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Difference between revisions of "Grand Theft Auto: Vice City – The Definitive Edition"

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|cover        = Grand Theft Auto Vice City The Definitive Edition cover.jpg
 
|cover        = Grand Theft Auto Vice City The Definitive Edition cover.jpg
 
|developers  =  
 
|developers  =  
{{Infobox game/row/developer|Rockstar North|Original game}}
+
{{Infobox game/row/developer|Rockstar North|Original}}
{{Infobox game/row/developer|Grove Street Games LLC|(Former) Remaster}}
+
{{Infobox game/row/developer|Grove Street Games LLC|Definitive Edition}}
{{Infobox game/row/developer|Rockstar North|Remaster}}
 
 
|publishers  =  
 
|publishers  =  
 
{{Infobox game/row/publisher|Rockstar Games}}
 
{{Infobox game/row/publisher|Rockstar Games}}
 
|engines      =  
 
|engines      =  
 
{{Infobox game/row/engine|Unreal Engine 4}}
 
{{Infobox game/row/engine|Unreal Engine 4}}
{{Infobox game/row/engine|RenderWare}}
 
 
|release dates=  
 
|release dates=  
 
{{Infobox game/row/date|Windows|November 11, 2021}}
 
{{Infobox game/row/date|Windows|November 11, 2021}}
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}}
 
}}
  
Grand Theft Auto: Vice City - The Definitive Edition is part of the Grand Theft Auto: Trilogy - The Definitive Edition, which comes with [[Grand Theft Auto III – The Definitive Edition]] and [[Grand Theft Auto: San Andreas – The Definitive Edition]] bundled.
+
{{Introduction
The Definitive Edition release was very much similar to the original's, with controversy about its visual and technical issues plaguing upon release. Based off the broken, and infamously worse mobile ports of the game, alongside new censors such as replacement of the flag on Phil Cassidy's or removal of the Haitian and Cuban references and modification to the original game release. Game textures have been upscaled using AI, resulting in grammar and spelling errors alongside poor quality textures, and the art style no longer fits the modern graphics.
+
|introduction      = '''{{PAGENAME}}''' is part of the Grand Theft Auto: Trilogy - The Definitive Edition, which comes with [[Grand Theft Auto III – The Definitive Edition]] and [[Grand Theft Auto: San Andreas – The Definitive Edition]] bundled. It utilizes the [[Unreal Engine 4]] engine.
It utilizes [[Unreal Engine 4]] for the new visual fidelity, meanwhile using [[Engine:RenderWare|RenderWare]] for everything else.
 
The original release (1.0) features a non-encrypted archive which is the only version to support modding.
 
  
'''Key points'''
+
The Definitive Edition release has new visuals with a brand new lighting system, AI upscaled textures, visual improvements and gameplay updates. Data miners found that it was based on the mobile port of the original, which features numerous bugs carried over from that port. Upon release the game received severe criticism for its visuals, grammatical errors in upscaled textures, poor performance and technical issues. The Definitive Edition lacks the custom soundtrack, player skin functionalities and saving statistics that were in the original version as well as the expired music tracks as no licenses were renewed. The game also features some referencial changes such as missing the Haitians and Cubans references,{{cn|(Dandelion Sprout:) I swear I've heard at least their country names be mentioned in the PS5 version.}} and the confederate flag having been replaced with a skull on the the shirt of Phil Cassidy.
{{--}} Removed the custom soundtrack, player skin functionalities and Saving statistics that were in the original version. [https://www.mixmods.com.br/2021/11/gta-trilogy-full-radio-restoration-extra-tracks/ Restoration mod].
+
 
{{--}} This version removes any Haitian and Cuban references that were in the original game.
+
|release history  = The game was released exclusively on the [[Rockstar Games Launcher]] on November 11, 2021. More than a year later on January 19, 2023 the game was also made available on [[Steam]]. The original version released on the Rockstar Games Launcher featured an unencrypted archive allowing for mod support, though this was shortly thereafter changed to an encrypted archive. The game also received several updates correcting grammatical errors and fixing floating objects.
 +
 
