Difference between revisions of "Ghost of Tsushima Director's Cut"
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{{Introduction | {{Introduction | ||
− | |introduction = '''''{{PAGENAME}}''''' is | + | |introduction = '''''{{PAGENAME}}''''' is a {{Glossary:singleplayer}} and {{Glossary:multiplayer}} {{Glossary:action}} game developed by [[Company:Sucker Punch Productions|Sucker Punch Productions]] and published by [[Company:Sony Interactive Entertainment|Sony Interactive Entertainment]] via its [[Company:PlayStation PC|PlayStation PC]] brand. |
− | |release history = The original game, '''''Ghost of Tsushima''''', was released on PlayStation 4 on July 17, 2020. The '''Director's Cut''' enhanced re-release, which integrate the ''Iki Island'' expansion DLC into the game, was released on PlayStation 4 and PlayStation 5 on August 20, 2021. The ''Director's Cut'' version of the game was ported to PC by [[Company:Nixxes Software|Nixxes Software]] and | + | |release history = The original game, '''''Ghost of Tsushima''''', was released on PlayStation 4 on July 17, 2020. The '''Director's Cut''' enhanced re-release, which integrate the ''Iki Island'' expansion DLC into the game, was released on PlayStation 4 and PlayStation 5 on August 20, 2021. The ''Director's Cut'' version of the game was ported to PC by [[Company:Nixxes Software|Nixxes Software]] and released on May 16, 2024. |
|current state = | |current state = | ||
Line 53: | Line 53: | ||
{{Availability| | {{Availability| | ||
{{Availability/row| Epic Games Store | ghost-of-tsushima | unknown | | | Windows }} | {{Availability/row| Epic Games Store | ghost-of-tsushima | unknown | | | Windows }} | ||
+ | {{Availability/row| GamersGate | ghost-of-tsushima-directors-cut | Steam | | | Windows }} | ||
+ | {{Availability/row| Gamesplanet | 6827-1 | Steam | | | Windows }} | ||
{{Availability/row| GMG | ghost-of-tsushima-directors-cut-pc | Steam | | | Windows }} | {{Availability/row| GMG | ghost-of-tsushima-directors-cut-pc | Steam | | | Windows }} | ||
{{Availability/row| Humble | ghost-of-tsushima-directors-cut | Steam | | | Windows }} | {{Availability/row| Humble | ghost-of-tsushima-directors-cut | Steam | | | Windows }} | ||
{{Availability/row| Steam | 2215430 | Steam | | | Windows }} | {{Availability/row| Steam | 2215430 | Steam | | | Windows }} | ||
}} | }} | ||
+ | {{ii}} The in-game PlayStation overlay and the Legends cooperative mode require a [https://www.playstation.com/support/account/create-account-for-psn/ PlayStation Network] account<ref>{{Refurl|url=https://blog.playstation.com/2024/04/17/ghost-of-tsushima-directors-cut-pc-cross-play-and-system-requirements-revealed/|title=Ghost of Tsushima Director’s Cut PC cross-play and system requirements revealed|date=2024-05-04}}</ref>. The single player story campaign can be played entirely through without logging in<ref>{{Refurl|url=https://twitter.com/SuckerPunchProd/status/1786462939748384943|title=Sucker Punch Productions on X|date=2024-05-05}}</ref>. | ||
==Monetization== | ==Monetization== | ||
Line 90: | Line 93: | ||
<!-- DLC rows goes below: --> | <!-- DLC rows goes below: --> | ||
+ | }} | ||
+ | |||
+ | ==Essential improvements== | ||
+ | |||
+ | ===Skip intro videos=== | ||
+ | {{Fixbox|description=Rename or delete video files for intro videos.|ref=<ref>{{Refcheck|user=Andrewrcr|date=2024-05-16|comment=Discovered by looking at the game directory and renaming video files.}}</ref>|fix= | ||
+ | # Go to {{folder|{{p|game}}\movies\cutscene}}. | ||
