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Difference between revisions of "Electronic Super Joy"

From PCGamingWiki, the wiki about fixing PC games
(Filled in controller options)
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Line 2: Line 2:
 
|cover        = Electronic Super Joy - cover.jpg
 
|cover        = Electronic Super Joy - cover.jpg
 
|developers  =  
 
|developers  =  
{{Infobox game/row/developer|Michael Todd}}
+
{{Infobox game/row/developer|Michael Todd Games}}
 
|publishers  =  
 
|publishers  =  
 
|engines      =  
 
|engines      =  
{{Infobox game/row/engine|Unity}}
+
{{Infobox game/row/engine|Unity|name=Unity 4|ref=<ref name="engineversion">{{Refcheck|user=Vetle|date=2017-05-23}}</ref>|build=4.6.3f1}}
 
|release dates=  
 
|release dates=  
 
{{Infobox game/row/date|Windows|August 23, 2013}}
 
{{Infobox game/row/date|Windows|August 23, 2013}}
 
{{Infobox game/row/date|OS X|August 23, 2013}}
 
{{Infobox game/row/date|OS X|August 23, 2013}}
 
{{Infobox game/row/date|Linux|August 23, 2013}}
 
{{Infobox game/row/date|Linux|August 23, 2013}}
 +
|taxonomy    =
 +
{{Infobox game/row/taxonomy/monetization      | One-time game purchase }}
 +
{{Infobox game/row/taxonomy/microtransactions | }}
 +
{{Infobox game/row/taxonomy/modes            | }}
 +
{{Infobox game/row/taxonomy/pacing            | }}
 +
{{Infobox game/row/taxonomy/perspectives      | }}
 +
{{Infobox game/row/taxonomy/controls          | }}
 +
{{Infobox game/row/taxonomy/genres            | }}
 +
{{Infobox game/row/taxonomy/sports            | }}
 +
{{Infobox game/row/taxonomy/vehicles          | }}
 +
{{Infobox game/row/taxonomy/art styles        | }}
 +
{{Infobox game/row/taxonomy/themes            | }}
 +
{{Infobox game/row/taxonomy/series            | Electronic Super Joy }}
 
|steam appid  = 244870
 
|steam appid  = 244870
|gogcom page  =  
+
|gogcom id    =  
 +
|official site= http://electronicsuperjoy.com/
 +
|strategywiki =
 +
|mobygames    = electronic-super-joy
 
|wikipedia    = Electronic Super Joy
 
|wikipedia    = Electronic Super Joy
 +
|winehq      =
 +
|license      = commercial
 
}}
 
}}
  
 
'''General information'''
 
'''General information'''
{{mm}} [http://electronicsuperjoy.com/ Official Website]
+
{{mm}} [https://steamcommunity.com/app/244870/discussions/ Steam Community Discussions]
{{mm}} [http://steamcommunity.com/app/244870/discussions/ Steam Community Discussions]
 
  
==Availability== <!--http://pcgamingwiki.com/wiki/Template:ID-->
+
==Availability==
{{Availability Table|
+
{{Availability|
{{Availability Table/row| [http://www.electronicsuperjoy.com/paymentoptions.html Developer Website] | {{ID|DRM-free}} |}}
+
{{Availability/row| developer | http://www.electronicsuperjoy.com/paymentoptions.html | DRM-free | | | Windows, OS X, Linux }}
{{Availability Table/row| [http://store.steampowered.com/app/244870/ Steam] | {{ID|Steam}} |}}
+
{{Availability/row| Humble | electronic-super-joy | DRM-free | | Steam | Windows, OS X, Linux }}
 +
{{Availability/row| itch.io | https://michaeltoddgames.itch.io/electronic-super-joy | DRM-free | | | Windows, OS X, Linux }}
 +
{{Availability/row| Steam | 244870 | Steam | | | Windows, OS X, Linux }}
 +
}}
 +
 
 +
{{DLC|
 +
{{DLC/row| Bonus Content Pack! | Complete soundtrack, HD poster, bonus levels 'Thin Ice' and 'Treacherous Footing' | Windows, OS X, Linux }}
 +
{{DLC/row| A Hot Sticky Mess |  | Windows, OS X, Linux }}
 
