Difference between revisions of "Ghostrunner"
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{{Introduction | {{Introduction |
Revision as of 14:19, 5 November 2020
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Developers | |
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One More Level | |
3D Realms | |
Slipgate Ironworks | |
Publishers | |
All in! Games | |
505 Games | |
Engines | |
Unreal Engine 4[1] | |
Release dates | |
Windows | October 27, 2020 |
Reception | |
Metacritic | 82 |
OpenCritic | 82 |
IGDB | 84 |
Taxonomy | |
Pacing | Real-time |
Perspectives | First-person |
Themes | Cyberpunk |
Ghostrunner is a first-person action game with parkour elements set in post-apocalyptic cyberpunk setting.
The release of the game was preceded by multiple periods where different demo builds of the game were made available, allowing players to try the game for themselves and give feedback to the developer, which was then used to further improve the game.[2] The game was released as planned on October 27, 2020, on Epic Games Store, GOG, and Steam and was met with very positive reception from players and critics, although people found its high difficulty and trial and error gameplay frustrating.
Due to the feedback gathered during demo periods, most known game crashing bugs have been fixed, and options such as an FOV slider and the ability to unlock FPS have been added prior to the game's launch.[2] The game was one of the first titles to implement DirectX raytracing. It also supports Nvidia's DLSS technology.
General information
- Publisher Discord server
- GOG.com Community Discussions
- GOG.com Support Page
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Epic Games Store | An optional Epic Games account prompt may appear on the first boot.[3] | |||
GamersGate | ||||
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GOG.com | ||||
Green Man Gaming | ||||
Humble Store | ||||
Steam |
Version differences
- Pre-orders through Epic Games Store, GOG, and Steam grant katana sword variations exclusive to each store.[4]
Essential improvements
Skip intro videos
Delete videos[citation needed] |
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Notes:
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Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Ghostrunner\Saved\Config\WindowsNoEditor\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1139900/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Ghostrunner\Saved\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1139900/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher | ||
GOG Galaxy | ||
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | Bound to Texture Quality setting.[5] | ||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | See the engine page to force native HDR output, or the glossary page for other alternatives. |
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | See the glossary page for potential workarounds. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
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XInput-compatible controllers |
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PlayStation controllers |
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Generic/other controllers |
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Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Polish | ||||
Brazilian Portuguese | ||||
Russian | ||||
Latin American Spanish |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11, 12 | |
Shader Model support | 5 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
- Supports DirectX ray tracing technology, Nvidia's DLSS and ASUS Aurora RGB.
Middleware
- No middleware information; you can edit this page to add it.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7, 8.1, 10 | |
Processor (CPU) | Intel Core i5-2500K (3.3 GHz) AMD Phenom II X4 965 (3.4 GHz) |
Intel Core i7-6700K (4.0 GHz) AMD Ryzen 5 1500X (3.5 GHz) |
System memory (RAM) | 8 GB | |
Hard disk drive (HDD) | 22 GB | |
Video card (GPU) | Nvidia GeForce GTX 1050 AMD Radeon RX 550 2-4 GB of VRAM | Nvidia GeForce GTX 970 AMD Radeon RX 5700 4-8 GB of VRAM |
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/1139900/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (1139900) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Awesome games coming in 2020 and beyond - last accessed on 2020-01-02
- ↑ 2.0 2.1 FPS Unlocked, FOV Slider Added - Demo Update - last accessed on 2020-11-05
- ↑ Epic Store games you can play without the Epic Launcher - last accessed on 2020-10-27
- ↑ Ghostrunner Pre-Order Bonus for PC, Xbox One, and PS4 Revealed - last accessed on 2020-10-14
- ↑ Verified by User:Suicide machine on 2020-10-30)