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Difference between revisions of "Controller:Wii Remote"

From PCGamingWiki, the wiki about fixing PC games
(→‎Gamepad Phoenix: motion controls are not supported)
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==Technical information==
 
==Technical information==
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{{ii}} Device name: '''Wii Remote Controller RVL-003''', HWID: '''057E:0306'''
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Wii Classic Controller:
 
Wii Classic Controller:
 
{{Standard table|Controller button|Button label and axis|content=
 
{{Standard table|Controller button|Button label and axis|content=

Revision as of 14:22, 4 February 2022

Wii Remote
Wii Remote cover
XInput support
Predecessor
GameCube Controller
Successor
Wii U GamePad
Wii U Pro Controller
Wii Remote on Wikipedia
Often addressed as Wiimote.

Key points

Controllers sensor requires sensor bar. Official wired variant will require power from Wii or Wii U. However, wireless versions, and ones that instead require power from any ordinary USB port, are available.
Lacks native XInput support, requiring the use of a XInput wrapper (see XInput wrappers) for games that do not support DirectInput or the controller natively.
Hard to use as regular controller outside Wii emulation.
Dolphin emulator can use Wii Remote and its expansions directly with regular bluetooth pairing.[1]

Inputs

  • Motion sensing: Accelerometer, Gyroscope (with Wii MotionPlus adapter or Wii Remote Plus)
  • Infrared sensor
  • 8 × digital buttons: 𝐀, 𝐁, -, +, 1, 2, ʜᴏᴍᴇ, Power
  • 4 × digital directional buttons (d-pad): , , ,

Availability

Amazon.com

Use with PC platforms

Controller requires compatible Bluetooth Adaper. In order for the Wii Remote pointer to be detected, you'll need a Wireless sensor bar or 2 candles.

Windows

Dolphin emulator has native support for Wii Remotes.
Custom application Gamepad Phoenix lets remap whole controller. Allows translate input signals into Xinput or DirectInput.
HID WIIMOTE is a windows device driver for the Nintendo Wii Remote which allows to map its various controls in other emulators and games.
Application WiinUPro also supports Wii Remotes, Nunchuks, Classic Controller, Classic Controller Pro and the HORI Battle Pad.
FreePIE allows to emulate Wii Remotes and Nunchuks.
UsendMii application allows to emulate Wii U GamePad and Wii Remotes on PC. Thanks to ViGEm, controller can be emulated as virtual Xbox 360 controller or virtual DualShock 4.

Gamepad Phoenix

Gamepad Phoenix supports communication with Bluetooth powered Wii Remote Controllers and using them just like regular Windows controllers. Buttons and axes from the main controller and extensions can be mapped. Motion controls are not supported.
Supported extensions are Classic Controller (including Pro and NES/SNES Classic Mini variants), Nunchuk and the WiiU Pro Controller.
Supports XInput, DirectInput and Wii controllers allows to create a unified button and axis mapping for up to 4 controllers.
Create a unified button and axis mapping for up to 4 controllers.
Emulates XInput, DirectInput (any version) and WinMM APIs.
Automatic detection of API, no configuration/file copying needed.
Supports both DRM free games and games with launchers/stores.
Create controller presets, load one by pressing a single button.
Buttons and axes from the main controller and extensions can be mapped. Motion controls are not supported.
No force feedback support.
No analog stick dead zone handling
No emulation of Windows Raw Input API.

XInput wrapping

Acting as native DirectInput controller, it's possible to use any of the generic wrappers. See the controller article for those.

macOS

DarwiinRemote is a tiny program and library which reads data from and sends data to Nintendo Wii Remote (Wiimote), nunchuk, & classic controller.
Controller button Button label and axis
A Left-Click
B Return (Enter)
Up Up Key
Down Down Key
Left Left Key
Right Right Key
Plus Command + Right
Minus Command + Left
Home Command + Esc
One (1) Mouse Mode ON/OFF (Motion Sensor Mode)
Two (2) Mouse Mode ON/OFF (IR Sensor)

Linux

Method 1 uses wminput and cwiid to get the wiimotes to connect. Its fairly simple method to follow with easy instructions to follow. Recommended this one for beginners who are new to RetroPie/Linux and don't want to dabble too much with linux. See instruction.
Method 2 uses MoltenGamepad which is described as a flexible input device remapper, geared towards gamepads. This method is also simple to follow along if you can't get the first method working. See instruction.

