Resident Evil 3: Nemesis
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Capcom |
Windows |
June 16, 2000 |
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This page is for the original port. For the Sourcenext port, see Biohazard 3: Last Escape (Sourcenext).
Key points
- Higher resolution backgrounds (640 x 480 - while PS1 uses 320 x 240)
- Higher resolution / uncompressed FMVs (Sourcenext version only)
- Suffers from PS1's shaky polygon/vertices effect (the same effect can be produced on the original RE2 Version when running in software mode), possibly due to incompatibility with modern video cards or the game is running in software mode.
- Press F2 to access the in-game options menu.
- Press F9 to quit the program.
General information
- Resident Evil Wiki
Availability
Source |
DRM |
Notes |
Keys |
OS |
Retail |
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Essential improvements
- Better graphics - background textures, FMV's and better audio quality - music, sound effects
- Vastly improve visual quality and address some bugs
Game data
In-game general settings.
Configuration file(s) location
Save game data location
- This is the default path used by the game. The save file location can be determined by the user.
Video settings
Launcher/in-game video settings.
Template:Video settings
Input settings
In-game keyboard settings.
In-game gamepad settings.
Template:Input settings
Audio settings
Template:Audio settings
Localizations
Language |
UI |
Audio |
Sub |
Notes |
English |
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Russian |
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Issues fixed
Lines across the entire screen
Disable the "Texture Correction" option[1]
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Other information
API
Technical specs |
Supported |
Notes |
Direct3D |
7 |
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Glide |
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Executable |
32-bit |
64-bit |
Notes |
Windows |
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System requirements
Windows |
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Minimum |
Recommended |
Operating system (OS) |
95 |
98 |
Processor (CPU) |
Intel Pentium 233 MHz
| Intel Pentium 266 MHz |
System memory (RAM) |
64 MB | |
Hard disk drive (HDD) |
50 MB |
420 |
Video card (GPU) |
4 MB of VRAM DirectX 6.1 compatible | |
Notes
References