcross|true}} || Uses the pressure sensitive buttons to control acceleration.<ref name="GiantBomb"/>
 
|-
 
|-
| [https://wiki.pcsx2.net/Gran_Turismo_4 Gran Turismo 4] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation_2]] || Uses the pressure sensitive buttons to control acceleration.<ref name="GiantBomb"/>
+
| [https://wiki.pcsx2.net/Gran_Turismo_Concept:_2002_Tokyo-Geneva Gran Turismo Concept: 2002 Tokyo-Geneva] ||style="text-align: center"| {{Tickcross|true}} || Uses the pressure sensitive buttons to control acceleration.<ref name="ps3-dev-wiki" />
 
|-
 
|-
| [https://wiki.pcsx2.net/Grand_Prix_Challenge Grand Prix Challenge] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation_2]] || Native support.<ref>[https://rarity.club/games/PS2/Grand-Prix-Challenge Rarity.Club: Grand Prix Challenge PS2]</ref>
+
| [https://wiki.pcsx2.net/Gran_Turismo_4_Prologue Gran Turismo 4: Prologue] ||style="text-align: center"| {{Tickcross|true}} || Uses the pressure sensitive buttons to control acceleration.<ref name="GiantBomb"/>
 
|-
 
|-
| [https://wiki.pcsx2.net/Grand_Theft_Auto_III Grand Theft Auto III] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation_2]] || The pressure sensitive buttons are used when driving. Press lightly to slowly cruise down the street, and keep it pressed hard to accelerate to the maximum speed.<ref name="TheGamer">[https://www.thegamer.com/playstation-games-use-pressure-sensitive-face-buttons/ 10 Older PlayStation Games That Actually Used The Pressure Sensitive Face Buttons]</ref>
+
| [https://wiki.pcsx2.net/Gran_Turismo_4 Gran Turismo 4] ||style="text-align: center"| {{Tickcross|true}} || Uses the pressure sensitive buttons to control acceleration.<ref name="GiantBomb"/>
 
|-
 
|-
| [https://wiki.pcsx2.net/Grand_Theft_Auto:_Vice_City Grand Theft Auto: Vice City] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation_2]] || The pressure sensitive buttons are used when driving. Press lightly to slowly cruise down the street, and keep it pressed hard to accelerate to the maximum speed.<ref name="TheGamer" />
+
| [https://wiki.pcsx2.net/Grand_Prix_Challenge Grand Prix Challenge] ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref>{{Refurl|url=https://rarity.club/games/PS2/Grand-Prix-Challenge|title=Rarity.Club: Grand Prix Challenge PS2|date=May 2023}}</ref>
 
|-
 
|-
| [https://wiki.pcsx2.net/Grand_Theft_Auto:_Vice_City_Stories Grand Theft Auto: Vice City Stories] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation_2]] || The pressure sensitive buttons are used when driving. Press lightly to slowly cruise down the street, and keep it pressed hard to accelerate to the maximum speed.<ref name="Hassami-Ps2">[https://www.youtube.com/watch?v=dda5UP6_faM GTA Vice City Stories (PCSX2) Pressure Sensitive buttons / driving]</ref>
+
| [https://wiki.pcsx2.net/Grand_Theft_Auto_III Grand Theft Auto III] ||style="text-align: center"| {{Tickcross|true}} || The pressure sensitive buttons are used when driving. Press lightly to slowly cruise down the street, and keep it pressed hard to accelerate to the maximum speed.<ref name="TheGamer">[https://www.thegamer.com/playstation-games-use-pressure-sensitive-face-buttons/ 10 Older PlayStation Games That Actually Used The Pressure Sensitive Face Buttons]</ref>
 
|-
 
|-
| [https://wiki.pcsx2.net/Grand_Theft_Auto:_San_Andreas Grand Theft Auto: San Andreas] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation_2]] || The pressure sensitive buttons are used when driving. Press lightly to slowly cruise down the street, and keep it pressed hard to accelerate to the maximum speed.<ref name="TheGamer" />
+
| [https://wiki.pcsx2.net/Grand_Theft_Auto:_Vice_City Grand Theft Auto: Vice City] ||style="text-align: center"| {{Tickcross|true}} || The pressure sensitive buttons are used when driving. Press lightly to slowly cruise down the street, and keep it pressed hard to accelerate to the maximum speed.<ref name="TheGamer" />
 
|-
 
|-
| [https://wiki.pcsx2.net/Grandia_II Grandia II] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation_2]] || Native support.<ref name="TheCoverProject" />
+
| [https://wiki.pcsx2.net/Grand_Theft_Auto:_Liberty_City_Stories Grand Theft Auto: Liberty City Stories] ||style="text-align: center"| {{Tickcross|true}} || The pressure sensitive buttons are used when driving. Press lightly to slowly cruise down the street, and keep it pressed hard to accelerate to the maximum speed.<ref name="Hassami-Ps2">[https://www.youtube.com/watch?v=dda5UP6_faM&lc=UgyisJaPJcr6qdccBld4AaABAg.9erTU-D7Bvo9fE1L7t8I1N GTA Vice City Stories (PCSX2) Pressure Sensitive buttons / driving]</ref>
 
|-
 
|-
| [https://wiki.pcsx2.net/Headhunter Headhunter] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation_2]] || Native support.<ref>[https://rarity.club/games/PS2/Headhunter Rarity.Club: Headhunter PS2]</ref>
+
| [https://wiki.pcsx2.net/Grand_Theft_Auto:_Vice_City_Stories Grand Theft Auto: Vice City Stories] ||style="text-align: center"| {{Tickcross|true}} || The pressure sensitive buttons are used when driving. Press lightly to slowly cruise down the street, and keep it pressed hard to accelerate to the maximum speed.<ref name="Hassami-Ps2"/>
 
|-
 
|-
| [https://wiki.pcsx2.net/Hot_Shots_Golf_3 Hot Shots Golf 3] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation_2]] || Native support.<ref name="ps3-dev-wiki" />
+
| [https://wiki.pcsx2.net/Grand_Theft_Auto:_San_Andreas Grand Theft Auto: San Andreas] ||style="text-align: center"| {{Tickcross|true}} || The pressure sensitive buttons are used when driving. Press lightly to slowly cruise down the street, and keep it pressed hard to accelerate to the maximum speed.<ref name="TheGamer" />
 
|-
 
|-
| [https://wiki.pcsx2.net/Hot_Shots_Golf_Fore! Hot Shots Golf Fore!] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation_2]] || Native support.<ref name="ps3-dev-wiki" />
+
| [https://wiki.pcsx2.net/Grandia_II Grandia II] ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="TheCoverProject" />
 
|-
 
|-
| [https://wiki.pcsx2.net/Indigo_Prophecy Indigo Prophecy] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation_2]] || Native support.<ref name="TheCoverProject" />
+
| [https://wiki.pcsx2.net/Headhunter Headhunter] ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref>{{Refurl|url=https://rarity.club/games/PS2/Headhunter|title=Rarity.Club: Headhunter PS2|date=May 2023}}</ref>
 
|-
 
|-
| [https://wiki.pcsx2.net/Kill.switch Kill.switch] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation_2]] || Native support.<ref name="TheCoverProject" />
+
| [https://wiki.pcsx2.net/Hot_Shots_Golf_3 Hot Shots Golf 3] ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="ps3-dev-wiki" />
 
|-
 
|-
| [https://wiki.pcsx2.net/Killzone Killzone] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation_2]] || D-Pad pressure controls speed of options sliders.
+
| [https://wiki.pcsx2.net/Hot_Shots_Golf_Fore! Hot Shots Golf Fore!] ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="ps3-dev-wiki" />
 
|-
 
|-
| [https://wiki.pcsx2.net/Mad_Maestro! Mad Maestro!] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation_2]] || Correctly timing button presses is a huge part of the gameplay, but the pressure sensitive buttons add another layer. Each prompt has three levels of pressure and you have to hit the button with the correct amount of force to succeed.<ref name="GiantBomb"/><ref name="TheGamer" />
+
| [https://wiki.pcsx2.net/ICO Ico] ||style="text-align: center"| {{Tickcross|true}} || Native support.
 
|-
 
|-
| [https://wiki.pcsx2.net/Madden_NFL_2001 Madden NFL 2001] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation_2]] || Native support.<ref name="TheCoverProject" />
+
| [https://wiki.pcsx2.net/Indigo_Prophecy Indigo Prophecy] ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="TheCoverProject" />
 
|-
 
|-
| [https://wiki.pcsx2.net/Madden_NFL_2003 Madden NFL 2003] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation_2]] || Native support.<ref name="TheCoverProject" />
+
| [https://wiki.pcsx2.net/Jak_II Jak II] ||style="text-align: center"| {{Tickcross|true}} || Uses the pressure sensitive buttons to control acceleration.
 
|-
 
|-
| [https://wiki.pcsx2.net/Madden_NFL_2004 Madden NFL 2004] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation_2]] || Native support.<ref name="TheCoverProject" />
+
| [https://wiki.pcsx2.net/Jak_3 Jak 3] ||style="text-align: center"| {{Tickcross|true}} || Uses the pressure sensitive buttons to control acceleration.
 
|-
 
|-
| [https://wiki.pcsx2.net/Madden_NFL_06 Madden NFL 06] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation_2]] || Native support.<ref name="TheCoverProject" />
+
| [https://wiki.pcsx2.net/Jak_X:_Combat_Racing Jak X: Combat Racing] ||style="text-align: center"| {{Tickcross|true}} || Uses the pressure sensitive buttons to control acceleration.
 
|-
 
|-
| [https://wiki.pcsx2.net/Madden_NFL_09 Madden NFL 09] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation_2]] || Native support.<ref name="TheCoverProject" />
+
| [https://wiki.pcsx2.net/Kill.switch Kill.switch] ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="TheCoverProject" />
 
|-
 
|-
| [https://wiki.pcsx2.net/Major_League_Baseball_2K5 Major League Baseball 2K5] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation_2]] || Native support.<ref name="TheCoverProject" />
+
| [https://wiki.pcsx2.net/Killzone Killzone] ||style="text-align: center"| {{Tickcross|true}} || D-Pad pressure controls speed of options sliders.
 
