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Difference between revisions of "Enter the Matrix"

From PCGamingWiki, the wiki about fixing PC games
Line 12: Line 12:
 
{{Infobox game/row/reception|IGDB|enter-the-matrix|56}}
 
{{Infobox game/row/reception|IGDB|enter-the-matrix|56}}
 
|taxonomy    =
 
|taxonomy    =
{{Infobox game/row/taxonomy/monetization      | }}
+
{{Infobox game/row/taxonomy/monetization      | One-time game purchase }}
 
{{Infobox game/row/taxonomy/microtransactions | }}
 
{{Infobox game/row/taxonomy/microtransactions | }}
{{Infobox game/row/taxonomy/modes            | }}
+
{{Infobox game/row/taxonomy/modes            | Singleplayer }}
{{Infobox game/row/taxonomy/pacing            | }}
+
{{Infobox game/row/taxonomy/pacing            | Real-time }}
{{Infobox game/row/taxonomy/perspectives      | }}
+
{{Infobox game/row/taxonomy/perspectives      | First-person, Third-person }}
{{Infobox game/row/taxonomy/controls          | }}
+
{{Infobox game/row/taxonomy/controls          | Direct control }}
 
{{Infobox game/row/taxonomy/genres            | }}
 
{{Infobox game/row/taxonomy/genres            | }}
 
{{Infobox game/row/taxonomy/sports            | }}
 
{{Infobox game/row/taxonomy/sports            | }}
{{Infobox game/row/taxonomy/vehicles          | }}
+
{{Infobox game/row/taxonomy/vehicles          | Automobile }}
{{Infobox game/row/taxonomy/art styles        | }}
+
{{Infobox game/row/taxonomy/art styles        | Realistic }}
 
{{Infobox game/row/taxonomy/themes            | }}
 
{{Infobox game/row/taxonomy/themes            | }}
 
{{Infobox game/row/taxonomy/series            | The Matrix }}
 
{{Infobox game/row/taxonomy/series            | The Matrix }}
Line 29: Line 29:
 
|strategywiki = Enter the Matrix
 
|strategywiki = Enter the Matrix
 
|mobygames    = enter-the-matrix
 
|mobygames    = enter-the-matrix
 +
|lutris      = enter-the-matrix
 
|wikipedia    = Enter the Matrix
 
|wikipedia    = Enter the Matrix
 
|winehq      = 5175
 
|winehq      = 5175
 
|license      = commercial
 
|license      = commercial
 +
}}
 +
 +
{{Introduction
 +
|introduction      =
 +
 +
|release history  = It's based on the Xbox version.
 +
 +
|current state    =
 
}}
 
}}
  
 
'''General information'''
 
'''General information'''
 
{{mm}} [https://web.archive.org/web/20080701071327/http://www.enterthematrixgame.com/ Official site] - retrieved with Wayback machine from July 2008.
 
{{mm}} [https://web.archive.org/web/20080701071327/http://www.enterthematrixgame.com/ Official site] - retrieved with Wayback machine from July 2008.
 
'''Key points'''
 
{{++}} Based off the Xbox version
 
  
 
==Availability==
 
==Availability==
Line 53: Line 59:
 
===Skip intro videos===
 
===Skip intro videos===
 
{{Fixbox|description=Skip intro videos|ref={{cn|date=August 2017}}|fix=
 
{{Fixbox|description=Skip intro videos|ref={{cn|date=August 2017}}|fix=
# Go to <code>{{p|game}}\movies\</code>.
+
# Go to {{folder|{{p|game}}\movies\}}.
# Delete or rename <code>atari.avi</code>, <code>shiny.avi</code>, <code>wb.avi</code> and optionally <code>totitle.avi</code>.
+
# Delete or rename {{file|atari.avi}}, {{file|shiny.avi}}, {{file|wb.avi}} and optionally {{file|totitle.avi}}.
 
