Difference between revisions of "Call of Juarez: The Cartel"
From PCGamingWiki, the wiki about fixing PC games
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===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
− | |discord | + | |discord = |
− | |discord notes | + | |discord notes = |
− | |epic games | + | |epic games launcher = |
− | |epic games | + | |epic games launcher notes = |
− | |gog galaxy | + | |gog galaxy = |
− | |gog galaxy notes | + | |gog galaxy notes = |
− | |origin | + | |origin = |
− | |origin notes | + | |origin notes = |
− | |steam cloud | + | |steam cloud = true |
− | |steam cloud notes | + | |steam cloud notes = |
− | | | + | |ubisoft connect = false |
− | | | + | |ubisoft connect notes = |
− | |xbox cloud | + | |xbox cloud = |
− | |xbox cloud notes | + | |xbox cloud notes = |
}} | }} | ||
− | ==Video | + | ==Video== |
{{Image|Call of juarez the cartel video settings.png|Video settings.}} | {{Image|Call of juarez the cartel video settings.png|Video settings.}} | ||
− | {{Video | + | {{Video |
|wsgf link = https://www.wsgf.org/dr/call-juarez-cartel/en | |wsgf link = https://www.wsgf.org/dr/call-juarez-cartel/en | ||
|widescreen wsgf award = gold | |widescreen wsgf award = gold | ||
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}} | }} | ||
− | ==Input | + | ==Input== |
− | {{Input | + | {{Input |
|key remap = true | |key remap = true | ||
|key remap notes = | |key remap notes = | ||
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}} | }} | ||
− | ==Audio | + | ==Audio== |
{{Image|Call of juarez the cartel audio settings.png|Audio settings.}} | {{Image|Call of juarez the cartel audio settings.png|Audio settings.}} | ||
− | {{Audio | + | {{Audio |
|separate volume = true | |separate volume = true | ||
|separate volume notes = | |separate volume notes = | ||
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{{Fixbox|description=Use [https://www.nexusmods.com/callofjuarezthecartel/mods/1 The Cartel Overhaul Mod]|fix= | {{Fixbox|description=Use [https://www.nexusmods.com/callofjuarezthecartel/mods/1 The Cartel Overhaul Mod]|fix= | ||
{{ii}}When using a higher FOV there will be a large amount of clipping on most weapon models. This mod fixes the issue by setting the FOV to 68° vertical (100° horizontal) and moving the positions of every weapon to remove as much clipping as possible. | {{ii}}When using a higher FOV there will be a large amount of clipping on most weapon models. This mod fixes the issue by setting the FOV to 68° vertical (100° horizontal) and moving the positions of every weapon to remove as much clipping as possible. | ||
+ | }} | ||
+ | |||
+ | ==Network== | ||
+ | {{Network/Multiplayer | ||
+ | |local play = | ||
+ | |local play players = | ||
+ | |local play modes = | ||
+ | |local play notes = | ||
+ | |lan play = unknown | ||
+ | |lan play players = | ||
+ | |lan play modes = | ||
+ | |lan play notes = | ||
+ | |online play = false | ||
+ | |online play players = 12 | ||
+ | |online play modes = Versus, Co-op | ||
+ | |online play notes = Online functionalities have been discontinued on the November 11, 2017 | ||
+ | |asynchronous = | ||
+ | |asynchronous notes = | ||
+ | }}{{Network/Connections | ||
+ | |matchmaking = | ||
+ | |matchmaking notes = | ||
+ | |p2p = | ||
+ | |p2p notes = | ||
+ | |dedicated = | ||
+ | |dedicated notes = | ||
+ | |self-hosting = | ||
+ | |self-hosting notes = | ||
+ | |direct ip = | ||
+ | |direct ip notes = | ||
+ | }}{{Network/Ports | ||
+ | |tcp = | ||
+ | |udp = | ||
+ | |upnp = | ||
}} | }} | ||
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|play area room-scale = | |play area room-scale = | ||
|play area room-scale notes = | |play area room-scale notes = | ||
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Revision as of 09:04, 28 August 2021
Developers | |
---|---|
Techland | |
Publishers | |
Ubisoft | |
Engines | |
Chrome Engine 5 | |
Release dates | |
Windows | September 8, 2011 |
Reception | |
Metacritic | 51 |
IGDB | 51 |
Call of Juarez | |
---|---|
Call of Juarez | 2006 |
Call of Juarez: Bound in Blood | 2009 |
Call of Juarez: The Cartel | 2011 |
Call of Juarez: Gunslinger | 2013 |
Key points
- DirectX 11 renderer is slower and doesn't offer any noticeable improvements in graphics quality.[1]
- Online multiplayer services have been discontinued.[2]
- Uplay actions, and rewards can no longer be unlocked.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
Steam (unavailable) |
- All versions require Steam and Ubisoft Connect DRM.