|-
 
|-
| [https://wiki.pcsx2.net/Major_League_Baseball_2K7 Major League Baseball 2K7] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation_2]] || Native support.<ref name="TheCoverProject" />
+
| [https://wiki.pcsx2.net/Mad_Maestro! Mad Maestro!] ||style="text-align: center"| {{Tickcross|true}} || Correctly timing button presses is a huge part of the gameplay, but the pressure sensitive buttons add another layer. Each prompt has three levels of pressure and you have to hit the button with the correct amount of force to succeed.<ref name="GiantBomb"/><ref name="TheGamer" />
 
|-
 
|-
| [https://wiki.pcsx2.net/Midnight_Club Midnight Club] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation_2]] || Uses the pressure sensitive buttons to control acceleration.<ref name="TheCoverProject" />
+
| [https://wiki.pcsx2.net/Madden_NFL_2001 Madden NFL 2001] ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="TheCoverProject" />
 
|-
 
|-
| [https://wiki.pcsx2.net/Medal_of_Honor_Frontline Medal of Honor Frontline] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation_2]] ||  Determines how far character throws grenades via button pressure.<ref>[https://gamefaqs.gamespot.com/ps2/471207-medal-of-honor-frontline/reviews/40686 Medal of Honor Frontline – Review]</ref><ref name="Reddit-How-Many-ps2" />
+
| [https://wiki.pcsx2.net/Madden_NFL_2003 Madden NFL 2003] ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="TheCoverProject" />
 
|-
 
|-
| [https://wiki.pcsx2.net/index.php?search=MLB%20The%20Show&title=Special%3ASearch&fulltext=1 MLB The Show] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation_2]] || Native support. The harder you press, the more aggressive you throw or swing.<ref name="TheGamer" />
+
| [https://wiki.pcsx2.net/Madden_NFL_2004 Madden NFL 2004] ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="TheCoverProject" />
 
|-
 
|-
| [https://wiki.pcsx2.net/MLB_2006 MLB 2006] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation_2]] || The harder you press, the more aggressive you throw or swing.<ref name="TheCoverProject">[http://www.thecoverproject.net/ The Cover Project]</ref>
+
| [https://wiki.pcsx2.net/Madden_NFL_06 Madden NFL 06] ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="TheCoverProject" />
 
|-
 
|-
| [https://wiki.pcsx2.net/Metal_Gear_Solid_2:_Sons_of_Liberty Metal Gear Solid 2: Sons of Liberty] & [https://wiki.pcsx2.net/Metal_Gear_Solid_2:_Substance Metal Gear Solid 2: Substance] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation_2]] || Pressure sensitivity was used for the aiming and shooting mechanics. Press the fire button lightly to hold up the gun without firing. Let go lightly to put down the weapon without shooting. The mechanic works slightly differently sometimes depending on the weapon equipped.<ref name="GiantBomb"/>
+
| [https://wiki.pcsx2.net/Madden_NFL_09 Madden NFL 09] ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="TheCoverProject" />
 
|-
 
|-
| [https://wiki.pcsx2.net/Metal_Gear_Solid_3:_Snake_Eater Metal Gear Solid 3: Snake Eater] & [https://wiki.pcsx2.net/Metal_Gear_Solid_3:_Subsistence Metal Gear Solid 3: Subsistence] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation_2]] || Pressure sensitivity was used for the aiming and shooting mechanics. Press the fire button lightly to hold up the gun without firing. Let go lightly to put down the weapon without shooting. The mechanic works slightly differently sometimes depending on the weapon equipped.<ref name="GiantBomb"/>
+
| [https://wiki.pcsx2.net/Major_League_Baseball_2K5 Major League Baseball 2K5] ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="TheCoverProject" />
 
|-
 
|-
| [https://wiki.pcsx2.net/Monsters_Vs_Aliens Monsters Vs Aliens] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation_2]] || Native support.<ref>[https://rarity.club/games/ps2/monsters-vs-aliens Rarity.Club: Monsters Vs Aliens PS2]</ref>
+
| [https://wiki.pcsx2.net/Major_League_Baseball_2K7 Major League Baseball 2K7] ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="TheCoverProject" />
 
|-
 
|-
| [https://wiki.pcsx2.net/MotoGP_4 MotoGP 4] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation_2]] || Uses the pressure sensitive buttons to control acceleration.<ref name="TheCoverProject" />
+
| [https://wiki.pcsx2.net/Midnight_Club Midnight Club] ||style="text-align: center"| {{Tickcross|true}} || Uses the pressure sensitive buttons to control acceleration.<ref name="TheCoverProject" />
 
|-
 
|-
| [https://wiki.pcsx2.net/NamCollection NamCollection] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation_2]] || Native support.<ref name="NeGcon" />
+
| [https://wiki.pcsx2.net/Medal_of_Honor_Frontline Medal of Honor Frontline] ||style="text-align: center"| {{Tickcross|true}} || Determines how far character throws grenades via button pressure.<ref>{{Refurl|url=https://gamefaqs.gamespot.com/ps2/471207-medal-of-honor-frontline/reviews/40686|title=Medal of Honor Frontline – Review|date=9 June 2023}}</ref><ref name="Reddit-How-Many-ps2" />
 
|-
 
|-
| [https://wiki.pcsx2.net/NCAA_Football_2003 NCAA Football 2003] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation_2]] || Native support.<ref name="TheCoverProject" />
+
| [https://wiki.pcsx2.net/index.php?search=MLB%20The%20Show&title=Special%3ASearch&fulltext=1 MLB The Show] ||style="text-align: center"| {{Tickcross|true}} || Native support. The harder you press, the more aggressive you throw or swing.<ref name="TheGamer" />
 
|-
 
|-
| [https://wiki.pcsx2.net/NCAA_Football_2004 NCAA Football 2004] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation_2]] || Native support.<ref name="TheCoverProject" />
+
| [https://wiki.pcsx2.net/MLB_2006 MLB 2006] ||style="text-align: center"| {{Tickcross|true}} || The harder you press, the more aggressive you throw or swing.<ref name="TheCoverProject">[http://www.thecoverproject.net/ The Cover Project]</ref>
 
|-
 
|-
| [https://wiki.pcsx2.net/NCAA_Football_07 NCAA Football 07] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation_2]] || Native support.<ref name="TheCoverProject" />
+
| [https://wiki.pcsx2.net/Metal_Gear_Solid_2:_Sons_of_Liberty Metal Gear Solid 2: Sons of Liberty] & [https://wiki.pcsx2.net/Metal_Gear_Solid_2:_Substance Metal Gear Solid 2: Substance] ||style="text-align: center"| {{Tickcross|true}} || Pressure sensitivity was used for the aiming and shooting mechanics. Press the fire button lightly to hold up the gun without firing. Let go lightly to put down the weapon without shooting. The mechanic works slightly differently sometimes depending on the weapon equipped.<ref name="GiantBomb"/>
 
|-
 
|-
| [https://wiki.pcsx2.net/NCAA_Football_08 NCAA Football 08] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation_2]] || Native support.<ref name="TheCoverProject" />
+
| [https://wiki.pcsx2.net/Metal_Gear_Solid_3:_Snake_Eater Metal Gear Solid 3: Snake Eater] & [https://wiki.pcsx2.net/Metal_Gear_Solid_3:_Subsistence Metal Gear Solid 3: Subsistence] ||style="text-align: center"| {{Tickcross|true}} || Pressure sensitivity was used for the aiming and shooting mechanics. Press the fire button lightly to hold up the gun without firing. Let go lightly to put down the weapon without shooting. The mechanic works slightly differently sometimes depending on the weapon equipped.<ref name="GiantBomb"/>
 
|-
 
|-
| [https://wiki.pcsx2.net/NHRA_Championship_Drag_Racing NHRA Championship Drag Racing] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation_2]] || Native support.<ref name="TheCoverProject" />
+
| [https://wiki.pcsx2.net/Monsters_Vs_Aliens Monsters Vs Aliens] ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref>{{Refurl|url=https://rarity.club/games/ps2/monsters-vs-aliens|title=Rarity.Club: Monsters Vs Aliens PS2|date=May 2023}}</ref>
 
|-
 
|-
| [https://wiki.pcsx2.net/Need_for_Speed:_Hot_Pursuit_2 Need For Speed: Hot Pursuit 2] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation_2]] || Uses the pressure sensitive buttons to control acceleration.<ref name="TheCoverProject" />
+
| [https://wiki.pcsx2.net/MotoGP_4 MotoGP 4] ||style="text-align: center"| {{Tickcross|true}} || Uses the pressure sensitive buttons to control acceleration.<ref name="TheCoverProject" />
 
|-
 
|-
| [https://wiki.pcsx2.net/Need_for_Speed:_Underground Need For Speed: Underground] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation_2]] || Uses the pressure sensitive buttons to control acceleration.<ref name="TheCoverProject" />
+
| [https://wiki.pcsx2.net/NamCollection NamCollection] ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="NeGcon" />
 
|-
 
|-
| [https://wiki.pcsx2.net/Need_for_Speed:_Underground_2 Need For Speed: Underground 2] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation_2]] || Uses the pressure sensitive buttons to control acceleration.<ref name="TheCoverProject" />
+
| [https://wiki.pcsx2.net/NCAA_Football_2003 NCAA Football 2003] ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="TheCoverProject" />
 
|-
 
|-
| [https://wiki.pcsx2.net/Need_for_Speed:_Most_Wanted Need for Speed: Most Wanted] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation_2]] || Uses the pressure sensitive buttons to control acceleration.<ref>[https://gamefaqs.gamespot.com/boards/691087-playstation-4/65820154?page=1 What games depended on pressure-sensitive buttons?]</ref>
+
| [https://wiki.pcsx2.net/NCAA_Football_2004 NCAA Football 2004] ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="TheCoverProject" />
 
|-
 
|-
| [https://wiki.pcsx2.net/Need_for_Speed:_Carbon Need For Speed: Carbon] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation_2]] || Uses the pressure sensitive buttons to control acceleration.<ref name="TheCoverProject" />
+
| [https://wiki.pcsx2.net/NCAA_Football_07 NCAA Football 07] ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="TheCoverProject" />
 
|-
 
|-
| [https://wiki.pcsx2.net/Need_for_Speed:_ProStreet Need For Speed: ProStreet] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation_2]] || Uses the pressure sensitive buttons to control acceleration.<ref name="TheCoverProject" />
+
| [https://wiki.pcsx2.net/NCAA_Football_08 NCAA Football 08] ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="TheCoverProject" />
 
|-
 
|-
| [https://wiki.pcsx2.net/Need_for_Speed:_Undercover Need For Speed: Undercover] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation_2]] || Uses the pressure sensitive buttons to control acceleration.
+
| [https://wiki.pcsx2.net/NHRA_Championship_Drag_Racing NHRA Championship Drag Racing] ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="TheCoverProject" />
 
|-
 
|-
| [https://wiki.pcsx2.net/Okami Okami] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation_2]] || The drawing mechanic - the pressure determines the thickness of the line you draw.<ref name="TheGamer"/>
+
| [https://wiki.pcsx2.net/Need_for_Speed:_Hot_Pursuit_2 Need For Speed: Hot Pursuit 2] ||style="text-align: center"| {{Tickcross|true}} || Uses the pressure sensitive buttons to control acceleration.<ref name="TheCoverProject" />
 
|-
 
|-
| [https://wiki.pcsx2.net/Onimusha Onimusha] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation_2]] || Onimusha games use pressure-sensitive R1 button. Player can ready weapon with R1 and press hard for powering up attack.<ref name="Reddit-How-Many-ps2" />
+
| [https://wiki.pcsx2.net/Need_for_Speed:_Underground Need For Speed: Underground] ||style="text-align: center"| {{Tickcross|true}} || Uses the pressure sensitive buttons to control acceleration.<ref name="TheCoverProject" />
 
|-
 
|-
| [https://wiki.pcsx2.net/Portal_Runner Portal Runner] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation_2]] || Native support.<ref name="ps3-dev-wiki" />
+
| [https://wiki.pcsx2.net/Need_for_Speed:_Underground_2 Need For Speed: Underground 2] ||style="text-align: center"| {{Tickcross|true}} || Uses the pressure sensitive buttons to control acceleration.<ref name="TheCoverProject" />
 
|-
 
|-
| [https://wiki.pcsx2.net/Primal Primal] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation_2]] || Pressing hard on a shoulder button can give a different move than pressing lightly. This means Jen's lightning fast moves slow down when you get excited and start hitting the buttons harder in combat.<ref>[https://primal.fandom.com/wiki/Combat_System Primal - Combat System]</ref>
+
| [https://wiki.pcsx2.net/Need_for_Speed:_Most_Wanted Need for Speed: Most Wanted] ||style="text-align: center"| {{Tickcross|true}} || Uses the pressure sensitive buttons to control acceleration.<ref>{{Refurl|url=https://gamefaqs.gamespot.com/boards/691087-playstation-4/65820154?page=1|title=What games depended on pressure-sensitive buttons?|date=May 2023}}</ref>
 
|-
 
|-
| [https://wiki.pcsx2.net/Psi-Ops:_The_Mindgate_Conspiracy Psi-Ops: The Mindgate Conspiracy] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation_2]] || You use pressure on L1 to control how high you lift crates and things with your psychic powers. So after lifting something, you can still move it vertically up and down by changing pressure.<ref name="reddit-requires">[https://www.reddit.com/r/ps2/comments/520wv0/games_that_need_the_analog_pressure_sensitivity/ Games that need the analog pressure sensitivity?]</ref>
+
| [https://wiki.pcsx2.net/Need_for_Speed:_Carbon Need For Speed: Carbon] ||style="text-align: center"| {{Tickcross|true}} || Uses the pressure sensitive buttons to control acceleration.<ref name="TheCoverProject" />
 
|-
 
|-
| [https://wiki.pcsx2.net/Rapala_Pro_Fishing Rapala Pro Fishing] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation_2]] || Native support.<ref name="TheCoverProject" />
+
| [https://wiki.pcsx2.net/Need_for_Speed:_ProStreet Need For Speed: ProStreet] ||style="text-align: center"| {{Tickcross|true}} || Uses the pressure sensitive buttons to control acceleration.<ref name="TheCoverProject" />
 
|-
 
|-
| [https://wiki.pcsx2.net/Ridge_Racer_V Ridge Racer V] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation_2]] || Uses the pressure sensitive buttons to control acceleration.<ref>[https://www.reddit.com/r/ridgeracer/comments/lvsl6t/what_is_going_on_with_ridge_racer_v/ What is going on with Ridge Racer V?]</ref>
+
| [https://wiki.pcsx2.net/Need_for_Speed:_Undercover Need For Speed: Undercover] ||style="text-align: center"| {{Tickcross|true}} || Uses the pressure sensitive buttons to control acceleration.
 
