This page is for the official port from 2020. For the fan-made port from 2011, see Doom 64 EX.
Key points
- Official port of the Nintendo 64 exclusive sequel to Doom II: Hell on Earth from 1997.
- Granted to pre-orders of Doom Eternal.
General information
- Steam Community Discussions
Availability
Source |
DRM |
Notes |
Keys |
OS |
Retail |
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Bethesda.net |
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Steam |
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Bethesda.net account creation can be skipped |
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Essential improvements
Skip intro videos
Game data
Configuration file(s) location
Save game data location
Video settings
Template:Video settings
Input settings
Template:Input settings
Audio settings
Template:Audio settings
Localizations
Language |
UI |
Audio |
Sub |
Notes |
English |
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French |
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German |
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Italian |
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Spanish |
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Issues fixed
Sprites are rendered 0.5px off when using DirectX 11
Use either Vulkan or OpenGL 3.2 rendering[2]
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Enable shader recompiling on start[2]
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- Navigate to
%USERPROFILE%\Saved Games\Nightdive Studios\DOOM 64\
- Edit
kexengine.cfg with text editor.
- Find a line
seta d3d11_compileShaders "0" .
- Set it to
seta d3d11_compileShaders "1" .
- Find a line
seta developer "0" .
- Set it to
seta developer "1" .
Notes:
- This may require d3dcompiler.dll.
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Black screen on startup (with sounds playing)
Change the renderer in config files[3]
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- Navigate to
%USERPROFILE%\Saved Games\Nightdive Studios\DOOM 64\
- Edit
kexengine.cfg with text editor.
- Find a line
seta r_rhirenderfamily "vulkan" .
- Set it to either
seta r_rhirenderfamily "d3d11" or seta r_rhirenderfamily "opengl" .
- If the config file is missing, download this config and place it in
%USERPROFILE%\Saved Games\Nightdive Studios\DOOM 64\ .
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Restore red crosses
- Restores red cross symbols that were removed in the rerelease
Other information
API
Executable |
32-bit |
64-bit |
Notes |
Windows |
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Middleware
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Middleware |
Notes |
Audio |
FMOD |
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Input |
SDL2 |
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Parameter |
Description |
-window |
Sets the game to run in windowed mode |
-fullscreen |
Sets the game to run in fullscreen |
-width X |
Sets game window's width |
-height Y |
Sets game window's height |
-skipmovies |
Skips intro movies / company logos |
-warp X |
Warps to level ID, where first level is 1 |
-skill X |
Sets difficulty to X, where "Be Gentle!" is 1, "Bring It On!" is 2 etc. Use in combination with -warp X command. |
-nomonsters |
Disables monsters |
-fast |
Enables fast monsters |
-file *.wad |
Loads additional wad file. |
-basepath <path> |
Sets the base path from which to load files. |
System requirements
Windows |
|
Minimum |
Recommended |
Operating system (OS) |
10 | |
Processor (CPU) |
Intel Core i5-750
| Intel Core i5-2400 AMD Phenom II X6 1075T 3.0 GHz |
System memory (RAM) |
8 GB | |
Hard disk drive (HDD) |
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Video card (GPU) |
Nvidia GeForce GTX 660 AMD Radeon R7 240 Intel HD Graphics 530
| Nvidia GeForce GTX 780 AMD Radeon R9 290X |
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
References