Difference between revisions of "Derail Valley"
From PCGamingWiki, the wiki about fixing PC games
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===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/saves|Windows|{{ | + | {{Game data/saves|Windows|{{p|game}}\DerailValley_Data\SaveGameData}} |
}} | }} | ||
Line 60: | Line 60: | ||
|origin = | |origin = | ||
|origin notes = | |origin notes = | ||
− | |steam cloud = | + | |steam cloud = true |
|steam cloud notes = | |steam cloud notes = | ||
|ubisoft connect = | |ubisoft connect = | ||
Line 83: | Line 83: | ||
|4k ultra hd = true | |4k ultra hd = true | ||
|4k ultra hd notes = | |4k ultra hd notes = | ||
− | |fov = | + | |fov = true |
− | |fov notes = | + | |fov notes = 30-120 VFOV |
|windowed = unknown | |windowed = unknown | ||
|windowed notes = | |windowed notes = | ||
Line 92: | Line 92: | ||
|anisotropic notes = Added in Build #53 | |anisotropic notes = Added in Build #53 | ||
|antialiasing = true | |antialiasing = true | ||
− | |antialiasing notes = Added in Build #53, options are off, 2x, 4x and 8x. | + | |antialiasing notes = Added in Build #53, options are off, 2x, 4x and 8x. TAA, SMAA or FXAA for deferred rendering. |
− | |vsync = | + | |upscaling = unknown |
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
+ | |vsync = true | ||
|vsync notes = | |vsync notes = | ||
|60 fps = true | |60 fps = true | ||
Line 109: | Line 112: | ||
==Input== | ==Input== | ||
{{Input | {{Input | ||
− | |key remap = | + | |key remap = hackable |
− | |key remap notes = | + | |key remap notes = Needs Config editing. |
|acceleration option = unknown | |acceleration option = unknown | ||
|acceleration option notes = | |acceleration option notes = | ||
− | |mouse sensitivity = | + | |mouse sensitivity = true |
|mouse sensitivity notes = | |mouse sensitivity notes = | ||
|mouse menu = unknown | |mouse menu = unknown | ||
|mouse menu notes = | |mouse menu notes = | ||
− | |invert mouse y-axis = | + | |invert mouse y-axis = true |
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
|touchscreen = unknown | |touchscreen = unknown | ||
Line 173: | Line 176: | ||
==Audio== | ==Audio== | ||
{{Audio | {{Audio | ||
− | |separate volume = | + | |separate volume = true |
|separate volume notes = | |separate volume notes = | ||
|surround sound = unknown | |surround sound = unknown | ||
Line 184: | Line 187: | ||
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
}} | }} | ||
Line 265: | Line 270: | ||
|windows 32-bit exe = unknown | |windows 32-bit exe = unknown | ||
|windows 64-bit exe = unknown | |windows 64-bit exe = unknown | ||
+ | |windows arm app = unknown | ||
|windows exe notes = | |windows exe notes = | ||
|macos intel 32-bit app = | |macos intel 32-bit app = | ||
|macos intel 64-bit app = | |macos intel 64-bit app = | ||
+ | |macos arm app = unknown | ||
|macos app notes = | |macos app notes = | ||
|linux 32-bit executable= | |linux 32-bit executable= | ||
|linux 64-bit executable= | |linux 64-bit executable= | ||
+ | |linux arm app = unknown | ||
|linux executable notes = | |linux executable notes = | ||
}} | }} |
Latest revision as of 20:45, 30 March 2023
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
Altfuture | |
Release dates | |
Windows | Early access |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/588030/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\DerailValley_Data\SaveGameData[Note 2] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/588030/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | Added in Build #54 | ||
4K Ultra HD | |||
Field of view (FOV) | 30-120 VFOV | ||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | Added in Build #53 | ||
Anti-aliasing (AA) | Added in Build #53, options are off, 2x, 4x and 8x. TAA, SMAA or FXAA for deferred rendering. | ||
Vertical sync (Vsync) | |||
60 FPS | |||
120+ FPS | |||
High dynamic range display (HDR) |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Needs Config editing. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Tracked motion controllers | ||
---|---|---|
Button/gesture prompts |
Additional information | ||
---|---|---|
Haptic feedback |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
VR support
Headsets | State | Notes | |
---|---|---|---|
SteamVR | |||
Oculus VR (LibOVR) | |||
Windows Mixed Reality | |||
OSVR |
Devices | |||
---|---|---|---|
Tracked motion controllers | See Input for details. | ||
Traditional controller | |||
Keyboard/Mouse |
Play area | |||
---|---|---|---|
Seated | |||
Standing | |||
Room-scale |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 64 | |
Processor (CPU) | Intel Core i5-6500 | |
System memory (RAM) | 8 GB | |
Hard disk drive (HDD) | 4 GB | |
Video card (GPU) | Nvidia GeForce GTX 970 AMD Radeon R9 290 |
- A 64-bit system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/588030/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (588030) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).