 +
|current state    = 
 +
 
 +
}}
  
 
==Availability==
 
==Availability==
 
{{Availability|
 
{{Availability|
 
{{Availability/row| Official | https://store.rockstargames.com/game/buy-grand-theft-auto-the-trilogy-the-definitive-edition | Rockstar Games Launcher | Includes [[Grand Theft Auto III – The Definitive Edition|GTA III – The Definitive Edition]] and [[Grand Theft Auto: San Andreas – The Definitive Edition|San Andreas – The Definitive Edition]]. | | Windows }}
 
{{Availability/row| Official | https://store.rockstargames.com/game/buy-grand-theft-auto-the-trilogy-the-definitive-edition | Rockstar Games Launcher | Includes [[Grand Theft Auto III – The Definitive Edition|GTA III – The Definitive Edition]] and [[Grand Theft Auto: San Andreas – The Definitive Edition|San Andreas – The Definitive Edition]]. | | Windows }}
{{Availability/row| Steam | 1546990 | Steam, Rockstar Games Launcher | <ref>{{Refurl|url=https://gtaforums.com/topic/976221-gta-trilogy-the-definitive-edition-officially-announced-coming-soon/?do=findComment&comment=1071670196|title=GTAForums|date=2021-10-22}}</ref> | | Windows | unavailable }}
+
{{Availability/row| Epic Games Store | grand-theft-auto-vice-city-the-definitive-edition | unknown, Rockstar Games Launcher | Included with [[Grand Theft Auto III – The Definitive Edition|GTA III – The Definitive Edition]] and [[Grand Theft Auto: San Andreas – The Definitive Edition|San Andreas – The Definitive Edition]]; only as part of {{store link|Epic Games Store|grand-theft-auto-the-trilogy-the-definitive-edition|Definitive Edition bundle}}. | | Windows }}
 +
{{Availability/row| Steam | 1546990 | Steam, Rockstar Games Launcher | Included with [[Grand Theft Auto III – The Definitive Edition|GTA III – The Definitive Edition]] and [[Grand Theft Auto: San Andreas – The Definitive Edition|San Andreas – The Definitive Edition]]; only as part of {{store link|Steam-sub|817628|Definitive Edition bundle}}. | | Windows }}
 
}}
 
}}
 
{{ii}} All versions require {{DRM|Rockstar Games Launcher}}.
 
{{ii}} All versions require {{DRM|Rockstar Games Launcher}}.
 
{{--}} Can only be purchased in a bundle and cannot be bought individually.
 
{{--}} Can only be purchased in a bundle and cannot be bought individually.
 +
 +
==Essential improvements==
 +
===Skip intro videos===
 +
{{Fixbox|description=Delete or rename video files|ref=<ref>{{Refcheck|user=Mastan|date=2023-01-25}}</ref>|fix=
 +
# Go to {{file|{{p|game}}\Gameface\Content\Movies\1080\|folder}}
 +
# Delete or rename {{file|GTA_VC_RSTAR_STINGER_FINAL_1920x1080.mp4}} and {{file|GTA_VC_CREDITS_FINAL_1920x1080.mp4}}.
 +
}}
  
 
==Game data==
 
==Game data==
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|discord                  =  
 
|discord                  =  
 
|discord notes            =  
 
|discord notes            =  
|epic games launcher      =  
+
|epic games launcher      = unknown
 
|epic games launcher notes =  
 
|epic games launcher notes =  
 
|gog galaxy                =  
 
|gog galaxy                =  
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|origin                    =  
 
|origin                    =  
 
|origin notes              =  
 
|origin notes              =  
|steam cloud              = unknown
+
|steam cloud              = false
 
|steam cloud notes        =  
 
|steam cloud notes        =  
 
|ubisoft connect          =  
 
|ubisoft connect          =  
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|xbox cloud notes          =  
 
|xbox cloud notes          =  
 
}}
 
}}
{{ii}} Uses Rockstar Social Club's savegame cloud sync function.
+
{{ii}} Uses '''Rockstar Game Launcher''''s savegame cloud sync function.<ref>{{Refcheck|user=Mrtnptrs|date=2023-01-20|comment=Get prompted on first launch of the game by RGL if you want to use its cloud save functionality.}}</ref>
  
