Firefight Reloaded
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Revision as of 05:54, 31 December 2022 by Dandelion Sprout (talk | contribs) (→top: General maintenance with AutoWikiBrowser in Bot mode)
Although this product has been released, it remains under active development - information may change frequently and could be outdated or irrelevant.
Developers | |
---|---|
Bitl | |
Publishers | |
Cobalt-57 | |
Engines | |
Source | |
Release dates | |
Windows | November 5, 2015 |
Taxonomy | |
Monetization | Freeware |
Key points
- Has (some) built in modding support, such as the ability to make custom weapons.
- Might not run well on lower-end hardware due to the amount of enemies that spawn.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam | Free |
- A mod version of the game is available on the Mod DB page.
- Mod version of the game requires the Source SDK 2013 Base Multiplayer in order to run.
- Steam version of the game requires Half-Life 2 to be in their library.
- All versions require Steam DRM.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\firefightreloaded\cfg\[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/397680/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\firefightreloaded\save\[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/397680/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Force a resolution with -w 1920 -h 1080 parameters. |
||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | 75-90° horizontal. Can be adjusted up to 120° in the ADVANCED OPTIONS menu. Can be increased further using the fov_desired console command. |
||
Windowed | |||
Borderless fullscreen windowed | Use -window -noborder parameters. |
||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | Frame rate is capped at 300 FPS; use +fps_max XX parameter to increase framerate. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | Use the console command "exec 360controller" to make weapon selection menu work properly. | |
Full controller support | Main Menu and Store Menu do not work with the controller as of yet. | |
Controller remapping | Requires the 360controller.cfg and undo360controller.cfg to be modified manually in the config files. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Game and Music | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Russian |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Input | SDL | |
Cutscenes | Bink Video |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP SP3 | Vista, 7, 8, 8.1, 10 |
Processor (CPU) | Intel Pentium 4 2.0 GHz AMD Athlon |
Intel Core i3 3.0 GHz AMD Ryzen 3 |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 6 GB | |
Video card (GPU) | DirectX 8.1 compatible | DirectX 9.0c compatible |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/397680/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (397680) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.