Anonymous edits have been disabled on the wiki. If you want to contribute please login or create an account.


Warning for game developers: PCGamingWiki staff members will only ever reach out to you using the official press@pcgamingwiki.com mail address.
Be aware of scammers claiming to be representatives or affiliates of PCGamingWiki who promise a PCGW page for a game key.

Difference between revisions of "Blacktail"

From PCGamingWiki, the wiki about fixing PC games
(→‎API: Uses DX12)
 
(18 intermediate revisions by 9 users not shown)
Line 11: Line 11:
 
{{Infobox game/row/date|Windows|December 15, 2022}}
 
{{Infobox game/row/date|Windows|December 15, 2022}}
 
|reception    =  
 
|reception    =  
{{Infobox game/row/reception|Metacritic|blacktail|rating}}
+
{{Infobox game/row/reception|Metacritic|blacktail|80}}
{{Infobox game/row/reception|OpenCritic|link|rating}}
+
{{Infobox game/row/reception|OpenCritic|14117/blacktail|80}}
 
{{Infobox game/row/reception|IGDB|blacktail|rating}}
 
{{Infobox game/row/reception|IGDB|blacktail|rating}}
 
|taxonomy    =
 
|taxonomy    =
Line 36: Line 36:
 
|mobygames    = blacktail
 
|mobygames    = blacktail
 
|strategywiki =  
 
|strategywiki =  
|wikipedia    =  
+
|wikipedia    = Blacktail (video game)
 
|winehq      =  
 
|winehq      =  
 
|license      = commercial
 
|license      = commercial
Line 61: Line 61:
 
{{Availability/row| GMG | blacktail-pc | Steam | | | Windows }}
 
{{Availability/row| GMG | blacktail-pc | Steam | | | Windows }}
 
{{Availability/row| Humble | blacktail | Steam | | | Windows }}
 
{{Availability/row| Humble | blacktail | Steam | | | Windows }}
{{Availability/row| Steam | 1532690 | Steam | | | Windows }}
+
{{Availability/row| Steam | 1532690 | Steam | {{store link|Steam|1532690|Standard Edition}} and {{store link|Steam-bundle|29400|Standard + OST Edition}} also available. | | Windows }}
 
}}
 
}}
  
Line 67: Line 67:
 
===Configuration file(s) location===
 
===Configuration file(s) location===
 
{{Game data|
 
{{Game data|
{{Game data/config|Windows|}}
+
{{Game data/config|Windows|{{p|localappdata}}\BLACKTAIL\Saved\Config\WindowsNoEditor\}}
 
}}
 
}}
  
Line 106: Line 106:
 
|ultrawidescreen            = unknown
 
|ultrawidescreen            = unknown
 
|ultrawidescreen notes      =  
 
|ultrawidescreen notes      =  
|4k ultra hd                = unknown
+
|4k ultra hd                = true
 
|4k ultra hd notes          =  
 
|4k ultra hd notes          =  
|fov                        = unknown
+
|fov                        = true
|fov notes                  =  
+
|fov notes                  = 80-100°. Default is 90°.
|windowed                  = unknown
+
|windowed                  = true
 
|windowed notes            =  
 
|windowed notes            =  
|borderless windowed        = unknown
+
|borderless windowed        = true
 
|borderless windowed notes  =  
 
|borderless windowed notes  =  
 
|anisotropic                = unknown
 
|anisotropic                = unknown
|anisotropic notes          =  
+
|anisotropic notes          = No ingame settings available
|antialiasing              = unknown
+
|antialiasing              = true
|antialiasing notes        =  
+
|antialiasing notes        = FXAA, TAA
 
|upscaling                  = true
 
|upscaling                  = true
|upscaling tech            = DLSS 2
+
|upscaling tech            = DLSS 2.4, FSR 2, XeSS 1
 
|upscaling notes            = <ref>{{Refurl|url=https://www.nvidia.com/en-us/geforce/news/december-2022-rtx-dlss-game-updates/|title=BLACKTAIL Launches December 15th With DLSS 2|date=2022-12-01}}</ref>
 