+ | # Delete or rename {{file|splash_pc.webm}}. | ||
}} | }} | ||
Line 95: | Line 106: | ||
===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/config|Windows|}} | + | {{Game data/config|Windows|{{p|hkcu}}\Software\Sucker Punch Productions\Ghost of Tsushima DIRECTOR'S CUT|{{p|appdata}}\Sucker Punch Productions\Ghost of Tsushima DIRECTOR'S CUT\}} |
}} | }} | ||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/saves|Windows|}} | + | {{Game data/saves|Windows|{{P|userprofile\Documents}}\Ghost of Tsushima DIRECTOR'S CUT\{{P|uid}}\}} |
}} | }} | ||
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
− | |epic games launcher = | + | |epic games launcher = true |
|epic games launcher notes = | |epic games launcher notes = | ||
|gog galaxy = | |gog galaxy = | ||
Line 111: | Line 122: | ||
|origin = | |origin = | ||
|origin notes = | |origin notes = | ||
− | |steam cloud = | + | |steam cloud = true |
|steam cloud notes = | |steam cloud notes = | ||
|ubisoft connect = | |ubisoft connect = | ||
Line 134: | Line 145: | ||
|4k ultra hd = true | |4k ultra hd = true | ||
|4k ultra hd notes = | |4k ultra hd notes = | ||
− | |fov = | + | |fov = true |
− | |fov notes = | + | |fov notes = Adjustable in -25/+25 range |
− | |windowed = | + | |windowed = true |
|windowed notes = | |windowed notes = | ||
− | |borderless windowed = | + | |borderless windowed = true |
|borderless windowed notes = | |borderless windowed notes = | ||
− | |anisotropic = | + | |anisotropic = true |
− | |anisotropic notes = | + | |anisotropic notes = 16x |
|antialiasing = true | |antialiasing = true | ||
− | |antialiasing notes = [[DLAA]] | + | |antialiasing notes = [[SMAA]], [[TAA]], [[DLAA]], FSR 3 Native, XeSS Native |
|upscaling = true | |upscaling = true | ||
− | |upscaling tech = DLSS 3. | + | |upscaling tech = DLSS 3.7, FSR 3, XeSS 1.3 |
− | |upscaling notes = | + | |upscaling notes = DLSS and FSR Frame Generation work with any upscaler, TAA or no AA |
− | |vsync = | + | |vsync = true |
|vsync notes = | |vsync notes = | ||
|60 fps = true | |60 fps = true | ||
|60 fps notes = | |60 fps notes = | ||
− | |120 fps = | + | |120 fps = true |
|120 fps notes = | |120 fps notes = | ||
|hdr = true | |hdr = true | ||
− | |hdr notes = | + | |hdr notes = Max Luminance + Paper White sliders. |
|ray tracing = false | |ray tracing = false | ||
|ray tracing notes = | |ray tracing notes = | ||
− | |color blind = | + | |color blind = false |
|color blind notes = | |color blind notes = | ||
}} | }} | ||
+ | |||
+ | ===Disable Async Compute=== | ||
+ | {{ii}} Requires Registry tweaking and having launched the game at least once. | ||
+ | {{ii}} Pascal and older GPUs are severely underutilized with Async Compute enabled. Disabling the setting leads to substantial performance improvements. <ref>{{Refurl|url=https://i.imgur.com/lmI7vuH.jpeg|title=FPS difference on a GTX 1080 Ti with Async Compute enabled and disabled|date=2024-05-18}}</ref> | ||
+ | # Navigate to {{P|hkcu}}\SOFTWARE\Sucker Punch Productions\Ghost of Tsushima DIRECTOR'S CUT\Graphics | ||
+ | # Double click on 'AsyncCompute' and set the value to '0' | ||
+ | # Exit Registry Editor | ||
==Input== | ==Input== | ||
Line 192: | Line 210: | ||
|impulse triggers notes = | |impulse triggers notes = | ||
|playstation controllers = true | |playstation controllers = true | ||
− | |playstation controller models = DualSense | + | |playstation controller models = DualSense, Dualshock 4 |
|playstation controllers notes = | |playstation controllers notes = | ||
− | |playstation prompts = | + | |playstation prompts = true |
