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Difference between revisions of "Avatar: Frontiers of Pandora"

From PCGamingWiki, the wiki about fixing PC games
m (fix engine reference after renaming)
 
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Line 3: Line 3:
 
|developers  =  
 
|developers  =  
 
{{Infobox game/row/developer|Massive Entertainment}}
 
{{Infobox game/row/developer|Massive Entertainment}}
 +
{{Infobox game/row/developer|Ubisoft Shanghai}}
 +
{{Infobox game/row/developer|Ubisoft Stockholm}}
 +
{{Infobox game/row/developer|Ubisoft Chengdu}}
 +
{{Infobox game/row/developer|Ubisoft Toronto}}
 +
{{Infobox game/row/developer|Ubisoft Montpellier}}
 +
{{Infobox game/row/developer|Ubisoft Kyiv}}
 +
{{Infobox game/row/developer|Ubisoft Reflections}}
 +
{{Infobox game/row/developer|Ubisoft Leamington}}
 +
{{Infobox game/row/developer|Ubisoft Düsseldorf}}
 +
{{Infobox game/row/developer|Ubisoft Bucharest}}
 +
{{Infobox game/row/developer|Red Storm Entertainment}}
 
|publishers  =  
 
|publishers  =  
 
{{Infobox game/row/publisher|Ubisoft}}
 
{{Infobox game/row/publisher|Ubisoft}}
 
|engines      =
 
|engines      =
{{Infobox game/row/engine|Snowdrop}}
+
{{Infobox game/row/engine|Snowdrop|ref=<ref>{{Refurl|url=https://www.massive.se/project/avatar-frontiers-of-pandora/|title=Avatar: Frontiers of Pandora - Massive|date=2021-10-20}}</ref>}}
 
|release dates=  
 
|release dates=  
{{Infobox game/row/date|Windows|2022}}
+
{{Infobox game/row/date|Windows|December 7, 2023}}
 
|reception    =  
 
|reception    =  
 +
{{Infobox game/row/reception|Metacritic|avatar-frontiers-of-pandora|72}}
 +
{{Infobox game/row/reception|OpenCritic|15397/avatar-frontiers-of-pandora|71}}
 +
{{Infobox game/row/reception|IGDB|avatar-frontiers-of-pandora|72}}
 
|taxonomy    =  
 
|taxonomy    =  
{{Infobox game/row/taxonomy/monetization      | }}
+
{{Infobox game/row/taxonomy/monetization      | One-time game purchase, Subscription gaming service }}
 
{{Infobox game/row/taxonomy/microtransactions | }}
 
{{Infobox game/row/taxonomy/microtransactions | }}
{{Infobox game/row/taxonomy/modes            | }}
+
{{Infobox game/row/taxonomy/modes            | Singleplayer }}
{{Infobox game/row/taxonomy/pacing            | }}
+
{{Infobox game/row/taxonomy/pacing            | Real-time }}
 
{{Infobox game/row/taxonomy/perspectives      | First-person }}
 
{{Infobox game/row/taxonomy/perspectives      | First-person }}
{{Infobox game/row/taxonomy/controls          | }}
+
{{Infobox game/row/taxonomy/controls          | Direct control }}
{{Infobox game/row/taxonomy/genres            | }}
+
{{Infobox game/row/taxonomy/genres            | RPG }}
 
{{Infobox game/row/taxonomy/sports            | }}
 
{{Infobox game/row/taxonomy/sports            | }}
 
{{Infobox game/row/taxonomy/vehicles          | }}
 
{{Infobox game/row/taxonomy/vehicles          | }}
 
{{Infobox game/row/taxonomy/art styles        | }}
 
{{Infobox game/row/taxonomy/art styles        | }}
{{Infobox game/row/taxonomy/themes            | }}
+
{{Infobox game/row/taxonomy/themes            | Sci-Fi }}
 
{{Infobox game/row/taxonomy/series            | James Cameron's Avatar }}
 
{{Infobox game/row/taxonomy/series            | James Cameron's Avatar }}
 
|steam appid  =
 
|steam appid  =
 
|steam appid side  =  
 
|steam appid side  =  
 
|gogcom id    =  
 
|gogcom id    =  
|hltb        =  
+
|hltb        = 93907
 
|strategywiki =
 
|strategywiki =
|mobygames    =
+
|mobygames    = 213552
|wikipedia    =
+
|wikipedia    = Avatar: Frontiers of Pandora
 
|winehq      =  
 
|winehq      =  
 
|license      = commercial
 
|license      = commercial
Line 44: Line 58:
 