}}
 
}}
  
Line 91: Line 97:
 
|borderless windowed notes  = See [[#Windowed|Windowed]].
 
|borderless windowed notes  = See [[#Windowed|Windowed]].
 
|anisotropic                = limited
 
|anisotropic                = limited
|anisotropic notes          = On/off only. See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]]. In game Anisotropic filtering dose not effect character clothes see [https://www.pcgamingwiki.com/wiki/Enter_the_Matrix#Add_texture-filtering_to_character_clothes Add texture-filtering to character clothes]
+
|anisotropic notes          = On/off only. See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]]. In-game anisotropic filtering does not affect character clothes, see [[#Add_texture_filtering_to_character_clothes|Add texture filtering to character clothes]].
 
|antialiasing              = hackable
 
|antialiasing              = hackable
 
|antialiasing notes        = Broken on modern systems. Force in the graphics card control panel, or Use [[dgVoodoo 2#DirectX 9|dgVoodoo 2]] and choose between 2x-8x [[MSAA]].
 
|antialiasing notes        = Broken on modern systems. Force in the graphics card control panel, or Use [[dgVoodoo 2#DirectX 9|dgVoodoo 2]] and choose between 2x-8x [[MSAA]].
Line 111: Line 117:
 
===[[Glossary:Windowed|Windowed]]===
 
===[[Glossary:Windowed|Windowed]]===
 
{{Fixbox|description=Run in windowed/borderless|ref={{cn|date=August 2017}}|fix=
 
{{Fixbox|description=Run in windowed/borderless|ref={{cn|date=August 2017}}|fix=
# Download [https://thirteenag.github.io/wfp#enterthematrix Enter the Matrix Widescreen Fix].
+
# Download the [https://thirteenag.github.io/wfp#enterthematrix Widescreen Fix].
# Extract the contents to the installation folder.
+
# Extract the contents to {{folder|{{p|game}}}}.
# Create <code>wndmode.ini</code> in the installation folder.
+
# Create {{file|wndmode.ini}} in {{folder|{{p|game}}}}.
 +
 
 
'''Notes'''
 
'''Notes'''
 
{{ii}} Window is always borderless, so selecting monitors native resolution makes the game borderless windowed.
 
{{ii}} Window is always borderless, so selecting monitors native resolution makes the game borderless windowed.
Line 120: Line 127:
 
===[[Glossary:Anisotropic filtering (AF)|Anisotropic filtering (AF)]]===
 
===[[Glossary:Anisotropic filtering (AF)|Anisotropic filtering (AF)]]===
 
{{Fixbox|description=Change AF manually|ref={{cn|date=August 2017}}|fix=
 
{{Fixbox|description=Change AF manually|ref={{cn|date=August 2017}}|fix=
# Go to the installation folder.
+
# Open {{file|{{p|game}}\MatrixConfig.ini}}.
# Open <code>MatrixConfig.ini</code>.
 
 
# Set <code>FILTERING =3</code>.
 
# Set <code>FILTERING =3</code>.
 
# Set <code>FILTERSAMPLES =16</code>.
 
# Set <code>FILTERSAMPLES =16</code>.
Line 139: Line 145:
 
|invert mouse y-axis      = true
 
|invert mouse y-axis      = true
 
|invert mouse y-axis notes =  
 
|invert mouse y-axis notes =  
|touchscreen              = unknown
+
|touchscreen              = false
 
|touchscreen notes        =  
 
|touchscreen notes        =  
 
|controller support        = true
 
|controller support        = true
Line 158: Line 164:
 
|impulse triggers notes    =  
 
|impulse triggers notes    =  
 
|dualshock 4              = false
 
|dualshock 4              = false
|dualshock 4 notes        = Works trough DirectInput mode.
+
|dualshock 4 notes        = Works through DirectInput mode.
 
|dualshock prompts        = false
 
|dualshock prompts        = false
 
|dualshock prompts notes  =  
 
|dualshock prompts notes  =  
Line 212: Line 218:
 
|mute on focus lost notes = See [[#Mute on focus lost|Mute on focus lost]].
 
|mute on focus lost notes = See [[#Mute on focus lost|Mute on focus lost]].
 
|eax support              = true
 
|eax support              = true
|eax support notes        = EAX 3<ref>{{Refurl|url=https://web.archive.org/web/20031210221428/http://eax.creative.com/gaming/etm.asp|title=EAX Featured Game: Enter The Matrix - EAX.CREATIVE.COM (retrieved)|date=May 2023}}</ref>
+
|eax support notes        = EAX 3.<ref>{{Refurl|url=https://web.archive.org/web/20031210221428/http://eax.creative.com/gaming/etm.asp|title=EAX Featured Game: Enter The Matrix - EAX.CREATIVE.COM (retrieved)|date=May 2023}}</ref>
 
|royalty free audio        = unknown
 
|royalty free audio        = unknown
 
|royalty free audio notes  =  
 
|royalty free audio notes  =  
 
}}
 
}}
  
{{Image|Enter the Matrix - Language.png|Language choices presented with first start up.}}
+
{{Image|Enter the Matrix - Language.png|Language choices presented with first startup.}}
  
