Difference between revisions of "Cinderella Escape!! Revenge"
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(Updating info on the Steam version and including a link to the R18 patch.) |
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− | |||
{{Infobox game | {{Infobox game | ||
− | |cover = Cinderella Escape | + | |cover = Cinderella Escape!! Revenge - Cover.png |
|developers = | |developers = | ||
{{Infobox game/row/developer|Hajime Doujin Circle}} | {{Infobox game/row/developer|Hajime Doujin Circle}} | ||
|publishers = | |publishers = | ||
|engines = | |engines = | ||
+ | {{Infobox game/row/engine|Unity}} | ||
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|October 5, 2017}} | {{Infobox game/row/date|Windows|October 5, 2017}} | ||
Line 25: | Line 25: | ||
{{Infobox game/row/taxonomy/series | Cinderella Escape }} | {{Infobox game/row/taxonomy/series | Cinderella Escape }} | ||
|gogcom id = | |gogcom id = | ||
+ | |mobygames = | ||
|strategywiki = | |strategywiki = | ||
|wikipedia = | |wikipedia = | ||
|winehq = | |winehq = | ||
+ | |license = | ||
}} | }} | ||
− | ''' | + | {{Introduction |
− | {{ | + | |introduction = '''''Cinderella Escape!! Revenge''''' is an {{Glossary:Adult}} {{Glossary:Action}} {{Glossary:Brawler}} game developed by [[:Company:Hajime Doujin Circle|Hajime Doujin Circle]]. It is the sequel to ''[[Cinderella Escape!]]'' and was developed using the [[Engine:Unity|Unity]] engine. |
+ | |||
+ | |release history = | ||
+ | |||
+ | |current state = The Steam version is censored, however, an official uncensor patch is available. | ||
+ | |||
+ | }} | ||
'''General information''' | '''General information''' | ||
Line 39: | Line 47: | ||
{{Availability| | {{Availability| | ||
{{Availability/row|1=Developer |2=https://www.dlsite.com/ecchi-eng/work/=/product_id/RE213998.html |3=DRM-free |4=Uncut version. DLsite R18 English is NSFW. |5= |6=Windows}} | {{Availability/row|1=Developer |2=https://www.dlsite.com/ecchi-eng/work/=/product_id/RE213998.html |3=DRM-free |4=Uncut version. DLsite R18 English is NSFW. |5= |6=Windows}} | ||
− | {{Availability/row| Steam | 710030 | DRM-free | Censored version. Can be played without Steam.<ref | + | {{Availability/row| Steam | 710030 | DRM-free | Censored version. Can be played without Steam.<ref name="R18 patch"/> | | Windows }} |
}} | }} | ||
Line 45: | Line 53: | ||
===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/config|Windows|}} | + | {{Game data/config|Windows|{{p|hkcu}}\SOFTWARE\com.game.ultimagic}} |
}} | }} | ||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/saves|Windows|}} | + | {{Game data/saves|Windows|{{p|game}}\savedata}} |
}} | }} | ||
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
− | |discord | + | |discord = |
− | |discord notes | + | |discord notes = |
− | |epic games | + | |epic games launcher = |
− | |epic games | + | |epic games launcher notes = |
− | |gog galaxy | + | |gog galaxy = |
− | |gog galaxy notes | + | |gog galaxy notes = |
− | |origin | + | |origin = |
− | |origin notes | + | |origin notes = |
− | |steam cloud | + | |steam cloud = true |
− | |steam cloud notes | + | |steam cloud notes = |
− | | | + | |ubisoft connect = |
− | | | + | |ubisoft connect notes = |
− | |xbox cloud | + | |xbox cloud = |
− | |xbox cloud notes | + | |xbox cloud notes = |
}} | }} | ||
− | ==Video | + | ==Video== |
− | {{Video | + | {{Image|Cinderella Escape!! Revenge - General settings.png|General settings.}} |
+ | {{Video | ||
|wsgf link = | |wsgf link = | ||
|widescreen wsgf award = | |widescreen wsgf award = | ||
Line 78: | Line 87: | ||
|ultrawidescreen wsgf award = | |ultrawidescreen wsgf award = | ||
|4k ultra hd wsgf award = | |4k ultra hd wsgf award = | ||
− | |widescreen resolution = | + | |widescreen resolution = limited |
− | |widescreen resolution notes= | + | |widescreen resolution notes= {{Term|Anamorphic}} 16:9.<ref name="DualShock 4 support">{{Refcheck|user=AmethystViper|date=2020-10-31|comment=}}</ref> |
− | |multimonitor = | + | |multimonitor = false |
|multimonitor notes = | |multimonitor notes = | ||
− | |ultrawidescreen = | + | |ultrawidescreen = false |
|ultrawidescreen notes = | |ultrawidescreen notes = | ||
|4k ultra hd = unknown | |4k ultra hd = unknown | ||
|4k ultra hd notes = | |4k ultra hd notes = | ||
− | |fov = | + | |fov = false |