==Availability==
 
==Availability==
 
{{Availability|
 
{{Availability|
{{Availability/row| Ubisoft Store | 60c30ca40d253c1914049e93 | Ubisoft Connect | Included with {{Store feature|Ubisoft+}}. | | Windows }}
+
{{Availability/row| Epic Games Store | avatar-frontiers-of-pandora | Ubisoft Connect | {{store link|Epic Games Store|avatar-frontiers-of-pandora--deluxe-edition|Deluxe Edition}}, {{store link|Epic Games Store|avatar-frontiers-of-pandora--gold-edition|Gold Edition}}, and {{store link|Epic Games Store|avatar-frontiers-of-pandora--ultimate-edition|Ultimate Edition}} also available. | | Windows }}
 +
{{Availability/row| Gamesplanet | 6693-1 | Uplay | {{store link|Gamesplanet|6693-5|Deluxe Edition}}, {{store link|Gamesplanet|6693-2|Gold Edition}}, and {{store link|Gamesplanet|6693-3|Ultimate Edition}} also available.| | Windows }}
 +
{{Availability/row| GMG | avatar-frontiers-of-pandora-pc | Uplay | {{store link|GMG|avatar-frontiers-of-pandora-deluxe-edition-pc|Deluxe Edition}}, {{store link|GMG|avatar-frontiers-of-pandora-gold-edition-pc|Gold Edition}}, and {{store link|GMG|avatar-frontiers-of-pandora-ultimate-edition-pc|Ultimate Edition}} also available.| | Windows }}
 +
{{Availability/row| Ubisoft Store | 60c30ca40d253c1914049e93 | Ubisoft Connect | Included with {{Store feature|Ubisoft+}}. <br/> {{store link|Ubisoft Store|6560e7d05961210ff791cea1|Deluxe Edition}}, {{store link|Ubisoft Store|62696e61450cff23a031aabc|Gold Edition}} and {{store link|Ubisoft Store|62696eb7450cff23a031aabd|Ultimate Edition}} also available. | | Windows }}
 +
}}
 +
{{ii}} All versions require {{DRM|Ubisoft Connect||Denuvo||VMProtect}}.
 +
 
 +
===Version differences===
 +
====Standard Edition====
 +
{{ii}} Includes the base game and the '''Child of Two Worlds''' DLC as a pre-order bonus.
 +
====Gold Edition====
 +
{{ii}} Includes the contents of the '''Standard Edition''' and the '''Season Pass'''.
 +
====Ultimate Edition====
 +
{{ii}} Includes the contents of the '''Gold Edition''', the '''Sarentu Heritage Cosmetic Pack''' and the '''Sarentu Hunter Equipment Pack''' DLCs.
 +
 
 +
==Monetization==
 +
{{Monetization
 +
|ad-supported                =
 +
|dlc                        =
 +
|expansion pack              =
 +
|freeware                    =
 +
|free-to-play                =
 +
|one-time game purchase      = The game requires an upfront purchase to access.
 +
|sponsored                  =
 +
|subscription                =
 +
|subscription gaming service = Available via {{store feature|Ubisoft+}}.
 +
}}
 +
 
 +
{{DLC|
 +
{{DLC/row| Child of Two Worlds | Included with pre-orders. | Windows }}
 +
{{DLC/row| Season Pass | Included with the '''Gold''' and '''Ultimate''' editions of the game. | Windows }}
 +
{{DLC/row| DLC 1 | Upcoming DLC. <br/> Included with the '''Season Pass'''. | Windows }}
 +
{{DLC/row| DLC 2 | Upcoming DLC. <br/> Included with the '''Season Pass'''. | Windows }}
 +
{{DLC/row| Sarentu Heritage Cosmetic Pack | Included with the '''Ultimate Edition'''. | Windows }}
 +
{{DLC/row| Sarentu Hunter Equipment Pack | Included with the '''Ultimate Edition'''. | Windows }}
 +
}}
 +
 
 +
===Microtransactions===
 +
{{Microtransactions
 +
|boost              = Utility items can be purchased with '''Tokens''' to provide early-game weapons and armor. <ref name="Microtransactions">{{Refurl|url=https://primagames.com/tips/does-avatar-frontiers-of-pandora-include-microtransactions-answered|title=Does Avatar: Frontiers of Pandora Include Microtransactions? – Answered|date=2023-12-09}}</ref>
 +
|cosmetic            = Ikran, Armor, and Weapon skins can be purchased using '''Tokens'''. <ref name="Microtransactions" />
 +
|currency            = '''Tokens''' can be purchased in bundles for real money, at a base rate of 500 '''Tokens''' per $4.99 USD <ref name="Microtransactions" />
 +
|finite spend        =
 +
|infinite spend      =
 +
|free-to-grind      =
 +
|loot box            =
 +
|none                =
 +
|player trading      =
 +
|time-limited        =
 +
|unlock              =
 
}}
 
}}
  
Line 50: Line 113:
 
===Configuration file(s) location===
 
===Configuration file(s) location===
 
{{Game data|
 
{{Game data|
{{Game data/config|Windows|}}
+
{{Game data/config|Windows|{{p|userprofile\Documents}}\My Games\AFOP\}}
 
}}
 
}}
  
 
===Save game data location===
 
===Save game data location===
 
{{Game data|
 
{{Game data|
{{Game data/saves|Windows|}}
+
{{Game data/saves|Ubisoft Connect|{{p|ubisoftconnect}}\savegames\{{p|uid}}\4740\}}
 +
{{Game data/saves|Epic Games Launcher|{{p|programfiles}}\Epic Games\AFOP\}}
 
}}
 
}}
  
Line 62: Line 126:
 
|discord                  =  
 
|discord                  =  
 
|discord notes            =  
 
|discord notes            =  
|epic games launcher      =  
+
|epic games launcher      = unknown
 
|epic games launcher notes =  
 
|epic games launcher notes =  
 
|gog galaxy                =  
 
|gog galaxy                =  
Line 68: Line 132:
 
|origin                    =  
 
|origin                    =  
 
|origin notes              =  
 
|origin notes              =  
|steam cloud              = unknown
+
|steam cloud              =  
 
|steam cloud notes        =  
 
|steam cloud notes        =  
|ubisoft connect          = unknown
+
|ubisoft connect          = true
|ubisoft connect notes    =  
+
|ubisoft connect notes    = Synced saves are accessible on all platforms.<ref>{{Refurl|url=https://www.ubisoft.com/en-ca/help/avatar-frontiers-of-pandora/gameplay/article/cross-progression-in-avatar-frontiers-of-pandora/000106028|title=Ubisoft Support - Cross-progression in Avatar: Frontiers of Pandora|date=2023-12-09}}</ref>
 
|xbox cloud                =  
 
|xbox cloud                =  
 
|xbox cloud notes          =  
 
|xbox cloud notes          =  
Line 77: Line 141:
  