 
{{L10n|content=
 
{{L10n|content=
Line 289: Line 295:
 
  |subtitles = true
 
  |subtitles = true
 
  |notes    = <p>Local retail version only.</p>
 
  |notes    = <p>Local retail version only.</p>
<p>Experience may vary: there are various versions of russian localizations with different quality of localization, which may or may not have 2 versions of dub: by Kudos or by Дядюшка Рисёч;</p>
+
<p>Experience may vary: there are various versions of russian localizations with different quality of localization, which may or may not have 2 versions of dub: by Kudos or by Дядюшка Рисёч.</p>
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
Line 315: Line 321:
 
==Issues fixed==
 
==Issues fixed==
 
===Run the game at screen refresh rate===
 
===Run the game at screen refresh rate===
{{--}} Fullscreen mode defaults to 60&nbsp;Hz, even if the screen refresh rate is set higher than that.
+
{{--}} Fullscreen mode defaults to 60 Hz, even if the screen refresh rate is set higher than that.
  
 
{{Fixbox|description=Set screen refresh rate|ref={{cn|date=August 2017}}|fix=
 
{{Fixbox|description=Set screen refresh rate|ref={{cn|date=August 2017}}|fix=
# Install Special K by following the [https://steamcommunity.com/sharedfiles/filedetails/?id=933337066 Special K Unofficial Guide].
+
# Install Special K by following this [https://steamcommunity.com/sharedfiles/filedetails/?id=933337066 unofficial guide].
 
# Start the game once and close it to allow the configuration file of Special K to be created.
 
# Start the game once and close it to allow the configuration file of Special K to be created.
# Open <code>{{p|game}}\d3d9.ini</code> or <code>{{p|userprofile\Documents}}\My Mods\SpecialK\Profiles\Matrix.exe\SpecialK.ini</code> depending on the installation method you used.
+
# Open {{file|{{p|game}}\d3d9.ini}} or {{file|{{p|userprofile\Documents}}\My Mods\SpecialK\Profiles\Matrix.exe\SpecialK.ini}}, depending on the installation method used.
 
# Change <code>RefreshRate=-1</code> to <code>RefreshRate=0</code> under <code>[Render.FrameRate]</code>.
 
# Change <code>RefreshRate=-1</code> to <code>RefreshRate=0</code> under <code>[Render.FrameRate]</code>.
 
}}
 
}}
 
===Extremely low performance===
 
===Extremely low performance===
{{--}} On many configurations, the game performs badly. One way to improve the performance a bit is to enable '''Force Object LOD''' in game's launcher - this however comes at the cost of poor model quality. You can further increase the game's performance to constant 60 FPS by using dgVoodoo, but it doesn't work correctly with widescreen.  
+
{{--}} On many configurations, the game performs badly. One way to improve the performance a bit is to enable '''Force Object LOD''' in game's launcher - this however comes at the cost of poor model quality. The game's performance can be further increased to constant 60 FPS by using [[dgVoodoo 2]], but it doesn't work correctly with widescreen.  
{{Fixbox|description=Follow the instruction for a workaround:
+
{{Fixbox|description=Instructions below|ref=|fix=
|ref=|fix=
+
# First, install [https://thirteenag.github.io/wfp#enterthematrix ThirteenAG's Widescreen Fix].
# Install [https://thirteenag.github.io/wfp#enterthematrix widescreen fix] first
+
# Run {{file|MatrixOptions.exe}}.
# Run MatrixOptions.exe
+
# Pick the desired resolution and check '''Force Object LOD'''.
# Pick your resolution, check '''Force Object LOD'''
+
# Before hitting play, rename the Widescreen Fix's {{file|d3d9.dll}} to {{file|dinput8.dll}}, and then simply copy the following files from the downloaded [http://dege.freeweb.hu/dgVoodoo2/dgVoodoo2/ dgVoodoo]: {{file|MS\d3d9.dll}} and {{file|D3DImm.dll}}, to {{folder|{{p|game}}}}.
# Before hitting play, rename widescreen's d3d9.dll to dinput8.dll and then simply copy from downloaded [http://dege.freeweb.hu/dgVoodoo2/dgVoodoo2/ dgVoodoo]: MS\d3d9.dll and D3DImm.dll to the game directory
+
# Now press Play. The game can be run directly from {{file|Matrix.exe}} from now on.  
# Now press Play. You can run the game directly from Matrix.exe from now on. Don't run MatrixOptions.exe if you don't want to have your resolution reset now
+
 