− | |fov notes = | + | |fov notes = FOV is handled through '''Automatic Camera Focus''' setting. |
− | |windowed = | + | |windowed = true |
|windowed notes = | |windowed notes = | ||
− | |borderless windowed = | + | |borderless windowed = true |
− | |borderless windowed notes = | + | |borderless windowed notes = Fullscreen is always borderless. |
− | |anisotropic = | + | |anisotropic = true |
− | |anisotropic notes = | + | |anisotropic notes = Determined by Unity's [[Engine:Unity#Graphical presets|graphic preset settings]].<ref name="DualShock 4 support"/> |
− | |antialiasing = | + | |antialiasing = true |
− | |antialiasing notes = | + | |antialiasing notes = Determined by Unity's [[Engine:Unity#Graphical presets|graphic preset settings]]. |
− | |vsync = | + | |upscaling = unknown |
− | |vsync notes = | + | |upscaling tech = |
− | |60 fps = | + | |upscaling notes = |
+ | |vsync = true | ||
+ | |vsync notes = Determined by Unity's [[Engine:Unity#Graphical presets|graphic preset settings]]. | ||
+ | |60 fps = true | ||
|60 fps notes = | |60 fps notes = | ||
|120 fps = unknown | |120 fps = unknown | ||
|120 fps notes = | |120 fps notes = | ||
− | |hdr = | + | |hdr = false |
|hdr notes = | |hdr notes = | ||
− | |color blind = | + | |color blind = false |
|color blind notes = | |color blind notes = | ||
}} | }} | ||
− | ==Input | + | ==Input== |
− | {{Input | + | {{Image|Cinderella Escape!! Revenge - Key remapping.png|Keyboard remapping.}} |
− | |key remap = | + | {{Input |
+ | |key remap = true | ||
|key remap notes = | |key remap notes = | ||
− | |acceleration option = | + | |acceleration option = n/a |
|acceleration option notes = | |acceleration option notes = | ||
− | |mouse sensitivity = | + | |mouse sensitivity = true |
− | |mouse sensitivity notes = | + | |mouse sensitivity notes = Called '''Camera Rotation Speed'''. |
− | |mouse menu = | + | |mouse menu = true |
|mouse menu notes = | |mouse menu notes = | ||
− | |invert mouse y-axis = | + | |invert mouse y-axis = true |
− | |invert mouse y-axis notes = | + | |invert mouse y-axis notes = X-axis can also be inverted. |
− | |touchscreen = | + | |touchscreen = false |
|touchscreen notes = | |touchscreen notes = | ||
|controller support = true | |controller support = true | ||
|controller support notes = | |controller support notes = | ||
− | |full controller = | + | |full controller = true |
|full controller notes = | |full controller notes = | ||
− | |controller remap = | + | |controller remap = true |
|controller remap notes = | |controller remap notes = | ||
− | |controller sensitivity = | + | |controller sensitivity = true |
− | |controller sensitivity notes= | + | |controller sensitivity notes= Tied to mouse sensitivity setting. |
− | |invert controller y-axis = | + | |invert controller y-axis = true |
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
− | |xinput controllers = | + | |xinput controllers = true |
|xinput controllers notes = | |xinput controllers notes = | ||
− | |xbox prompts = | + | |xbox prompts = false |
− | |xbox prompts notes = | + | |xbox prompts notes = Although the game's controller remapping and control layout on loading screens references Xbox 360 controls, other parts of the game of the game references the default keyboard controls. |
− | |impulse triggers = | + | |impulse triggers = false |
|impulse triggers notes = | |impulse triggers notes = | ||
− | |dualshock 4 = | + | |dualshock 4 = true |
|dualshock 4 notes = | |dualshock 4 notes = | ||
− | |dualshock prompts = | + | |dualshock prompts = false |
− | |dualshock prompts notes = | + | |dualshock prompts notes = Although the game's controller remapping references DualShock 4 controls, other parts of the game of the game references the default keyboard controls. |
− | |light bar support = | + | |light bar support = true |
− | |light bar support notes = | + | |light bar support notes = Light gray. |
− | |dualshock 4 modes = | + | |dualshock 4 modes = Wired |
− | |dualshock 4 modes notes = | + | |dualshock 4 modes notes = V2 tested.<ref name="DualShock 4 support">{{Refcheck|user=AmethystViper|date=2020-10-31|comment=}}</ref> |
|tracked motion controllers= unknown | |tracked motion controllers= unknown | ||
|tracked motion controllers notes = | |tracked motion controllers notes = | ||
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|other button prompts = unknown | |other button prompts = unknown | ||