 
==Video==
 
==Video==
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|anisotropic notes          = Choice between 2x, 4x, 8x, and 16x.
 
|anisotropic notes          = Choice between 2x, 4x, 8x, and 16x.
 
|antialiasing              = true
 
|antialiasing              = true
|antialiasing notes        = Options for [[FXAA]], FXAA+, [[TAA]], and TAA+. Also supports [[DLSS]].
+
|antialiasing notes        = Options for [[FXAA]], FXAA+, [[TAA]], and [[TAA]]+.
|upscaling                  = unknown
+
|upscaling                  = true
|upscaling tech            =  
+
|upscaling tech            = DLSS 2.3
 
|upscaling notes            =  
 
|upscaling notes            =  
 
|vsync                      = true
 
|vsync                      = true
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|separate volume notes    = Sliders for SFX, Music, and Dialogue.
 
|separate volume notes    = Sliders for SFX, Music, and Dialogue.
 
|surround sound            = true
 
|surround sound            = true
|surround sound notes      = Plays up to 6.1.<ref>{{Refcheck|user=MasterBlaster|date=2021-11-17|comment=Tested in 7.1 using Orban Loudness Meter in conjunction with Razer Surround.}}</ref>
+
|surround sound notes      = Plays up to 6.1.<ref>{{Refcheck|user=MasterBlaster|date=2021-11-17|comment=Tested in 7.1 using Orban Loudness Meter in conjunction with Razer Surround.}}</ref> Radio songs with commercially released 5.1 versions (e.g. Bryan Adams' ''Run to You'') uses their 2.0 versions.
 
|subtitles                = true
 
|subtitles                = true
 
|subtitles notes          = Optional accessibility features, such as adjustable font sizes for subtitles and hint text, are available.
 
|subtitles notes          = Optional accessibility features, such as adjustable font sizes for subtitles and hint text, are available.
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|mute on focus lost notes  = Referred to as "'''Pause On Focus Loss'''".<br>Can be toggled on or off.
 
|mute on focus lost notes  = Referred to as "'''Pause On Focus Loss'''".<br>Can be toggled on or off.
 
|royalty free audio      = false
 
|royalty free audio      = false
|royalty free audio notes = The game uses licensed songs with no option to change to other songs
+
|royalty free audio notes = The game uses licensed songs. Though there is a main menu setting to set the default radio to "No Radio", that setting is often disregarded during cutscenes and when entering some missions' vehicles.
 
|eax support              =  
 
|eax support              =  
 
|eax support notes        =  
 
|eax support notes        =  
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  |subtitles = true
 
  |subtitles = true
 
}}
 
}}
 +
}}
 +
 +
==Issues fixed==
 +
===Camera gets stuck===
 +
{{Fixbox|description=If you perform a Stunt Jump, the camera switches to new angle. When the car lands, it can become stuck.
 +
|fix=
 +
Go to the Options > Graphics, scroll to Frame Rate, set it to 30, and return to the game. The camera should be fixed. You can undo the changes.
 
}}
 
}}
  
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===Middleware===
 
===Middleware===
 
{{Middleware
 
{{Middleware
|physics          =  
+
|physics          = PhysX
|physics notes    =  
+
|physics notes    = v3.4.0.0
|audio            =  
+
|audio            = XAudio
|audio notes      =  
+
|audio notes      = v2.9
 
|interface        =  
 
|interface        =  
 
|interface notes  =  
 
|interface notes  =  
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====[https://thirteenag.github.io/wfp#gtavcde GTA Vice City The Definitive Edition Fusion Mod]====
 
====[https://thirteenag.github.io/wfp#gtavcde GTA Vice City The Definitive Edition Fusion Mod]====
 
{{++}} Adds the ability to quick save anywhere by pressing F5.
 
{{++}} Adds the ability to quick save anywhere by pressing F5.
 +
 +
====[https://www.nexusmods.com/grandtheftautothetrilogy/mods/28 Phil Cassidy Shirt Fix]====
 +
{{++}} Restore the original Dixie Flag shirt design
  
 
==System requirements==
 
==System requirements==

Latest revision as of 18:01, 2 April 2024

This page is for the Definitive Edition. For the original game, see Grand Theft Auto: Vice City.