|playstation prompts notes = | |playstation prompts notes = | ||
|light bar support = unknown | |light bar support = unknown | ||
Line 202: | Line 220: | ||
|dualsense haptics support = true | |dualsense haptics support = true | ||
|dualsense haptics support notes = | |dualsense haptics support notes = | ||
− | |playstation connection modes = | + | |playstation connection modes = usb, bluetooth |
− | |playstation connection modes notes = | + | |playstation connection modes notes = Haptic Feedback, Adaptive Triggers and Speaker only with USB connection. Dualshock 4 doesn't output any rumble wirelessly |
|tracked motion controllers = unknown | |tracked motion controllers = unknown | ||
|tracked motion controllers notes = | |tracked motion controllers notes = | ||
Line 527: | Line 545: | ||
|upnp = | |upnp = | ||
}} | }} | ||
+ | |||
+ | ==Issues unresolved== | ||
+ | ===Hangs on black screen with FSR Framegen enabled when using Steam Overlay.=== | ||
+ | {{--}} May require an end task to exit game. | ||
+ | {{ii}} Disabling Steam overlay will fix this. | ||
==Other information== | ==Other information== | ||
===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = | + | |direct3d versions = 12 |
|direct3d notes = | |direct3d notes = | ||
|directdraw versions = | |directdraw versions = | ||
Line 593: | Line 616: | ||
|OSfamily = Windows | |OSfamily = Windows | ||
− | |minOS = | + | |minOS = 10 64-bit |
− | |minCPU = | + | |minCPU = Core i3-7100 |
− | |minCPU2 = | + | |minCPU2 = Ryzen 3 1200 |
− | |minRAM = | + | |minRAM = 8 GB |
− | |minHD = | + | |minHD = 75 GB HDD (SSD recommended) |
− | |minGPU = | + | |minGPU = GTX 960 |
− | |minGPU2 = | + | |minGPU2 = RX 5500 XT |
− | |minVRAM = | + | |minVRAM = 4 GB |
|minDX = | |minDX = | ||
− | |recOS = | + | |recOS = 10 64-bit |
− | |recCPU = | + | |recCPU = Core i5-8600 |
− | |recCPU2 = | + | |recCPU2 = Ryzen 5 3600 |
− | |recRAM = | + | |recRAM = 16 GB |
− | |recHD = | + | |recHD = 75 GB SSD |
− | |recGPU = | + | |recGPU = RTX 2060 |
− | |recGPU2 = | + | |recGPU2 = RX 5600 XT |
− | |recVRAM = | + | |recVRAM = 6 GB |
− | |notes = {{ii}}A 64-bit operating system is required. | + | |notes = {{ii}} A 64-bit operating system is required. |
+ | {{ii}} minimum specs are 720p 30fps. | ||
}} | }} | ||
{{References}} | {{References}} |
Latest revision as of 04:38, 18 May 2024
Developers | |
---|---|
Sucker Punch Productions | |
Windows | Nixxes Software |
Publishers | |
PlayStation PC | |
Release dates | |
Windows | May 16, 2024 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | Action, Open world |
Art styles | Realistic |
Themes | Japan, Historical |
Ghost of Tsushima Director's Cut is a singleplayer and multiplayer action game developed by Sucker Punch Productions and published by Sony Interactive Entertainment via its PlayStation PC brand.
The original game, Ghost of Tsushima, was released on PlayStation 4 on July 17, 2020. The Director's Cut enhanced re-release, which integrate the Iki Island expansion DLC into the game, was released on PlayStation 4 and PlayStation 5 on August 20, 2021. The Director's Cut version of the game was ported to PC by Nixxes Software and released on May 16, 2024.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Epic Games Store | ||||
GamersGate | ||||
Green Man Gaming | ||||
Humble Store | ||||
Steam |
- The in-game PlayStation overlay and the Legends cooperative mode require a PlayStation Network account[1]. The single player story campaign can be played entirely through without logging in[2].
