Duke Nukem 3D: Megaton Edition
From PCGamingWiki, the wiki about fixing PC games
Developers | |
---|---|
General Arcade | |
3D Realms | |
Publishers | |
Devolver Digital | |
Engines | |
Build | |
Release dates | |
Windows | March 20, 2013 |
macOS (OS X) | March 20, 2013 |
Linux | September 4, 2013 |
Reception | |
IGDB | 72 |
Duke Nukem | |
---|---|
Duke Nukem | 1991 |
Duke Nukem II | 1993 |
Duke Nukem 3D | 1996 |
Duke Nukem: Manhattan Project | 2002 |
Duke Nukem Forever | 2011 |
Duke Nukem 3D: Megaton Edition | 2013 |
Duke Nukem 3D: 20th Anniversary World Tour | 2016 |
Duke Nukem Forever (2001) | 2022 |
Duke Nukem Forever: Restoration Project (unofficial) | Early access |
For the original DOS version, see Duke Nukem 3D.
Key points
- Supports Steam Workshop mods.
General information
- Port Report: Duke Nukem 3D: Megaton Edition
- Duke Nukem Wiki
- Steam Community Discussions
- Duke Nukem Fan Community
Availability
Essential improvements
Skip intro videos
Delete/rename video folder[2] |
---|
|
Source ports
Name | Description | |
---|---|---|
xDuke | Straight port from the original DOS release that only adds a console and the ability to load music packs. | |
hDuke | Based off xDuke. Focused on multiplayer, it features extra parameters such as frag limit and an anti-cheat system. | |
nDuke | Base off xDuke. Similar to hDuke, it also features a team deathmatch mode. | |
Icculus Duke3D | Straight port from the original DOS release for all platforms. | |
EDuke32 | Adds many modern features to Build engine such as high and widescreen resolution, dynamic lighting and shadows and expands the modding capabilities. It doesn't properly support multiplayer yet. |
|
EDuke32-OldMP | A multiplayer branch of an old EDuke32 build. |
- All source ports (except later builds of EDuke32) will require to manually copy all
*.GRP
files andDUKE.RTS
into their root folders. They are located in<path-to-game>\gameroot
and itsaddons
subfolder.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\gameroot\duke3d.cfg[Note 1] <path-to-game>\gameroot\duke3d-local.cfg[Note 1] |
macOS (OS X) | |
Linux | <path-to-game>/gameroot/duke3d.cfg <path-to-game>/gameroot/duke3d-local.cfg |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/225140/pfx/[Note 2] |
- This game does not follow the XDG Base Directory Specification on Linux.
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\gameroot\*.sav[Note 1] |
macOS (OS X) | |
Linux | <path-to-game>/gameroot/*.sav |
Steam | <Steam-folder>\userdata\<user-id>\225140\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/225140/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | A smaller vertical FOV than at 4:3. | ||
Multi-monitor | Multi-monitor resolutions crash the game. | ||
Ultra-widescreen | Vert- (decreased vertical FOV from 16:9). | ||
4K Ultra HD | Supports resolutions up to 2560x1440. | ||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | [3] | ||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | Negative mouse acceleration is introduced when enabling VSync. Make sure to disable in-game VSync to avoid that. | |
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | Added in version 1.4.2.[4] | |
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Button prompts | ||
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Added in 1.0.3 | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 2 | Versus, Co-op See Local play. |
||
LAN play | 8 | Versus, Co-op See Multiplayer frontends for extended features. |
||
Online play | 8 | Versus, Co-op See Multiplayer frontends for extended features. |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Local play
Splitscreen mod[5] |
---|
|
Issues fixed
Nuclear Winter crashes during cutscenes
Use -noanim parameter[6] |
---|
Add |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
OpenGL |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | See Source ports for 64-bit. | ||
macOS (OS X) | |||
Linux |
Middleware
Middleware | Notes | |
---|---|---|
Interface | libRocket | |
Multiplayer | Steamworks |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP, Vista, 7 | |
Processor (CPU) | 1.5 GHz | 1.8 GHz |
System memory (RAM) | 512 MB | 1 GB |
Hard disk drive (HDD) | 400 MB | |
Video card (GPU) | 256 MB of VRAM |
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.7 | 10.8 |
Processor (CPU) | 1.5 GHz | 1.8 GHz |
System memory (RAM) | 1 GB | 2 GB |
Hard disk drive (HDD) | 400 MB | |
Video card (GPU) | 256 MB of VRAM |
Linux | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Ubuntu 12.04 | |
Processor (CPU) | 1.5 GHz | 1.8 GHz |
System memory (RAM) | 1 GB | 2 GB |
Hard disk drive (HDD) | 400 MB | |
Video card (GPU) | 256 MB of VRAM |
Notes
- ↑ 1.0 1.1 1.2 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/225140/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (225140) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Duke Nukem 3D: Megaton Edition Removed From Stores - TechRaptor - last accessed on 2016-10-11
- ↑ Verified by User:Garrett on July 2, 2014
- ↑ Duke Nukem 3D: Megaton Edition Update Released - Steam News for Duke Nukem 3D: Megaton Edition
- ↑ Version 1.4.2 - Steam Community :: Group Announcements :: Duke Nukem 3D: Megaton Edition
- ↑ Splitscreen mod - Duke4.net Forums
- ↑ Crash on Nuclear Winter :: Duke Nukem 3D: Megaton Edition Bug reports/Support