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Controller:GameCube Controller

From PCGamingWiki, the wiki about fixing PC games
GameCube Controller
GameCube Controller cover
XInput support
Connection method
Wired adapter
Nintendo 64 controller
Wii Remote
Classic Controller
GameCube Controller on Wikipedia

Key points

Requires adapter to connect to PC.
Lacks native XInput support, requiring the use of a XInput wrapper (see XInput wrappers) for games that do not support DirectInput or the controller natively.
Dolphin emulator has native support for GameCube Controller Adapter which means that once it's setup all you need to do is have it plugged in, and Dolphin will auto-detect the adapter.


  • 2 Γ— analog sticks: Control Stick and C-Stick
  • 2 Γ— clickable dual-stage analog triggers: 𝐋, 𝐑
  • 6 Γ— digital buttons: 𝐀, 𝐁, 𝐗, 𝐘, 𝐙, sα΄›α΄€Κ€α΄›
  • 4 Γ— digital directional buttons (d-pad): ↑, ↓, ←, β†’

Controller variations

Panasonic Q SH-TGC10 Grey Controller.
Panasonic Q SH-TGC10 Grey Controller.
The Panasonic Q, a GameCube/DVD player hybrid system exclusive to Japan, came bundled with a grey Panasonic branded version of the controller - Panasonic Q SH-TGC10 Grey.
WaveBird Wireless Controller.
WaveBird Wireless Controller.
The WaveBird controller is a wireless official variation, which use local radio frequencies to a receiver plugged into the controller port, rather than Bluetooth.
Lacks vibration.

Use with PC platforms


Custom application reWASD lets remap whole controller and works without Steam application running. Software gives advanced customization options eg. reassigning buttons to keyboard or mouse actions, macros, activate custom modes etc.
Dolphin emulator has native support for GameCube Controller Adapter which means that once it's setup all you need to do is have it plugged in, and Dolphin will auto-detect the adapter[1].
Zadig is a Windows application that installs generic USB drivers. It supports basic GameCube controls.
Supported features reWASD Steam Gamepad Phoenix WiinUPro
Virtual Xbox controller emulation βœ“ [N 1] βœ“ βœ“ βœ“
Virtual Nintendo controller emulation βœ“ [N 2] βœ— βœ— βœ—
Vibrations βœ“ βœ“ βœ— βœ—
Full-Press Clickable Trigger βœ“ βœ“ βœ— βœ—
Dead-zone adjustment βœ“ βœ“ βœ“ βœ—
Multiple controllers βœ“ βœ“ βœ“ βœ“
Keyboard & Mouse input emulation βœ“ βœ“ βœ— βœ“
Virtual DualShock emulation βœ“ [N 3] βœ— βœ— βœ—
Retro DInput/WinMM compatibility βœ— βœ— βœ“ βœ—
  1. ↑ Allows using controller as Xbox 360 and Xbox One virtual controllers.
  2. ↑ Allows using controller as virtual Switch Pro Controller.
  3. ↑ Allows using controller as DualShock 3 and DualShock 4 virtual controllers.


Mayflash GameCube Controller Adapter has 2 modes: PC and Wii U. To use the controller with reWASD, we need you to pick Wii U mode, because PC mode has some limitations that do not permit to use GameCube gamepad in a full swing.
reWASD does not work with third-party drivers.
Wii U mode supports vibrations, analog triggers and stick calibration.
Since reWASD 5.5.1 update, Soft Press and Full Press triggers can be mapped separately.[2]
Custom configs for GameCube controller can be found in official Community Configs Library maintained by reWASD users.

Massive's Gamecube Adapter Driver

It's the unofficial Windows driver for the official Wii U GameCube Adapter (Wii U GCN USB adapter).
Compatible with Windows XP/Vista/7/8.
Only requires the black plug (gray is used to power the rumble motor).
Tied with the raphnet adapter for the lowest latency method of using a gamecube controller on PC.
Use up to 4 gamecube controllers on 1 USB port.
Compatible with x360ce (for use with games that only support xbox controllers).
Configurable Deadzones. Compatible with sample rate overclocking using a modified HIDUSB.sys.
Full comaptibility with the native dolphin driver.
Rumble is not currently supported.