{{ii}} Widescreen fix as d3d9.dll allows listing modern resolution in MatrixOptions.exe. If the game doesn't have proper widescreen resolution set in config (generates itself on first launch of MatrixOptions.exe) or in MatrixOptions.exe, the game won't show anything if resolution is forced manually in dgVoodoo - widescreen resolution needs to be set in the game in the first place}}
+
'''Notes'''
 +
{{ii}} Running {{file|MatrixOptions.exe}} will reset the resolution, so it's not advised to use the executable again.
 +
{{ii}} Widescreen Fix's {{file|d3d9.dll}} allows listing modern resolutions in {{file|MatrixOptions.exe}}. If the game doesn't have a proper widescreen resolution set in the config file (generates itself on first launch of {{file|MatrixOptions.exe}}) or in {{file|MatrixOptions.exe}}, the game won't show anything if the resolution is forced manually in dgVoodoo2 - widescreen resolutions need to be set in the game in the first place.
 +
}}
  
 
==VR support==
 
==VR support==
Line 401: Line 410:
 
|windows 32-bit exe    = true
 
|windows 32-bit exe    = true
 
|windows 64-bit exe    = false
 
|windows 64-bit exe    = false
|windows arm app        = unknown
+
|windows arm app        =  
 
|windows exe notes      =  
 
|windows exe notes      =  
 
|macos intel 32-bit app =  
 
|macos intel 32-bit app =  
 
|macos intel 64-bit app =  
 
|macos intel 64-bit app =  
|macos arm app          = unknown
+
|macos arm app          =  
 
|macos app notes        =  
 
|macos app notes        =  
 
|linux 32-bit executable=  
 
|linux 32-bit executable=  
 
|linux 64-bit executable=  
 
|linux 64-bit executable=  
|linux arm app          = unknown
+
|linux arm app          =  
 
|linux executable notes =  
 
|linux executable notes =  
 
}}
 
}}
Line 429: Line 438:
 
}}
 
}}
  
===Add texture-filtering to character clothes===
+
===Add texture filtering to character clothes===
{{--}} The PC-port by default has unfiltered textures for character-clothing
+
{{--}} The PC port by default has unfiltered textures for character clothing.
 
 
 
{{Fixbox|description=Force texture-filtering using [[DgVoodoo 2|dgVoodoo2]] (tested with version '''2.75.1''')||fix=
 
{{Fixbox|description=Force texture-filtering using [[DgVoodoo 2|dgVoodoo2]] (tested with version '''2.75.1''')||fix=
# Follow the DirectX 9 installation-guide on dgVoodoo2's page
+
# Follow the DirectX 9 installation-guide on dgVoodoo2's page.
# Open the dgVoodoo2 Control Panel and select the '''path to Enter the Matrix''' from the dropdown menu if it is not selected already
+
# Open {{file|dgVoodooCpl.exe}} and select {{folder|{{p|game}}}} from the dropdown menu if it is not selected already.
# Go to the '''DirectX''' tab
+
# Go to the '''DirectX''' tab.
# Under '''Videocard''' select '''GeForce FX 5700 Ultra''' and set it's '''VRAM''' to '''256 MB'''
+
# Under '''Videocard''' select '''GeForce FX 5700 Ultra''' and set it's '''VRAM''' to '''256 MB'''.
# Under '''Texturing''' select the '''Force anisotropic 16x''' Filtering option
+
# Under '''Texturing''' select the '''Force anisotropic 16x''' Filtering option.
# Tick the '''Fast video memory access''' box and untick the '''dgVoodoo Watermark''' box
+
# Tick the '''Fast video memory access''' box and untick the '''dgVoodoo Watermark''' box.
 
