Difference between revisions of "High on Life"
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(Undo revision 1356075 by Corrinavirus (talk) Layout of note is wrong (date etc.) + No information or source to back up the claim (how did you come to this conclusion?)) Tag: Undo |
(Updated some pictures and information that was missing, and fine-tuned some areas of the article for clarity.) |
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− | |||
{{Infobox game | {{Infobox game | ||
|cover = High on Life cover.png | |cover = High on Life cover.png | ||
Line 121: | Line 120: | ||
==Video== | ==Video== | ||
+ | {{Image|High on Life Video Settings.png|Display and graphics settings}} | ||
{{Video | {{Video | ||
|wsgf link = | |wsgf link = | ||
Line 128: | Line 128: | ||
|4k ultra hd wsgf award = | |4k ultra hd wsgf award = | ||
|widescreen resolution = true | |widescreen resolution = true | ||
− | |widescreen resolution notes= | + | |widescreen resolution notes= Natively supports arbitrary aspect ratios, such as 4:3, 16:9, 16:10, and 21:9. |
− | |multimonitor = | + | |multimonitor = true |
− | |multimonitor notes = | + | |multimonitor notes = <ref>{{Refcheck|user=MasterBlaster|date=2022-12-15|comment= Tested on a multi-monitor setup in windowed mode at 3840x1080 resolution.}}</ref> |
|ultrawidescreen = true | |ultrawidescreen = true | ||
− | |ultrawidescreen notes = Hor+. | + | |ultrawidescreen notes = {{Term|Hor+}} is applied. {{term|FMV}}'s are {{term|pillarboxed}} to a 16:9 aspect ratio.<ref>{{Refcheck|user=MasterBlaster|date=2022-12-15|comment= Tested at 2560x1080 resolution.}}</ref> |
|4k ultra hd = true | |4k ultra hd = true | ||
|4k ultra hd notes = | |4k ultra hd notes = | ||
Line 141: | Line 141: | ||
|borderless windowed = true | |borderless windowed = true | ||
|borderless windowed notes = | |borderless windowed notes = | ||
− | |anisotropic = | + | |anisotropic = true |
− | |anisotropic notes = | + | |anisotropic notes = Referred to as "'''Texture Quality'''".<br>Three presets are available: "'''Low'''" (off), "'''Medium'''" (2x), "'''High'''" (4x), and "'''Very High'''" (8x).<ref>{{Refcheck|user=MasterBlaster|date=2022-12-15|comment=Tested by playing the game with the Universal Unreal Engine 4 Unlocker and checking the texture quality setting after changing each individual graphic setting with the command {{code|r.MaxAnisotropy}}.}}</ref> |
|antialiasing = true | |antialiasing = true | ||
− | |antialiasing notes = | + | |antialiasing notes = [[TAA]] with four presets available: "'''Low'''" (off), "'''Medium'''" (2x), "'''High'''" (3x), and "'''Very High'''" (4x).<ref>{{Refcheck|user=MasterBlaster|date=2022-12-15|comment=Tested by playing the game with the Universal Unreal Engine 4 Unlocker and checking each anti-aliasing setting with the commands {{code|r.PostProcessAAQuality}} and {{code|r.DefaultFeature.AntiAliasing}}. {{code|r.DefaultFeature.AntiAliasing}} was set to 2, the equivalent of TAA, for all settings.}}</ref> |
|upscaling = false | |upscaling = false | ||
|upscaling tech = | |upscaling tech = | ||
Line 153: | Line 153: | ||
|60 fps notes = | |60 fps notes = | ||
|120 fps = true | |120 fps = true | ||
− | |120 fps notes = | + | |120 fps notes = Plays at an uncapped framerate. |
|hdr = false | |hdr = false | ||
|hdr notes = | |hdr notes = | ||
Line 163: | Line 163: | ||
==Input== | ==Input== | ||
+ | {{Image|High on Life Input Settings.png|Input settings}} | ||
{{Input | {{Input | ||
|key remap = limited | |key remap = limited | ||
− | |key remap notes = Some | + | |key remap notes = Some actions cannot be rebound. |
|acceleration option = false | |acceleration option = false | ||
|acceleration option notes = | |acceleration option notes = | ||
|mouse sensitivity = true | |mouse sensitivity = true | ||
− | |mouse sensitivity notes = | + | |mouse sensitivity notes = Separate sliders for "'''Mouse Sensitivity'''" and "'''Mouse Sensitivity ADS'''" are available. |
|mouse menu = true | |mouse menu = true | ||
|mouse menu notes = | |mouse menu notes = | ||
|invert mouse y-axis = true | |invert mouse y-axis = true | ||