|-
 
|-
| [https://wiki.pcsx2.net/Silent_Hill_2 Silent Hill 2] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation_2]] || Melee attacks are dictated by the pressure sensitivity.<ref name="TheGamer"/>
+
| [https://wiki.pcsx2.net/Okami Okami] ||style="text-align: center"| {{Tickcross|true}} || The drawing mechanic - the pressure determines the thickness of the line you draw.<ref name="TheGamer"/>
 
|-
 
|-
| [https://wiki.pcsx2.net/Silent_Hill_3 Silent Hill 3] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation_2]] || Melee attacks are dictated by the pressure sensitivity.<ref name="TheGamer"/>
+
| [https://wiki.pcsx2.net/Onimusha Onimusha] ||style="text-align: center"| {{Tickcross|true}} || Onimusha games use pressure-sensitive R1 button. Player can ready weapon with R1 and press hard for powering up attack.<ref name="Reddit-How-Many-ps2" />
 
|-
 
|-
| [https://wiki.pcsx2.net/Space_Fishermen Space Fishermen] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation_2]] || Native support.<ref name="GiantBomb"/>
+
| [https://wiki.pcsx2.net/Portal_Runner Portal Runner] ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="ps3-dev-wiki" />
 
|-
 
|-
| [https://wiki.pcsx2.net/SOCOM:_U.S._Navy_SEALs SOCOM: U.S. Navy SEALs] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation_2]] || Native support.<ref name="ps3-dev-wiki" />
+
| [https://wiki.pcsx2.net/Primal Primal] ||style="text-align: center"| {{Tickcross|true}} || Pressing hard on a shoulder button can give a different move than pressing lightly. This means Jen's lightning fast moves slow down when you get excited and start hitting the buttons harder in combat.<ref>{{Refurl|url=https://primal.fandom.com/wiki/Combat_System|title=Primal - Combat System|date=May 2023}}</ref>
 
|-
 
|-
| [https://wiki.pcsx2.net/SOCOM:_U.S._Navy_Seals:_Combined_Assault SOCOM: U.S. Navy Seals: Combined Assault] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation_2]] || Native support.<ref name="ps3-dev-wiki" />
+
| [https://wiki.pcsx2.net/Psi-Ops:_The_Mindgate_Conspiracy Psi-Ops: The Mindgate Conspiracy] ||style="text-align: center"| {{Tickcross|true}} || You use pressure on L1 to control how high you lift crates and things with your psychic powers. So after lifting something, you can still move it vertically up and down by changing pressure.<ref name="reddit-requires">[https://www.reddit.com/r/ps2/comments/520wv0/games_that_need_the_analog_pressure_sensitivity/ Games that need the analog pressure sensitivity?]</ref>
 
|-
 
|-
| [https://wiki.pcsx2.net/SOCOM_II:_U.S._Navy_SEALs SOCOM II: U.S. Navy SEALs] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation_2]] || Native support.<ref name="ps3-dev-wiki" /> Lightly tapping the triangle button makes you switch to crouch instead of going straight to stand or prone position.<ref>[https://www.youtube.com/watch?v=nzmAbrDwZf4 You Probably Never Knew The PS2 Could Do This]</ref>
+
| [https://wiki.pcsx2.net/Rapala_Pro_Fishing Rapala Pro Fishing] ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="TheCoverProject" />
 
|-
 
|-
| [https://wiki.pcsx2.net/SOCOM_3:_U.S._Navy_SEALs SOCOM 3: U.S. Navy SEALs] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation_2]] || Native support.<ref name="ps3-dev-wiki" />
+
| [https://wiki.pcsx2.net/Ridge_Racer_V Ridge Racer V] ||style="text-align: center"| {{Tickcross|true}} || Uses the pressure sensitive buttons to control acceleration.<ref>{{Refurl|url=https://www.reddit.com/r/ridgeracer/comments/lvsl6t/what_is_going_on_with_ridge_racer_v/|title=What is going on with Ridge Racer V?|date=May 2023}}</ref>
 
|-
 
|-
| [https://wiki.pcsx2.net/SoulCalibur_II SoulCalibur II] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation_2]] || The game differing combos that result in just a stance being used, or pummeling someone with pommel, which make use of the pressure sensitivity.<ref name="reddit-requires"/>
+
| [https://wiki.pcsx2.net/Shox Shox] ||style="text-align: center"| {{Tickcross|true}} || Pressure sensitive buttons are used for acceleration.<ref>{{Refurl|url=https://www.mobygames.com/game/ps2/shox/techinfo|title=mobygames.com|date=May 2023}}</ref>
 
|-
 
|-
| [https://wiki.pcsx2.net/SoulCalibur_III SoulCalibur III] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation_2]] || The game differing combos that result in just a stance being used, or pummeling someone with pommel, which make use of the pressure sensitivity.<ref name="reddit-requires"/>
+
| [https://wiki.pcsx2.net/Silent_Hill_2 Silent Hill 2] ||style="text-align: center"| {{Tickcross|true}} || Melee attacks are dictated by the pressure sensitivity.<ref name="TheGamer"/>
 
|-
 
|-
| [https://wiki.pcsx2.net/Star_Ocean:_Till_the_End_of_Time Star Ocean: Till the End of Time] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation_2]] || One item in the game, the Dragon Bone Flute, utilizes the pressure sensitive buttons. Playing certain melodies on them depends on how hard or light you press the buttons.<ref name="TheGamer"/> Four sounds are mapped to one button. Four different attacks are mapped to two buttons.<ref name="Hardcore-Gaming-101"/>
+
| [https://wiki.pcsx2.net/Silent_Hill_3 Silent Hill 3] ||style="text-align: center"| {{Tickcross|true}} || Melee attacks are dictated by the pressure sensitivity.<ref name="TheGamer"/>
 
|-
 
|-
| [https://wiki.pcsx2.net/State_Of_Emergency State Of Emergency] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation_2]] || Native support.<ref>[https://rarity.club/games/PS2/State-Of-Emergency Rarity.Club: State Of Emergency PS2]</ref>
+
| [https://wiki.pcsx2.net/Space_Fishermen Space Fishermen] ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="GiantBomb"/>
 
|-
 
|-
| [https://wiki.pcsx2.net/Test_Drive Test Drive] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation_2]] || Uses the pressure sensitive buttons to control acceleration.<ref name="TheCoverProject" />
+
| [https://wiki.pcsx2.net/SOCOM:_U.S._Navy_SEALs SOCOM: U.S. Navy SEALs] ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="ps3-dev-wiki" />
 
|-
 
|-
| [https://wiki.pcsx2.net/Test_Drive:_Eve_of_Destruction Test Drive: Eve of Destruction] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation_2]] || Uses the pressure sensitive buttons to control acceleration.<ref name="TheCoverProject" />
+
| [https://wiki.pcsx2.net/SOCOM:_U.S._Navy_Seals:_Combined_Assault SOCOM: U.S. Navy Seals: Combined Assault] ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="ps3-dev-wiki" />
 
|-
 
|-
| [https://wiki.pcsx2.net/The_Bouncer The Bouncer] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation_2]] || The pressure sensitive buttons are used to enact either strong or weak attacks using one button.<ref name="GiantBomb"/>
+
| [https://wiki.pcsx2.net/SOCOM_II:_U.S._Navy_SEALs SOCOM II: U.S. Navy SEALs] ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="ps3-dev-wiki" /> Lightly tapping the triangle button makes you switch to crouch instead of going straight to stand or prone position.<ref>{{Refurl|url=https://www.youtube.com/watch?v=nzmAbrDwZf4|title=You Probably Never Knew The PS2 Could Do This|date=May 2023}}</ref>
 
|-
 
|-
| [https://wiki.pcsx2.net/This_is_Football_2002 This Is Football 2002] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation_2]] || Native support.<ref name="TheCoverProject" />
+
| [https://wiki.pcsx2.net/SOCOM_3:_U.S._Navy_SEALs SOCOM 3: U.S. Navy SEALs] ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="ps3-dev-wiki" />
 
|-
 
|-
| [https://wiki.pcsx2.net/This_is_Football_2003 This Is Football 2003] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation_2]] || Native support.<ref name="TheCoverProject" />
+
| [https://wiki.pcsx2.net/SoulCalibur_II SoulCalibur II] ||style="text-align: center"| {{Tickcross|true}} || The game differing combos that result in just a stance being used, or pummeling someone with pommel, which make use of the pressure sensitivity.<ref name="reddit-requires"/>
 
|-
 
|-
| [https://wiki.pcsx2.net/This_Is_Football_2004 This Is Football 2004] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation_2]] || Native support.<ref name="TheCoverProject" />
+
| [https://wiki.pcsx2.net/SoulCalibur_III SoulCalibur III] ||style="text-align: center"| {{Tickcross|true}} || The game differing combos that result in just a stance being used, or pummeling someone with pommel, which make use of the pressure sensitivity.<ref name="reddit-requires"/>
 
|-
 
|-
| [https://wiki.pcsx2.net/This_is_Football_2005 This Is Football 2005] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation_2]] || Native support.<ref name="TheCoverProject" />
+
| [https://wiki.pcsx2.net/Star_Ocean:_Till_the_End_of_Time Star Ocean: Till the End of Time] ||style="text-align: center"| {{Tickcross|true}} || One item in the game, the Dragon Bone Flute, utilizes the pressure sensitive buttons. Playing certain melodies on them depends on how hard or light you press the buttons.<ref name="TheGamer"/> Four sounds are mapped to one button. Four different attacks are mapped to two buttons.<ref name="Hardcore-Gaming-101"/>
 
|-
 
|-
| [https://wiki.pcsx2.net/TOCA_Race_Driver_2 TOCA Race Driver 2] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation_2]] || Native support.<ref name="TheCoverProject" />
+
| [https://wiki.pcsx2.net/State_Of_Emergency State Of Emergency] ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref>{{Refurl|url=https://rarity.club/games/PS2/State-Of-Emergency|title=Rarity.Club: State Of Emergency PS2|date=May 2023}}</ref>
 
|-
 
|-
| [https://wiki.pcsx2.net/TOCA_Race_Driver_3 TOCA Race Driver 3] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation_2]] || Uses the pressure sensitive buttons to control acceleration.<ref name="ps3-dev-wiki" />
+
| [https://wiki.pcsx2.net/Test_Drive Test Drive] ||style="text-align: center"| {{Tickcross|true}} || Uses the pressure sensitive buttons to control acceleration.<ref name="TheCoverProject" />
 