 
==Video==
 
==Video==
 +
{{Image|AvatarFrontiersofPandoraGraphics.png|Graphics settings}}
 +
{{Image|AvatarFrontiersofPandoraVideo.png|Video settings}}
 
{{Video
 
{{Video
 
|wsgf link                  =  
 
|wsgf link                  =  
Line 83: Line 149:
 
|ultrawidescreen wsgf award =  
 
|ultrawidescreen wsgf award =  
 
|4k ultra hd wsgf award    =  
 
|4k ultra hd wsgf award    =  
|widescreen resolution      = unknown
+
|widescreen resolution      = true
 
|widescreen resolution notes=  
 
|widescreen resolution notes=  
|multimonitor              = unknown
+
|multimonitor              = true
|multimonitor notes        =  
+
|multimonitor notes        = Rendering on multi-monitor setups is supported via AMD Eyefinity and Nvidia Surround technologies.<ref name="pc-features-deep-dive">{{Refurl|url=https://www.ubisoft.com/en-us/game/avatar/frontiers-of-pandora/news-updates/6WF5Ud05UCEmLp2R8cjjVn/avatar-frontiers-of-pandora-pc-features-deep-dive|title=Avatar: Frontiers of Pandora™ PC Features Deep Dive|date=2023-12-08}}</ref>
|ultrawidescreen            = unknown
+
|ultrawidescreen            = limited
|ultrawidescreen notes      =  
+
|ultrawidescreen notes      = Cutscenes are {{term|pillarboxed}} to 16:9. See [[#Ultrawidescreen Fix/Remove Pillarboxes|Ultrawidescreen Fix/Remove Pillarboxes]] for a solution.
|4k ultra hd                = unknown
+
|4k ultra hd                = true
 
|4k ultra hd notes          =  
 
|4k ultra hd notes          =  
|fov                        = unknown
+
|fov                        = true
|fov notes                  =  
+
|fov notes                  = Slider with 60-105° horizontal FOV range
|windowed                  = unknown
+
|windowed                  = true
 
|windowed notes            =  
 
|windowed notes            =  
|borderless windowed        = unknown
+
|borderless windowed        = true
 
|borderless windowed notes  =  
 
|borderless windowed notes  =  
|anisotropic                = unknown
+
|anisotropic                = always on
|anisotropic notes          =  
+
|anisotropic notes          = Some level of anisotropic filtering seem to be always in use without any apparent in-game option to control it
|antialiasing              = unknown
+
|antialiasing              = always on
|antialiasing notes        =  
+
|antialiasing notes        = Game has TAA, FSR 3.0 Native and DLSS options. See [[#Anti-aliasing (AA)|Anti-aliasing (AA)]] to disable anti-aliasing.
|vsync                      = unknown
+
|upscaling                  = true
|vsync notes                =  
+
|upscaling tech            = TAAU, FSR 3.0, DLSS 3.5
|60 fps                    = unknown
+
|upscaling notes            = FSR 3.0 (with Frame Generation), DLSS 3.5 (no Frame Generation, no Ray Reconstruction)<ref name="pc-features-deep-dive">{{Refurl|url=https://www.ubisoft.com/en-us/game/avatar/frontiers-of-pandora/news-updates/6WF5Ud05UCEmLp2R8cjjVn/avatar-frontiers-of-pandora-pc-features-deep-dive|title=Avatar: Frontiers of Pandora™ PC Features Deep Dive|date=2023-12-08}}</ref>
 +
|vsync                      = true
 +
|vsync notes                = Full, half-rate, third-rate and quarter-rate options
 +
|60 fps                    = true
 
|60 fps notes              =  
 
|60 fps notes              =  
|120 fps                    = unknown
+
|120 fps                    = true
 
|120 fps notes              =  
 
|120 fps notes              =  
|hdr                        = unknown
+
|hdr                        = true
|hdr notes                  =  
+
|hdr notes                  = HDR Peak Brightness {{code|100 - 5000 nits}} slider, HDR Peak Brightness UI {{code|100 - 1000 nits}} slider
 