|upscaling notes            = <ref>{{Refurl|url=https://www.nvidia.com/en-us/geforce/news/december-2022-rtx-dlss-game-updates/|title=BLACKTAIL Launches December 15th With DLSS 2|date=2022-12-01}}</ref>
|vsync                      = unknown
+
|vsync                      = true
 
|vsync notes                =  
 
|vsync notes                =  
|60 fps                    = unknown
+
|60 fps                    = true
 
|60 fps notes              =  
 
|60 fps notes              =  
|120 fps                    = unknown
+
|120 fps                    = true
 
|120 fps notes              =  
 
|120 fps notes              =  
|hdr                        = unknown
+
|hdr                        = false
 
|hdr notes                  =  
 
|hdr notes                  =  
|ray tracing                = unknown
+
|ray tracing                = false
 
|ray tracing notes          =  
 
|ray tracing notes          =  
 
|color blind                = unknown
 
|color blind                = unknown
 
|color blind notes          =  
 
|color blind notes          =  
 +
}}
 +
 +
===[[Glossary:Anti-aliasing (AA)|Anti-aliasing (AA)]]===
 +
{{Fixbox|description=Disable TAA by editing a config file|fix=
 +
# Go to the [[#Game data|configuration file(s) location]].
 +
# Open the <code>Engine.ini</code> with a notepad.
 +
# Add the following lines to the bottom of the file and save the changes:
 +
<pre>
 +
[SystemSettings]
 +
r.PostProcessAAQuality=0
 +
</pre>
 +
}}
 +
 +
===Depth Of field===
 +
{{Fixbox|description=Disable Depth Of Field by editing a config file|fix=
 +
# Go to the [[#Game data|configuration file(s) location]].
 +
# Open the <code>Engine.ini</code> file with a notepad.
 +
# Add the following lines to the bottom of the file and save the changes:
 +
<pre>
 +
[SystemSettings]
 +
r.DepthOfFieldQuality=0
 +
</pre>
 +
}}
 +
 +
===Sharpening===
 +
{{Fixbox|description=Disable Sharpening by editing a config file|fix=
 +
# Go to the [[#Game data|configuration file(s) location]].
 +
# Open the <code>Engine.ini</code> file with a notepad.
 +
# Add the following lines to the bottom of the file and save the changes:
 +
<pre>
 +
[SystemSettings]
 +
r.Tonemapper.Sharpen=0
 +
</pre>
 +
{{ii}} Disables the Sharpening filter that's used alongside TAA. Recommended to use with the TAA workaround, as the game may appear oversharpened after removing TAA.
 +
}}
 +
 +
===[[Glossary:Anisotropic filtering (AF)|Anisotropic filtering (AF)]]===
 +
{{Fixbox|description=Enable Anisotropic filtering by editing a config file|fix=
 +
# Go to the [[#Game data|configuration file(s) location]].
 +
# Open the <code>Engine.ini</code> with a notepad.
 +
# Add the following lines to the bottom of the file and save the changes:
 +
<pre>
 +
[SystemSettings]
 +
r.MaxAnisotropy=16
 +
</pre>
 +
}}
 +
 +
===Chromatic aberration===
 +
{{Fixbox|description=Disable Chromatic aberration by editing a config file|fix=
 +
# Go to the [[#Game data|configuration file(s) location]].
 +
# Open the <code>Engine.ini</code> file with a notepad.
 +
# Add the following lines to the bottom of the file and save the changes:
 +
<pre>
 +
[SystemSettings]
 +
r.SceneColorFringeQuality=0
 +
</pre>
 +
}}
 +
 +
===Motion blur===
 +
{{Fixbox|description=Disable Motion blur by editing a config file|fix=
 +
# Go to the [[#Game data|configuration file(s) location]].
 +
# Open the <code>Engine.ini</code> file with a notepad.
 +
# Add the following lines to the bottom of the file and save the changes:
 +
<pre>
 +
[SystemSettings]
 +
r.MotionBlurQuality=0
 +
</pre>
 
