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Survive to escape the horrors of Callisto and uncover the dark secrets at Black Iron, a prison colony operated by United Jupiter Company, located at Jupiter’s dead moon. The Callisto Protocol is the spiritual successor to the Dead Space franchise, made by the co-creator, Glen Schofield.
General information
- Official Discord server
- Steam Community Discussions
Availability
- All versions require Denuvo Anti-Tamper DRM.[1]
Version differences
- Digital Deluxe Edition includes the base game, Season Pass and Retro Prisoner character and weapons skin
- Day One Edition was for people who pre-purchased the game, including the base game and Retro Prisoner character and weapons skin.
Monetization
Type |
Notes |
DLC
| Season Pass with content regarding story, skins, new death animations and new mode. |
One-time game purchase
| The game requires an upfront purchase to access. |
DLC and expansion packs
Name |
Notes |
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Pre-purchase incentive |
Retro Prisoner character and weapons skin. |
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Season Pass |
Includes all DLC below. |
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Outer Way Skin Collection |
Outer Way skin pack. |
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Contagion Bundle |
Contains new Contagion mode: reduced ammo and health drops, a customized difficulty and permadeath. |
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Riot Bundle |
Includes Black Iron Prison area, twelve new enemy death animations and Engineer Skin Collection. |
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Game data
Configuration file(s) location
Save game data location
Video
- Supports benchmarking option in the Graphics menu.
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.
Input
Audio
Audio feature |
State |
Notes |
Separate volume controls |
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Surround sound |
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Subtitles |
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Closed captions |
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Mute on focus lost |
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Royalty free audio |
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Localizations
Language |
UI |
Audio |
Sub |
Notes |
English |
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Simplified Chinese |
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French |
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German |
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Italian |
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Japanese |
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Korean |
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Polish |
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Brazilian Portuguese |
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Russian |
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Latin American Spanish |
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Spanish |
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Issues unresolved
Stutters
Game suffers from stutters during gameplay, suspected to be mainly caused by shader compilation stutter that seems to occur whenever the CPU compiles the shader of a new effect appearing on the screen.[3][4][2] Unacknowledged by developers so far with no word on a potential fix.
Other information
API
Technical specs |
Supported |
Notes |
Direct3D |
11, 12 |
Can swtich DirectX version in General Graphics menu.[5] |
Executable |
32-bit |
64-bit |
Notes |
Windows |
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Middleware
- No middleware information; you can edit this page to add it.
System requirements
Windows |
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Minimum |
Recommended |
Operating system (OS) |
10, 11 | |
Processor (CPU) |
Intel Core i5-8400 AMD Ryzen 5 2600 |
Intel Core i7-8700 AMD Ryzen 5 3600 |
System memory (RAM) |
8 GB |
16 GB |
Hard disk drive (HDD) |
75 GB |
75 GB (SSD) |
Video card (GPU) |
Nvidia GeForce GTX 1060 AMD Radeon RX 580 DirectX 11 compatible
| Nvidia GeForce GTX 1070 AMD Radeon RX 5700 DirectX 12 compatible |
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
References