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Difference between revisions of "Half-Life 2: Lost Coast"

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|oculus rift notes          = Available under Video Settings. See [[#Oculus Rift|Oculus Rift]] for more information.
 
|oculus rift notes          = Available under Video Settings. See [[#Oculus Rift|Oculus Rift]] for more information.
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|high frame rate notes     = No frame rate or refresh rate cap.<ref>[http://120hz.net/showthread.php?3258-New-120Hz-Games-Report New 120Hz Games Report]</ref>
 
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Revision as of 08:44, 29 January 2014

Half-Life 2: Lost Coast
Cover image missing, please upload it
Developers
Valve Corporation
Engines
Source
Release dates
Windows October 27, 2005
macOS (OS X) May 9, 2013
Linux May 9, 2013
Half-Life 2: Lost Coast on Wikipedia

Warnings

The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
Half-Life mods and fangames (series)
Half-Life 1998
Half-Life: Opposing Force 1999
Half-Life: Blue Shift 2001
Codename: Gordon 2004
Half-Life: Source 2004
Half-Life 2 2004
Half-Life 2: Deathmatch 2004
Half-Life 2: Lost Coast 2005
Half-Life Deathmatch: Source 2006
Half-Life 2: Episode One 2006
Half-Life 2: Episode Two 2007
Portal (series)
Half-Life: Decay (unofficial port) 2008
Half-Life: Alyx 2020

General information

Unofficial Half-Life Wiki
GitHub Issue Tracker for Half-Life 2: Lost Coast and other Source-based games
Steam Community Discussions

Availability

Template:Availability Table

All versions require Steam.

Essential improvements

Skip intro videos

Instructions

Game data

Configuration file(s) location

Template:Game data/row
System Location
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/340/pfx/[Note 1]
This game does not follow the XDG Base Directory Specification on Linux.

Save game data location

Template:Game data/row
System Location
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/340/pfx/[Note 1]

Save game cloud syncing

System Native Notes
Steam Cloud
Syncs save games and settings

Video settings

Template:Video settings

Field of view (FOV)

Borderless fullscreen windowed

Instructions

Oculus Rift

By default VR mode will run full screen, to switch back to a borderless windowed set the vr_force_windowed convar.

Input settings

Template:Input settings

Audio settings

Template:Audio settings

Issues fixed

Purple and black broken textures

A generic fix for this issue can be found on our Source engine page.

Other information

Console commands

Games running on the Source engine can utilize Source Engine Console Commands for various tasks.
Instructions
You can also have the console open by default on launch by following this guide:
Instructions

Launch options

View this Steam Support Article regarding launch options as well as the relevant Valve Developer wiki page for further information and a list of useful Source engine launch options.
Instructions

System requirements

Windows
Minimum
Operating system (OS) XP
Processor (CPU) Pentium 4 2.4 GHz or AMD 2800+
System memory (RAM)
Hard disk drive (HDD)
Video card (GPU) DirectX 9 compatible

Notes

  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:

References