|-
 
|-
| [https://wiki.pcsx2.net/Wipeout_Fusion Wipeout Fusion] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation_2]] || Pressing button harder makes you shoot faster.<ref name="reddit-requires"/>
+
| [https://wiki.pcsx2.net/Test_Drive:_Eve_of_Destruction Test Drive: Eve of Destruction] ||style="text-align: center"| {{Tickcross|true}} || Uses the pressure sensitive buttons to control acceleration.<ref name="TheCoverProject" />
 
|-
 
|-
| [https://wiki.pcsx2.net/Zone_of_the_Enders Zone of the Enders] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation_2]] || Tighten the spread of sprayfire weapon (the Phalanx).<ref name="tvtropes">[https://tvtropes.org/pmwiki/pmwiki.php/Main/PressureSensitiveInterface Pressure-Sensitive Interface]</ref>
+
| [https://wiki.pcsx2.net/The_Bouncer The Bouncer] ||style="text-align: center"| {{Tickcross|true}} || The pressure sensitive buttons are used to enact either strong or weak attacks using one button.<ref name="GiantBomb"/>
 
|-
 
|-
| [https://wiki.pcsx2.net/Zone_of_the_Enders:_The_2nd_Runner Zone of the Enders: The 2nd Runner] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation_2]] || Tighten the spread of sprayfire weapon (the Phalanx).<ref name="Youtube-Ps2" />
+
| [https://wiki.pcsx2.net/This_is_Football_2002 This Is Football 2002] ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="TheCoverProject" />
 +
|-
 +
| [https://wiki.pcsx2.net/This_is_Football_2003 This Is Football 2003] ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="TheCoverProject" />
 +
|-
 +
| [https://wiki.pcsx2.net/This_Is_Football_2004 This Is Football 2004] ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="TheCoverProject" />
 +
|-
 +
| [https://wiki.pcsx2.net/This_is_Football_2005 This Is Football 2005] ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="TheCoverProject" />
 +
|-
 +
| [https://wiki.pcsx2.net/TOCA_Race_Driver_2 TOCA Race Driver 2] ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="TheCoverProject" />
 +
|-
 +
| [https://wiki.pcsx2.net/TOCA_Race_Driver_3 TOCA Race Driver 3] ||style="text-align: center"| {{Tickcross|true}} || Uses the pressure sensitive buttons to control acceleration.<ref name="ps3-dev-wiki" />
 +
|-
 +
| [https://wiki.pcsx2.net/Wipeout_Fusion Wipeout Fusion] ||style="text-align: center"| {{Tickcross|true}} || Pressing button harder makes you shoot faster.<ref name="reddit-requires"/>
 +
|-
 +
| [https://wiki.pcsx2.net/Zone_of_the_Enders Zone of the Enders] ||style="text-align: center"| {{Tickcross|true}} || Tighten the spread of sprayfire weapon (the Phalanx).<ref name="tvtropes">[https://tvtropes.org/pmwiki/pmwiki.php/Main/PressureSensitiveInterface Pressure-Sensitive Interface]</ref>
 +
|-
 +
| [https://wiki.pcsx2.net/Zone_of_the_Enders:_The_2nd_Runner Zone of the Enders: The 2nd Runner] ||style="text-align: center"| {{Tickcross|true}} || Tighten the spread of sprayfire weapon (the Phalanx).<ref name="Youtube-Ps2" />
 
|}
 
|}
  
 
===[[Emulation:Xbox|Xbox Emulation]]===
 
===[[Emulation:Xbox|Xbox Emulation]]===
 +
{{ii}} [https://github.com/mborgerson/xemu/issues/606 Xemu] and [https://github.com/Cxbx-Reloaded/Cxbx-Reloaded/issues/2304 Cxbx-Reloaded] emulators are working to implement Sony's controllers via [https://github.com/libsdl-org/SDL/issues/5148 SDL]. Original [[Xbox Controller]] is already supported.
 
{| class="wikitable sortable"
 
{| class="wikitable sortable"
 
! style="height: 38.6px; width:230px" | Game !! State !! Notes
 
! style="height: 38.6px; width:230px" | Game !! State !! Notes
 
|-
 
|-
| {{W|Dead or Alive 3}} ||style="text-align: center"| [[File:True icon.svg|25px|link=Xbox]] || The game utilizes the Xbox controller's pressure sensitive analog buttons to allow shortcuts in performing certain moves, making the controls lenient to allow players new to the series to adapt to gameplay.<ref>[https://deadoralive.fandom.com/wiki/Dead_or_Alive_3 Dead or Alive 3 - Fandom]</ref>
+
| {{W|Dead or Alive 3}} ||style="text-align: center"| {{Tickcross|true}} || The game utilizes the Xbox controller's pressure sensitive analog buttons to allow shortcuts in performing certain moves, making the controls lenient to allow players new to the series to adapt to gameplay.<ref>{{Refurl|url=https://deadoralive.fandom.com/wiki/Dead_or_Alive_3|title=Dead or Alive 3 - Fandom|date=May 2023}}</ref>
 
|-
 
|-
| {{W|Dead or Alive Xtreme Beach Volleyball}} ||style="text-align: center"| [[File:True icon.svg|25px|link=Xbox]] || Controls the size of jumps in the pool jumping mini game.<ref name="XboxReddit">[https://www.reddit.com/r/originalxbox/comments/evqfe9/games_that_utilized_pressure_sensitive_buttons/ Games that utilized pressure sensitive buttons]</ref>. The harder you press, the stronger the girls spike/serve the ball.<ref name="tvtropes"/>
+
| {{W|Dead or Alive Xtreme Beach Volleyball}} ||style="text-align: center"| {{Tickcross|true}} || Controls the size of jumps in the pool jumping mini game.<ref name="XboxReddit">[https://www.reddit.com/r/originalxbox/comments/evqfe9/games_that_utilized_pressure_sensitive_buttons/ Games that utilized pressure sensitive buttons]</ref>. The harder you press, the stronger the girls spike/serve the ball.<ref name="tvtropes"/>
 
|-
 
|-
| {{W|The Elder Scrolls III: Morrowind}} ||style="text-align: center"| [[File:True icon.svg|25px|link=Xbox]] || Native support. Pressure is defining how high character will jump.<ref name="GiantBomb">[https://www.giantbomb.com/pressure-sensitivity/3015-2671/ GiantBomb's List - Games where pressure sensitive buttons play an important part.]</ref> When using the white/black buttons to raise/lower price offers with vendors, how hard you push them determines how fast the figure changes.<ref name="tvtropes"/>
+
| {{W|The Elder Scrolls III: Morrowind}} ||style="text-align: center"| {{Tickcross|true}} || Native support. Pressure is defining how high character will jump.<ref name="GiantBomb">[https://www.giantbomb.com/pressure-sensitivity/3015-2671/ GiantBomb's List - Games where pressure sensitive buttons play an important part.]</ref> When using the white/black buttons to raise/lower price offers with vendors, how hard you push them determines how fast the figure changes.<ref name="tvtropes"/>
 +
|-
 +
| {{W|Metal Gear Solid 2: Sons of Liberty}} ||style="text-align: center"| {{Tickcross|true}} || Pressure sensitivity was used for the aiming and shooting mechanics. Press the fire button lightly to hold up the gun without firing. Let go lightly to put down the weapon without shooting. The mechanic works slightly differently sometimes depending on the weapon equipped. <ref name="XboxReddit" />.
 
|}
 
|}
  
Line 406: Line 506:
 
! style="height: 38.6px; width:230px" | Game !! State !! Notes
 
! style="height: 38.6px; width:230px" | Game !! State !! Notes
 
|-
 
|-
| [https://wiki.rpcs3.net/index.php?title=Armored_Core_4 Armored Core 4] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation_3]] || Native support.<ref name="GiantBomb"/>
+
| [https://wiki.rpcs3.net/index.php?title=Armored_Core_4 Armored Core 4] ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="GiantBomb"/>
 
|-
 
|-
| [https://wiki.rpcs3.net/index.php?title=Gran_Turismo_5 Gran Turismo 5] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation_3]] || Uses the pressure sensitive buttons to control acceleration. <ref name="resetera">[https://www.resetera.com/threads/any-ps3-controllers-with-pressure-buttons-and-sixaxis.380580/ Any PS3 controllers with pressure buttons and sixaxis?]</ref>
+
| [https://wiki.rpcs3.net/index.php?title=Gran_Turismo_5 Gran Turismo 5] ||style="text-align: center"| {{Tickcross|true}} || Uses the pressure sensitive buttons to control acceleration.<ref name="resetera">[https://www.resetera.com/threads/any-ps3-controllers-with-pressure-buttons-and-sixaxis.380580/ Any PS3 controllers with pressure buttons and sixaxis?]</ref>
 
|-
 
|-
| [https://wiki.rpcs3.net/index.php?title=Gran_Turismo_5_Prologue Gran Turismo 5 Prologue] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation_3]] || Uses the pressure sensitive buttons to control acceleration. <ref name="resetera" />
+
| [https://wiki.rpcs3.net/index.php?title=Gran_Turismo_5_Prologue Gran Turismo 5 Prologue] ||style="text-align: center"| {{Tickcross|true}} || Uses the pressure sensitive buttons to control acceleration.<ref name="resetera" />
 
|-
 
|-
| [https://wiki.rpcs3.net/index.php?title=Gran_Turismo_6 Gran Turismo 6] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation_3]] || Uses the pressure sensitive buttons to control acceleration. <ref name="resetera" />
+
| [https://wiki.rpcs3.net/index.php?title=Gran_Turismo_6 Gran Turismo 6] ||style="text-align: center"| {{Tickcross|true}} || Uses the pressure sensitive buttons to control acceleration.<ref name="resetera" />
 
|-
 
|-
| [https://wiki.rpcs3.net/index.php?title=Metal_Gear_Solid_4:_Guns_of_the_Patriots Metal Gear Solid 4: Guns of the Patriots] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation_3]] || D-pad allows zooming during cutscenes.<ref name="GameFAQs">[https://gamefaqs.gamespot.com/boards/691087-playstation-4/65820154 GameFAQs - What games depended on pressure-sensitive buttons?]</ref>
+
| [https://wiki.rpcs3.net/index.php?title=Metal_Gear_Solid_4:_Guns_of_the_Patriots Metal Gear Solid 4: Guns of the Patriots] ||style="text-align: center"| {{Tickcross|true}} || D-pad allows zooming during cutscenes.<ref name="GameFAQs">[https://gamefaqs.gamespot.com/boards/691087-playstation-4/65820154 GameFAQs - What games depended on pressure-sensitive buttons?]</ref>
 
|-
 
|-
| [https://wiki.rpcs3.net/index.php?title=Saints_Row:_The_Third Saints Row: The Third] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation_3]] || Uses pressure sensitive buttons for controlling helicopter altitude.<ref>[https://www.neogaf.com/threads/holy-cow-dualshock-2-3-had-pressure-sensitive-dpads-what-games-took-advantage-of-it.982334/ Holy cow. Dualshock 2-3 had pressure sensitive Dpads?What games took advantage of it?]</ref>
+
| [https://wiki.rpcs3.net/index.php?title=Saints_Row:_The_Third Saints Row: The Third] ||style="text-align: center"| {{Tickcross|true}} || Uses pressure sensitive buttons for controlling helicopter altitude.<ref>{{Refurl|url=https://www.neogaf.com/threads/holy-cow-dualshock-2-3-had-pressure-sensitive-dpads-what-games-took-advantage-of-it.982334/|title=Holy cow. Dualshock 2-3 had pressure sensitive Dpads?What games took advantage of it?|date=May 2023}}</ref>
 
|-
 
|-
| [https://wiki.rpcs3.net/index.php?title=WipEout_HD WipEout HD] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation_3]] || Uses the pressure sensitive buttons to control acceleration.<ref name="GiantBomb"/>
+
| [https://wiki.rpcs3.net/index.php?title=WipEout_HD WipEout HD] ||style="text-align: center"| {{Tickcross|true}} || Uses the pressure sensitive buttons to control acceleration.<ref name="GiantBomb"/>
 
|-
 
|-
| [https://wiki.rpcs3.net/index.php?title=Zen_Pinball Zen Pinball] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation_3]] || Native support.<ref name="GameFAQs"/>
+
| [https://wiki.rpcs3.net/index.php?title=Zen_Pinball Zen Pinball] ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="GameFAQs"/>
 +
|-
 +
| [https://wiki.rpcs3.net/index.php?title=Grand_Theft_Auto_IV Grand Theft Auto IV] ||style="text-align: center"| {{Tickcross|true}} || Uses the pressure sensitive buttons to control brake and acceleration.<ref name="GameFAQsGTAIV">[https://gamefaqs.gamespot.com/boards/933037-grand-theft-auto-iv/42437770?page=2 GameFAQs - Pressure sensitive throttle/acceleration for Grand Theft Auto IV]</ref>
 
|}
 
|}
  
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! style="height: 38.6px; width:230px" | Game !! State !! Notes
 