Grand Theft Auto: Vice City – The Definitive Edition
Grand Theft Auto: Vice City – The Definitive Edition cover
Developers
Original Rockstar North
Definitive Edition Grove Street Games LLC
Publishers
Rockstar Games
Engines
Unreal Engine 4
Release dates
Windows November 11, 2021
Taxonomy
Monetization One-time game purchase
Microtransactions None
Modes Singleplayer
Pacing Real-time
Perspectives Third-person
Controls Direct control
Genres Action, Open world
Vehicles Automobile, Bicycle, Bus, Flight, Helicopter, Hovercraft, Motorcycle, Off-roading, Street racing, Tank, Train, Transport, Truck
Art styles Realistic
Themes Contemporary, North America
Series Grand Theft Auto: The Trilogy – The Definitive Edition
Grand Theft Auto: The Trilogy – The Definitive Edition
Subseries of Grand Theft Auto
Grand Theft Auto III – The Definitive Edition 2021
Grand Theft Auto: Vice City – The Definitive Edition 2021
Grand Theft Auto: San Andreas – The Definitive Edition 2021

Grand Theft Auto: Vice City – The Definitive Edition is part of the Grand Theft Auto: Trilogy - The Definitive Edition, which comes with Grand Theft Auto III – The Definitive Edition and Grand Theft Auto: San Andreas – The Definitive Edition bundled. It utilizes the Unreal Engine 4 engine.

The Definitive Edition release has new visuals with a brand new lighting system, AI upscaled textures, visual improvements and gameplay updates. Data miners found that it was based on the mobile port of the original, which features numerous bugs carried over from that port. Upon release the game received severe criticism for its visuals, grammatical errors in upscaled textures, poor performance and technical issues. The Definitive Edition lacks the custom soundtrack, player skin functionalities and saving statistics that were in the original version as well as the expired music tracks as no licenses were renewed. The game also features some referencial changes such as missing the Haitians and Cubans references,[citation needed] and the confederate flag having been replaced with a skull on the the shirt of Phil Cassidy.

The game was released exclusively on the Rockstar Games Launcher on November 11, 2021. More than a year later on January 19, 2023 the game was also made available on Steam. The original version released on the Rockstar Games Launcher featured an unencrypted archive allowing for mod support, though this was shortly thereafter changed to an encrypted archive. The game also received several updates correcting grammatical errors and fixing floating objects.

Availability

All versions require Rockstar Games Launcher DRM.
Can only be purchased in a bundle and cannot be bought individually.

Essential improvements

Skip intro videos

Delete or rename video files[1]
  1. Go to <path-to-game>\Gameface\Content\Movies\1080\
  2. Delete or rename GTA_VC_RSTAR_STINGER_FINAL_1920x1080.mp4 and GTA_VC_CREDITS_FINAL_1920x1080.mp4.

Game data

Configuration file(s) location

System Location
Windows %USERPROFILE%\Documents\Rockstar Games\GTA Vice City Definitive Edition\Config\WindowsNoEditor\
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/1546990/pfx/[Note 1]

Save game data location

System Location
Windows %USERPROFILE%\Documents\Rockstar Games\GTA Vice City Definitive Edition\Profiles\<user-id>\
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/1546990/pfx/[Note 1]

Save game cloud syncing

System Native Notes
Epic Games Launcher
OneDrive
Requires enabling backup of the Documents folder in OneDrive on all computers.
Steam Cloud
Uses Rockstar Game Launcher's savegame cloud sync function.[2]

Video

Graphics feature State Notes
Widescreen resolution
Multi-monitor
[3]
Ultra-widescreen
Some cutscenes are pillarboxed to a 16:9 aspect ratio.[4]
4K Ultra HD
[5]
Field of view (FOV)
Windowed
Borderless fullscreen windowed
Referred to as "Windowed Fullscreen".
Anisotropic filtering (AF)
Choice between 2x, 4x, 8x, and 16x.
Anti-aliasing (AA)
Options for FXAA, FXAA+, TAA, and TAA+.
High-fidelity upscaling
DLSS 2.3
Vertical sync (Vsync)
60 FPS and 120+ FPS
Choice between 30, 60, 180, 360 FPS or Unlocked.
High dynamic range display (HDR)
Ray tracing (RT)
Color blind mode
Toggleable on/off.
The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.