|other button prompts notes= | |other button prompts notes= | ||
− | |controller hotplug = | + | |controller hotplug = true |
|controller hotplug notes = | |controller hotplug notes = | ||
− | |haptic feedback = | + | |haptic feedback = false |
|haptic feedback notes = | |haptic feedback notes = | ||
− | |simultaneous input = | + | |simultaneous input = true |
|simultaneous input notes = | |simultaneous input notes = | ||
|steam input api = unknown | |steam input api = unknown | ||
Line 171: | Line 184: | ||
|steam cursor detection notes = | |steam cursor detection notes = | ||
}} | }} | ||
+ | <gallery> | ||
+ | Cinderella Escape!! Revenge - XInput remapping.png|XInput remapping. | ||
+ | Cinderella Escape!! Revenge - DualShock 4 remapping.png|DualShock 4 remapping. | ||
+ | </gallery> | ||
− | ==Audio | + | ==Audio== |
− | {{Audio | + | {{Image|Cinderella Escape!! Revenge - Language settings.png|Language settings.}} |
− | |separate volume = | + | {{Audio |
− | |separate volume notes = | + | |separate volume = true |
+ | |separate volume notes = BGM, SFX. | ||
|surround sound = unknown | |surround sound = unknown | ||
|surround sound notes = | |surround sound notes = | ||
− | |subtitles = | + | |subtitles = true |
− | |subtitles notes = | + | |subtitles notes = All dialogue is text-based. |
− | |closed captions = | + | |closed captions = false |
− | |closed captions notes = | + | |closed captions notes = In game chatter is not captioned. |
− | |mute on focus lost = | + | |mute on focus lost = true |
− | |mute on focus lost notes = | + | |mute on focus lost notes = Game pauses when out of focus.<ref name="DualShock 4 support">{{Refcheck|user=AmethystViper|date=2020-10-31|comment=}}</ref> |
|eax support = | |eax support = | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
}} | }} | ||
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{{L10n/switch | {{L10n/switch | ||
|language = Traditional Chinese | |language = Traditional Chinese | ||
+ | |interface = true | ||
+ | |audio = n/a | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = French | ||
+ | |interface = true | ||
+ | |audio = n/a | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = German | ||
|interface = true | |interface = true | ||
|audio = n/a | |audio = n/a | ||
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{{L10n/switch | {{L10n/switch | ||
|language = Japanese | |language = Japanese | ||
+ | |interface = true | ||
+ | |audio = true | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Russian | ||
|interface = true | |interface = true | ||
|audio = n/a | |audio = n/a | ||
Line 214: | Line 258: | ||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
− | |language = | + | |language = Spanish |
|interface = true | |interface = true | ||
|audio = n/a | |audio = n/a | ||
Line 226: | Line 270: | ||
===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = | + | |direct3d versions = 9 |
|direct3d notes = | |direct3d notes = | ||
|directdraw versions = | |directdraw versions = | ||
Line 244: | Line 288: | ||
|dos modes = | |dos modes = | ||
|dos modes notes = | |dos modes notes = | ||
− | |shader model versions = | + | |shader model versions = 3.0 |
|shader model notes = | |shader model notes = | ||
− | |windows 32-bit exe = | + | |windows 32-bit exe = true |
− | |windows 64-bit exe = unknown | + | |windows 64-bit exe = false |
+ | |windows arm app = unknown | ||
|windows exe notes = | |windows exe notes = | ||
− | |macos 32-bit app | + | |macos intel 32-bit app = |
− | |macos 64-bit app | + | |macos intel 64-bit app = |
+ | |macos arm app = unknown | ||
|macos app notes = | |macos app notes = | ||
|linux 32-bit executable= | |linux 32-bit executable= | ||
|linux 64-bit executable= | |linux 64-bit executable= | ||
+ | |linux arm app = unknown | ||
|linux executable notes = | |linux executable notes = | ||
}} | }} | ||
===Remove censorship in the Steam version=== | ===Remove censorship in the Steam version=== | ||
− | {{ii}} Unlike the DLsite version, the Steam | + | {{ii}} Unlike the DLsite R18 version, the Steam version is censored. |
{{Fixbox|description=Download the R18 patch|ref=<ref name="R18 patch">{{Refcheck|user=AmethystViper|date=2020-10-29|comment=}}</ref>|fix= | {{Fixbox|description=Download the R18 patch|ref=<ref name="R18 patch">{{Refcheck|user=AmethystViper|date=2020-10-29|comment=}}</ref>|fix= | ||