− | |invert mouse y-axis notes = | + | |invert mouse y-axis notes = Referred to as "'''Inverse Mouse Y Axis'''". Can be toggled on or off. |
|touchscreen = unknown | |touchscreen = unknown | ||
|touchscreen notes = | |touchscreen notes = | ||
Line 180: | Line 181: | ||
|full controller = true | |full controller = true | ||
|full controller notes = | |full controller notes = | ||
− | |controller remap = | + | |controller remap = false |
|controller remap notes = | |controller remap notes = | ||
|controller sensitivity = true | |controller sensitivity = true | ||
− | |controller sensitivity notes= | + | |controller sensitivity notes= Separate sliders for "'''Controller Sensitivity'''" and "'''Controller Sensitivity ADS'''" are available. |
|invert controller y-axis = true | |invert controller y-axis = true | ||
− | |invert controller y-axis notes= | + | |invert controller y-axis notes= Can be toggled on or off. |
− | |xinput controllers = | + | |xinput controllers = true |
|xinput controllers notes = | |xinput controllers notes = | ||
− | |xbox prompts = | + | |xbox prompts = true |
|xbox prompts notes = | |xbox prompts notes = | ||
|impulse triggers = unknown | |impulse triggers = unknown | ||
Line 208: | Line 209: | ||
|other button prompts = unknown | |other button prompts = unknown | ||
|other button prompts notes= | |other button prompts notes= | ||
− | |controller hotplug = | + | |controller hotplug = true |
|controller hotplug notes = | |controller hotplug notes = | ||
− | |haptic feedback = | + | |haptic feedback = true |
|haptic feedback notes = | |haptic feedback notes = | ||
− | |simultaneous input = | + | |simultaneous input = true |
|simultaneous input notes = | |simultaneous input notes = | ||
|steam input api = unknown | |steam input api = unknown | ||
Line 225: | Line 226: | ||
|steam cursor detection notes = | |steam cursor detection notes = | ||
}} | }} | ||
+ | |||
+ | <gallery> | ||
+ | High on Life Keyboard and Mouse Bindings.png|Keyboard and mouse bindings | ||
+ | High on Life Gamepad Layout.png|Gamepad layout | ||
+ | </gallery> | ||
==Audio== | ==Audio== | ||
+ | {{Image|High on Life Audio Settings.png|Audio settings}} | ||
{{Audio | {{Audio | ||
|separate volume = true | |separate volume = true | ||
− | |separate volume notes = | + | |separate volume notes = Sliders for Master, Sound Effects, Music, and Voice. |
|surround sound = true | |surround sound = true | ||
− | |surround sound notes = | + | |surround sound notes = Plays up to 6.0.<ref>{{Refcheck|user=MasterBlaster|date=2022-12-15|comment=Tested in 7.1 using Orban Loudness Meter in conjunction with Razer Surround.}}</ref> |
|subtitles = true | |subtitles = true | ||
|subtitles notes = | |subtitles notes = | ||
− | |closed captions = | + | |closed captions = false |
|closed captions notes = | |closed captions notes = | ||
− | |mute on focus lost = | + | |mute on focus lost = false |
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
Line 249: | Line 256: | ||
{{L10n|content= | {{L10n|content= | ||
+ | {{Image|High on Life General Settings.png|General settings}} | ||
{{L10n/switch | {{L10n/switch | ||
|language = English | |language = English | ||
Line 341: | Line 349: | ||
|physics = | |physics = | ||
|physics notes = | |physics notes = | ||
− | |audio = | + | |audio = Wwise |
|audio notes = | |audio notes = | ||
|interface = | |interface = |
Revision as of 23:24, 15 December 2022
Developers | |
---|---|
Squanch Games | |
Engines | |
Unreal Engine 4[1] | |
Release dates | |
Windows | December 13, 2022 |
Reception | |
Metacritic | 76 |
OpenCritic | 73 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | Action, FPS, Shooter |
Art styles | Stylized |
Themes | Comedy, Sci-fi, Space |
High on Life is a singleplayer first-person action, FPS and shooter game.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Epic Games Store | ||||
Microsoft Store | Xbox Play Anywhere. Included with Xbox Game Pass for PC. | |||
Steam |
Monetization
Type | Notes |
---|---|
One-time game purchase | High On Life requires an upfront purchase to access. |
Microtransactions
Type | Notes |
---|---|