! style="height: 38.6px; width:230px" | Game !! State !! Notes
 
|-
 
|-
| {{W|Colors!#Colors!|Colors!}}||style="text-align: center"| {{Tickcross|hackable||hackable}} || Homebrew application. Harder press will draw a darker line, similar to using paper.<ref>[https://forums.whirlpool.net.au/archive/894912 DS Screen is pressure sensitive]</ref>
+
| {{W|Colors!#Colors!|Colors!}}||style="text-align: center"| {{Tickcross|hackable||hackable}} || Homebrew application. Harder press will draw a darker line, similar to using paper.<ref>{{Refurl|url=https://forums.whirlpool.net.au/archive/894912|title=DS Screen is pressure sensitive|date=May 2023}}</ref>
 
|-
 
|-
| [https://niwanetwork.org/wiki/Metroid_Prime_Hunters Metroid Prime: Hunters] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Nintendo DS]] || The touch screen features 4 different touch-sensitive buttons that you can press to switch between your available weapons, and to switch between Normal and Morph Ball Modes. <ref>[https://strategywiki.org/wiki/Metroid_Prime_Hunters:_First_Hunt/Controls Metroid Prime Hunters: First Hunt/Controls]</ref> Light presses on the menu screen options would give tooltips, while harder presses would actually select things.<ref name="tvtropes"/>
+
| {{W|Harvest Moon DS}} ||style="text-align: center"| {{Tickcross|true}} || In inventory tap the item lightly to split items. If you tap too hard, you end up with taking whole stack.<ref>{{Refurl|url=https://gamefaqs.gamespot.com/ds/925581-harvest-moon-ds/answers/108681-how-do-you-split-items|title=How do you split items?|date=May 2023}}</ref>
 
|-
 
|-
| {{W|Okamiden}} ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Nintendo DS]] || Stylus brushstrokes are pressure sensitive.<ref>[https://www.nintendolife.com/games/ds/okamiden Okamiden - Nintendo Life]</ref>
+
| [https://niwanetwork.org/wiki/Metroid_Prime_Hunters Metroid Prime: Hunters] ||style="text-align: center"| {{Tickcross|true}} || The touch screen features 4 different touch-sensitive buttons that you can press to switch between your available weapons, and to switch between Normal and Morph Ball Modes.<ref>{{Refurl|url=https://strategywiki.org/wiki/Metroid_Prime_Hunters:_First_Hunt/Controls|title=Metroid Prime Hunters: First Hunt/Controls|date=May 2023}}</ref> Light presses on the menu screen options would give tooltips, while harder presses would actually select things.<ref name="tvtropes"/>
 
|-
 
|-
| [https://niwanetwork.org/wiki/Rhythm_Heaven_(game) Rhythm Heaven] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Nintendo DS]] || It can have you hold the stylus on the screen and flick. It also tells the difference between light and hard taps. Moai Doo Wop especially. It has you using light and hard taps within the same game.<ref name="tvtropes"/>
+
| {{W|Okamiden}} ||style="text-align: center"| {{Tickcross|true}} || Stylus brushstrokes are pressure sensitive.<ref>{{Refurl|url=https://www.nintendolife.com/games/ds/okamiden|title=Okamiden - Nintendo Life|date=May 2023}}</ref>
 +
|-
 +
| [https://niwanetwork.org/wiki/Rhythm_Heaven_(game) Rhythm Heaven] ||style="text-align: center"| {{Tickcross|true}} || It can have you hold the stylus on the screen and flick. It also tells the difference between light and hard taps. Moai Doo Wop especially. It has you using light and hard taps within the same game.<ref name="tvtropes"/>
 
|}
 
|}
  
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! style="height: 38.6px; width:230px" | Game !! State !! Notes
 
! style="height: 38.6px; width:230px" | Game !! State !! Notes
 
|-
 
|-
| {{W|Arm Champs II}} ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Arcade]] || Native support.<ref name="GiantBomb"/>
+
| {{W|Arm Champs II}} ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="GiantBomb"/>
 +
|-
 +
| {{W|Sonic Blast Heroes}} ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="GiantBomb"/>
 +
|-
 +
| {{W|Sonic Blast Man}} ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="GiantBomb"/>
 +
|-
 +
| {{W|Sonic Blast Man: Real Puncher}} ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="GiantBomb"/>
 +
|-
 +
| {{W|Street Fighter}} ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="GiantBomb"/>
 +
|-
 +
| {{W|KO Punch}} ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="GiantBomb"/>
 +
|}
 +
 
 +
===[[Emulation:iOS|iOS Emulation]]===
 +
{{ii}} 3D Touch has three levels of input based on the pressure sensitivity. This enables users to customize a preference of light, medium, or firm press on the iPhone's screen. Effect can be emulated with analog buttons.
 +
{| class="wikitable sortable"
 +
! style="height: 38.6px; width:230px" | Game !! State !! Notes
 +
|-
 +
| {{W|AE 3D Motor}} ||style="text-align: center"| {{Tickcross|true}} || Native support. In this motorcycle game we can control acceleration depending on the pressure we apply.<ref name="os-mejores-10-juegos-compatibles-con-3d-touch">[https://www.actualidadiphone.com/en/los-mejores-10-juegos-compatibles-con-3d-touch/ Top 10 3D Touch Compatible Games]</ref>
 +
|-
 +
| {{W|AG Drive}} ||style="text-align: center"| {{Tickcross|true}} || Native support. We will control the turbo pressing with more or less force.<ref name="os-mejores-10-juegos-compatibles-con-3d-touch"/>
 +
|-
 +
| {{W|Alto's Adventure}} ||style="text-align: center"| {{Tickcross|true}} || Native support. Used when activating the Wing Suit.<ref name="anyone_know_of_good_games_that_utilize_3d_touch">[https://www.reddit.com/r/apple/comments/6gzl8x/anyone_know_of_good_games_that_utilize_3d_touch/ reddit]</ref>
 +
|-
 +
| {{W|Asphalt 8: Airborne}} ||style="text-align: center"| {{Tickcross|true}} || Native support. Drifting around turns is a crucial mechanic in the game, as it helps you take curves smoother and builds up your boost meter—and with 3D Touch steering enabled, pressing harder when holding left or right tosses your car right into a drift.<ref name="anyone_know_of_good_games_that_utilize_3d_touch"/><ref name="macworld">[https://www.macworld.com/article/227425/press-harder-play-better-10-great-iphone-games-with-3d-touch-controls.html Macworld: Press harder, play better: 10 great iPhone games with 3D Touch controls]</ref>
 +
|-
 +
| {{W|Badland}} ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="os-mejores-10-juegos-compatibles-con-3d-touch"/>
 +
|-
 +
| {{W|Badland 2}} ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="anyone_know_of_good_games_that_utilize_3d_touch"/> You can slightly increase or decrease the strength of your finger press to change your trajectory rather than fully tap each time.<ref name="macworld"/>
 +
|-
 +
| {{W|Blackbox}} ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="anyone_know_of_good_games_that_utilize_3d_touch"/>
 +
|-
 +
| {{W|Blek}} ||style="text-align: center"| {{Tickcross|true}} || Native support. With 3D Touch, you can make your line thin or thick depending on how much pressure you apply.<ref name="macworld"/>
 +
|-
 +
| {{W|Blob Game}} ||style="text-align: center"| {{Tickcross|true}} || Native support. We can also use 3D Touch to make us smaller.<ref name="os-mejores-10-juegos-compatibles-con-3d-touch"/>
 +
|-
 +
| {{W|Breakneck}} ||style="text-align: center"| {{Tickcross|true}} || Native support. Controls propulsion of the ship.<ref name="os-mejores-10-juegos-compatibles-con-3d-touch"/> Lightly touch either side of the screen and your ship slowly strafes, but apply pressure and the difference becomes noticeable.<ref name="macworld"/>
 +
|-
 +
| {{W|Call of Duty: Mobile}} ||style="text-align: center"| {{Tickcross|true}} || Native support. Pressing down on the right side of screen on automatic weapons will engage ADS and fires your weapon. On snipers it engages ADS and when you stop pressing down it fires.<ref>{{Refurl|url=https://www.reddit.com/r/CallOfDutyMobile/comments/dbx8uc/3d_touch_in_this_game_is_amazing/|title=reddit 3D Touch in this game is AMAZING|date=May 2023}}</ref>
 +
|-
 +
| {{W|Clash Royale}} ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="anyone_know_of_good_games_that_utilize_3d_touch"/>
 +
|-
 +
| {{W|Cover Fire}} ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="phonearena">[https://www.phonearena.com/news/Shooter-games-3D-touch_id102169 phonearena: Shooter games 3d touch]</ref>
 +
|-
 +
| {{W|Critical Ops}} ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="reddit-2">[https://www.reddit.com/r/iosgaming/comments/8vm6pl/can_you_name_the_best_games_that_take_advantage/ Can you name the best games that take advantage of 3D Touch functionality to enhance gameplay?]</ref>
 +
|-
 +
| {{W|Dividr}} ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="anyone_know_of_good_games_that_utilize_3d_touch"/>
 +
|-
 +
| {{W|ForceRing }} ||style="text-align: center"| {{Tickcross|true}} || Native support. Press harder to expand your ring, and try to stay within the black ring, otherwise you will take damage.<ref>{{Refurl|url=https://apps.apple.com/gb/app/forcering-3d-touch-game/id1052896550|title=ForceRing|date=May 2023}}</ref>
 +
|-
 +
| {{W|Grand Theft Auto: Liberty City Stories}} ||style="text-align: center"| {{Tickcross|true}} || Native support. when on foot, you can push into the screen to start running—and steering a car or motorcycle is a bit easier when you can press harder to take tighter turns.<ref name="macworld" />
 +
|-
 +
| {{W|Grid: Autosport}} ||style="text-align: center"| {{Tickcross|true}} || Native support. 3D Touch depending on how firm you press on the accelerate and brake pedals.<ref name="reddit-2"/>
 +
|-
 +
| {{W|Guns of Boom}} ||style="text-align: center"| {{Tickcross|true}} || Native support. 3D Touch here is used to activate the scope or iron sights on your gun and zero in on that kill.<ref name="phonearena">[https://www.phonearena.com/news/Shooter-games-3D-touch_id102169 phonearena: Shooter games 3d touch]</ref>
 +
|-
 +
| {{W|Impossible Road}} ||style="text-align: center"| {{Tickcross|true}} || Native support. Staying on the track can be intensely difficult, and the ability to turn the ball a little harder with a stronger press makes you feel a little more in control, plus it makes course correcting when you do eventually fall off—and try to get back on a further part of the road before the game ends—seem a bit easier.<ref name="anyone_know_of_good_games_that_utilize_3d_touch"/><ref name="macworld"/>
 +
|-
 +
| {{W|Into the Dead}} ||style="text-align: center"| {{Tickcross|true}} || Native support. When shifting left or right in this shadowy, first-person runner, pressing harder in either direction makes for a stronger move left or right.<ref name="macworld" />
 +
|-
 +
| {{W|Lost in Harmony}} ||style="text-align: center"| {{Tickcross|true}} || Native support. In addition to holding either side of the screen to steer your board around obstacles, you can press harder to jump.<ref name="macworld" />
 +
|-
 +
| {{W|Kill Shot Bravo}} ||style="text-align: center"| {{Tickcross|true}} || Native support. Press down to shoot.<ref>{{Refurl|url=https://www.reddit.com/r/iosgaming/comments/5ckpth/are_there_any_shooting_games_that_use_3d_touch_to/|title=Are there any shooting games that use 3D Touch to shoot?|date=May 2023}}</ref>
 +
|-
 +
| {{W|Knives Out}} ||style="text-align: center"| {{Tickcross|true}} || Native support. Press down to shoot.<ref name="phonearena"/>
 +
|-
 +
| {{W|Magic Piano}} ||style="text-align: center"| {{Tickcross|true}} || Native support. The piano will react differently depending on the pressure we apply.<ref name="os-mejores-10-juegos-compatibles-con-3d-touch"/>
 +
|-
 +
| {{W|Mushroom 11}} ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="reddit-2"/>
 +
|-
 +
| {{W|Modern Combat 5}} ||style="text-align: center"| {{Tickcross|true}} || Native support. Press down to shoot.<ref name="phonearena"/>
 +
|-
 +
| {{W|Modern Combat Versus}} ||style="text-align: center"| {{Tickcross|true}} || Native support. Press down to shoot.<ref name="phonearena"/>
 +
|-
 +
| {{W|PUBG Mobile}} ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="reddit-2"/>
 +
|-
 +
| {{W|Rules of Survival}} ||style="text-align: center"| {{Tickcross|true}} || Native support. Press down to shoot.<ref name="phonearena"/>
 +
|-
 +
| {{W|Survivor Royale}} ||style="text-align: center"| {{Tickcross|true}} || Native support. Press down to shoot.<ref name="phonearena"/>
 
