Difference between revisions of "Chernobylite"
From PCGamingWiki, the wiki about fixing PC games
(→Video: FOV section with a fixbox intended mostly for ultrawide users; changing the ultrawide note to no longer suggest that the FOV slider helps, as it has no effect on the cutscenes, and the maximum of 120 horizontal FOV is enough only for 21:9) |
m (→Input) |
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Line 157: | Line 157: | ||
|controller remap notes = | |controller remap notes = | ||
|controller sensitivity = true | |controller sensitivity = true | ||
− | |controller sensitivity notes= Shared with mouse setting. | + | |controller sensitivity notes= Shared with mouse setting. [[#Adjust controller deadzone|Deadzone may need adjusting]] to avoid stick drift. |
|invert controller y-axis = true | |invert controller y-axis = true | ||
|invert controller y-axis notes= Shared with mouse setting. | |invert controller y-axis notes= Shared with mouse setting. | ||
Line 205: | Line 205: | ||
Chernobylite - gamepad mappings.png|Gamepad mappings | Chernobylite - gamepad mappings.png|Gamepad mappings | ||
</gallery> | </gallery> | ||
+ | |||
+ | ===Adjust controller deadzone=== | ||
+ | {{Fixbox|description=Name|ref=<ref>Reference</ref>|fix= | ||
+ | # Navigate to [[#Configuration file(s) location|Configuration file(s) location]]. | ||
+ | # Edit {{file|Input.ini}} with a text editor. | ||
+ | # Find lines: | ||
+ | #* {{code|AxisConfig=(AxisKeyName="Gamepad_LeftX",AxisProperties=(DeadZone=0.100000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))}} | ||
+ | #* {{code|AxisConfig=(AxisKeyName="Gamepad_LeftY",AxisProperties=(DeadZone=0.100000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))}} | ||
+ | # Increase the deadzone to 0.15 to eliminate left stick drift. | ||
+ | #* {{code|AxisConfig=(AxisKeyName="Gamepad_RightX",AxisProperties=(DeadZone=0.100000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))}} | ||
+ | #* {{code|AxisConfig=(AxisKeyName="Gamepad_RightY",AxisProperties=(DeadZone=0.100000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))}} | ||
+ | # Increase the deadzone to 0.15 to eliminate left stick drift. | ||
+ | }} | ||
==Audio== | ==Audio== |
Revision as of 20:05, 1 August 2021
Developers | |
---|---|
The Farm 51 | |
Publishers | |
October 2020 onward | All in! Games[1] |
Engines | |
Unreal Engine 4 | |
Release dates | |
Windows | July 28, 2021 |
Taxonomy | |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | Action, Shooter |
Art styles | Realistic |
Themes | Eastern Europe |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Epic Games Store | ||||
GOG.com | ||||
Humble Store | ||||
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\ChernobylGame\Saved\Config\WindowsNoEditor\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1016800/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\ChernobylGame\Saved\SaveGames\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1016800/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher | ||
GOG Galaxy | ||
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | Vert- scaling of the view, cutscenes and first-person model. | ||
Ultra-widescreen | Vert- scaling of the view, cutscenes and first-person model.[2][3] See Field of view (FOV) for a workaround. |
||
4K Ultra HD | |||
Field of view (FOV) | Between 60 and 120. Default is 81. | ||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | 8x by default, see Anisotropic filtering (AF). | ||
Anti-aliasing (AA) | Low, Medium, High, and Ultra options, super scaling up to 200%, and Nvidia DLSS. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | Results in image drastically different from the original.[4][dubious – discuss] |
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.
- Supports FidelityFX Super Resolution 1.0.
Field of view (FOV)
Edit a config file to force the game to maintain its vertical FOV at any aspect ratio[5] |
---|
[/Script/Engine.LocalPlayer] AspectRatioAxisConstraint=AspectRatio_MaintainYFOV
|
Anisotropic filtering (AF)
Add custom AF variable to Engine.ini |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | 1, 2, 3 etc. may not be accessible for rebinding on AZERTY keyboards.[6] | |
Mouse acceleration | ||
Mouse sensitivity | From 0.10 to 2.00. Shared with controller setting. | |
Mouse input in menus | ||
Mouse Y-axis inversion | Shared with controller setting. | |
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | See the glossary page for potential workarounds. | |
Controller sensitivity | Shared with mouse setting. Deadzone may need adjusting to avoid stick drift. | |
Controller Y-axis inversion | Shared with mouse setting. |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Steam Input | ||
---|---|---|
Steam Input API support | ||
Hook input (legacy mode) | ||
Official controller preset(s) | ||
Steam Controller button prompts | ||
Cursor detection |
Adjust controller deadzone
Name[7] |
---|
|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Volume, Music, Dialogue, Effects. | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | No option to enable it. |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | Some audio lines may be missing.[8] | |||
Czech | ||||
Dutch | ||||
French | ||||
German | ||||
Hungarian | May feature a lot of untranslated text. | |||
Russian | ||||
Polish | ||||
Spanish | ||||
Turkish | ||||
Ukrainian |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 | DirectX 12 was added in an update and then removed as a start option on April 14, 2021.[9][10] Players can still access the DirectX 12 renderer at their own risk by running the game with with the -dx12 parameter. |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 SP1 | 8, 10 |
Processor (CPU) | Intel Core i5-2500K | Intel Core i7-4790K |
System memory (RAM) | 8 GB | 16 GB |
Hard disk drive (HDD) | 40 GB | |
Video card (GPU) | Nvidia GeForce GTX 660 / GTX 1050 Nvidia GeForce GTX 770M AMD Radeon R7 260 AMD Radeon RX Vega 7 DirectX 11 compatible | Nvidia GeForce GTX 970 / GTX 1060 AMD Radeon RX 480 / RX 570 |
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/1016800/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (1016800) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ All in! Games partners with The Farm 51 to publish Chernobylite! - last accessed on 2021-04-24
- ↑ 21:9 zoomed in? - last accessed on 2019-11-14
- ↑ Verified by User:Rose on 2021-07-31
- ↑ Verified by User:Suicide machine on 2021-07-28
- ↑ Verified by User:Rose on 2021-07-31
- Screenshots taken at 1920x1080, 2560x1080, 3840x1080 and 5760x1080 with and without the change, then compared. The first-person model was not affected but the change resulted in vertical parity at the intro cutscene and gameplay views.
- ↑ Quick access menu doesn't work. - last accessed on 2019-11-13
- ↑ Reference
- ↑ Mega Patch #4 - “Web of Lies” Changelog - last accessed on 2020-05-26
- "Many of you complain about the lack of VO in the game, which for financial reasons we are not recording right now. So we've added a system that replaces all missing VOs with a suitably processed and personalized voice creation, so that the dialogues are at least reasonably indicated. For people who do not speak Russian, at the same time using Russian VOs for the "climate" should be a quite optimal solution. The system can be turned off in options."
- ↑ Web of Lies Changelog - last accessed on 2021-05-03
- ↑ [1] - last accessed on 2021-05-03