For the original DOS version, see Duke Nukem 3D.
Key points
- Supports Steam Workshop mods.
General information
- Port Report: Duke Nukem 3D: Megaton Edition
- Duke Nukem Wiki
- Steam Community Discussions
- Duke Nukem Fan Community
Availability
Source |
DRM |
Notes |
Keys |
OS |
Steam (unavailable) |
|
|
|
|
- No longer available for purchase.[1]
- All versions require Steam DRM.
Essential improvements
Skip intro videos
Source ports
Name |
Description |
|
xDuke |
Straight port from the original DOS release that only adds a console and the ability to load music packs. |
|
hDuke |
Based off xDuke. Focused on multiplayer, it features extra parameters such as frag limit and an anti-cheat system. |
|
nDuke |
Base off xDuke. Similar to hDuke, it also features a team deathmatch mode. |
|
Icculus Duke3D |
Straight port from the original DOS release for all platforms. |
|
BuildGDX |
Source port based on Java's libGDX framework. Adds high resolutions support, OpenGL renderer, and improved mouse controls.
Can run official addon and custom made campaings straight from the main menu without the need to use installers or replace any original files. Supports multiplayer. |
|
EDuke32 |
Adds many modern features to Build engine such as high and widescreen resolution, dynamic lighting and shadows and expands the modding capabilities. It doesn't properly support multiplayer yet. |
|
EDuke32-OldMP |
A multiplayer branch of an old EDuke32 build. |
|
- All source ports (except later builds of EDuke32) will require to manually copy all
*.GRP
files and DUKE.RTS
into their root folders. They are located in <path-to-game>\gameroot
and its addons
subfolder.
Game data
In-game general settings.
Configuration file(s) location
- This game does not follow the XDG Base Directory Specification on Linux.
Save game data location
Video
Input
In-game key map settings.
In-game gamepad settings.
Audio
Audio feature |
State |
Notes |
Separate volume controls |
|
Added in 1.0.3 |
Surround sound |
|
|
Subtitles |
|
|
Closed captions |
|
|
Mute on focus lost |
|
|
Localizations
Language |
UI |
Audio |
Sub |
Notes |
English |
|
|
|
|
Network
Multiplayer types
Connection types
Splitscreen mod[5]
|
- Download this script file.
- Download the EDuke32 build in this post and follow the instructions.
- Execute EDuke32 and set Input Devices to Keyboard Only, then exit. This will avoid mouse look to impede player 2 forward movement while keeping player 1 mouse look functional.
- Execute EDuke32 with the splitscreen parameters and remap player 2 keys in Control Settings.
|
Issues fixed
Nuclear Winter crashes during cutscenes
Other information
API
Technical specs |
Supported |
Notes |
OpenGL |
|
|
Executable |
32-bit |
64-bit |
Notes |
Windows |
|
|
See Source ports for 64-bit. |
macOS (OS X) | |
|
|
Linux | |
|
|
Middleware
|
Middleware |
Notes |
Interface |
libRocket |
|
Multiplayer |
Steamworks |
|
System requirements
Windows |
|
Minimum |
Recommended |
Operating system (OS) |
XP, Vista, 7 | |
Processor (CPU) |
1.5 GHz
| 1.8 GHz |
System memory (RAM) |
512 MB |
1 GB |
Hard disk drive (HDD) |
400 MB | |
Video card (GPU) |
256 MB of VRAM | |
macOS (OS X) |
|
Minimum |
Recommended |
Operating system (OS) |
10.7 |
10.8 |
Processor (CPU) |
1.5 GHz
| 1.8 GHz |
System memory (RAM) |
1 GB |
2 GB |
Hard disk drive (HDD) |
400 MB | |
Video card (GPU) |
256 MB of VRAM | |
Linux |
|
Minimum |
Recommended |
Operating system (OS) |
Ubuntu 12.04 | |
Processor (CPU) |
1.5 GHz
| 1.8 GHz |
System memory (RAM) |
1 GB |
2 GB |
Hard disk drive (HDD) |
400 MB | |
Video card (GPU) |
256 MB of VRAM | |
Notes
References