|-
 
|-
| {{W|Sonic Blast Heroes}} ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Arcade]] || Native support.<ref name="GiantBomb"/>
+
| {{W|Special Tactics}} ||style="text-align: center"| {{Tickcross|true}} || Native support. Use the 3D Touch so we can choose more units in a simpler way.<ref name="os-mejores-10-juegos-compatibles-con-3d-touch"/>
 
|-
 
|-
| {{W|Sonic Blast Man}} ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Arcade]] || Native support.<ref name="GiantBomb"/>
+
| {{W|TouchFish}} ||style="text-align: center"| {{Tickcross|true}} || Native support. We can make waves in the water if we press a little harder. If we push even harder, we can choose some objects.<ref name="os-mejores-10-juegos-compatibles-con-3d-touch"/>
 
|-
 
|-
| {{W|Sonic Blast Man: Real Puncher}} ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Arcade]] || Native support.<ref name="GiantBomb"/>
+
| {{W|Torque Burnout}} ||style="text-align: center"| {{Tickcross|true}} || Native support. Use the 3D Touch to alter driving controls.<ref name="os-mejores-10-juegos-compatibles-con-3d-touch"/>
 
|-
 
|-
| {{W|Street Fighter}} ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Arcade]] || Native support.<ref name="GiantBomb"/>
+
| {{W|Zombie Tsunami}} ||style="text-align: center"| {{Tickcross|true}} || Native support. Game has support for 3D Touch, but only in some menus.<ref name="os-mejores-10-juegos-compatibles-con-3d-touch"/>
 
|-
 
|-
| {{W|KO Punch}} ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Arcade]] || Native support.<ref name="GiantBomb"/>
+
| {{W|Warhammer 40,000: Freeblade}} ||style="text-align: center"| {{Tickcross|true}} || Native support. Hold lightly and you’ll start peppering foes with machine gun fire. Press a little harder and you’ll zoom in. And really jam your thumb onto the screen and you’ll switch to a missile instead.<ref name="macworld" />
 
|}
 
|}
  

Latest revision as of 20:26, 28 September 2023

This is a manual list of games believed to support pressure-sensitive face buttons.

Controllers with pressure-sensitive face buttons support
See list of controllers with pressure-sensitive face buttons
Keyboards with pressure-sensitive buttons support
  • Wooting one[2]
  • Wooting two
  • Wooting two HE
  • Wooting 60HE
  • Razer Huntsman V2 Analog
  • Razer Huntsman Mini Analog
  • Razer Tartarus Pro
  • SteelSeries Apex Pro[Note 1]
Touchscreens with pressure-sensitive support
  • Nintendo DS
  • iPhone generations with 3D Touch support: 6S / 6S Plus · 7 / 7 Plus · 8 / 8 Plus · X · XS / XS Max[3]
  • Android devices: ZTE Axon mini, Meizu Pro 6, Huawei Mate S, and the Huawei P9 Plus and Google Pixel 4[4]
Pressure-sensitive buttons are mostly used for
  • Acceleration: cruise vs full speed
  • Braking: partial slowdown vs full brake
  • Turning: partial turns vs full turn
  • Attacking: light attacks vs strong attacks
  • Jumping: short jump vs long jump
  • Movement: creep vs normal walk or normal walk vs run
  • Shooting: aim vs instant shot
  • Zooming: quick zoom vs slow zoom (useful for sniping or map zooming)

Games

NeGcon

Requires adapter to translate analog inputs from NeGcon to DualShock 3.

DualShock 2

Requires adapter to translate analog inputs from DualShock 2 to DualShock 3.

DualShock 3

ReWASD application allows to remap pressure sensitive face buttons. Every button has three activation stages which can activate different action depends how hard button is pressed.
Game State Notes
F1 2010
Custom config. Requires ReWASD application to run.

Uses the pressure sensitive buttons to control acceleration.

F1 2011
Custom config. Requires ReWASD application to run.

Uses the pressure sensitive buttons to control acceleration.

F1 2012
Custom config. Requires ReWASD application to run.

Uses the pressure sensitive buttons to control acceleration.

F1 2013
Custom config. Requires ReWASD application to run.

Uses the pressure sensitive buttons to control acceleration.

F1 2014
Custom config. Requires ReWASD application to run.

Uses the pressure sensitive buttons to control acceleration.

F1 2015
Custom config. Requires ReWASD application to run.

Uses the pressure sensitive buttons to control acceleration.

F1 2016
Custom config. Requires ReWASD application to run.

Uses the pressure sensitive buttons to control acceleration.

F1 2017
Custom config. Requires ReWASD application to run.

Uses the pressure sensitive buttons to control acceleration.

F1 2018
Custom config. Requires ReWASD application to run.

Uses the pressure sensitive buttons to control acceleration.

F1 2019
Custom config. Requires ReWASD application to run.

Uses the pressure sensitive buttons to control acceleration.

F1 2020
Custom config. Requires ReWASD application to run.

Uses the pressure sensitive buttons to control acceleration.

F1 2021
Custom config. Requires ReWASD application to run.

Uses the pressure sensitive buttons to control acceleration.

F1 22
Custom config. Requires ReWASD application to run.

Uses the pressure sensitive buttons to control acceleration.

FlatOut
Custom config. Requires ReWASD application to run.

Uses the pressure sensitive buttons to control acceleration.

FlatOut 2
Custom config. Requires ReWASD application to run.

Uses the pressure sensitive buttons to control acceleration.

Grand Theft Auto
Custom config. Requires ReWASD application to run.

Uses the pressure sensitive buttons to control acceleration.

Grand Theft Auto 2
Custom config. Requires ReWASD application to run.

Uses the pressure sensitive buttons to control acceleration.

Grand Theft Auto III
GInput mod. Enables pressure sensitivity for DualShock 3 controllers or controllers which can emulate its behavior.

Uses the pressure sensitive buttons to control acceleration.

Works with DsHidMini driver, but requires drop DsHIdMini's xinput1_3.dll into the game directory.[5]
Grand Theft Auto: Vice City
GInput mod. Enables pressure sensitivity for DualShock 3 controllers or controllers which can emulate its behavior.

Uses the pressure sensitive buttons to control acceleration.

Works with DsHidMini driver, but requires drop DsHIdMini's xinput1_3.dll into the game directory.[5]
Grand Theft Auto: San Andreas
GInput mod. Enables pressure sensitivity for DualShock 3 controllers or controllers which can emulate its behavior.

Uses the pressure sensitive buttons to control acceleration.

Works with DsHidMini driver, but requires drop DsHIdMini's xinput1_3.dll into the game directory.[5]
Okami HD
Custom config. Requires ReWASD application to run.

The drawing mechanic - the pressure of □ sᴏ̨ᴜᴀʀᴇ button determines the thickness of the line you draw.

Split Second
Custom config. Requires ReWASD application to run.

Uses the pressure sensitive buttons to control acceleration.

Steam Deck

Game State Notes
Okami HD
Native support for Steam Deck. Requires manual reconfiguration in Steam Input menu.[6]

The drawing mechanic - the pressure determines the thickness of the line you draw.

Emulators

Game State Notes
Beetle PSX libretro
Native support. See supported games.
Cxbx-Reloaded
Native support. Only for Xbox controllers.[7] See supported games.
DuckStation
Native support. See supported games.
ePSXe
Native support. Requires gnneco plugin.[8] See supported games.
Mednafen
Native support. See supported games.
PCSX2
Native support. Requires LilyPad on Windows. See supported games.
PSXR
Native support. Requires gnneco plugin.[8] See supported games.
PSXeven
Native support. Requires gnneco plugin.[8] See supported games.
RPCS3
Native support. Only for DualShock 3 controllers. See supported games.
Xemu
Native support. Only for Xbox controllers.[9] See supported games.

Emulation

PlayStation Emulation

Game State Notes
Ace Combat 2
Native support.[10]
Ace Combat 3: Electrosphere
Native support.[10]
Air Combat
Native support.[10]
Arkanoid Returns
Native support.[10]
Crash Team Racing
Native support.[10]
Cyber Sled
Native support.[10]
Destruction Derby
Uses the pressure sensitive buttons to control acceleration.[10]
Destruction Derby 2
Uses the pressure sensitive buttons to control acceleration.[10]
Galaxian3
Native support.[10]
Gran Turismo
Uses the pressure sensitive buttons to control acceleration.[10]
J-League Soccer Prime Goal EX
Native support.[10]
Motor Toon Grand Prix
Uses the pressure sensitive buttons to control acceleration.[10]
Motor Toon Grand Prix 2
Uses the pressure sensitive buttons to control acceleration.[10]
Namco Museum Vol. 1
Native support.[10]
Namco Museum Vol. 3
Native support.[10]
NASCAR 99
Uses the pressure sensitive buttons to control acceleration.[10]
NASCAR Rumble
Uses the pressure sensitive buttons to control acceleration.[10]
Peak Performance
Native support.[10]
R4: Ridge Racer Type 4
Uses the pressure sensitive buttons to control acceleration.[10]
Rage Racer
Uses the pressure sensitive buttons to control acceleration.[10]
Rally Cross
Uses the pressure sensitive buttons to control acceleration.[10]
Ray Tracers
Native support.[10]
Ridge Racer
Uses the pressure sensitive buttons to control acceleration.[10]
Ridge Racer Revolution
Uses the pressure sensitive buttons to control acceleration.[10]
Side by Side Special
Native support.[10]
Studio P
Native support.[10]
Tempest X3
Native support.[10]
The Need for Speed
Uses the pressure sensitive buttons to control acceleration.[10]
TOCA Touring Car Championship
Uses the pressure sensitive buttons to control acceleration.[10]
Touge Max G
Native support.[10]
Twisted Metal III
Native support.[10]
V-Rally
Uses the pressure sensitive buttons to control acceleration.[10]
Wipeout
Uses the pressure sensitive buttons to control acceleration.[10]
Wipeout 2097
Uses the pressure sensitive buttons to control acceleration.[10]
World Stadium 2
Native support.[10]
World Stadium EX
Native support.[10]
Xevious 3D/G+
Native support.[10]