Steam

Can be recognized as Xbox 360 controller but after manual assignment. Controller cannot be found in Supported Controller Database, so Steam recognizes it as standard DirectInput device.

Steam Link compatibility

Incompatible controller. It's detected, but not working. [2]

Hardware

Expansions

Most noticeable feature in Wii Remote is ability to plug in additional expansions to controllers port, which change controllers behaviour.
Most Wii Remote addons, including Racing wheel, Zapper and many third party products, are mostly plastic cases for the controller and doesn't effect controller itself technically.

Nunchuck

Features Up, Down, Left, Right, Forward, Backward motion detection.

Inputs

  • Motion sensing: three-axis accelerometer
  • Analog stick
  • 2 × digital buttons: 𝐂, 𝐙

Motion Plus

Some later variants of Wii Remote have this feature build into the controller.

Inputs

  • Motion sensing: Accelerometer, Gyroscope
  • Infrared sensor
  • 8 × digital buttons: 𝐀, 𝐁, -, +, 1, 2, ʜᴏᴍᴇ, Power
  • 4 × digital directional buttons (d-pad): , , ,

Classic Controller

Wii Classic Controller.
Wii Classic Controller.
Based on Super Nintendo Entertainment System Controller shape.
Triggers (𝗟 and 𝗥 shoulder buttons) are analog.
Shoulder buttons arranged horizontally rather than vertically.

Inputs

  • 2 × analog sticks
  • 7 × digital face buttons: a, b, x, y, sᴇʟᴇᴄᴛ, ʜᴏᴍᴇ, sᴛᴀʀᴛ
  • 2 × digital shoulder buttons: ,
  • 2 × analog shoulder buttons: 𝐋, 𝐑
  • 4 × digital directional buttons (d-pad): , , ,

Classic Controller Pro

Wii Classic Controller Pro.
Wii Classic Controller Pro.
The cord is positioned on top of the controller rather than the bottom, and the spring-loaded attachment slot underneath the original model was removed.
Shoulder buttons are digital trigger-shaped buttons arranged vertically rather than horizontally.
Triggers (𝗟 and 𝗥 shoulder buttons) are being digital instead of analog.

Inputs

  • 2 × analog sticks
  • 7 × digital face buttons: a, b, x, y, sᴇʟᴇᴄᴛ, ʜᴏᴍᴇ, sᴛᴀʀᴛ
  • 4 × digital shoulder buttons: 𝐋, 𝐑, ,
  • 4 × digital directional buttons (d-pad): , , ,

NES Classic Controller

The controllers in the international version of the console feature the Wii Nunchuk's connector, which allows the controller to be connected to the Wii and its adapters.
Controller's cord is too short, only 0.91 m (3-foot).

Inputs

  • 6 × digital buttons: 𝐀, 𝐁, 𝐗, 𝐘, sᴛᴀʀᴛ, sᴇʟᴇᴄᴛ
  • 4 × digital directional buttons (d-pad): , , ,

Super NES Classic Controller

Super NES Classic Edition controllers have connectors that can be inserted into the Wii Remote.
Controller's cord is longer - 1.5 m (5-foot).

Inputs

  • 2 × digital shoulder buttons: 𝐋, 𝐑
  • 6 × digital buttons: 𝐀, 𝐁, 𝐗, 𝐘, sᴛᴀʀᴛ, sᴇʟᴇᴄᴛ
  • 4 × digital directional buttons (d-pad): , , ,

Turntable

GlovePIE

Adapters

8BitDo GBros. Adapter

Connects original wired Gamecube controller, NES Classic controller, SNES Classic controller or Wii Classic controller just like a Wiimote. Converts analog signal to Bluetooth.
It has built in home and screenshot buttons.
Turbo functionality is available for Windows.
Adapter can work as wired adapter. When it is connected to devices via USB, batteries are not needed.

Bliss-Box Gamer-Pro

Supports Wii Accessories only - Classic controllers, Nunchucks and Arcade controllers[3].
Directly compatible with PC. No driver needed, just plug and play.

Wireless sensor bars

Monoprice Wireless Sensor Bar for Wii

Does not have integrated bluetooth adapter.
Fully compatible with Nintendo Wii.
Works with both flat screen HD and traditional CRT SD televisions.

Mayflash W010 Wireless Sensor DolphinBar

Has integrated bluetooth adapter.
Supports cursor anti-shake function, works as a normal keyboard and mouse.
Supports game controllers, light guns or racing wheels.
Supports GameCube controller by using may flash GC controller adapter for Wii/Wii U.

