Difference between revisions of "Grand Theft Auto Re: Liberty City Stories"
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|introduction = '''''Grand Theft Auto Re: Liberty City Stories''''' (or '''''Re:LCS''''') is an unofficial PC port of the PlayStation 2 version of '''''[[Wikipedia:Grand Theft Auto: Liberty City Stories|Grand Theft Auto: Liberty City Stories]]''''' with native support for widescreen, XInput controllers, keyboard & mouse and improved graphics. | |introduction = '''''Grand Theft Auto Re: Liberty City Stories''''' (or '''''Re:LCS''''') is an unofficial PC port of the PlayStation 2 version of '''''[[Wikipedia:Grand Theft Auto: Liberty City Stories|Grand Theft Auto: Liberty City Stories]]''''' with native support for widescreen, XInput controllers, keyboard & mouse and improved graphics. | ||
|release history = Grand Theft Auto: Liberty City Stories was released in 2005 on PlayStation Portable and later ported to PlayStation 2 in 2006. | |release history = Grand Theft Auto: Liberty City Stories was released in 2005 on PlayStation Portable and later ported to PlayStation 2 in 2006. | ||
− | |current state = This version started being developed in 2017 and uses the PC version of [[Grand Theft Auto: Vice City]] as base.<ref>[https://gtaforums.com/topic/887066-re-liberty-city-stories/ Re: Liberty City Stories - GTAForums]</ref> Latest public version is '''Beta 5.0 Build 816''' while the latest early access version is '''Beta 6.0 Build | + | |current state = This version started being developed in 2017 and uses the PC version of [[Grand Theft Auto: Vice City]] as base.<ref>[https://gtaforums.com/topic/887066-re-liberty-city-stories/ Re: Liberty City Stories - GTAForums]</ref> Latest public version is '''Beta 5.0 Build 816''' while the latest early access version is '''Beta 6.0 Build 15''' and the entire main story is currently playable from start to finish. |
}} | }} | ||
Revision as of 23:29, 24 May 2021
Developers | |
---|---|
Rockstar Leeds | |
Rockstar North | |
Windows | Ryadica926 |
Publishers | |
Rockstar Games | |
Engines | |
RenderWare | |
Release dates | |
Windows | TBA |
Reception | |
IGDB | 84 |
Taxonomy | |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | Action, Open world |
Vehicles | Automobile, Bus, Motorcycle, Off-roading, Street racing, Tank |
Art styles | Realistic |
Themes | Contemporary, North America |
Series | Grand Theft Auto |
Grand Theft Auto Re: Liberty City Stories (or Re:LCS) is an unofficial PC port of the PlayStation 2 version of Grand Theft Auto: Liberty City Stories with native support for widescreen, XInput controllers, keyboard & mouse and improved graphics.
Grand Theft Auto: Liberty City Stories was released in 2005 on PlayStation Portable and later ported to PlayStation 2 in 2006.
This version started being developed in 2017 and uses the PC version of Grand Theft Auto: Vice City as base.[1] Latest public version is Beta 5.0 Build 816 while the latest early access version is Beta 6.0 Build 15 and the entire main story is currently playable from start to finish.
Availability
- Latest public version (Beta 5.0 Build 816) can be downloaded from the project's page on GTAForums.
- Latest early access version (Beta 6.0 Build 15) can be downloaded from the author's Patreon page.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\GTA Liberty City Stories User Files\ |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\GTA Liberty City Stories User Files\ |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See Anti-aliasing (AA) for MSAA. | ||
Vertical sync (Vsync) | Enabled by default when Frame limiter (30 FPS) is set to On. | ||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Anti-aliasing (AA)
Enable MSAA[2] |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | See the glossary page for potential workarounds. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | ||
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Radio, SFX | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
- No middleware information; you can edit this page to add it.
System requirements
- No system requirements have been officially released.
References
- ↑ Re: Liberty City Stories - GTAForums
- ↑ Verified by User:Jigen123 on 2021-04-02