}}
 
}}
  
 
==Game data==
 
==Game data==
===Configuration file and save game data location===
+
===Configuration file(s) location===
{{Game Location Table|
+
{{Game data|
{{Game Location Table/row|Windows|}}
+
{{Game data/config|Windows|{{P|HKCU}}\Software\Michael Todd Games\Electronic Super Joy\}}
{{Game Location Table/row|OS X|}}
+
{{Game data/config|OS X|}}
{{Game Location Table/row|Linux|~/.config/unity3d/Michael Todd Games/Electronic Super Joy/}}
+
{{Game data/config|Linux|{{p|linuxhome}}/.config/unity3d/Michael Todd Games/Electronic Super Joy/}}
 
}}
 
}}
 
{{XDG|false}}
 
{{XDG|false}}
  
=== [[Save game cloud syncing]] ===
+
===Save game data location===
 +
{{Game data|
 +
{{Game data/saves|Windows|{{P|game}}\esj.sav}}
 +
{{Game data/saves|OS X|}}
 +
{{Game data/saves|Linux|}}
 +
{{Game data/saves|Steam|{{p|steam}}/userdata/{{p|uid}}/244870/remote/esj.sav}}
 +
}}
 +
 
 +
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
{{Save game cloud syncing
 
{{Save game cloud syncing
|origin               =  
+
|discord                  =
|origin notes         =  
+
|discord notes            =
|steam cloud           = false
+
|epic games launcher      =
|steam cloud notes     =  
+
|epic games launcher notes =
|uplay                =  
+
|gog galaxy                =
|uplay notes           =  
+
|gog galaxy notes          =
|gamesave manager      =  
+
|origin                   =  
|gamesave manager notes=  
+
|origin notes             =  
 +
|steam cloud               = true
 +
|steam cloud notes         =  
 +
|ubisoft connect          =  
 +
|ubisoft connect notes     =  
 +
|xbox cloud                =  
 +
|xbox cloud notes         =  
 
}}
 
}}
  
==Video settings==
+
==Video==
[[File:Electronic Super Joy - video settings.png|290px|right|thumb|Video settings.]]
+
{{Image|Electronic Super Joy - video settings.png|Video settings.}}
{{Video settings
+
{{Video
 
|wsgf link                  =  
 
|wsgf link                  =  
 
|widescreen wsgf award      =  
 
|widescreen wsgf award      =  
Line 58: Line 96:
 
|multimonitor              = unknown
 
|multimonitor              = unknown
 
|multimonitor notes        =  
 
|multimonitor notes        =  
|ultrawidescreen            =  
+
|ultrawidescreen            = hackable
|ultrawidescreen notes      =  
+
|ultrawidescreen notes      = {{term|Pillarboxed}} by default. See [[#Ultra-widescreen|Ultra-widescreen]] for a workaround.
|4k ultra hd                =  
+
|4k ultra hd                = unknown
 
|4k ultra hd notes          =  
 
|4k ultra hd notes          =  
|fov                        =  
+
|fov                        = n/a
 
|fov notes                  =  
 
|fov notes                  =  
 
|windowed                  = true
 
|windowed                  = true
 
|windowed notes            =  
 
|windowed notes            =  
|borderless windowed        = hackable
+
|borderless windowed        = false
|borderless windowed notes  = Use [[GameCompanion]] or similar software!<ref>Tested successfully by [[User:Fwinest_JediThug|fwinest JediThug]]</ref>
+
|borderless windowed notes  =  
|anisotropic                = false
+
|anisotropic                = n/a
 
|anisotropic notes          =  
 
|anisotropic notes          =  
 
|antialiasing              = false
 
|antialiasing              = false
 
|antialiasing notes        =  
 
|antialiasing notes        =  
|vsync                      = false
+
|upscaling                  = unknown
|vsync notes                =  
+
|upscaling tech            =
|oculus rift                =  
+
|upscaling notes            =
|oculus rift notes         =  
+
|vsync                      = true
|120hz                      =  
+
|vsync notes                = Incorrectly named as "frame limiter". '''60 FPS''' is regular vsync, '''30 FPS''' is half.
|120hz notes               =  
+
|60 fps                    = true
 +
|60 fps notes              =
 +
|120 fps                    = true
 +
|120 fps notes             = Frame rate is capped at 1000 FPS.<br/>Character movement is capped at 60 FPS.<ref name="marioysikax">{{Refcheck|user=Marioysikax|date=December 24, 2015}}</ref>
 +
|hdr                        = unknown
 +
|hdr notes                 =  
 