No microtransactions | High On Life has no microtransactions. |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Oregon\Saved\Config\WinGDK\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1583230/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Oregon\Saved\SaveGames\ |
Microsoft Store | %LOCALAPPDATA%\Packages\2637SquanchGamesInc.HighonLife_mh7dg3tfmz2cj\SystemAppData\wgs\<user-id>\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1583230/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher | ||
Steam Cloud | ||
Xbox Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Natively supports arbitrary aspect ratios, such as 4:3, 16:9, 16:10, and 21:9. | ||
Multi-monitor | [2] | ||
Ultra-widescreen | Hor+ is applied. FMV's are pillarboxed to a 16:9 aspect ratio.[3] | ||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | Referred to as "Texture Quality". Three presets are available: "Low" (off), "Medium" (2x), "High" (4x), and "Very High" (8x).[4] |
||
Anti-aliasing (AA) | TAA with four presets available: "Low" (off), "Medium" (2x), "High" (3x), and "Very High" (4x).[5] | ||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | Plays at an uncapped framerate. | ||
High dynamic range display (HDR) | See the engine page to force native HDR output, or the glossary page for other alternatives. | ||
Ray tracing (RT) |
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Some actions cannot be rebound. | |
Mouse acceleration | ||
Mouse sensitivity | Separate sliders for "Mouse Sensitivity" and "Mouse Sensitivity ADS" are available. | |
Mouse input in menus | ||
Mouse Y-axis inversion | Referred to as "Inverse Mouse Y Axis". Can be toggled on or off. | |
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | See the glossary page for potential workarounds. | |
Controller sensitivity | Separate sliders for "Controller Sensitivity" and "Controller Sensitivity ADS" are available. | |
Controller Y-axis inversion | Can be toggled on or off. |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Sliders for Master, Sound Effects, Music, and Voice. | |
Surround sound | Plays up to 6.0.[6] | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 12 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Audio | Wwise |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10 | |
Processor (CPU) | Intel Core i5-4430K | Intel Core i5-6402P AMD Ryzen 5 2600 |
System memory (RAM) | 8 GB | |
Hard disk drive (HDD) | 50 GB | |
Video card (GPU) | Nvidia GeForce GTX 1060 AMD Radeon R9 290X 3 GB (Nvidia), 4 GB (AMD) of VRAM DirectX 11 compatible | Nvidia GeForce RTX 2060 AMD Radeon RX 5600 XT 6 GB of VRAM DirectX 12 compatible |
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/1583230/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (1583230) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Over 80 Unreal Engine-powered games featured during 2022 summer gaming events - last accessed on 2022-11-16
- ↑ Verified by User:MasterBlaster on 2022-12-15
- Tested on a multi-monitor setup in windowed mode at 3840x1080 resolution.
- ↑ Verified by User:MasterBlaster on 2022-12-15
- Tested at 2560x1080 resolution.
- ↑ Verified by User:MasterBlaster on 2022-12-15
- Tested by playing the game with the Universal Unreal Engine 4 Unlocker and checking the texture quality setting after changing each individual graphic setting with the command
r.MaxAnisotropy
.
- Tested by playing the game with the Universal Unreal Engine 4 Unlocker and checking the texture quality setting after changing each individual graphic setting with the command
- ↑ Verified by User:MasterBlaster on 2022-12-15
- Tested by playing the game with the Universal Unreal Engine 4 Unlocker and checking each anti-aliasing setting with the commands
r.PostProcessAAQuality
andr.DefaultFeature.AntiAliasing
.r.DefaultFeature.AntiAliasing
was set to 2, the equivalent of TAA, for all settings.
- Tested by playing the game with the Universal Unreal Engine 4 Unlocker and checking each anti-aliasing setting with the commands
- ↑ Verified by User:MasterBlaster on 2022-12-15
- Tested in 7.1 using Orban Loudness Meter in conjunction with Razer Surround.