Dead Island 2
Developers | |
---|---|
Deep Silver Dambuster Studios[1] | |
Former (2012-2016) | Yager Development[2] |
Former (2016-2019) | Sumo Digital[3] |
Publishers | |
Deep Silver | |
Engines | |
Unreal Engine 4 | |
Release dates | |
Windows | February 3, 2023 |
Taxonomy | |
Monetization | One-time game purchase |
Genres | Survival horror |
Themes | Zombies |
Series | Dead Island |
Dead Island | |
---|---|
Dead Island | 2011 |
Dead Island: Riptide | 2013 |
Escape Dead Island | 2014 |
Dead Island: Epidemic | 2016 |
Dead Island: Definitive Edition | 2016 |
Dead Island: Riptide Definitive Edition | 2016 |
Dead Island: Retro Revenge | 2016 |
Dead Island 2 | 2023 |
Dead Island 2 is an upcoming action role-playing game developed by Dambuster Studios and published by Deep Silver. It is the sequel to the 2011 video game Dead Island and the third major installment in the Dead Island series.
Initially announced in 2014, the game was set to be released earlier but due to various issues during development, it went through multiple developers, to finally land under Dambuster Studios.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Epic Games Store | Deluxe Edition and Gold Edition also available. |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/268150/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/268150/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher | ||
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | See the engine page to force native HDR output, or the glossary page for other alternatives. |
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Traditional Chinese | ||||
Czech | ||||
French | ||||
German | ||||
Japanese | ||||
Korean | ||||
Polish | ||||
Brazilian Portuguese | ||||
Spanish | ||||
Latin American Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | ||||
Online play | 8 | Co-op |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | ||
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/268150/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (268150) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Gematsu - Deep Silver Dambuster Studios takes over Dead Island 2 development - last accessed on 2021-01-15
- ↑ Eurogamer - California Dreamin': Dead Island 2 embraces the slaughter - last accessed on 2021-01-15
- ↑ MCV/DEVELOP - Sumo Digital takes charge of Dead Island 2 - last accessed on 2021-01-15