|ray tracing                = always on
 
|ray tracing                = always on
|ray tracing notes          = The game will only be playable with ray tracing.<ref>{{Refurl|url=https://segmentnext.com/2021/06/25/avatar-frontiers-of-pandora-ray-tracing/|title=Avatar: Frontiers Of Pandora Will Only Be Playable With Ray Tracing|date=2021-08-09}}</ref>
+
|ray tracing notes          = Features ray-traced global illumination<ref>{{Refurl|url=https://twitter.com/nhstefanov/status/1695080659159544262|title=Nikolay Stefanov post on X|date=2023-08-28}}</ref>, reflections<ref>{{Refurl|url=https://wccftech.com/avatar-frontiers-of-pandora-tech-ray-tracing-next-gen-npc-enemy-ai/|title=Avatar: Frontiers of Pandora Offers Ray-Traced GI and Reflections, Next-Gen NPC/Enemy AI - WCCFTech|date=2023-03-27}}</ref>, and contact sun shadows<ref>{{Refurl|url=https://www.youtube.com/watch?v=LMKjgVkGwzU|title=Avatar: Frontiers of Pandora - PC Features Trailer|date=2023-08-28}}</ref>. The game uses a hybrid of software and hardware raytracing, with a compute shader-based fallback for those GPUs without hardware raytracing.<ref>{{Refurl|url=https://www.eurogamer.net/digitalfoundry-2023-avatar-frontiers-of-pandora-and-snowdrop-the-big-developer-tech-interview|title=Eurogamer - Avatar: Frontiers of Pandora - the big developer tech interview|date=2023-12-18|snippet=I think one of the things that you will see with us is that - as we are all Swedes - we are pretty bad at naming things. So we don't have a catchy name for it. But I think it's a really cool, versatile system that allows us to basically take advantage of all of the different techniques that we've done so far. So, for The Division, we had the probe-based lighting, and this is continued now where we are using it as sort of a cache for the secondary bounces, screen-space GI and ray tracing. Of course we're also taking advantage of hardware ray tracing. But also one of the things that I think we should mention is that we also have a compute shader fallback for this, for graphics cards that don't support hardware-accelerated RT.}}</ref>
 
|color blind                = unknown
 
|color blind                = unknown
 
|color blind notes          =  
 
|color blind notes          =  
 +
}}
 +
 +
===Unlock Additional Graphics Settings===
 +
{{++}} Unlock the additional "Unobtanium" preset that exceeds the "Ultra" preset.
 +
{{++}} Also unlocks the corresponding extended values for some graphics settings used by the "Unobtanium" preset.
 +
{{Fixbox|description=Command Line/Launch Options|fix=
 +
# See [[Glossary:Command line arguments|command line arguments]]
 +
# Use <code>-unlockmaxsettings</code> <ref name="pc-features-deep-dive"/>
 +
}}
 +
 +
===[[Glossary:Ultra-widescreen|Ultrawidescreen Fix/Remove Pillarboxes]]===
 +
{{Fixbox|description=Hex Edit Game Executable|fix=
 +
{{ii}} Before editing, make a backup of the {{file|afop.exe}} and {{file|afop_plus.exe}} file in case the modifications go wrong.
 +
# Go to {{file|{{p|game}}|folder}}
 +
# Open {{file|afop.exe}} (or {{file|afop_plus.exe}} for Ubisoft+ users) with a HexEditor ([https://mh-nexus.de/en/downloads.php?product=HxD20 HxD])
 +
# Press {{key|CTRL|F}}
 +
# Select {{code|Hex Values}} tab
 +
# Select Search direction {{code|Forward}}
 +
# Search for the first instance of {{code|39 8E E3 3F}}, should be at offset (found on left side) {{code|034FEBE0}} as of v.1.03
 +
# Replace {{code|39 8E E3 3F}} with the [https://www.wsgf.org/article/common-hex-values/ value for your resolution]
 +
# Save the file, {{key|CTRL|S}}
 +
}}
 +
 +
===Disable Chromatic Aberration===
 +
{{Fixbox|description=Edit config file|fix=
 +
{{ii}} Before editing, make a backup of the {{file|graphic settings.cfg}} file in case of error.
 +
# Go to {{folder|{{p|userprofile\Documents}}}}\My Games\AFOP
 +
# Open {{file|graphic settings.cfg}} with a text editor (e.g. [https://notepad-plus-plus.org/ Notepad++])
 +
# Change <code>["chromatic aberration"] = true,</code> to <code>["chromatic aberration"] = false,</code>
 +
# Save the file, {{key|CTRL|S}}
 +
{{ii}} If <code>["chromatic aberration"]</code> does not exist, add <code>["chromatic aberration"] = false,</code> to {{code|Graphics}} section.
 +
}}
 +
 +
===Disable Vignette===
 +
{{Fixbox|description=Edit config file|fix=
 +
{{ii}} Before editing, make a backup of the {{file|graphic settings.cfg}} file in case of error.
 +
# Go to {{folder|{{p|userprofile\Documents}}}}\My Games\AFOP
 +
# Open {{file|graphic settings.cfg}} with a text editor (e.g. [https://notepad-plus-plus.org/ Notepad++])
 +
# Change <code>vignette = true,</code> to <code>vignette = false,</code>
 +
# Save the file, {{key|CTRL|S}}
 +
}}
 +
 +
===[[Glossary:Anti-aliasing (AA)|Anti-aliasing (AA)]]===
 +
{{Fixbox|description=Disable TAA by editing a config file|fix=
 +
# Go to the [[#Game data|configuration file(s) location]].
 +
# Open the <code>graphic settings.ini</code> file in a notepad.
 +
# Find the TAA line, change its value to <code>0</code> and save the changes.
 