|color blind                = false
 
|color blind                = false
 
|color blind notes          =  
 
|color blind notes          =  
 
}}
 
}}
  
==Input settings==
+
===[[Glossary:Ultra-widescreen|Ultra-widescreen]]===
{{Input settings
+
{{Fixbox|description=Modify a game file to force {{term|hor+}} scaling|ref=<ref>{{Refcheck|user=Rose|date=2019-07-08|comment=}}</ref>|fix=
 +
# Open <code>{{P|game}}\ElectronicSuperJoy_Data\Managed\Assembly-CSharp.dll</code> in a hex editor, such as [https://mh-nexus.de/en/hxd/ HxD].
 +
# Search for <code>39 8E E3 3F</code>
 +
# Replace it with the desired aspect ratio converted to hex - e.g. <code>26 B4 17 40</code> for 2560x1080 or <code>8E E3 18 40</code> for 3440x1440.
 +
}}
 +
 
 +
==Input==
 +
{{Image|Electronic Super Joy - general settings.png|General settings. From left: PG Mode, Timer, Video settings, Audio settings, Rebind controls, Reset control bindings and Clear progress.}}
 +
{{Input
 
|key remap                = true
 
|key remap                = true
 
|key remap notes          =  
 
|key remap notes          =  
|acceleration option      = false
+
|acceleration option      = n/a
|acceleration option notes =  
+
|acceleration option notes = Mouse not used outside menus.
 +
|mouse sensitivity        = n/a
 +
|mouse sensitivity notes  =  
 
|mouse menu                = true
 
|mouse menu                = true
 
|mouse menu notes          =  
 
|mouse menu notes          =  
|invert mouse y-axis      =  
+
|invert mouse y-axis      = n/a
 
|invert mouse y-axis notes =  
 
|invert mouse y-axis notes =  
 +
|touchscreen              = false
 +
|touchscreen notes        =
 
|controller support        = true
 
|controller support        = true
|controller support notes  =  
+
|controller support notes  = XInput and DirectInput.
 
|full controller          = true
 
|full controller          = true
 
|full controller notes    =  
 
|full controller notes    =  
 
|controller remap          = true
 
|controller remap          = true
|controller remap notes    =  
+
|controller remap notes    = D-pad unrebindable with some controllers.<ref name="marioysikax"/>
|invert controller y-axis  =  
+
|controller sensitivity    = n/a
 +
|controller sensitivity notes= Digital movement.
 +
|invert controller y-axis  = n/a
 
|invert controller y-axis notes=  
 
|invert controller y-axis notes=  
|touchscreen               =  
+
|xinput controllers        = true
|touchscreen notes        =  
+
|xinput controllers notes  =
 +
|xbox prompts              = true
 +
|xbox prompts notes        =
 +
|impulse triggers          = false
 +
|impulse triggers notes    =
 +
|dualshock 4               = unknown
 +
|dualshock 4 notes        =
 +
|dualshock prompts        = unknown
 +
|dualshock prompts notes  =
 +
|light bar support        = false
 +
|light bar support notes  =
 +
|dualshock 4 modes        = unknown
 +
|dualshock 4 modes notes  =
 +
|tracked motion controllers= unknown
 +
|tracked motion controllers notes =
 +
|tracked motion prompts    = unknown
 +
|tracked motion prompts notes =
 +
|other controllers         = true
 +
|other controllers notes  =
 +
|other button prompts      = unknown
 +
|other button prompts notes=
 +
|controller hotplug        = true
 +
|controller hotplug notes  =
 +
|haptic feedback          = false
 +
|haptic feedback notes    =
 +
|simultaneous input        = unknown
 +
|simultaneous input notes  =
 +
|steam input api          = unknown
 +
|steam input api notes    =  
 
}}
 
}}
  
==Audio settings==
+
==Audio==
[[File:Electronic Super Joy - audio settings.png|290px|right|thumb|Audio settings.]]
+
{{Image|Electronic Super Joy - audio settings.png|Audio settings.}}
{{Audio settings
+
{{ii}} '''PG mode''' in settings disables erotic sound effects.
 +
{{Audio
 
|separate volume          = true
 
|separate volume          = true
 
|separate volume notes    = Background music and sound effects.
 