}}
 
}}
  

Revision as of 00:55, 7 March 2024

Enter the Matrix
Enter the Matrix cover
Developers
Shiny Entertainment
Publishers
Infogrames
Release dates
Windows May 14, 2003
Reception
Metacritic 58
IGDB 56
Taxonomy
Monetization One-time game purchase
Modes Singleplayer
Pacing Real-time
Perspectives First-person, Third-person
Controls Direct control
Vehicles Automobile
Art styles Realistic
Series The Matrix
Enter the Matrix on HowLongToBeat
Enter the Matrix on IGDB
Enter the Matrix guide on StrategyWiki
Enter the Matrix on MobyGames
Enter the Matrix on Wikipedia
The Matrix
Enter the Matrix 2003
The Matrix Online 2005
The Matrix: Path of Neo 2005

Enter the Matrix is a singleplayer first-person and third-person game in the The Matrix series.

It's based on the Xbox version.

General information

Official site - retrieved with Wayback machine from July 2008.

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
4 CD-ROMS. 1-3 install discs and play disc, Or 1 DVD-ROM.
SecuROM DRM.
Windows
This game is not available digitally.

Essential improvements

Patches

Patch 1.52 updates the game to the latest version.

Skip intro videos

Skip intro videos[citation needed]
  1. Go to <path-to-game>\movies\.
  2. Delete or rename atari.avi, shiny.avi, wb.avi and optionally totitle.avi.

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\MatrixConfig.ini[Note 1]

Save game data location

System Location
Windows <path-to-game>\saved\[Note 1]

Video

Launcher window.
Launcher window.

Graphics feature State WSGF Notes
Widescreen resolution
Use Enter the Matrix Widescreen Fix.
Multi-monitor
Use Enter the Matrix Widescreen Fix.
Ultra-widescreen
Use Enter the Matrix Widescreen Fix.
4K Ultra HD
Use Enter the Matrix Widescreen Fix.
Field of view (FOV)
Windowed
See Windowed.
Borderless fullscreen windowed
See Windowed.
Anisotropic filtering (AF)
On/off only. See Anisotropic filtering (AF). In-game anisotropic filtering does not affect character clothes, see Add texture filtering to character clothes.
Anti-aliasing (AA)
Broken on modern systems. Force in the graphics card control panel, or Use dgVoodoo 2 and choose between 2x-8x MSAA.
High-fidelity upscaling
See the glossary page for potential workarounds.
Vertical sync (Vsync)
See the glossary page for potential workarounds.
60 FPS
Cutscenes are capped at 30 FPS.
120+ FPS
Frame rate is capped at 60 FPS.[1]
High dynamic range display (HDR)
See the glossary page for potential alternatives.

Windowed

Run in windowed/borderless[citation needed]
  1. Download the Widescreen Fix.
  2. Extract the contents to <path-to-game>.
  3. Create wndmode.ini in <path-to-game>.

Notes

Window is always borderless, so selecting monitors native resolution makes the game borderless windowed.

Anisotropic filtering (AF)

Change AF manually[citation needed]
  1. Open <path-to-game>\MatrixConfig.ini.
  2. Set FILTERING =3.
  3. Set FILTERSAMPLES =16.

Input

Mouse settings.
Mouse settings.

Keyboard and mouse State Notes
Remapping
Mouse acceleration
Heavy reverse mouse acceleration and smoothing.
Mouse sensitivity
Mouse input in menus
Emulates joystick movement. Recommended to use keyboard instead.
Mouse Y-axis inversion
Controller
Controller support
Full controller support
Only movement will work, other buttons have to be bound in settings first.
Controller remapping
Same remapping with keyboard buttons.
Controller sensitivity
Controller Y-axis inversion
Controller types
XInput-compatible controllers
Rebinding does not work properly.
PlayStation controllers
Works through DirectInput mode.
Generic/other controllers
Button prompts
Additional information
Controller hotplugging
Haptic feedback
Digital movement supported
Simultaneous controller+KB/M

Audio

Audio settings.
Audio settings.
Audio output settings.
Audio output settings.
Graphics settings.
Graphics settings.

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Under Graphics settings.
Closed captions
Mute on focus lost
See Mute on focus lost.
EAX support
EAX 3.[2]
Royalty free audio
Language choices presented with first startup.
Language choices presented with first startup.

Localizations

Language UI Audio Sub Notes
English
French
German
Italian
Japanese
Local retail version only.
Polish
Local retail version only. Language select is disabled and the launcher features more options.[3]
Portuguese
Brazilian Portuguese
Local retail version only.
Spanish
Russian

Local retail version only.