}}
 
}}
  
 
==Input==
 
==Input==
 
{{Input
 
{{Input
|key remap                = unknown
+
|key remap                = limited
|key remap notes          =  
+
|key remap notes          = Certain actions such as eat, craft, and climb, are hardcoded and cannot be changed
|acceleration option      = unknown
+
|acceleration option      = true
 
|acceleration option notes =  
 
|acceleration option notes =  
|mouse sensitivity        = unknown
+
|mouse sensitivity        = true
 
|mouse sensitivity notes  =  
 
|mouse sensitivity notes  =  
|mouse menu                = unknown
+
|mouse menu                = true
 
|mouse menu notes          =  
 
|mouse menu notes          =  
|invert mouse y-axis      = unknown
+
|invert mouse y-axis      = true
 
|invert mouse y-axis notes =  
 
|invert mouse y-axis notes =  
 
|touchscreen              = unknown
 
|touchscreen              = unknown
Line 133: Line 249:
 
|full controller          = true
 
|full controller          = true
 
|full controller notes    =  
 
|full controller notes    =  
|controller remap          = unknown
+
|controller remap          = true
 
|controller remap notes    =  
 
|controller remap notes    =  
|controller sensitivity    = unknown
+
|controller sensitivity    = true
 
|controller sensitivity notes=  
 
|controller sensitivity notes=  
|invert controller y-axis  = unknown
+
|invert controller y-axis  = true
 
|invert controller y-axis notes=  
 
|invert controller y-axis notes=  
|xinput controllers        = unknown
+
|xinput controllers        = true
 
|xinput controllers notes  =  
 
|xinput controllers notes  =  
|xbox prompts              = unknown
+
|xbox prompts              = true
 
|xbox prompts notes        =  
 
|xbox prompts notes        =  
|impulse triggers          = unknown
+
|impulse triggers          = true
|impulse triggers notes    =  
+
|impulse triggers notes    = Supported natively.
|dualshock 4              = unknown
+
|playstation controllers  = true
|dualshock 4 notes         =  
+
|playstation controller models = DualSense, DualShock 4, DualSense Edge
|dualshock prompts         = unknown
+
|playstation controllers notes = Added in Title Update 3<ref>{{Refurl|url=https://www.ubisoft.com/en-gb/game/avatar/frontiers-of-pandora/news-updates/4n9tXhh2BLM5jghfxr2xOT/avatar-frontiers-of-pandora-title-update-3|title=AVATAR: FRONTIERS OF PANDORA - TITLE UPDATE 3 & 3.1|date=2024-03-07}}</ref>: Gyro Aiming functionality is supported.
|dualshock prompts notes   =  
+
|playstation prompts       = true
|light bar support        = unknown
+
|playstation prompts notes =  
 +
|light bar support        = true
 
|light bar support notes  =  
 
|light bar support notes  =  
|dualshock 4 modes         = unknown
+
|dualsense adaptive trigger support = true
|dualshock 4 modes notes   =  
+
|dualsense adaptive trigger support notes =
 +
|dualsense haptics support  = true
 +
|dualsense haptics support notes =
 +
|playstation connection modes = Wired
 +
|playstation connection modes notes =  
 
|tracked motion controllers= unknown
 
|tracked motion controllers= unknown
 
|tracked motion controllers notes =  
 
|tracked motion controllers notes =  
Line 161: Line 282:
 
|other button prompts      = unknown
 
|other button prompts      = unknown
 
|other button prompts notes=  
 
|other button prompts notes=  
|controller hotplug        = unknown
+
|controller hotplug        = true
 
|controller hotplug notes  =  
 
|controller hotplug notes  =  
 
|haptic feedback          = unknown
 
|haptic feedback          = unknown
Line 178: Line 299:
 
|steam cursor detection notes =  
 
|steam cursor detection notes =  
 
}}
 
}}
 +
<gallery>
 +
AvatarFrontiersofPandoraControls.png|Controls settings
 +
</gallery>
  
 
==Audio==
 
==Audio==
 +
{{Image|AvatarFrontiersofPandoraAudio.png|Audio settings}}
 
{{Audio
 
{{Audio
|separate volume          = unknown
+
|separate volume          = true
|separate volume notes    =  
+
|separate volume notes    = Master Volume, Dialogue Volume, Music Volume, SFX Volume.
|surround sound            = unknown
+
|surround sound            = true
|surround sound notes      =  
+
|surround sound notes      = Presets: Headphones, TV Speakers, Soundbar, Hifi Stereo Speakers, Surround System. Night Mode toggle for reduced dynamic range.
|subtitles                = unknown
+
 
|subtitles notes          =  
+
<ref name="Configuring sound levels">{{Refurl|url=https://www.ubisoft.com/en-us/help/avatar-frontiers-of-pandora/gameplay/article/configuring-sound-levels-in-avatar-frontiers-of-pandora/000105967#:~:text=Is%20there%20a%20surround%20sound,the%20Audio%20menu%20in%2Dgame.|title=Configuring sound levels in Avatar: Frontiers of Pandora|date=2023-12-09}}</ref>
|closed captions          = unknown
+
 
