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Baldur's Gate: Dark Alliance

From PCGamingWiki, the wiki about fixing PC games
Revision as of 12:30, 18 December 2021 by Plok (talk | contribs) (Black Isle was not a publisher of this game, they were merely the producers)
This page is a stub: it lacks content and/or basic article components. You can help to expand this page by adding an image or additional information.
Baldur's Gate: Dark Alliance
Baldur's Gate: Dark Alliance cover
Developers
Snowblind Studios
Windows, OS X, Linux Square One Games
Publishers
Interplay Entertainment
Engines
Dark Alliance Engine
Release dates
Windows December 17, 2021
macOS (OS X) December 17, 2021
Linux December 17, 2021
Reception
OpenCritic 64
Taxonomy
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives Bird's-eye view
Genres ARPG, Hack and slash
Themes Fantasy
Series Baldur's Gate
Baldur's Gate: Dark Alliance on HowLongToBeat
Baldur's Gate: Dark Alliance on IGDB
Baldur's Gate: Dark Alliance guide on StrategyWiki
Baldur's Gate: Dark Alliance on MobyGames
Baldur's Gate: Dark Alliance on Wikipedia
Baldur's Gate
Subseries of Dungeons & Dragons
Baldur's Gate 1998
Baldur's Gate II: Shadows of Amn 2000
Baldur's Gate: Enhanced Edition 2012
Baldur's Gate II: Enhanced Edition 2013
Baldur's Gate: Dark Alliance 2021
Baldur's Gate: Dark Alliance II 2022
Baldur's Gate 3 2023

Baldur's Gate: Dark Alliance is a singleplayer and multiplayer bird's-eye view ARPG and hack and slash game in the Baldur's Gate series.

General information

GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Epic Games Store
DRM details are not known
Windows
macOS (OS X)
GOG.com
DRM-free
Windows
macOS (OS X)
Linux
Steam
Icon overlay.png
Windows
macOS (OS X)
Linux

Game data

Configuration file(s) location

System Location
Windows
macOS (OS X)
Linux

Save game data location

System Location
Windows %LOCALAPPDATA%\Baldur's Gate - Dark Alliance\savedata
macOS (OS X)
Linux

Save game cloud syncing

Video

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
Pre-rendered videos (including the character select screen) are zoomed in, but in-game it displays is fine.
4K Ultra HD
Field of view (FOV)
Windowed
Borderless fullscreen windowed
Anisotropic filtering (AF)
Anti-aliasing (AA)
Vertical sync (Vsync)
60 FPS
120+ FPS
Going above 60 FPS makes the game run faster and can cause voices to de-sync during cutscenes and dialogues. There is no in-game option to cap the framerate.
High dynamic range display (HDR)
See the glossary page for potential alternatives.

Input

Audio

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
French
German
Italian
Spanish

Network

Multiplayer types

Type Native Players Notes
Local play
2 Co-op
LAN play
Online play

Other information

API

Technical specs Supported Notes
OpenGL 2
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

Middleware

No middleware information; you can edit this page to add it.

System requirements

Windows
Minimum
Operating system (OS) 7
Processor (CPU) Intel Pentium 4 2 GHz
AMD Athlon XP 2400+
System memory (RAM) 1 GB
Hard disk drive (HDD) 6 GB
Video card (GPU) Nvidia GeForce FX 5700
ATI Radeon 9600
A 64-bit operating system is required.
macOS (OS X)
Minimum
Operating system (OS) 10.14
Processor (CPU) Intel Core 2 Duo 2 GHz
System memory (RAM) 1 GB
Hard disk drive (HDD) 5 GB
Video card (GPU) Nvidia GeForce FX 5700
ATI Radeon 9600
A 64-bit operating system is required.
Linux
Minimum
Operating system (OS) Ubuntu 20.04
Processor (CPU) Intel Pentium 4 2 GHz
AMD Athlon XP 2400+
System memory (RAM) 1 GB
Hard disk drive (HDD) 6 GB
Video card (GPU) Nvidia GeForce FX 5700
ATI Radeon 9600
Sound (audio device) OpenAL compatible
A 64-bit operating system is required.
Requires the following packages: libc6:i386, libasound2:i386, libasound2-data:i386, libasound2-plugins:i386, libwrap0:i386, libopenal1:i386, libvorbisfile3:i386, libglu1:i386, libfreetype6:i386, libgtk2.0-0:i386, libuuid1:i386


References