}}
 
}}
  
Line 141: Line 208:
 
|acceleration option      = unknown
 
|acceleration option      = unknown
 
|acceleration option notes =  
 
|acceleration option notes =  
|mouse sensitivity        = unknown
+
|mouse sensitivity        = true
 
|mouse sensitivity notes  =  
 
|mouse sensitivity notes  =  
 
|mouse menu                = unknown
 
|mouse menu                = unknown
Line 147: Line 214:
 
|invert mouse y-axis      = true
 
|invert mouse y-axis      = true
 
|invert mouse y-axis notes =  
 
|invert mouse y-axis notes =  
|touchscreen              = unknown
+
|touchscreen              = false
 
|touchscreen notes        =  
 
|touchscreen notes        =  
 
|controller support        = true
 
|controller support        = true
Line 155: Line 222:
 
|controller remap          = unknown
 
|controller remap          = unknown
 
|controller remap notes    =  
 
|controller remap notes    =  
|controller sensitivity    = unknown
+
|controller sensitivity    = true
 
|controller sensitivity notes=  
 
|controller sensitivity notes=  
|invert controller y-axis  = unknown
+
|invert controller y-axis  = true
 
|invert controller y-axis notes=  
 
|invert controller y-axis notes=  
|xinput controllers        = unknown
+
|xinput controllers        = true
 
|xinput controllers notes  =  
 
|xinput controllers notes  =  
|xbox prompts              = unknown
+
|xbox prompts              = true
 
|xbox prompts notes        =  
 
|xbox prompts notes        =  
 
|impulse triggers          = unknown
 
|impulse triggers          = unknown
Line 181: Line 248:
 
|other button prompts      = unknown
 
|other button prompts      = unknown
 
|other button prompts notes=  
 
|other button prompts notes=  
|controller hotplug        = unknown
+
|controller hotplug        = true
 
|controller hotplug notes  =  
 
|controller hotplug notes  =  
 
|haptic feedback          = unknown
 
|haptic feedback          = unknown
 
|haptic feedback notes    =  
 
|haptic feedback notes    =  
|simultaneous input        = unknown
+
|simultaneous input        = true
 
|simultaneous input notes  =  
 
|simultaneous input notes  =  
|steam input api          = unknown
+
|steam input api          = true
 
|steam input api notes    =  
 
|steam input api notes    =  
 
|steam hook input          = unknown
 
|steam hook input          = unknown
Line 201: Line 268:
 
==Audio==
 
==Audio==
 
{{Audio
 
{{Audio
|separate volume          = unknown
+
|separate volume          = true
|separate volume notes    =  
+
|separate volume notes    = Master, Music, Voice Over and Sound Effects
 
|surround sound            = unknown
 
|surround sound            = unknown
 
|surround sound notes      =  
 
|surround sound notes      =  
|subtitles                = unknown
+
|subtitles                = true
 
|subtitles notes          =  
 
|subtitles notes          =  
 
|closed captions          = unknown
 
|closed captions          = unknown
Line 317: Line 384:
 
===API===
 
===API===
 
{{API
 
{{API
|direct3d versions      =  
+
|direct3d versions      = 12
 
|direct3d notes        =  
 
|direct3d notes        =  
 
|directdraw versions    =  
 
|directdraw versions    =  
Line 378: Line 445:
  
 
|minOS    = 10
 
|minOS    = 10
|minCPU  = Intel Core i5-2400 3.1 GHz
+
|minCPU  = Intel Core i5-3570K
 +
|minCPU2  = AMD FX-4300
 
|minRAM  = 8 GB
 
|minRAM  = 8 GB
|minHD    = 15 GB
+
|minHD    = 20 GB
 
|minGPU  = Nvidia GeForce GTX 960
 
|minGPU  = Nvidia GeForce GTX 960
 +
|minGPU2  = AMD Radeon RX 470
 
|minVRAM  = 4 GB
 
|minVRAM  = 4 GB
 
|minDX    = 11
 
|minDX    = 11
  
 
|recOS    =  
 
|recOS    =  
|recCPU  = Intel Core i5-6600 3.3 GHz
+
|recCPU  = Intel Core i5-6600K
 +
|recCPU2  = AMD Ryzen 5 1500X
 
|recRAM  = 16 GB
 
|recRAM  = 16 GB
 
|recHD    =  
 
|recHD    =  
|recGPU  = Nvidia GeForce GTX 1660 SUPER
+
|recGPU  = Nvidia GeForce GTX 1660 Super
 +
|recGPU2  = AMD Radeon RX 590
 
|recVRAM  = 6 GB
 
|recVRAM  = 6 GB
 
|recDX    = 12
 
|recDX    = 12
|notes    = {{ii}} A 64-bit operating system is required.
+
|notes    =  
 