 +
 
 +
|subtitles                = true
 +
|subtitles notes          = Size: Small, Medium, Large. Background Contrast slider. Speaker Direction toggle.
 +
|closed captions          = true
 
|closed captions notes    =  
 
|closed captions notes    =  
|mute on focus lost        = unknown
+
|mute on focus lost        = true
|mute on focus lost notes  =  
+
|mute on focus lost notes  = Toggle in settings
 
|eax support              =  
 
|eax support              =  
 
|eax support notes        =  
 
|eax support notes        =  
 +
|royalty free audio        = unknown
 +
|royalty free audio notes  =
 
|red book cd audio        =  
 
|red book cd audio        =  
 
|red book cd audio notes  =  
 
|red book cd audio notes  =  
Line 204: Line 335:
 
  |interface = true
 
  |interface = true
 
  |audio    = true
 
  |audio    = true
  |subtitles = false
+
  |subtitles = true
 +
|notes    =
 +
|fan      =
 +
|ref      =
 +
}}
 +
{{L10n/switch
 +
|language  = Arabic
 +
|interface = true
 +
|audio    = false
 +
|subtitles = true
 +
|notes    =
 +
|fan      =
 +
|ref      =
 +
}}
 +
{{L10n/switch
 +
|language  = Simplified Chinese
 +
|interface = true
 +
|audio    = false
 +
|subtitles = true
 +
|notes    =
 +
|fan      =
 +
|ref      =
 +
}}
 +
{{L10n/switch
 +
|language  = Traditional Chinese
 +
|interface = true
 +
|audio    = false
 +
|subtitles = true
 +
|notes    =
 +
|fan      =
 +
|ref      =
 +
}}
 +
{{L10n/switch
 +
|language  = French
 +
|interface = true
 +
|audio    = true
 +
|subtitles = true
 +
|notes    =
 +
|fan      =
 +
|ref      =
 +
}}
 +
{{L10n/switch
 +
|language  = German
 +
|interface = true
 +
|audio    = true
 +
|subtitles = true
 +
|notes    =
 +
|fan      =
 +
|ref      =
 +
}}
 +
{{L10n/switch
 +
|language  = Italian
 +
|interface = true
 +
|audio    = false
 +
|subtitles = true
 +
|notes    =
 +
|fan      =
 +
|ref      =
 +
}}
 +
{{L10n/switch
 +
|language  = Japanese
 +
|interface = true
 +
|audio    = false
 +
|subtitles = true
 +
|notes    =
 +
|fan      =
 +
|ref      =
 +
}}
 +
{{L10n/switch
 +
|language  = Korean
 +
|interface = true
 +
|audio    = false
 +
|subtitles = true
 +
|notes    =
 +
|fan      =
 +
|ref      =
 +
}}
 +
{{L10n/switch
 +
|language  = Polish
 +
|interface = true
 +
|audio    = false
 +
|subtitles = true
 +
|notes    =
 +
|fan      =
 +
|ref      =
 +
}}
 +
{{L10n/switch
 +
|language  = Brazilian Portuguese
 +
|interface = true
 +
|audio    = true
 +
|subtitles = true
 +
|notes    =
 +
|fan      =
 +
|ref      =
 +
}}
 +
{{L10n/switch
 +
|language  = Russian
 +
|interface = true
 +
|audio    = false
 +
|subtitles = true
 +
|notes    =
 +
|fan      =
 +
|ref      =
 +
}}
 +
{{L10n/switch
 +
|language  = Spanish
 +
|interface = true
 +
|audio    = true
 +
|subtitles = true
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
Line 214: Line 453:
 
===API===
 
===API===
 
{{API
 
{{API
|direct3d versions      =  
+
|direct3d versions      = 12
 
|direct3d notes        =  
 
|direct3d notes        =  
 
|directdraw versions    =  
 
|directdraw versions    =  
Line 236: Line 475:
 
|shader model versions  =  
 
|shader model versions  =  
 
|shader model notes    =  
 
|shader model notes    =  
|windows 32-bit exe    = unknown
+
|windows 32-bit exe    = false
|windows 64-bit exe    = unknown
+
|windows 64-bit exe    = true
 
|windows arm app        = unknown
 
|windows arm app        = unknown
 
|windows exe notes      =  
 
|windows exe notes      =  
Line 266: Line 505:
 
|multiplayer      =  
 
|multiplayer      =  
 
|multiplayer notes=  
 
|multiplayer notes=  
|anticheat        =  
+
|anticheat        = BattlEye
 
|anticheat notes  =  
 
|anticheat notes  =  
 
}}
 
}}
Line 273: Line 512:
 
{{System requirements
 
{{System requirements
 
|OSfamily = Windows
 
|OSfamily = Windows
 +
|minOS    = 10, 11
 +
|minCPU  = AMD Ryzen 5 3600 @ 3.6 GHz
 +
|minCPU2  = Intel Core i7-8700K @ 3.7 GHz
 +
|minRAM  = 16 GB (running dual-channel mode)
 +
|minGPU  = AMD RX 5700 (8 GB)
 +
|minGPU2  = Intel Arc A750 (8 GB, with ReBAR on)
 +
|minGPU3  = NVIDIA GeForce GTX 1070 (8 GB)
 +
|minHD    = 90 GB (SSD)
 +
|minDX    = 12
  
|minOS   =  
+
|recOS   = 10, 11
|minCPU   =  
+
|recCPU   = AMD Ryzen 5 5600X @ 3.7 GHz
|minRAM  =  
+
|recCPU2  = Intel Core i5-11600K @ 3.9 GHz
|minHD    =  
+
|recRAM  = 16 GB (running dual-channel mode)
|minGPU   =  
+
|recGPU   = AMD RX 6700 XT (12 GB)
 
