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Aperture Desk Job

From PCGamingWiki, the wiki about fixing PC games
Revision as of 08:04, 5 April 2022 by Mastan (talk | contribs) (→‎API: rewording of Vulkan note)
Aperture Desk Job
Aperture Desk Job cover
Developers
Valve Corporation
Engines
Source 2
Release dates
Windows March 1, 2022
Linux March 1, 2022
Taxonomy
Microtransactions None
Modes Singleplayer
Pacing Real-time
Perspectives First-person
Controls Direct control, Gestures, Voice control
Art styles Stylized
Themes Sci-fi
Series Portal
Aperture Desk Job on HowLongToBeat
Aperture Desk Job on IGDB
Aperture Desk Job on MobyGames
Subseries of Half-Life
Portal 2007
Portal 2 2011
Portal 2 Sixense Perceptual Pack 2013
Aperture Tag: The Paint Gun Testing Initiative (unofficial mod) 2014
Portal Stories (series)
The Lab 2016
Bridge Constructor Portal 2017
Moondust 2018
Aperture Hand Lab 2019
Aperture Desk Job 2022

Aperture Desk Job is an interactive tech demo for the Steam Deck set in the Portal universe.

General information

Steam Community Discussions
Aperture Desk Job required a controller in order to play, keyboard and mouse are not supported.

Availability

Source DRM Notes Keys OS
Steam
Icon overlay.png
Windows
Linux

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\game\steampal\cfg\video.txt[Note 1]

Save game data location

System Location
Windows <path-to-game>\game\steampal\cfg\machine_convars.vcfg[Note 1]
<path-to-game>\game\steampal\save[Note 1]

Save game cloud syncing

System Native Notes
Steam Cloud

Video

General settings
General settings

Graphics feature State Notes
Widescreen resolution
Letterboxed or Vert- if narrower or wider than 16:10, respectively.
Multi-monitor
Vert-, increase FOV to compensate.[1]
Ultra-widescreen
Vert-, increase FOV to compensate.[2]
4K Ultra HD
Field of view (FOV)
See Field of view (FOV).
Windowed
Borderless fullscreen windowed
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
MSAA 4x.
Vertical sync (Vsync)
60 FPS and 120+ FPS
High dynamic range display (HDR)
See the glossary page for potential alternatives.
Ray tracing (RT)

Field of view (FOV)

High FOV values may show improperly drawn areas.
Change FOV using console[3]
  1. Use -console Command line argument.
  2. Start the game.
  3. Open the console using ~ key.
  4. Type fov_desired <value>, e.g. fov_desired 90.
  5. Press Enter.
  6. Close the console by pressing ~ or Esc.

Input

Keyboard and mouse, touch State Notes
Remapping
Keyboard is used only once to type the name.
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Only for Menu Navigation and one specific action(signing document).
Mouse Y-axis inversion
Touchscreen optimised
Controller
Controller support
While it's designed for Steam Deck in mind, it would still work with any controller types.
Full controller support
Controller remapping
Controller remapping can be done through Steam Input's Controller Configuration page.
Controller sensitivity
You can only change the Camera Sensitivity for Mouse-like Camera actions (such as [Gyro Aim Turret] and [Right Trackball]) on Steam Input's Controller Configuration page.[4]
Controller Y-axis inversion
Controller types
XInput-compatible controllers
Xbox button prompts
Impulse Trigger vibration
PlayStation controllers
PlayStation button prompts
Light bar support
Adaptive trigger support
DualSense haptic feedback support
Connection modes
Generic/other controllers
Button prompts
Additional information
Controller hotplugging
Haptic feedback
Digital movement supported
Simultaneous controller+KB/M
Steam Input
Steam Input API support
Official controller preset(s)
DualShock 4, Xbox One Controller, Nintendo Switch Pro Controller and Steam Controller
Steam Controller button prompts

Audio

Audio feature State Notes
Separate volume controls
Master only
Surround sound
7.1 Surround[5]
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
Bulgarian
Simplified Chinese
Traditional Chinese
Czech
Danish
Dutch
Finnish
French
German
Greek
Hungarian
Italian
Japanese
Korean
Norwegian
Polish
Portuguese
Brazilian Portuguese
Romanian
Russian
Spanish
Latin American Spanish
Swedish
Thai
Turkish
Ukrainian
Vietnamese

Other information

API

Technical specs Supported Notes
Direct3D 11
Vulkan
Accessible in Windows by using the command line argument -vulkan
Executable 32-bit 64-bit Notes
Windows
Linux

Middleware

Middleware Notes
Audio Steam Audio
Interface Qt
Input SDL

System requirements

Windows
Minimum Recommended
Operating system (OS) 10
Processor (CPU) Intel Core i5-7500
AMD Ryzen 5 1600
System memory (RAM) 12 GB
Hard disk drive (HDD) 4 GB
Video card (GPU) Nvidia GeForce GTX 1060
AMD Radeon RX 580
6 GB of VRAM
Other
A 64-bit operating system is required.
Linux
Minimum Recommended
Operating system (OS) SteamOS
Processor (CPU) Intel Core i5-7500
AMD Ryzen 5 1600
System memory (RAM) 12 GB
Hard disk drive (HDD) 4 GB
Video card (GPU) Nvidia GeForce GTX 1060
AMD Radeon RX 580
6 GB of VRAM
Other
A 64-bit operating system is required.


Notes

  1. 1.0 1.1 1.2 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References

  1. Verified by User:Mastan on 2022-04-04
    Tested using custom 2560x800 resolution.
  2. Verified by User:Mastan on 2022-04-04
    Tested using custom 2560x1080 resolution.
  3. Verified by User:Mastan on 2022-04-04
  4. Verified by User:Al2009man on 2022-03-17
    Increased the Camera Sensitivity in Chapter 5-onwards and rebinds [Aim Turret] to [Right Trackball] camera, which also doubles as a Camera for the Turret section
  5. Verified by User:Mastan on 2022-04-05
    Tested in 7.1 using Orban Loudness Meter.