Experience may vary: there are various versions of russian localizations with different quality of localization, which may or may not have 2 versions of dub: by Kudos or by Дядюшка Рисёч.

Traditional Chinese
Local retail version only.

Mute on focus lost

Set mute in background[citation needed]
  1. Install Special K by following the Special K Unofficial Guide.
  2. Start the game and press Ctrl+ Shift+← Backspace to toggle Special K's Control Panel.
  3. Expand "Window Management" and "Input/Output Behavior".
  4. Enable "Mute Game" under "Background Behavior".

Issues unresolved

Changing language

Language option is only given when first starting the game. Changing language requires complete deletion of save data.

Issues fixed

Run the game at screen refresh rate

Fullscreen mode defaults to 60 Hz, even if the screen refresh rate is set higher than that.
Set screen refresh rate[citation needed]
  1. Install Special K by following this unofficial guide.
  2. Start the game once and close it to allow the configuration file of Special K to be created.
  3. Open <path-to-game>\d3d9.ini or %USERPROFILE%\Documents\My Mods\SpecialK\Profiles\Matrix.exe\SpecialK.ini, depending on the installation method used.
  4. Change RefreshRate=-1 to RefreshRate=0 under [Render.FrameRate].

Extremely low performance

On many configurations, the game performs badly. One way to improve the performance a bit is to enable Force Object LOD in game's launcher - this however comes at the cost of poor model quality. The game's performance can be further increased to constant 60 FPS by using dgVoodoo 2, but it doesn't work correctly with widescreen.
Instructions below
  1. First, install ThirteenAG's Widescreen Fix.
  2. Run MatrixOptions.exe.
  3. Pick the desired resolution and check Force Object LOD.
  4. Before hitting play, rename the Widescreen Fix's d3d9.dll to dinput8.dll, and then simply copy the following files from the downloaded dgVoodoo: MS\d3d9.dll and D3DImm.dll, to <path-to-game>.
  5. Now press Play. The game can be run directly from Matrix.exe from now on.

Notes

Running MatrixOptions.exe will reset the resolution, so it's not advised to use the executable again.
Widescreen Fix's d3d9.dll allows listing modern resolutions in MatrixOptions.exe. If the game doesn't have a proper widescreen resolution set in the config file (generates itself on first launch of MatrixOptions.exe) or in MatrixOptions.exe, the game won't show anything if the resolution is forced manually in dgVoodoo2 - widescreen resolutions need to be set in the game in the first place.

VR support

3D modes State Notes
vorpX
G3D
User created game profile, see vorpx forum profile introduction.

Other information

API

Technical specs Supported Notes
Direct3D 9
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Audio Miles Sound System
Cutscenes DivX

Add texture filtering to character clothes

The PC port by default has unfiltered textures for character clothing.
Force texture-filtering using dgVoodoo2 (tested with version 2.75.1)
  1. Follow the DirectX 9 installation-guide on dgVoodoo2's page.
  2. Open dgVoodooCpl.exe and select <path-to-game> from the dropdown menu if it is not selected already.
  3. Go to the DirectX tab.
  4. Under Videocard select GeForce FX 5700 Ultra and set it's VRAM to 256 MB.
  5. Under Texturing select the Force anisotropic 16x Filtering option.
  6. Tick the Fast video memory access box and untick the dgVoodoo Watermark box.

System requirements

Windows
Minimum Recommended
Operating system (OS) 98SE, ME, 2000, XP
Processor (CPU) Intel Pentium III 800 MHz
AMD Duron 800 MHz
System memory (RAM) 128 MB
Hard disk drive (HDD) 4.3 GB
Video card (GPU) Nvidia GeForce 256
ATI Radeon 8500
32 MB of VRAM
DirectX 9.0 compatible
Sound (audio device) Windows-compatible sound card
Other 4X CD-ROM Drive


Notes

  1. 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References

  1. Verified by User:Suicide machine on August 13, 2016
    despite changes in config file and forcing Vsync off, I wasn't able to get the game past 60fps
  2. EAX Featured Game: Enter The Matrix - EAX.CREATIVE.COM (retrieved) - last accessed on May 2023
  3. Verified by User:Averygoodperson on 2022-07-07