+
|recGPU2  = NVIDIA GeForce RTX 3060 Ti (8 GB)
|recOS   =  
+
|recHD   = 90 GB (SSD)
|recCPU  =  
+
|recDX    = 12
|recRAM  =  
+
|notes    = {{ii}} A 64-bit operating system is required. {{ii}} Minimum is for 30 FPS at 1080p, Low graphics preset, AMD FSR 2 set to Quality.<ref name="System requirements">{{Refurl|url=https://www.ubisoft.com/en-us/help/avatar-frontiers-of-pandora/connectivity-and-performance/article/system-requirements-for-avatar-frontiers-of-pandora/000105823|title=Ubisoft System requirements for Avatar: Frontiers of Pandora|date=2023-12-09}}</ref> {{ii}} Recommended is for 60 FPS at 1080p, High graphics preset, AMD FSR 2 set to Quality. <ref name="System requirements" />
|recHD    =  
 
|recGPU  =  
 
|notes    =  
 
 
}}
 
}}
  
 
{{References}}
 
{{References}}

Latest revision as of 19:04, 10 April 2024

Avatar: Frontiers of Pandora
Avatar: Frontiers of Pandora cover
Developers
Massive Entertainment
Ubisoft Shanghai
Ubisoft Stockholm
Ubisoft Chengdu
Ubisoft Toronto
Ubisoft Montpellier
Ubisoft Kyiv
Ubisoft Reflections
Ubisoft Leamington
Ubisoft Düsseldorf
Ubisoft Bucharest
Red Storm Entertainment
Publishers
Ubisoft
Engines
Snowdrop[1]
Release dates
Windows December 7, 2023
Reception
Metacritic 72
OpenCritic 71
IGDB 72
Taxonomy
Monetization One-time game purchase, Subscription gaming service
Modes Singleplayer
Pacing Real-time
Perspectives First-person
Controls Direct control
Genres RPG
Themes Sci-fi
Series James Cameron's Avatar
Avatar: Frontiers of Pandora on HowLongToBeat
Avatar: Frontiers of Pandora on IGDB
Avatar: Frontiers of Pandora on MobyGames
Avatar: Frontiers of Pandora on Wikipedia
James Cameron's Avatar
James Cameron's Avatar: The Game 2009
Avatar: Frontiers of Pandora 2023

Avatar: Frontiers of Pandora is a singleplayer first-person RPG game in the James Cameron's Avatar series.

Availability

All versions require Ubisoft Connect, Denuvo Anti-Tamper, and VMProtect DRM.

Version differences

Standard Edition

Includes the base game and the Child of Two Worlds DLC as a pre-order bonus.

Gold Edition

Includes the contents of the Standard Edition and the Season Pass.

Ultimate Edition

Includes the contents of the Gold Edition, the Sarentu Heritage Cosmetic Pack and the Sarentu Hunter Equipment Pack DLCs.

Monetization

Type Notes
One-time game purchase The game requires an upfront purchase to access.
Subscription gaming service Available via Ubisoft+.

DLC and expansion packs

Name Notes
Child of Two Worlds Included with pre-orders.
Windows
Season Pass Included with the Gold and Ultimate editions of the game.
Windows
DLC 1 Upcoming DLC.
Included with the Season Pass.
Windows
DLC 2 Upcoming DLC.
Included with the Season Pass.
Windows
Sarentu Heritage Cosmetic Pack Included with the Ultimate Edition.
Windows
Sarentu Hunter Equipment Pack Included with the Ultimate Edition.
Windows

Microtransactions

Type Notes
Boost Utility items can be purchased with Tokens to provide early-game weapons and armor. [2]
Cosmetic Ikran, Armor, and Weapon skins can be purchased using Tokens. [2]
Currency Tokens can be purchased in bundles for real money, at a base rate of 500 Tokens per $4.99 USD [2]

Game data

Configuration file(s) location

System Location
Windows %USERPROFILE%\Documents\My Games\AFOP\

Save game data location

System Location
Ubisoft Connect <Ubisoft-Connect-folder>\savegames\<user-id>\4740\
Epic Games Launcher %PROGRAMFILES%\Epic Games\AFOP\

Save game cloud syncing

System Native Notes
Epic Games Launcher
Ubisoft Connect
Synced saves are accessible on all platforms.[3]

Video

Graphics settings
Graphics settings
Video settings
Video settings

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Rendering on multi-monitor setups is supported via AMD Eyefinity and Nvidia Surround technologies.[4]
Ultra-widescreen
Cutscenes are pillarboxed to 16:9. See Ultrawidescreen Fix/Remove Pillarboxes for a solution.
4K Ultra HD
Field of view (FOV)
Slider with 60-105° horizontal FOV range
Windowed
Borderless fullscreen windowed
Anisotropic filtering (AF)
Some level of anisotropic filtering seem to be always in use without any apparent in-game option to control it
Anti-aliasing (AA)
Game has TAA, FSR 3.0 Native and DLSS options. See Anti-aliasing (AA) to disable anti-aliasing.
High-fidelity upscaling
TAAU, FSR 3.0, DLSS 3.5
FSR 3.0 (with Frame Generation), DLSS 3.5 (no Frame Generation, no Ray Reconstruction)[4]
Vertical sync (Vsync)
Full, half-rate, third-rate and quarter-rate options
60 FPS and 120+ FPS
High dynamic range display (HDR)
HDR Peak Brightness 100 - 5000 nits slider, HDR Peak Brightness UI 100 - 1000 nits slider
Ray tracing (RT)
Features ray-traced global illumination[5], reflections[6], and contact sun shadows[7]. The game uses a hybrid of software and hardware raytracing, with a compute shader-based fallback for those GPUs without hardware raytracing.[8]