|separate volume notes    = Background music and sound effects.
|surround sound          =  
+
|surround sound          = n/a
 
|surround sound notes    =  
 
|surround sound notes    =  
 
|subtitles                = true
 
|subtitles                = true
|subtitles notes          =  
+
|subtitles notes          = All in-game speech is text.
 
|closed captions          = false
 
|closed captions          = false
 
|closed captions notes    =  
 
|closed captions notes    =  
|mute on focus lost      = true
+
|mute on focus lost      = false
 
|mute on focus lost notes =  
 
|mute on focus lost notes =  
 
|eax support              =  
 
|eax support              =  
|eax support notes        =  
+
|eax support notes         =
 +
|royalty free audio       = unknown
 +
|royalty free audio notes  =
 +
}}
 +
 
 +
{{L10n|content=
 +
{{L10n/switch
 +
|language  = English
 +
|interface = true
 +
|audio    = false
 +
|subtitles = true
 +
|notes    =
 +
|fan      =
 +
}}
 +
}}
 +
 
 +
==Other information==
 +
===API===
 +
{{API
 +
|direct3d versions      = 9
 +
|direct3d notes        =
 +
|directdraw versions    =
 +
|directdraw notes      =
 +
|opengl versions        =
 +
|opengl notes          =
 +
|glide versions        =
 +
|glide notes            =
 +
|software mode          =
 +
|software mode notes    =
 +
|mantle support        =
 +
|mantle support notes  =
 +
|metal support          =
 +
|metal support notes    =
 +
|vulkan versions        =
 +
|vulkan notes          =
 +
|dos modes              =
 +
|dos modes notes        =
 +
|shader model versions  =
 +
|shader model notes    =
 +
|windows 32-bit exe    = true
 +
|windows 64-bit exe    = false
 +
|windows arm app        = unknown
 +
|windows exe notes      =
 +
|macos intel 32-bit app = unknown
 +
|macos intel 64-bit app = unknown
 +
|macos arm app          = unknown
 +
|macos app notes        =
 +
|linux 32-bit executable= unknown
 +
|linux 64-bit executable= unknown
 +
|linux arm app          = unknown
 +
|linux executable notes =  
 
}}
 
}}
  
Line 126: Line 262:
  
 
|minOS    = XP
 
|minOS    = XP
|minproc  = Intel Dual Core or Equivalent
+
|minCPU  = Intel Dual Core or Equivalent
|minmem   = 3 GB
+
|minRAM   = 3 GB
 
|minHD    = 350 MB
 
|minHD    = 350 MB
 
|minDX    = 9.0
 
|minDX    = 9.0
Line 133: Line 269:
  
 
|recOS    = 7
 
|recOS    = 7
|recproc  = Intel Core 2 Duo or Equivalent
+
|recCPU  = Intel Core 2 Duo or Equivalent
|recmem   =  
+
|recRAM   =  
 
|recHD    =  
 
|recHD    =  
 
|recGPU  =  
 
|recGPU  =  
Line 143: Line 279:
  
 
|minOS    =  
 
|minOS    =  
|minproc  = Intel Processor
+
|minCPU  = Intel
|minmem   = 3 GB
+
|minRAM   = 3 GB
 
|minHD    = 350 MB
 
|minHD    = 350 MB
|minGPU  = Open GL
+
|minGPU  = OpenGL
 
|minVRAM  = 512 MB
 
|minVRAM  = 512 MB
  
 
|recOS    =  
 
|recOS    =  
|recproc  =  
+
|recCPU  =  
|recmem   =  
+
|recRAM   =  
 
|recHD    =  
 
|recHD    =  
 
|recGPU  =  
 
|recGPU  =  
Line 160: Line 296:
  
 
|minOS    =  
 
|minOS    =  
|minproc  = Intel Processor
+
|minCPU  = Intel
|minmem   = 3 GB
+
|minRAM   = 3 GB
 
|minHD    = 350 MB
 
|minHD    = 350 MB
|minGPU  = Open GL
+
|minGPU  = OpenGL
 
|minVRAM  = 512 MB
 
|minVRAM  = 512 MB
  
 
|recOS    =  
 
|recOS    =  
|recproc  =  
+
|recCPU  =  
|recmem   =  
+
|recRAM   =  
 
|recHD    =  
 
|recHD    =  
 
|recGPU  =  
 
|recGPU  =  

Latest revision as of 17:53, 4 May 2023

Electronic Super Joy
Electronic Super Joy cover
Developers
Michael Todd Games
Engines
Unity 4[Note 1]
Release dates
Windows August 23, 2013
macOS (OS X) August 23, 2013
Linux August 23, 2013
Taxonomy
Monetization One-time game purchase
Series Electronic Super Joy
Electronic Super Joy on MobyGames
Electronic Super Joy on Wikipedia
Electronic Super Joy
Electronic Super Joy 2013
Electronic Super Joy: Groove City 2014
Electronic Super Joy 2 2019

