Difference between revisions of "FIFA: Road to World Cup 98"
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− | ''' | + | {{Introduction |
− | {{ | + | |introduction = '''''{{PAGENAME}}''''' is a {{Glossary:singleplayer}} and {{Glossary:multiplayer}} {{Glossary:sports}} game developed by [[Company:EA Canada|EA Canada]] and published by [[Company:Electronic Arts|Electronic Arts]] via their [[Company:EA Sports|EA Sports]] brand. It is a licensed [[Series:FIFA|FIFA]] game. |
+ | |||
+ | |release history = It was first released in North America on June 17, 1997, followed by Europe later in the same year. | ||
+ | |||
+ | |current state = It is noted that the game cannot be installed on 64-bit Windows OS with its default installer, and requires the [[#Installing on 64-bit versions of Windows|workarounds]] to do so. | ||
+ | }} | ||
'''General information''' | '''General information''' |
Revision as of 01:50, 4 December 2023
Not to be confused with FIFA World Cup 98.
Developers | |
---|---|
EA Canada | |
Publishers | |
EA Sports | |
Release dates | |
Windows | June 17, 1997 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | None |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | Bird's-eye view |
Controls | Direct control |
Genres | Sports |
Sports | Football (Soccer) |
Art styles | Realistic |
Series | FIFA |
⤏ Go to series page | |
FIFA World Cup (series) | |
FIFA International Soccer | 1993 |
FIFA Soccer 96 | 1995 |
FIFA 97 | 1996 |
FIFA: Road to World Cup 98 | 1997 |
FIFA 99 | 1998 |
FIFA 2000 | 1999 |
FIFA 2001 | 2000 |
FIFA Manager (series) | |
FIFA Football 2002 | 2001 |
FIFA Football 2003 | 2002 |
FIFA Football 2004 | 2003 |
FIFA Football 2005 | 2004 |
FIFA 06 | 2005 |
FIFA 07 | 2006 |
FIFA Online (series) | |
FIFA 08 | 2007 |
FIFA 09 | 2008 |
FIFA 10 | 2009 |
FIFA 11 | 2010 |
FIFA 12 | 2011 |
FIFA 13 | 2012 |
FIFA 14 | 2013 |
FIFA 15 | 2014 |
FIFA 16 | 2015 |
FIFA 17 | 2016 |
FIFA 18 | 2017 |
FIFA 19 | 2018 |
FIFA 20 | 2019 |
FIFA 21 | 2020 |
FIFA 22 | 2021 |
FIFA 23 | 2022 |
EA Sports FC 24 | 2023 |
FIFA: Road to World Cup 98 is a singleplayer and multiplayer sports game developed by EA Canada and published by Electronic Arts via their EA Sports brand. It is a licensed FIFA game.
It was first released in North America on June 17, 1997, followed by Europe later in the same year.
It is noted that the game cannot be installed on 64-bit Windows OS with its default installer, and requires the workarounds to do so.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail |
- This game is not available digitally.
- Demo
Essential improvements
Patches
- The latest official patch 1.40 which fixes compatibility issues with 3dfx Voodoo² is available at soggi.org.
nGlide wrapper
FIFA: Road to World Cup 98 supports 2 rendering methods (Software Rendering and 3dfx). Due to compatibility issues, it's recommended to use nGlide 3dfx wrapper, which offers both better performance, better graphics as well as better stability on new machines. It can be downloaded here.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows |
- Configuration files are encrypted.
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\USER[Note 1] |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Only 640x480. | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | See the glossary page for potential workarounds. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | Enabled by default in software and Direct3D mode. In Glide Vsync can be forced from 3dfx wrapper. | ||
60 FPS | |||
120+ FPS | Glide capped 63fps | ||
High dynamic range display (HDR) |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | See the glossary page for potential workarounds. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | See the glossary page for potential workarounds. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio | The main theme is "Song 2" by Blur. All other music is by The Crystal Method. |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 4 | Requires additional controllers. Mouse can be used to play the game. | ||
LAN play | 20 | |||
Online play |
Issues fixed
Installing on 64-bit versions of Windows
Manual installation[citation needed] |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 5 | Added with patch 1.3 |
Glide | ||
Software renderer |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 95, 98 | |
Processor (CPU) | Intel Pentium 100 MHz | |
System memory (RAM) | 16 MB | |
Hard disk drive (HDD) | 150 MB | |
Video card (GPU) | SVGA, True Color |
Notes
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).