}}
 
}}
  
 
{{References}}
 
{{References}}

Latest revision as of 08:28, 22 October 2023

This page is a stub: it lacks content and/or basic article components. You can help to expand this page by adding an image or additional information.
Blacktail
Blacktail cover
Developers
The Parasight
Publishers
Focus Entertainment
Engines
Unreal Engine 4
Release dates
Windows December 15, 2022
Reception
Metacritic 80
OpenCritic 80
Taxonomy
Monetization One-time game purchase
Microtransactions None
Modes Singleplayer
Perspectives First-person
Controls Direct control
Genres Action, Adventure
Themes Fantasy
Blacktail on HowLongToBeat
Blacktail on IGDB
Blacktail on MobyGames
Blacktail on Wikipedia

Blacktail is a singleplayer first-person action and adventure game.

General information

Official Discord server
GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability

Game data

Configuration file(s) location

System Location
Windows %LOCALAPPDATA%\BLACKTAIL\Saved\Config\WindowsNoEditor\
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/1532690/pfx/[Note 1]

Save game data location

System Location
Windows %USERPROFILE%\AppData\LocalLow\BLACKTAIL\Saved\SaveGames
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/1532690/pfx/[Note 1]

Save game cloud syncing

Video

The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.

Anti-aliasing (AA)

Disable TAA by editing a config file
  1. Go to the configuration file(s) location.
  2. Open the Engine.ini with a notepad.
  3. Add the following lines to the bottom of the file and save the changes:
[SystemSettings]
r.PostProcessAAQuality=0

Depth Of field

Disable Depth Of Field by editing a config file
  1. Go to the configuration file(s) location.
  2. Open the Engine.ini file with a notepad.
  3. Add the following lines to the bottom of the file and save the changes:
[SystemSettings]
r.DepthOfFieldQuality=0

Sharpening

Disable Sharpening by editing a config file
  1. Go to the configuration file(s) location.
  2. Open the Engine.ini file with a notepad.
  3. Add the following lines to the bottom of the file and save the changes:
[SystemSettings]
r.Tonemapper.Sharpen=0
Disables the Sharpening filter that's used alongside TAA. Recommended to use with the TAA workaround, as the game may appear oversharpened after removing TAA.

Anisotropic filtering (AF)

Enable Anisotropic filtering by editing a config file
  1. Go to the configuration file(s) location.
  2. Open the Engine.ini with a notepad.
  3. Add the following lines to the bottom of the file and save the changes:
[SystemSettings]
r.MaxAnisotropy=16

Chromatic aberration

Disable Chromatic aberration by editing a config file
  1. Go to the configuration file(s) location.
  2. Open the Engine.ini file with a notepad.
  3. Add the following lines to the bottom of the file and save the changes:
[SystemSettings]
r.SceneColorFringeQuality=0

Motion blur

Disable Motion blur by editing a config file
  1. Go to the configuration file(s) location.
  2. Open the Engine.ini file with a notepad.
  3. Add the following lines to the bottom of the file and save the changes:
[SystemSettings]
r.MotionBlurQuality=0

Input

Audio

Audio feature State Notes
Separate volume controls
Master, Music, Voice Over and Sound Effects
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
Simplified Chinese
French
German
Italian
Japanese
Polish
Brazilian Portuguese
Russian
Spanish

Other information

API

Technical specs Supported Notes
Direct3D 12
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Physics PhysX

System requirements

Windows
Minimum Recommended
Operating system (OS) 10
Processor (CPU) Intel Core i5-3570K
AMD FX-4300
System memory (RAM) 8 GB
Hard disk drive (HDD) 20 GB
Video card (GPU) Nvidia GeForce GTX 960
AMD Radeon RX 470
4 GB of VRAM
DirectX 11 compatible
A 64-bit operating system is required.


Notes

  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:

References

  1. BLACKTAIL Launches December 15th With DLSS 2 - last accessed on 2022-12-01