General information
- Official website (archived)
- Steam Community Discussions
Availability
Game data
Configuration file(s) location
Save game data location
Video
Input
Audio
Audio feature |
State |
Notes |
Separate volume controls |
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Music, Effects |
Surround sound |
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Subtitles |
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All dialogues are text based. |
Closed captions |
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Mute on focus lost |
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Royalty free audio |
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Localizations
Language |
UI |
Audio |
Sub |
Notes |
English |
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French |
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German |
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Italian |
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Spanish |
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Issues fixed
Game doesn't start on low-end PC
- By default, the game uses 3D acceleration when you start the game for the first time. This makes very low-end computers unable to start the game.
Disable 3D acceleration[citation needed]
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- Go to
HKEY_CURRENT_USER\Software\SteamPopCap\ZumasRevenge
- Add the following DWORDs respectively with value 0 and 1
Is3D
Pre3D
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Can't use high-resolution mode
Force game into HD resolution mode[4]
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- Edit
<path-to-game>\compat.cfg .
- Search for the following two functions (line 53):
function(int) GetAppDefaultRes
{
var bool isHiResHardware = call IsNVidiaOrATI();
log("isHiResHardware = " + isHiResHardware);
if (isHiResHardware && (compat_AppSysMemTotalMB >= 768) && (compat_AppOrigScreenHeight >= 1000) && (compat_AppVidMemory >= 92))
{
return 1200;
}
else
{
return 600;
}
}
function(bool) IsHiResSupported
{
if (compat_AppVidMemory < 92)
return false;
return true;
}
3. Replace those with:
function(int) GetAppDefaultRes
{
var bool isHiResHardware = call IsNVidiaOrATI();
log("isHiResHardware = " + isHiResHardware);
return 1200;
}
function(bool) IsHiResSupported
{
return true;
}
Registry entry "HiRes" under "Computer\HKEY_CURRENT_USER\SOFTWARE\PopCap\ZumasRevenge" might have to be set to "1"
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Incorrect aspect ratio in high-resolution mode
- In high-resolution mode, the game is rendered at a resolution of 1920x1200 (16:10 aspect ratio) and stretched to the display's resolution.
If the display's native resolution does not have an aspect ratio of 16:10, create one to use with the game. For instance, if the display's native resolution is 1920x1080 or 2560x1080, create a custom resolution of 1728x1080. If the display does not support such resolution, GPU scaling can be used. See the glossary page for details.
Other information
API
Technical specs |
Supported |
Notes |
Direct3D |
9 |
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DirectDraw |
7 |
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OpenGL |
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OS X only. |
Software renderer |
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Executable |
32-bit |
64-bit |
Notes |
Windows |
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macOS (OS X) | |
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Middleware
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Middleware |
Notes |
Audio |
BASS |
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System requirements
Windows |
|
Minimum |
Recommended |
Operating system (OS) |
XP, Vista | |
Processor (CPU) |
700 MHz
| 1 GHz |
System memory (RAM) |
256 MB |
768 MB |
Hard disk drive (HDD) |
250 MB | |
Video card (GPU) |
16 MB of VRAM DirectX 8.1 compatible
| 92 MB of VRAM DirectX 9.0c compatible |
macOS (OS X) |
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Minimum |
Operating system (OS) |
10.4.11 |
Processor (CPU) |
Intel Core 2 Duo 1.66 GHz |
System memory (RAM) |
1 GB |
Hard disk drive (HDD) |
150 MB |
Video card (GPU) |
64 MB of VRAM |
Notes
References