PlayStation 2 Emulation

Game State Notes
007: NightFire
Uses the pressure sensitive buttons to control acceleration in the racing sequences.[11]
007: Quantum of Solace
Uses the pressure sensitive buttons to control acceleration in the racing sequences.[11]
Ace Combat 04: Shattered Skies
Thrust, yaw, radar zoom, and target camera zoom are pressure sensitive.
Ace Combat 5: The Unsung War
Thrust, yaw, radar zoom, and target camera zoom are pressure sensitive.
Ace Combat Zero: The Belkan War
Thrust, yaw, radar zoom, and target camera zoom are pressure sensitive.
Arena Football
Native support.[12]
Baldur’s Gate: Dark Alliance
Pressure sensitive buttons are used for ranged weapon aiming.[13]
Baldur’s Gate: Dark Alliance II
Pressure sensitive buttons are used for ranged weapon aiming.[13]
Battle Gear 2
Uses the pressure sensitive buttons to control acceleration in the racing sequences.[10]
Big Mutha Truckers
Native support.[14]
Bravo Music: Christmas Edition
Correctly timing button presses is a huge part of the gameplay, but the pressure sensitive buttons add another layer. Each prompt has three levels of pressure and you have to hit the button with the correct amount of force to succeed.[15][16]
Burnout
Uses the pressure sensitive buttons to control acceleration.[17]
Burnout 2: Point of Impact
Uses the pressure sensitive buttons to control acceleration.[12]
Burnout 3: Takedown
Uses the pressure sensitive buttons to control acceleration.[12]
Burnout Revenge
Uses the pressure sensitive buttons to control acceleration.[12]
Burnout Dominator
Uses the pressure sensitive buttons to control acceleration.[12]
Capcom vs. SNK 2: Mark of the Millennium 2001
Native support.[15]
Champions of Norrath
Pressure-sensitive aiming.[15]
Colin McRae Rally 3
Uses the pressure sensitive buttons to control acceleration.[18]
Colin McRae Rally 04
Uses the pressure sensitive buttons to control acceleration.[18]
Colin McRae Rally 2005
Uses the pressure sensitive buttons to control acceleration.[12]
Crash Nitro Kart
Native support. Uses the pressure sensitive buttons to control acceleration.[12]
Crash Bandicoot Action Pack
Native support. Only in Crash Nitro Kart and Crash Tag Team Racing.[12]
Crash Tag Team Racing
Pressure sensitive D-Pad controls walking speed. Uses the pressure sensitive buttons to control acceleration.
Crash Twinsanity
Pressure sensitive D-Pad controls walking speed.
Crazy Taxi
Uses the pressure sensitive buttons to control acceleration.[15]
Dead or Alive 2
Player can use pressure-sensitive buttons to adjust the strength of strikes of normal punch/kick.[19]
DreamWorks Madagascar
Pressure sensitive D-Pad controls walking speed.[12]
Driving Emotion Type-S
Uses the pressure sensitive buttons to control acceleration.[15]
ESPN NFL 2K5
Native support.[12]
ESPN NHL 2K5
Native support.[12]
Evergrace
Determines how powerful of an attack character does.[19]
F1 Career Challenge
Uses the pressure sensitive buttons to control acceleration.[12]
FIFA Soccer 06
Native support.[12]
FIFA Soccer 07
Native support.[12]
Flipnic
Native support.[18]
Ford Racing 2
Uses the pressure sensitive buttons to control acceleration.[20]
Formula One 2001
Uses the pressure sensitive buttons to control acceleration.[18]
Formula One 2002
Uses the pressure sensitive buttons to control acceleration.[18]
Formula One 2003
Uses the pressure sensitive buttons to control acceleration.[18]
Formula One 04
Uses the pressure sensitive buttons to control acceleration.[18]
Formula One 05
Uses the pressure sensitive buttons to control acceleration.[18]
Formula One 06
Uses the pressure sensitive buttons to control acceleration.[18]
Gacharoku
Native support.[18]
God of War
Native support.[12]
God of War 2
Native support.[12]
Gran Turismo 3: A-Spec
Uses the pressure sensitive buttons to control acceleration.[15]
Gran Turismo Concept: 2002 Tokyo-Geneva
Uses the pressure sensitive buttons to control acceleration.[18]
Gran Turismo 4: Prologue
Uses the pressure sensitive buttons to control acceleration.[15]
Gran Turismo 4
Uses the pressure sensitive buttons to control acceleration.[15]
Grand Prix Challenge
Native support.[21]
Grand Theft Auto III
The pressure sensitive buttons are used when driving. Press lightly to slowly cruise down the street, and keep it pressed hard to accelerate to the maximum speed.[16]
Grand Theft Auto: Vice City
The pressure sensitive buttons are used when driving. Press lightly to slowly cruise down the street, and keep it pressed hard to accelerate to the maximum speed.[16]
Grand Theft Auto: Liberty City Stories
The pressure sensitive buttons are used when driving. Press lightly to slowly cruise down the street, and keep it pressed hard to accelerate to the maximum speed.[22]
Grand Theft Auto: Vice City Stories
The pressure sensitive buttons are used when driving. Press lightly to slowly cruise down the street, and keep it pressed hard to accelerate to the maximum speed.[22]
Grand Theft Auto: San Andreas
The pressure sensitive buttons are used when driving. Press lightly to slowly cruise down the street, and keep it pressed hard to accelerate to the maximum speed.[16]
Grandia II
Native support.[12]
Headhunter
Native support.[23]
Hot Shots Golf 3
Native support.[18]
Hot Shots Golf Fore!
Native support.[18]
Ico
Native support.
Indigo Prophecy
Native support.[12]
Jak II
Uses the pressure sensitive buttons to control acceleration.
Jak 3
Uses the pressure sensitive buttons to control acceleration.
Jak X: Combat Racing
Uses the pressure sensitive buttons to control acceleration.
Kill.switch
Native support.[12]
Killzone
D-Pad pressure controls speed of options sliders.
Mad Maestro!
Correctly timing button presses is a huge part of the gameplay, but the pressure sensitive buttons add another layer. Each prompt has three levels of pressure and you have to hit the button with the correct amount of force to succeed.[15][16]
Madden NFL 2001
Native support.[12]
Madden NFL 2003
Native support.[12]
Madden NFL 2004
Native support.[12]
Madden NFL 06
Native support.[12]
Madden NFL 09
Native support.[12]
Major League Baseball 2K5
Native support.[12]
Major League Baseball 2K7
Native support.[12]
Midnight Club
Uses the pressure sensitive buttons to control acceleration.[12]
Medal of Honor Frontline
Determines how far character throws grenades via button pressure.[24][19]
MLB The Show
Native support. The harder you press, the more aggressive you throw or swing.[16]
MLB 2006
The harder you press, the more aggressive you throw or swing.[12]
Metal Gear Solid 2: Sons of Liberty & Metal Gear Solid 2: Substance
Pressure sensitivity was used for the aiming and shooting mechanics. Press the fire button lightly to hold up the gun without firing. Let go lightly to put down the weapon without shooting. The mechanic works slightly differently sometimes depending on the weapon equipped.[15]
Metal Gear Solid 3: Snake Eater & Metal Gear Solid 3: Subsistence
Pressure sensitivity was used for the aiming and shooting mechanics. Press the fire button lightly to hold up the gun without firing. Let go lightly to put down the weapon without shooting. The mechanic works slightly differently sometimes depending on the weapon equipped.[15]
Monsters Vs Aliens
Native support.[25]
MotoGP 4
Uses the pressure sensitive buttons to control acceleration.[12]
NamCollection
Native support.[10]
NCAA Football 2003
Native support.[12]
NCAA Football 2004
Native support.[12]
NCAA Football 07
Native support.[12]
NCAA Football 08
Native support.[12]
NHRA Championship Drag Racing
Native support.[12]
Need For Speed: Hot Pursuit 2
Uses the pressure sensitive buttons to control acceleration.[12]
Need For Speed: Underground
Uses the pressure sensitive buttons to control acceleration.[12]
Need For Speed: Underground 2
Uses the pressure sensitive buttons to control acceleration.[12]
Need for Speed: Most Wanted
Uses the pressure sensitive buttons to control acceleration.[26]
Need For Speed: Carbon
Uses the pressure sensitive buttons to control acceleration.[12]
Need For Speed: ProStreet
Uses the pressure sensitive buttons to control acceleration.[12]
Need For Speed: Undercover
Uses the pressure sensitive buttons to control acceleration.
Okami
The drawing mechanic - the pressure determines the thickness of the line you draw.[16]
Onimusha
Onimusha games use pressure-sensitive R1 button. Player can ready weapon with R1 and press hard for powering up attack.[19]
Portal Runner
Native support.[18]
Primal
Pressing hard on a shoulder button can give a different move than pressing lightly. This means Jen's lightning fast moves slow down when you get excited and start hitting the buttons harder in combat.[27]
Psi-Ops: The Mindgate Conspiracy
You use pressure on L1 to control how high you lift crates and things with your psychic powers. So after lifting something, you can still move it vertically up and down by changing pressure.[28]
Rapala Pro Fishing
Native support.[12]
Ridge Racer V
Uses the pressure sensitive buttons to control acceleration.[29]
Shox
Pressure sensitive buttons are used for acceleration.[30]
Silent Hill 2
Melee attacks are dictated by the pressure sensitivity.[16]
Silent Hill 3
Melee attacks are dictated by the pressure sensitivity.[16]
Space Fishermen
Native support.[15]
SOCOM: U.S. Navy SEALs
Native support.[18]
SOCOM: U.S. Navy Seals: Combined Assault
Native support.[18]
SOCOM II: U.S. Navy SEALs
Native support.[18] Lightly tapping the triangle button makes you switch to crouch instead of going straight to stand or prone position.[31]
SOCOM 3: U.S. Navy SEALs
Native support.[18]
SoulCalibur II
The game differing combos that result in just a stance being used, or pummeling someone with pommel, which make use of the pressure sensitivity.[28]
SoulCalibur III
The game differing combos that result in just a stance being used, or pummeling someone with pommel, which make use of the pressure sensitivity.[28]
Star Ocean: Till the End of Time
One item in the game, the Dragon Bone Flute, utilizes the pressure sensitive buttons. Playing certain melodies on them depends on how hard or light you press the buttons.[16] Four sounds are mapped to one button. Four different attacks are mapped to two buttons.[11]
State Of Emergency
Native support.[32]
Test Drive
Uses the pressure sensitive buttons to control acceleration.[12]
Test Drive: Eve of Destruction
Uses the pressure sensitive buttons to control acceleration.[12]
The Bouncer
The pressure sensitive buttons are used to enact either strong or weak attacks using one button.[15]
This Is Football 2002
Native support.[12]
This Is Football 2003
Native support.[12]
This Is Football 2004
Native support.[12]
This Is Football 2005
Native support.[12]
TOCA Race Driver 2
Native support.[12]
TOCA Race Driver 3
Uses the pressure sensitive buttons to control acceleration.[18]
Wipeout Fusion
Pressing button harder makes you shoot faster.[28]
Zone of the Enders
Tighten the spread of sprayfire weapon (the Phalanx).[33]
Zone of the Enders: The 2nd Runner
Tighten the spread of sprayfire weapon (the Phalanx).[20]

Xbox Emulation

Xemu and Cxbx-Reloaded emulators are working to implement Sony's controllers via SDL. Original Xbox Controller is already supported.
Game State Notes
Dead or Alive 3
The game utilizes the Xbox controller's pressure sensitive analog buttons to allow shortcuts in performing certain moves, making the controls lenient to allow players new to the series to adapt to gameplay.[34]
Dead or Alive Xtreme Beach Volleyball
Controls the size of jumps in the pool jumping mini game.[35]. The harder you press, the stronger the girls spike/serve the ball.[33]
The Elder Scrolls III: Morrowind
Native support. Pressure is defining how high character will jump.[15] When using the white/black buttons to raise/lower price offers with vendors, how hard you push them determines how fast the figure changes.[33]
Metal Gear Solid 2: Sons of Liberty
Pressure sensitivity was used for the aiming and shooting mechanics. Press the fire button lightly to hold up the gun without firing. Let go lightly to put down the weapon without shooting. The mechanic works slightly differently sometimes depending on the weapon equipped. [35].