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Developer website
DRM-free
Windows
macOS (OS X)
Linux
Humble Store
DRM-free
Icon overlay.png
Windows
macOS (OS X)
Linux
itch.io
DRM-free
Windows
macOS (OS X)
Linux
Steam
Icon overlay.png
Windows
macOS (OS X)
Linux

DLC and expansion packs

Name Notes
Bonus Content Pack! Complete soundtrack, HD poster, bonus levels 'Thin Ice' and 'Treacherous Footing'
Windows
macOS (OS X)
Linux
A Hot Sticky Mess
Windows
macOS (OS X)
Linux

Game data

Configuration file(s) location

System Location
Windows HKEY_CURRENT_USER\Software\Michael Todd Games\Electronic Super Joy\
macOS (OS X)
Linux $HOME/.config/unity3d/Michael Todd Games/Electronic Super Joy/
This game does not follow the XDG Base Directory Specification on Linux.

Save game data location

System Location
Windows <path-to-game>\esj.sav[Note 2]
macOS (OS X)
Linux
Steam <Steam-folder>/userdata/<user-id>/244870/remote/esj.sav

Save game cloud syncing

System Native Notes
Steam Cloud

Video

Video settings.
Video settings.

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
Pillarboxed by default. See Ultra-widescreen for a workaround.
4K Ultra HD
Field of view (FOV)
Windowed
Borderless fullscreen windowed
Enable windowed mode and use the -popupwindow parameter (or see the glossary page).
Anisotropic filtering (AF)
Anti-aliasing (AA)
See the glossary page for potential workarounds.
Vertical sync (Vsync)
Incorrectly named as "frame limiter". 60 FPS is regular vsync, 30 FPS is half.
60 FPS and 120+ FPS
Frame rate is capped at 1000 FPS.
Character movement is capped at 60 FPS.[2]
High dynamic range display (HDR)
See the glossary page for potential alternatives.
The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.

Ultra-widescreen

Modify a game file to force Hor+ scaling[3]
  1. Open <path-to-game>\ElectronicSuperJoy_Data\Managed\Assembly-CSharp.dll in a hex editor, such as HxD.
  2. Search for 39 8E E3 3F
  3. Replace it with the desired aspect ratio converted to hex - e.g. 26 B4 17 40 for 2560x1080 or 8E E3 18 40 for 3440x1440.

Input

General settings. From left: PG Mode, Timer, Video settings, Audio settings, Rebind controls, Reset control bindings and Clear progress.
General settings. From left: PG Mode, Timer, Video settings, Audio settings, Rebind controls, Reset control bindings and Clear progress.

Audio

Audio settings.
Audio settings.
PG mode in settings disables erotic sound effects.

Audio feature State Notes
Separate volume controls
Background music and sound effects.
Surround sound
Subtitles
All in-game speech is text.
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English

Other information

API

Technical specs Supported Notes
Direct3D 9
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

System requirements

Windows
Minimum Recommended
Operating system (OS) XP
Processor (CPU) Intel Dual Core or Equivalent
System memory (RAM) 3 GB
Hard disk drive (HDD) 350 MB
Video card (GPU) 512 MB of VRAM
DirectX 9.0 compatible
macOS (OS X)
Minimum
Operating system (OS)
Processor (CPU) Intel
System memory (RAM) 3 GB
Hard disk drive (HDD) 350 MB
Video card (GPU) OpenGL
512 MB of VRAM
Linux
Minimum
Operating system (OS)
Processor (CPU) Intel
System memory (RAM) 3 GB
Hard disk drive (HDD) 350 MB
Video card (GPU) OpenGL
512 MB of VRAM


Notes

  1. Unity engine build: 4.6.3f1[1]
  2. When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References

  1. Verified by User:Vetle on 2017-05-23
  2. 2.0 2.1 Verified by User:Marioysikax on December 24, 2015
  3. Verified by User:Rose on 2019-07-08