− | # Download the latest R18 patch from the developer's Patreon [https://www.patreon.com/posts/ce2-update-lulu-32535158 here]. | + | # Download the latest R18 patch from the developer's Patreon [https://www.patreon.com/posts/ce2-update-lulu-32535158 here] (Warning: NSFW). |
− | # | + | # Move the downloaded {{file|ce2_patch.mod}} file into <code>{{p|game}}</code>. |
}} | }} | ||
Latest revision as of 15:51, 28 March 2023
Developers | |
---|---|
Hajime Doujin Circle | |
Engines | |
Unity | |
Release dates | |
Windows | October 5, 2017 |
Taxonomy | |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | Action, Brawler |
Art styles | Anime |
Themes | Adult, Fantasy |
Series | Cinderella Escape |
Cinderella Escape | |
---|---|
Cinderella Escape! | 2015 |
Cinderella Escape!! Revenge | 2017 |
Cinderella Escape!! Revenge is an adult action brawler game developed by Hajime Doujin Circle. It is the sequel to Cinderella Escape! and was developed using the Unity engine.
The Steam version is censored, however, an official uncensor patch is available.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Developer website | Uncut version. DLsite R18 English is NSFW. | |||
Steam | Censored version. Can be played without Steam.[1] |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | HKEY_CURRENT_USER\SOFTWARE\com.game.ultimagic |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/710030/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\savedata[Note 2] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/710030/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Anamorphic 16:9.[2] | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | FOV is handled through Automatic Camera Focus setting. | ||
Windowed | |||
Borderless fullscreen windowed | Fullscreen is always borderless. | ||
Anisotropic filtering (AF) | Determined by Unity's graphic preset settings.[2] | ||
Anti-aliasing (AA) | Determined by Unity's graphic preset settings. | ||
Vertical sync (Vsync) | Determined by Unity's graphic preset settings. | ||
60 FPS | |||
120+ FPS | |||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | Called Camera Rotation Speed. | |
Mouse input in menus | ||
Mouse Y-axis inversion | X-axis can also be inverted. | |
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | Tied to mouse sensitivity setting. | |
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | Although the game's controller remapping and control layout on loading screens references Xbox 360 controls, other parts of the game of the game references the default keyboard controls. | |
Impulse Trigger vibration |
PlayStation controllers | ||
---|---|---|
PlayStation button prompts | Although the game's controller remapping references DualShock 4 controls, other parts of the game of the game references the default keyboard controls. | |
Light bar support | Light gray. | |
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes | Wired V2 tested.[2] |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | BGM, SFX. | |
Surround sound | ||
Subtitles | All dialogue is text-based. | |
Closed captions | In game chatter is not captioned. | |
Mute on focus lost | Game pauses when out of focus.[2] | |
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Traditional Chinese | ||||
French | ||||
German | ||||
Japanese | ||||
Russian | ||||
Spanish |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 | |
Shader Model support | 3.0 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Remove censorship in the Steam version
- Unlike the DLsite R18 version, the Steam version is censored.
Download the R18 patch[1] |
---|
|
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 8.1, 10 |
Processor (CPU) | Intel Core i3-530 @ 2.93 GHz AMD Phenom II X4 810 2.60 Hz |
Intel Core 2500K 3.3 Hz |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 3 GB | |
Video card (GPU) | Nvidia GeForce GTS 450 ATI Radeon HD 5870 1 GB of VRAM DirectX 9.0 compatible | Nvidia GeForce GTX 760 |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/710030/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (710030) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ 1.0 1.1 Verified by User:AmethystViper on 2020-10-29
- ↑ 2.0 2.1 2.2 2.3 Verified by User:AmethystViper on 2020-10-31