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Difference between revisions of "I Expect You to Die"

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Revision as of 11:19, 16 September 2021

I Expect You to Die
I Expect You to Die cover
Developers
Schell Games
Engines
Unity 2017[Note 1]
Release dates
Windows October 6, 2016
Reception
Metacritic 77
OpenCritic 83
IGDB 80
Taxonomy
Modes Singleplayer
Pacing Real-time
Perspectives First-person
Controls Direct control, Gestures
Genres Puzzle
Art styles Stylized, Realistic
Themes Detective/mystery, Comedy
Series I Expect You To Die
I Expect You to Die on IGDB
I Expect You to Die on Wikipedia
I Expect You To Die
I Expect You to Die 2016
I Expect You to Die 2 2021

I Expect You To Die is a virtual reality singleplayer puzzle game by Schell Games. It features escape room style gameplay where you are trying to solve enviromental puzzles as a secret agent.

It was first released for Oculus on December 1st, 2016 and later at April 2017 on Steam and Playstation 4.

Since release, game has gotten content updates including First Class at October 24th, 2017,[2] Seat of Power at July 16th, 2019[3] and Death Engine at November 19th, 2019.[4] Game has also gotten constant updates to make it work on newer headsets and controllers, latest being Valve Index and Oculus Quest 2.

General information

Steam Community Discussions

Availability

Game data

Configuration file(s) location

System Location
Windows HKEY_CURRENT_USER\SOFTWARE\Schell Games\IEYTD\
Microsoft Store
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/587430/pfx/[Note 2]

Save game data location

System Location
Windows %USERPROFILE%\appdata\locallow\Schell Games\IEYTD\
Microsoft Store
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/587430/pfx/[Note 2]

Save game cloud syncing

System Native Notes
Steam Cloud
Xbox Cloud

Video

Graphics feature State Notes
Widescreen resolution
For precise resolutions, modify configuration file.
Multi-monitor
Ultra-widescreen
Vert- with wider than ~1:1 aspect ratios.
4K Ultra HD
See widescreen note.
Field of view (FOV)
Depending on the headset.
Windowed
By default, 1024x768, freely resizeable. Alt+ Enter to toggle.
Borderless fullscreen windowed
Enable windowed mode and use the -popupwindow parameter (or see the glossary page).
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
See the glossary page for potential workarounds.
Vertical sync (Vsync)
See the glossary page for potential workarounds.
60 FPS and 120+ FPS
High dynamic range display (HDR)
The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.

Input

Input selection and position calibration when game is launched. Game does not feature any other settings or menus.
Input selection and position calibration when game is launched. Game does not feature any other settings or menus.

Keyboard and mouse State Notes
Remapping
Only mouse used.
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Only menu game features is control selection and headset calibration at the beginning of the game.
Mouse Y-axis inversion
Controller
Controller support
Controller types
Tracked motion controllers
Button/gesture prompts
Additional information
Haptic feedback

Audio

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English

VR support

This game requires a virtual reality headset.
Headsets State Notes
SteamVR
Support for Valve Index and Index Controllers was updated into the main game December 10th, 2020.[5]
Oculus VR (LibOVR)
With Steam version, use -vrmode oculus launch parameter to play with native Oculus SDK support if it doesn't by default (not showing Oculus controllers).[6][7]
Windows Mixed Reality
OSVR
Devices
Tracked motion controllers
See Input for details.
Traditional controller
Keyboard/Mouse
Play area
Seated
Standing
Room-scale

Issues unresolved

Bloodstain effect cuts off at the edges

This can be problem with Valve Index where FoV can be adjusted far higher than intended by the game.

Issues fixed

Mouse input stops working after clicking

Game is windowed by default and the cursor is not contrained by the window. Simply toggle to fullscreen when playing with mouse.

Other information

API

Technical specs Supported Notes
Direct3D 11
Executable 32-bit 64-bit Notes
Windows

System requirements

Windows
Minimum
Operating system (OS) 7 SP1
Processor (CPU) Intel Core i5-4590 equivalent or greater
System memory (RAM) 8 GB
Hard disk drive (HDD) 916.29 MB
Video card (GPU) Nvidia GeForce GTX 970
AMD Radeon R9 290 or greater


Notes

  1. Unity engine build: 2017.4.22f1[1]
  2. 2.0 2.1 Notes regarding Steam Play (Linux) data:

References

  1. Verified by User:Shadowstealer7 on 2021-01-28
  2. Steam News: I Expect You To Die - Play the Free 'First Class' Update for 'I Expect You To Die' Now - last accessed on 2021-01-01
  3. Steam News: I Expect You To Die - Message from Headquarters: Your 'Seat of Power' Mission Is Here - last accessed on 2021-01-01
  4. Steam News: I Expect You To Die - Your Mission, Operation: Death Engine, Awaits! - last accessed on 2021-01-01
  5. Steam News: I Expect You To Die - Incoming Transmission: New Compatibility Update - last accessed on 2021-01-01
    "Our public beta with improved Index support has been implemented into the main release."
  6. Steam News: I Expect You To Die - Greetings, Oculus Quest 2 Agents! - last accessed on 2021-01-01
    "If the initial configuration screen shows an Oculus controller, you've launched successfully.
    If for some reason, you are not prompted to choose, here are some steps you can try.
    "
  7. steamgameswithnativesupport - /r/oculus - last accessed on 2020-01-28