- Currently not available digitally due to a publishing dispute between Techland and Ubisoft.[3]
DLC and expansion packs
Name | Notes | |
---|---|---|
Pre-Order DLC | ||
Pre-Order Pack 1 | ||
Pre-Order Pack 2 |
Essential improvements
Skip intro videos
Skip Intro[4] |
---|
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\Call of Juarez - The Cartel\out\Settings\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/33420/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | <Steam-folder>\userdata\<user-id>\33420\remote\out |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/33420/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud | ||
Ubisoft Connect |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | Image is heavily letterboxed. | ||
4K Ultra HD | |||
Field of view (FOV) | Default is 50° vertical. See Field of view (FOV) or use The Cartel Overhaul Mod for 68° vertical/100° horizontal. | ||
Windowed | Only borderless available. See Windowed. | ||
Borderless fullscreen windowed | See Windowed. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Field of view (FOV)
- This game uses vertical FOV. See FOV Calculator for help.
Edit default_levels.xml[citation needed] |
---|
Notes
|
Windowed
Video.scr[citation needed] |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ADS sensitivity is lower than the hip fire sensitivity, see ADS Sensitivity | |
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | See the glossary page for potential workarounds. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Button prompts | ||
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | 5.1 | |
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Czech | ||||
Dutch | ||||
French | ||||
German | ||||
Italian | ||||
Polish | ||||
Russian | ||||
Spanish |
Issues fixed
Microstuttering
Changing CPU Priority |
---|
|
Disable repeat keystrokes while in the game[5] |
---|
|
ADS Sensitivity
Edit default_levels.xml |
---|
|
High FOV Causes Clipping
Use The Cartel Overhaul Mod |
---|
|
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | ||||
Online play | 12 | Versus, Co-op Online functionalities have been discontinued on the November 11, 2017 |
VR support
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9, 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Mods
- The Cartel Overhaul Mod - Massive overhaul mod for Call of Juarez: The Cartel. Increases the FOV to 68° vertical, fixes weapon model clipping due to high FOV, unlocks all weapons including previously unobtainable ones, improves the sluggish movement, removes motion blur, and much more.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP | Vista, 7 |
Processor (CPU) | Intel Core 2 Duo 2.0 GHz AMD Athlon 64 X2 2.0 GHz |
Intel Core 2 Duo 3.0 GHz AMD Athlon 64 X2 3.0 GHz |
System memory (RAM) | 1 GB (XP) 2 GB (Vista, 7) |
2 GB (XP) 3 GB (Vista, 7) |
Hard disk drive (HDD) | 8 GB | |
Video card (GPU) | Nvidia GeForce 8800 GT ATI Radeon HD 3850 DirectX 9.0c compatible | Nvidia GeForce GTX 260 ATI Radeon HD 4870 |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/33420/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (33420) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Call of Juarez: The Cartel Benchmark – BenchmarK3D (retrieved)
- ↑ Online Services Update Masterlist - Ubisoft Forums - last accessed on 2018-06-26
- ↑ Ubisoft sheds light on why they had to pull multiple Call of Juarez games from sale - Destructoid
- ↑ Verified by User:Zach_Fett on 2021-04-18
- ↑ [1]