Unlock Additional Graphics Settings

Unlock the additional "Unobtanium" preset that exceeds the "Ultra" preset.
Also unlocks the corresponding extended values for some graphics settings used by the "Unobtanium" preset.
Command Line/Launch Options
  1. See command line arguments
  2. Use -unlockmaxsettings [4]

Ultrawidescreen Fix/Remove Pillarboxes

Hex Edit Game Executable
Before editing, make a backup of the afop.exe and afop_plus.exe file in case the modifications go wrong.
  1. Go to <path-to-game>
  2. Open afop.exe (or afop_plus.exe for Ubisoft+ users) with a HexEditor (HxD)
  3. Press Ctrl+F
  4. Select Hex Values tab
  5. Select Search direction Forward
  6. Search for the first instance of 39 8E E3 3F, should be at offset (found on left side) 034FEBE0 as of v.1.03
  7. Replace 39 8E E3 3F with the value for your resolution
  8. Save the file, Ctrl+S

Disable Chromatic Aberration

Edit config file
Before editing, make a backup of the graphic settings.cfg file in case of error.
  1. Go to %USERPROFILE%\Documents\My Games\AFOP
  2. Open graphic settings.cfg with a text editor (e.g. Notepad++)
  3. Change ["chromatic aberration"] = true, to ["chromatic aberration"] = false,
  4. Save the file, Ctrl+S
If ["chromatic aberration"] does not exist, add ["chromatic aberration"] = false, to Graphics section.

Disable Vignette

Edit config file
Before editing, make a backup of the graphic settings.cfg file in case of error.
  1. Go to %USERPROFILE%\Documents\My Games\AFOP
  2. Open graphic settings.cfg with a text editor (e.g. Notepad++)
  3. Change vignette = true, to vignette = false,
  4. Save the file, Ctrl+S

Anti-aliasing (AA)

Disable TAA by editing a config file
  1. Go to the configuration file(s) location.
  2. Open the graphic settings.ini file in a notepad.
  3. Find the TAA line, change its value to 0 and save the changes.

Input

Audio

Audio settings
Audio settings

Audio feature State Notes
Separate volume controls
Master Volume, Dialogue Volume, Music Volume, SFX Volume.
Surround sound
Presets: Headphones, TV Speakers, Soundbar, Hifi Stereo Speakers, Surround System. Night Mode toggle for reduced dynamic range. [10]
Subtitles
Size: Small, Medium, Large. Background Contrast slider. Speaker Direction toggle.
Closed captions
Mute on focus lost
Toggle in settings
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
Arabic
Simplified Chinese
Traditional Chinese
French
German
Italian
Japanese
Korean
Polish
Brazilian Portuguese
Russian
Spanish

Other information

API

Technical specs Supported Notes
Direct3D 12
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Anti-cheat BattlEye

System requirements

Windows
Minimum Recommended
Operating system (OS) 10, 11
Processor (CPU) AMD Ryzen 5 3600 @ 3.6 GHz
Intel Core i7-8700K @ 3.7 GHz
System memory (RAM) 16 GB (running dual-channel mode)
Hard disk drive (HDD) 90 GB (SSD)
Video card (GPU) AMD RX 5700 (8 GB)
Intel Arc A750 (8 GB, with ReBAR on)
NVIDIA GeForce GTX 1070 (8 GB)
DirectX 12 compatible
A 64-bit operating system is required.
Minimum is for 30 FPS at 1080p, Low graphics preset, AMD FSR 2 set to Quality.[11]
Recommended is for 60 FPS at 1080p, High graphics preset, AMD FSR 2 set to Quality. [11]

References

  1. Avatar: Frontiers of Pandora - Massive - last accessed on 2021-10-20
  2. 2.0 2.1 2.2 Does Avatar: Frontiers of Pandora Include Microtransactions? – Answered - last accessed on 2023-12-09
  3. Ubisoft Support - Cross-progression in Avatar: Frontiers of Pandora - last accessed on 2023-12-09
  4. 4.0 4.1 4.2 Avatar: Frontiers of Pandora™ PC Features Deep Dive - last accessed on 2023-12-08
  5. Nikolay Stefanov post on X - last accessed on 2023-08-28
  6. Avatar: Frontiers of Pandora Offers Ray-Traced GI and Reflections, Next-Gen NPC/Enemy AI - WCCFTech - last accessed on 2023-03-27
  7. Avatar: Frontiers of Pandora - PC Features Trailer - last accessed on 2023-08-28
  8. Eurogamer - Avatar: Frontiers of Pandora - the big developer tech interview - last accessed on 2023-12-18
    "I think one of the things that you will see with us is that - as we are all Swedes - we are pretty bad at naming things. So we don't have a catchy name for it. But I think it's a really cool, versatile system that allows us to basically take advantage of all of the different techniques that we've done so far. So, for The Division, we had the probe-based lighting, and this is continued now where we are using it as sort of a cache for the secondary bounces, screen-space GI and ray tracing. Of course we're also taking advantage of hardware ray tracing. But also one of the things that I think we should mention is that we also have a compute shader fallback for this, for graphics cards that don't support hardware-accelerated RT."
  9. AVATAR: FRONTIERS OF PANDORA - TITLE UPDATE 3 & 3.1 - last accessed on 2024-03-07
  10. Configuring sound levels in Avatar: Frontiers of Pandora - last accessed on 2023-12-09
  11. 11.0 11.1 Ubisoft System requirements for Avatar: Frontiers of Pandora - last accessed on 2023-12-09