XInput wrapping

Acting as native DirectInput controller, it's possible to use any of the generic wrappers. See the controller article for those.


Wii U GameCube Adapter

Usable with PC by installing the GCN-USB-Adapter driver for Windows and wii-u-gc-adapter driver for Linux.
Dolphin emulator testing has shown that it's more accurate to the console than the Mayflash adapter.
USB adapter supports up to four controllers.

Bliss-Box Gamer-Pro

Directly compatible with PC. No driver needed, just plug and play.
A wide variety of controllers are fully supported right out of the box. See the Compatibility List.
Global Button Mapping - starting with 3.0 this layout has changed for modern gaming. The internal button mapping is set up so that buttons on different controllers match each other's layouts as closely as possible.
Adapter can update firmware and be used on PC, PS3 (up to 4 players), Xbox (single player only) or Switch (up to 4 players). Each controller port has its own firmware chip so multiple firmware versions can be used if desired. See more.
Allows to use special API to communicate with applications (eg. RetroArch). See API tool documentation.
A 12v power supply is completely optional and simply allows the HUB to be self-powered and supplies additional power for a stronger Playstation Force Feedabck effect only.
Adapter work on Windows, OSX, Linux, Raspberry Pi, most all Android device.
Hot Swap support. This feature makes it easy to switch between controllers in mid-game. If Auto Pause is enabled (default setup). The adapter will pause your game while you switch, and you can continue playing when you're ready. The new controller is detected automatically.
Auto Pause: when the adapter senses the controller has become unplugged, it presses the pause button.
Single-Player Mode, the adapter can be switched to Single-Player Mode. This will allow for some advance features like using the adapter on an Xbox with special firmware, or up-linking to other future Bliss-Box add-on accessories.
Native Support, adapter have the ability to allow communication from the emulated game directly to the controller and back with any of the supported controllers.
Do not natively support Xinput. It can do so however, with the use of 3rd party software (ie. x360ce or XOutput).
Hotkey: Pressing and holding sα΄›α΄€Κ€α΄› will trigger a Hotkey combo. You may configure this combo for a hot key in front-ends like RetroArch.

Mayflash GameCube Controller Adapter

Directly compatible with PC and shows up as four DirectInput controllers.
Compatible with Wii U console and acts like Nintendo's official adapter.
Has a physical switch to toggle between support for PC and Wii U.
For rumble to work requires drivers from manufacturer's website.

Retro Controller Adapter for Nintendo Switchβ„’

Supports one GameCube controller.
Plugs into the USB port.
Powered by a USB Port - No AC Adapter required
Compatible with reWASD since reWASD 5.6.[3]

8BitDo GBros. Adapter

Connects original wired Gamecube controller, NES Classic controller, SNES Classic controller or Wii Classic controller just like a Wiimote. Converts analog signal to Bluetooth.
It has built in home and screenshot buttons.
Turbo functionality is available for Windows.
Adapter can work as wired adapter. When it is connected to devices via USB, batteries are not needed.


Can be recognized as Xbox 360 controller but after manual assignment. Controller cannot be found in Supported Controller Database, so Steam recognizes it as standard DirectInput device.

Steam Link compatibility

Works natively over Mayflash GameCube Controller Adapter (4-Port).[4]
Works without any drivers on any operating system that supports Steam.
Can be used just to send input from a controller to a PC. Go into Streaming options, hit 𝗫 and disable video and audio streaming.
Won't work great unless you connect it to LAN or a low latency Wi-Fi.

Other information

Technical information

Device name: Wii U GameCube Controller Adapter, HWID: 057E:0337
Controller button Button label and axis
X Button 1
A Button 2
B Button 3
Y Button 4
L Button 5
R Button 6
Z Button 8
Start Button 10
Left stick X-axis, Y-axis
Right stick X-rotation, Z-rotation
D-pad up POV up/Button 13
D-pad down POV down/Button 15
D-pad left POV left/Button 16
D-pad right POV right/Button 14