Anonymous edits have been disabled on the wiki. If you want to contribute please login or create an account.


Warning for game developers: PCGamingWiki staff members will only ever reach out to you using the official press@pcgamingwiki.com mail address.
Be aware of scammers claiming to be representatives or affiliates of PCGamingWiki who promise a PCGW page for a game key.

Difference between revisions of "American Conquest: Divided Nation"

From PCGamingWiki, the wiki about fixing PC games
(Breathing some life into this game's article. Copy-Pasted the speed-issues instruction from the previous two games. Corrected minor errors and added some information.)
m (→‎Game running too fast: General maintenance with AutoWikiBrowser in Bot mode)
 
(4 intermediate revisions by 3 users not shown)
Line 26: Line 26:
 
|hltb        = 48037
 
|hltb        = 48037
 
|strategywiki =  
 
|strategywiki =  
|mobygames    = american-conquest-divided-nation
+
|mobygames    = 42054
 
|wikipedia    = American Conquest: Divided Nation
 
|wikipedia    = American Conquest: Divided Nation
 
|winehq      =  
 
|winehq      =  
Line 92: Line 92:
 
|120 fps                    = unknown
 
|120 fps                    = unknown
 
|120 fps notes              =  
 
|120 fps notes              =  
|hdr                        = unknown
+
|hdr                        = false
 
|hdr notes                  =  
 
|hdr notes                  =  
 
|color blind                = unknown
 
|color blind                = unknown
Line 176: Line 176:
 
|eax support              =  
 
|eax support              =  
 
|eax support notes        =  
 
|eax support notes        =  
 +
|royalty free audio      = always on
 +
|royalty free audio notes =
 
}}
 
}}
  
Line 225: Line 227:
 
==Issues fixed==
 
==Issues fixed==
 
===Game running too fast===
 
===Game running too fast===
{{Fixbox|description=Running too fast|ref=<ref>https://www.gog.com/forum/american_conquest/what_to_do_when_the_game_runs_too_fast</ref>|fix=
+
{{Fixbox|description=Running too fast|ref=<ref>{{Refurl|url=https://www.gog.com/forum/american_conquest/what_to_do_when_the_game_runs_too_fast|title=gog.com|date=May 2023}}</ref>|fix=
 
{{ii}} Like [[Cossacks: European Wars|Cossacks]], the other title from GSC Game World, American Conquest features a unique engine timing system. While the games' speed is still dependant on the CPU clock, like many older titles, they offer a flexible speed setting in the options menu to enable the user to tweak the speed to his liking.  
 
{{ii}} Like [[Cossacks: European Wars|Cossacks]], the other title from GSC Game World, American Conquest features a unique engine timing system. While the games' speed is still dependant on the CPU clock, like many older titles, they offer a flexible speed setting in the options menu to enable the user to tweak the speed to his liking.  
 
{{ii}} To make the game more bearable, make sure to:
 
{{ii}} To make the game more bearable, make sure to:
Line 232: Line 234:
 
:* Decrease the "Game speed" by approximately 10%.  
 
:* Decrease the "Game speed" by approximately 10%.  
 
:* Save the settings and go play the game.
 
:* Save the settings and go play the game.
{{ii}} If the game is still fast, grab [http://mastersofthefield.com/forums/viewtopic.php?f=18&t=3139 ACClock] or [http://mastersofthefield.com/forums/viewtopic.php?f=18&t=2260 CPUGrab]. If the game reverts back to fast mode, press CTRL+D in-game.
+
{{ii}} If the game is still fast, grab [http://mastersofthefield.com/forums/viewtopic.php?f=18&t=3139 ACClock] or [http://mastersofthefield.com/forums/viewtopic.php?f=18&t=2260 CPUGrab]. If the game reverts back to fast mode, press {{key|CTRL|D}} in-game.
 
}}
 
}}
  
Line 260: Line 262:
 
|windows 32-bit exe    = true
 
|windows 32-bit exe    = true
 
|windows 64-bit exe    = false
 
|windows 64-bit exe    = false
 +
|windows arm app        = unknown
 
|windows exe notes      =  
 
|windows exe notes      =  
 
|macos intel 32-bit app =  
 
|macos intel 32-bit app =  

Latest revision as of 00:20, 28 May 2023

American Conquest: Divided Nation
American Conquest: Divided Nation cover
Developers
Revolution of Strategy GmbH
Publishers
cdv Software Entertainment
Engines
DMCR 2
Release dates
Windows 2006
Taxonomy
Monetization One-time game purchase
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives Bird's-eye view, Isometric
Controls Multiple select, Point and select
Genres RTS
Themes North America
Series American Conquest
American Conquest: Divided Nation on HowLongToBeat
American Conquest: Divided Nation on MobyGames
American Conquest: Divided Nation on Wikipedia
American Conquest
American Conquest 2002
American Conquest: Fight Back 2003
American Conquest: Divided Nation 2006

Warnings

StarForce DRM for this game does not work on modern versions of Windows (see Availability for affected versions).

American Conquest: Divided Nation is a singleplayer and multiplayer bird's-eye view and isometric RTS game in the American Conquest series.

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
CD key
StarForce 3 DRM[Note 1]
Windows
StarForce DRM for this game does not work on modern versions of Windows (see above for affected versions).

Essential improvements

Patches

  • The latest official patch for the European release is 1.86.

Game data

Configuration file(s) location

System Location
Windows

Save game data location

System Location
Windows <path-to-game>\Run\Save\[Note 2]

Video

Settings.
Settings.

Input

Keyboard and mouse State Notes
Remapping
See the glossary page for potential workarounds.
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
Controller types

Audio

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English

Network

Multiplayer types

Type Native Notes
LAN play
Online play

Issues fixed

Game running too fast

Running too fast[5]
Like Cossacks, the other title from GSC Game World, American Conquest features a unique engine timing system. While the games' speed is still dependant on the CPU clock, like many older titles, they offer a flexible speed setting in the options menu to enable the user to tweak the speed to his liking.
To make the game more bearable, make sure to:
  • Go to the game settings.
  • Choose "Slow Mode"
  • Decrease the "Game speed" by approximately 10%.
  • Save the settings and go play the game.
If the game is still fast, grab ACClock or CPUGrab. If the game reverts back to fast mode, press Ctrl+D in-game.

Other information

API

Executable 32-bit 64-bit Notes
Windows

System requirements

Windows
Minimum Recommended
Operating system (OS) 98, ME, 2000, XP
Processor (CPU) Intel Pentium III 2.0 GHz
Athlon 2.0 GHz
System memory (RAM) 256 MB
Hard disk drive (HDD) 2.5 GB
Video card (GPU) 128 MB of VRAM
DirectX 9.0c compatible


Notes

  1. This version of StarForce DRM does not work on Windows Vista or later.[1][2][3][4] For supported versions of Windows the StarForce driver may need to be updated manually using SFUPDATE.
  2. When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References