Key points
- Buggy PC port. Large amount of game breaking bugs and glitches when run at anything above 30 FPS.
- Minor bugs and glitches occur in in-game cut-scenes, even with a locked 30 FPS.
- Audio issues for certain devices, such as Bluetooth headphones.
Availability
Source |
DRM |
Notes |
Keys |
OS |
Retail |
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- A demo is available.
- A faithful higher resolution desktop icon can be found on the community site.
Essential improvements
Patches
- Spider-Man 1.0.2 Update updates the Mac OS release to the latest version.
Play without needing to mount CD
- Play the game without needing the CD mounted by changing the byte at Offset 0x00116460 in SpideyPC.exe from 0x1A to 0x33 using a Hex editor.
Increase in-game graphical quality
Install dgVoodoo 2[citation needed]
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- Download the latest version of dgVoodoo 2.
- Extract the contents using your favorite archiving tool, or by right clicking it and selecting Extract All, and then following the on-screen instructions.
- Copy the file dgVoodooCpl.exe and the contents of the folder MS (which are D3D8.dll, D3Dlmm.dll, DDraw.dll).
- Paste all aformentioned files to <path-to-game>.
- Run dgVoodooCpl.exe as an administrator.
- Click the icon with the symbols
.\ near the top right to reassign the location of the configuration file for dgVoodoo to <path-to-game>.
- Change the following settings.
- Click on the tab titled DirectX
- Set the Videocard to GeForce FX 5700 Ultra(The most powerful option) and VRAM to 256 MB.
- Set Resolution to your monitor's native resolution (Max doesn't seem to work with this game).
- Set Antialiasing (MSAA) to 8x
- Tick the Force vSync and Apply Phong shading when possible boxes in Miscellaneous.
- Un-Tick the dgVoodoo Watermark option in Miscellaneous if you don't want the gameplay to be watermarked by dgVoodoo.
- Click Apply to save your changes.
- Play without mounting CD - you can play the game without needing the CD mounted by changing the byte at Offset 0x00116460 in SpideyPC.exe from 0x1A to 0x33 using a Hex editor.
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Game data
Configuration file(s) location
Save game data location
Video
- Main menu is capped at 30 FPS while the movie sequences are capped at 15 FPS.[citation needed]
Input
In-game key map settings.
Audio
Audio feature |
State |
Notes |
Separate volume controls |
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Music and SFX, voice, movie. |
Surround sound |
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Stereo and Mono only |
Subtitles |
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Closed captions |
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Mute on focus lost |
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Localizations
Language |
UI |
Audio |
Sub |
Notes |
English |
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Russian |
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Unofficial localizations by Fargus, 7wolf |
Issues unresolved
Bug with "Chase Venom"
A demonstration of a bug that happens in a cut scene after Spider-Man chases Venom through a building. Spider-Man, after Venom leaps out of the building, follows a bugged path, causing him to turn right and jump into the wall he's facing to climb it for a few seconds.
During the level "Chase Venom", Spider-Man must chase venom to a skyscraper, where-in the game plays an in-game cut scene of the two chasing each other through the skyscraper. There is a bug that causes Spider-Man to follow an improper path while chasing venom out of the building near the end, causing Spider-Man to become to far apart from Venom, causing a game-over.
Audio issues for specific instances
The game has trouble detecting specific audio drivers properly. For example, using Bluetooth headphones causes the audio become heavily distorted. The audio will mute for certain music and sounds in-game, but will blare the music on the menu, and any dialogue from characters in-game to the point of distortion. The loud audio also gets louder overtime, despite being turned down to the lowest setting in the audio menu.
Issues fixed
Game over screen loop
- Playing at over 30 FPS breaks several in-game cutscenes forcing the game into a game over screen loop, making the game incompletable.
Fix joystick detection
Install GloSC[citation needed]
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- Download GloSC.
- Run the installer and follow the on-screen directions.
- Restart the computer when prompted.
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Audio Looping
- Sometimes sounds will loop on modern systems, best example is on the Race to the Bugle level where you can get looping enemy grunts pretty easily. Background ambiance sound looping is normal of this port, and happens even on systems of the time.
Set game exe to "Windows XP" compatibility mode[citation needed]
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- Right-click the
spiderman.exe . From the drop-down menu, select Properties.
- Once the window is open, select the Compatibility tab.
- Select Windows XP Service Pack 2 or Windows XP Service Pack 3 and Apply changes.
- Run the game.
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Other information
API
Technical specs |
Supported |
Notes |
Direct3D |
8 |
|
Executable | PPC | 16-bit |
32-bit |
64-bit |
Notes |
Windows | | |
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macOS (OS X) | | | |
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Mac OS (Classic) | | | |
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System requirements
Windows | Mac OS (Classic) | macOS (OS X) |
Windows |
|
Minimum |
Operating system (OS) |
95, 98, ME, 2000 |
Processor (CPU) |
Intel Pentium II 266 MHz |
System memory (RAM) |
64 MB |
Hard disk drive (HDD) |
200 MB |
Video card (GPU) |
4 MB of VRAM DirectX 8.0a compatible |
Mac OS |
|
Minimum |
Operating system (OS) |
8.6 |
Processor (CPU) |
400 MHz |
System memory (RAM) |
96 MB |
Hard disk drive (HDD) |
|
Video card (GPU) |
Hardware 3D acceleration (128) |
Notes
References