Support in games

Support for some controller features may be only available on certain systems. Refer to game-specific articles for details.

Games with controller's speaker support

There is no application yet which unlocks controller's built-in speaker to be a Windows output device.
Cemu emulator allows to use secondary audio device (gamepad) in general audio settings, but Wii Remote cannot be used as Windows output device yet.
Built-in speaker can be used with Dolphin emulator via Bluetooth passthrough API.

Games with motion control support

For a list of games, see List of games with native Wii Remote support.

  • Excludes the Classic Controller.
Number of games which natively support motion controls is limited and gyro support is still not a PC standard.

Games with IR sensor support

Wii remote demo (WPF) demonstrates how the Infrared sensor can be used on PC.
IR sensor support for PC games is still in development stage. See more.
Nintendo consoles are using IR sensors which can be emulated on PC. See List of Game Boy Color games with IR support
See Wii Remote Infrared Pointer Gameplay list. Games in which the infrared pointer is used for gameplay purposes, like aiming for instance.

Games with Nintendo button prompts

Total number of games:
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.

Please note, that this is only list for games that offer Nintendo button prompts.
Some may require use of Switch Pro Controller emulation. Refer to game-specific articles for details.
Game Series Developer Publisher First release Available on
20XX 20XX Batterystaple Games, Fire Hose Games August 16, 2017
Windows
American Truck Simulator Truck Simulator SCS Software February 2, 2016
Windows
macOS (OS X)
Linux
Angry Video Game Nerd I & II Deluxe Angry Video Game Nerd FreakZone Games Screenwave Media October 30, 2020
Windows
macOS (OS X)
Linux
Anodyne 2: Return to Dust Anodyne Melos Han-Tani, Marina Kittaka Analgesic Productions August 12, 2019
Windows
macOS (OS X)
Linux
Another Metroid 2 Remake: Return of Samus Metroid Milton "DoctorM64" Guasti August 6, 2016
Windows
macOS (OS X)
Linux
Ara Fell Stegosoft Games DANGEN Entertainment June 2, 2016
Windows
macOS (OS X)
Linux
Auralux: Constellations Auralux War Drum Studios, Edward McNeill June 1, 2016
Windows
Axiom Verge 2 Axiom Verge Thomas Happ Games August 11, 2021
Windows
Linux
Bad End Theater NomnomNami October 26, 2021
Windows
macOS (OS X)
Linux
Baldur's Gate 3 Baldur's Gate Larian Studios August 3, 2023
Windows
macOS (OS X)
Billy Hatcher and the Giant Egg Sonic Team Sega March 31, 2006
Windows
Black Mesa Half-Life mods and fangames Crowbar Collective March 6, 2020
Windows
Linux
Blasphemous Blasphemous The Game Kitchen Team17 September 10, 2019
Windows
macOS (OS X)
Linux
Bloodstained: Ritual of the Night Bloodstained ArtPlay, DICO, Disruptive Games, WayForward Technologies 505 Games June 18, 2019
Windows
Boomerang X DANG! Devolver Digital July 8, 2021
Windows
Bug Fables: The Everlasting Sapling Moonsprout Games DANGEN Entertainment November 21, 2019
Windows
Cardfight!! Vanguard Dear Days Lancarse, FuRyu Corporation Bushiroad November 16, 2022
Windows
Carrion Phobia Game Studio Devolver Digital July 23, 2020
Windows
macOS (OS X)
Linux
Cat Quest II Cat Quest The Gentlebros PQube Limited, Kepler Interactive September 24, 2019
Windows
macOS (OS X)
Celeste Celeste Extremely OK Games January 25, 2018
Windows
macOS (OS X)
Linux

More...

Technical information

Device name: Wii Remote Controller RVL-003, HWID: 057E:0306

Wii Classic Controller:

Controller button Button label and axis
X Button 1
A Button 2
B Button 3
Y Button 4
ZL Button 5
ZR Button 6
L Button 7
R Button 8
- Button 9
+ Button 10
Home Button 11
Left stick Button 9, X-axis, Y-axis
Right stick Button 10, X-rotation, Z-rotation
D-pad up POV up/Button 13
D-pad down POV down/Button 15
D-pad left POV left/Button 16
D-pad right POV right/Button 14

Wii Nunchuk:

Controller button Button label and axis
Z Button 1
C Button 2
Analog stick X-axis, Y-axis


References