PlayStation 3 Emulation

Game State Notes
Armored Core 4
Native support.[15]
Gran Turismo 5
Uses the pressure sensitive buttons to control acceleration.[36]
Gran Turismo 5 Prologue
Uses the pressure sensitive buttons to control acceleration.[36]
Gran Turismo 6
Uses the pressure sensitive buttons to control acceleration.[36]
Metal Gear Solid 4: Guns of the Patriots
D-pad allows zooming during cutscenes.[37]
Saints Row: The Third
Uses pressure sensitive buttons for controlling helicopter altitude.[38]
WipEout HD
Uses the pressure sensitive buttons to control acceleration.[15]
Zen Pinball
Native support.[37]
Grand Theft Auto IV
Uses the pressure sensitive buttons to control brake and acceleration.[39]

Nintendo DS Emulation

Game State Notes
Colors!
Homebrew application. Harder press will draw a darker line, similar to using paper.[40]
Harvest Moon DS
In inventory tap the item lightly to split items. If you tap too hard, you end up with taking whole stack.[41]
Metroid Prime: Hunters
The touch screen features 4 different touch-sensitive buttons that you can press to switch between your available weapons, and to switch between Normal and Morph Ball Modes.[42] Light presses on the menu screen options would give tooltips, while harder presses would actually select things.[33]
Okamiden
Stylus brushstrokes are pressure sensitive.[43]
Rhythm Heaven
It can have you hold the stylus on the screen and flick. It also tells the difference between light and hard taps. Moai Doo Wop especially. It has you using light and hard taps within the same game.[33]

Arcade Emulation

Game State Notes
Arm Champs II
Native support.[15]
Sonic Blast Heroes
Native support.[15]
Sonic Blast Man
Native support.[15]
Sonic Blast Man: Real Puncher
Native support.[15]
Street Fighter
Native support.[15]
KO Punch
Native support.[15]

iOS Emulation

3D Touch has three levels of input based on the pressure sensitivity. This enables users to customize a preference of light, medium, or firm press on the iPhone's screen. Effect can be emulated with analog buttons.
Game State Notes
AE 3D Motor
Native support. In this motorcycle game we can control acceleration depending on the pressure we apply.[44]
AG Drive
Native support. We will control the turbo pressing with more or less force.[44]
Alto's Adventure
Native support. Used when activating the Wing Suit.[45]
Asphalt 8: Airborne
Native support. Drifting around turns is a crucial mechanic in the game, as it helps you take curves smoother and builds up your boost meter—and with 3D Touch steering enabled, pressing harder when holding left or right tosses your car right into a drift.[45][46]
Badland
Native support.[44]
Badland 2
Native support.[45] You can slightly increase or decrease the strength of your finger press to change your trajectory rather than fully tap each time.[46]
Blackbox
Native support.[45]
Blek
Native support. With 3D Touch, you can make your line thin or thick depending on how much pressure you apply.[46]
Blob Game
Native support. We can also use 3D Touch to make us smaller.[44]
Breakneck
Native support. Controls propulsion of the ship.[44] Lightly touch either side of the screen and your ship slowly strafes, but apply pressure and the difference becomes noticeable.[46]
Call of Duty: Mobile
Native support. Pressing down on the right side of screen on automatic weapons will engage ADS and fires your weapon. On snipers it engages ADS and when you stop pressing down it fires.[47]
Clash Royale
Native support.[45]
Cover Fire
Native support.[48]
Critical Ops
Native support.[49]
Dividr
Native support.[45]
ForceRing
Native support. Press harder to expand your ring, and try to stay within the black ring, otherwise you will take damage.[50]
Grand Theft Auto: Liberty City Stories
Native support. when on foot, you can push into the screen to start running—and steering a car or motorcycle is a bit easier when you can press harder to take tighter turns.[46]
Grid: Autosport
Native support. 3D Touch depending on how firm you press on the accelerate and brake pedals.[49]
Guns of Boom
Native support. 3D Touch here is used to activate the scope or iron sights on your gun and zero in on that kill.[48]
Impossible Road
Native support. Staying on the track can be intensely difficult, and the ability to turn the ball a little harder with a stronger press makes you feel a little more in control, plus it makes course correcting when you do eventually fall off—and try to get back on a further part of the road before the game ends—seem a bit easier.[45][46]
Into the Dead
Native support. When shifting left or right in this shadowy, first-person runner, pressing harder in either direction makes for a stronger move left or right.[46]
Lost in Harmony
Native support. In addition to holding either side of the screen to steer your board around obstacles, you can press harder to jump.[46]
Kill Shot Bravo
Native support. Press down to shoot.[51]
Knives Out
Native support. Press down to shoot.[48]
Magic Piano
Native support. The piano will react differently depending on the pressure we apply.[44]
Mushroom 11
Native support.[49]
Modern Combat 5
Native support. Press down to shoot.[48]
Modern Combat Versus
Native support. Press down to shoot.[48]
PUBG Mobile
Native support.[49]
Rules of Survival
Native support. Press down to shoot.[48]
Survivor Royale
Native support. Press down to shoot.[48]
Special Tactics
Native support. Use the 3D Touch so we can choose more units in a simpler way.[44]
TouchFish
Native support. We can make waves in the water if we press a little harder. If we push even harder, we can choose some objects.[44]
Torque Burnout
Native support. Use the 3D Touch to alter driving controls.[44]
Zombie Tsunami
Native support. Game has support for 3D Touch, but only in some menus.[44]
Warhammer 40,000: Freeblade
Native support. Hold lightly and you’ll start peppering foes with machine gun fire. Press a little harder and you’ll zoom in. And really jam your thumb onto the screen and you’ll switch to a missile instead.[46]

Other information

GiantBomb's List - Games where pressure sensitive buttons play an important part.


Notes

References

  1. Steam Deck trackpads are pressure sensitive! - last accessed on May 2023
  2. Each key on the wooting one supports Analog input, creating unique analog features and gradual input control in games. - last accessed on May 2023
  3. 3D Touch
  4. Force Touch - last accessed on May 2023
  5. 5.0 5.1 5.2 Was somebody able to make DS3-mode in GInput work via DSHIDMini yet?
  6. Steam Deck trackpads are pressure sensitive! - last accessed on May 2023
  7. Feature Request Support for pressure-sensitive face buttons - last accessed on May 2023
  8. 8.0 8.1 8.2 raphnet ps1 to pc converter, namco negcon, pad gnneco plugin
  9. Feature Request Support for pressure-sensitive face buttons - last accessed on May 2023
  10. 10.00 10.01 10.02 10.03 10.04 10.05 10.06 10.07 10.08 10.09 10.10 10.11 10.12 10.13 10.14 10.15 10.16 10.17 10.18 10.19 10.20 10.21 10.22 10.23 10.24 10.25 10.26 10.27 10.28 10.29 10.30 10.31 10.32 10.33 10.34 10.35 10.36 10.37 10.38 NeGcon
  11. 11.0 11.1 11.2 Pressure sensitive PS2 games
  12. 12.00 12.01 12.02 12.03 12.04 12.05 12.06 12.07 12.08 12.09 12.10 12.11 12.12 12.13 12.14 12.15 12.16 12.17 12.18 12.19 12.20 12.21 12.22 12.23 12.24 12.25 12.26 12.27 12.28 12.29 12.30 12.31 12.32 12.33 12.34 12.35 12.36 12.37 12.38 12.39 12.40 12.41 12.42 12.43 12.44 12.45 12.46 The Cover Project
  13. 13.0 13.1 I finally found a definitive list of pressure sensitive ps2 games
  14. Rarity.Club: Big Mutha Truckers PS2 - last accessed on May 2023
  15. 15.00 15.01 15.02 15.03 15.04 15.05 15.06 15.07 15.08 15.09 15.10 15.11 15.12 15.13 15.14 15.15 15.16 15.17 15.18 15.19 15.20 15.21 GiantBomb's List - Games where pressure sensitive buttons play an important part.
  16. 16.0 16.1 16.2 16.3 16.4 16.5 16.6 16.7 16.8 16.9 10 Older PlayStation Games That Actually Used The Pressure Sensitive Face Buttons
  17. Rarity.Club: Burnout PS2 - last accessed on May 2023
  18. 18.00 18.01 18.02 18.03 18.04 18.05 18.06 18.07 18.08 18.09 18.10 18.11 18.12 18.13 18.14 18.15 18.16 18.17 18.18 PS2 Classics Emulator Compatibility List
  19. 19.0 19.1 19.2 19.3 How many games make use of the ps2's Pressure sensitive buttons?
  20. 20.0 20.1 Pressure Sensitive Buttons On Ps2 Controllers
  21. Rarity.Club: Grand Prix Challenge PS2 - last accessed on May 2023
  22. 22.0 22.1 GTA Vice City Stories (PCSX2) Pressure Sensitive buttons / driving
  23. Rarity.Club: Headhunter PS2 - last accessed on May 2023
  24. Medal of Honor Frontline – Review - last accessed on 9 June 2023
  25. Rarity.Club: Monsters Vs Aliens PS2 - last accessed on May 2023
  26. What games depended on pressure-sensitive buttons? - last accessed on May 2023
  27. Primal - Combat System - last accessed on May 2023
  28. 28.0 28.1 28.2 28.3 Games that need the analog pressure sensitivity?
  29. What is going on with Ridge Racer V? - last accessed on May 2023
  30. mobygames.com - last accessed on May 2023
  31. You Probably Never Knew The PS2 Could Do This - last accessed on May 2023
  32. Rarity.Club: State Of Emergency PS2 - last accessed on May 2023
  33. 33.0 33.1 33.2 33.3 33.4 Pressure-Sensitive Interface
  34. Dead or Alive 3 - Fandom - last accessed on May 2023
  35. 35.0 35.1 Games that utilized pressure sensitive buttons
  36. 36.0 36.1 36.2 Any PS3 controllers with pressure buttons and sixaxis?
  37. 37.0 37.1 GameFAQs - What games depended on pressure-sensitive buttons?
  38. Holy cow. Dualshock 2-3 had pressure sensitive Dpads?What games took advantage of it? - last accessed on May 2023
  39. GameFAQs - Pressure sensitive throttle/acceleration for Grand Theft Auto IV
  40. DS Screen is pressure sensitive - last accessed on May 2023
  41. How do you split items? - last accessed on May 2023
  42. Metroid Prime Hunters: First Hunt/Controls - last accessed on May 2023
  43. Okamiden - Nintendo Life - last accessed on May 2023
  44. 44.0 44.1 44.2 44.3 44.4 44.5 44.6 44.7 44.8 44.9 Top 10 3D Touch Compatible Games
  45. 45.0 45.1 45.2 45.3 45.4 45.5 45.6 reddit
  46. 46.0 46.1 46.2 46.3 46.4 46.5 46.6 46.7 46.8 Macworld: Press harder, play better: 10 great iPhone games with 3D Touch controls
  47. reddit 3D Touch in this game is AMAZING - last accessed on May 2023
  48. 48.0 48.1 48.2 48.3 48.4 48.5 48.6 phonearena: Shooter games 3d touch
  49. 49.0 49.1 49.2 49.3 Can you name the best games that take advantage of 3D Touch functionality to enhance gameplay?
  50. ForceRing - last accessed on May 2023
  51. Are there any shooting games that use 3D Touch to shoot? - last accessed on May 2023