Input

Control settings (Keyboard and Mouse)
Control settings (Keyboard and Mouse)
Control settings (Gamepad)
Control settings (Gamepad)
Gameplay settings [Note 2]
Gameplay settings [Note 2]

Keyboard and mouse State Notes
Remapping
Mouse acceleration
Mouse sensitivity
Sliders are available for X and Y-axis.
Mouse input in menus
Mouse Y-axis inversion
Referred to as "Invert Look". Can be toggled on or off.
Controller
Controller support
Full controller support
Controller remapping
Only three presets are available.
Controller sensitivity
Referred to as "Look Sensitivity" and "First Person/Third Person Aiming Sensitivity".
Sliders are available for each setting.
Controller Y-axis inversion
Referred to as "Invert Look". Can be toggled on or off.
Controller types
XInput-compatible controllers
Xbox button prompts
Impulse Trigger vibration
PlayStation controllers
See the glossary page for potential workarounds.
Generic/other controllers
Additional information
Controller hotplugging
Haptic feedback
Digital movement supported
Simultaneous controller+KB/M

Audio

Audio settings
Audio settings

Audio feature State Notes
Separate volume controls
Sliders for SFX, Music, and Dialogue.
Surround sound
Plays up to 6.1.[6] Radio songs with commercially released 5.1 versions (e.g. Bryan Adams' Run to You) uses their 2.0 versions.
Subtitles
Optional accessibility features, such as adjustable font sizes for subtitles and hint text, are available.
Closed captions
Mute on focus lost
Referred to as "Pause On Focus Loss".
Can be toggled on or off.
Royalty free audio
The game uses licensed songs. Though there is a main menu setting to set the default radio to "No Radio", that setting is often disregarded during cutscenes and when entering some missions' vehicles.

Localizations

Accessibility settings
Accessibility settings
Language UI Audio Sub Notes
English
Simplified Chinese
Traditional Chinese
French
German
Italian
Japanese
Korean
Polish
Brazilian Portuguese
Russian
Slovak
Fan translation, download.
Spanish
Latin American Spanish

Issues fixed

Camera gets stuck

If you perform a Stunt Jump, the camera switches to new angle. When the car lands, it can become stuck.

Go to the Options > Graphics, scroll to Frame Rate, set it to 30, and return to the game. The camera should be fixed. You can undo the changes.

Other information

API

Technical specs Supported Notes
Direct3D 11
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Physics PhysX v3.4.0.0
Audio XAudio v2.9

Mods

GTA Vice City The Definitive Edition Fusion Mod

Adds the ability to quick save anywhere by pressing F5.

Phil Cassidy Shirt Fix

Restore the original Dixie Flag shirt design

System requirements

Windows
Minimum Recommended
Operating system (OS) 10
Processor (CPU) Intel Core i5-6600K
AMD FX-6300
System memory (RAM) 8 GB
Hard disk drive (HDD) 45 GB
Video card (GPU) Nvidia GeForce GTX 760
AMD Radeon R9 280
2 GB (Nvidia), 3 GB (AMD) of VRAM
A 64-bit operating system is required.


Notes

  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:
  2. Targeting and Aim Assist Sensitivity options are only available when playing with a gamepad.

References

  1. Verified by User:Mastan on 2023-01-25
  2. Verified by User:Mrtnptrs on 2023-01-20
    Get prompted on first launch of the game by RGL if you want to use its cloud save functionality.
  3. Verified by User:MasterBlaster on 2021-12-05
    Tested on a multi-monitor setup.
  4. Verified by User:MasterBlaster on 2021-11-17
    Tested by playing the game at 2560x1080 resolution.
  5. Verified by User:MasterBlaster on 2021-11-17
    Tested by playing the game at 3840x2160 resolution.
  6. Verified by User:MasterBlaster on 2021-11-17
    Tested in 7.1 using Orban Loudness Meter in conjunction with Razer Surround.