Monetization
Type | Notes |
---|---|
One-time game purchase | The game requires an upfront purchase to access. |
Microtransactions
Type | Notes |
---|---|
No microtransactions | None |
Essential improvements
Skip intro videos
Rename or delete video files for intro videos.[3] |
---|
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | HKEY_CURRENT_USER\Software\Sucker Punch Productions\Ghost of Tsushima DIRECTOR'S CUT %APPDATA%\Sucker Punch Productions\Ghost of Tsushima DIRECTOR'S CUT\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/2215430/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\Ghost of Tsushima DIRECTOR'S CUT\<user-id>\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/2215430/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher | ||
OneDrive | Requires enabling backup of the Documents folder in OneDrive on all computers. | |
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | Adjustable in -25/+25 range | ||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | 16x | ||
Anti-aliasing (AA) | SMAA, TAA, DLAA, FSR 3 Native, XeSS Native | ||
High-fidelity upscaling | DLSS 3.7, FSR 3.0, XeSS 1.3 DLSS and FSR Frame Generation work with any upscaler, TAA or no AA |
||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | Max Luminance + Paper White sliders. | ||
Ray tracing (RT) |
Disable Async Compute
- Requires Registry tweaking and having launched the game at least once.
- Pascal and older GPUs are severely underutilized with Async Compute enabled. Disabling the setting leads to substantial performance improvements. [4]
- Navigate to HKEY_CURRENT_USER\SOFTWARE\Sucker Punch Productions\Ghost of Tsushima DIRECTOR'S CUT\Graphics
- Double click on 'AsyncCompute' and set the value to '0'
- Exit Registry Editor
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | DualSense, DualShock 4 |
|
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes | Wired, Wireless (Bluetooth) Haptic Feedback, Adaptive Triggers and Speaker only with USB connection. Dualshock 4 doesn't output any rumble wirelessly |
Generic/other controllers | Supported via Steam Input. | |
---|---|---|
Button prompts |
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Steam Input | ||
---|---|---|
Steam Input API support | ||
Official controller preset(s) | ||
Steam Controller button prompts |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Arabic | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
Croatian | ||||
Czech | ||||
Danish | ||||
Dutch | ||||
French | ||||
Finnish | ||||
German | ||||
Greek | ||||
Hungarian | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Norwegian | ||||
Polish | ||||
Portuguese | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish | ||||
Latin American Spanish | ||||
Swedish | ||||
Thai | ||||
Turkish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | ||||
LAN play | ||||
Online play | 4 | Co-op |
||
Asynchronous multiplayer |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Issues unresolved
Hangs on black screen with FSR Framegen enabled when using Steam Overlay.
- May require an end task to exit game.
- Disabling Steam overlay will fix this.
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 12 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Audio | Wwise |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10 64-bit | 10 64-bit |
Processor (CPU) | Core i3-7100 Ryzen 3 1200 |
Core i5-8600 Ryzen 5 3600 |
System memory (RAM) | 8 GB | 16 GB |
Hard disk drive (HDD) | 75 GB HDD (SSD recommended) | 75 GB SSD |
Video card (GPU) | GTX 960 RX 5500 XT 4 GB of VRAM | RTX 2060 RX 5600 XT 6 GB of VRAM |
- A 64-bit operating system is required.
- minimum specs are 720p 30fps.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/2215430/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (2215430) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Ghost of Tsushima Director’s Cut PC cross-play and system requirements revealed - last accessed on 2024-05-04
- ↑ Sucker Punch Productions on X - last accessed on 2024-05-05
- ↑ Verified by User:Andrewrcr on 2024-05-16
- Discovered by looking at the game directory and renaming video files.
- ↑ FPS difference on a GTX 1080 Ti with Async Compute enabled and disabled - last accessed on 2024-05-18