Key points
- Can be run under ScummVM.[3]
- Released for free.
- The unpatched game has issues on faster systems.
- While the original Apple II version had music through sound card support and most other versions played music using their native sound hardware, the unpatched PC version doesn't have any music.
General information
- Ultima Codex - A huge wiki for the series
- GOG.com Community Discussions for game series
- GOG.com Support Page
Availability
Essential improvements
Patches
- Ultima IV Upgrade Patch fixes the game's speed issues and adds the missing music to the game. Requires DOS or DOSBox to play however the patcher itself is a Windows console app. For Mac or Linux use the DOS avpatch.exe.
Source ports
xu4 is a reverse engineered "source port" of the game for modern systems.
Grid Cartographer
- Supported by Grid Cartographer. Its Game Link feature assists in creating the game map. This is not an automap. From the Grid Cartographer's documentation: “This approach enhances the immersion factor by allowing you to draw the map as you perceive it, not revealing every secret ahead of time. Hidden doors remain obscured, traps are left undetected and unsprung. It's still up to you to explore and record what you see on the map as you venture forth!” (note: Grid Cartographer is Premium Software, no free version exists)
Game data
Save game data location
-
PARTY.SAV
contains the current party.
-
MONSTERS.SAV
contains the monsters table (data about NPCs and objects in the game world).[5]
-
OUTMONST.SAV
contains a backup of the monsters table.
-
DNGMAP.SAV
contains dungeon map data.[5]
- ScummVM 2.1+ supports cloud saves on third-party cloud storage services. See the ScummVM documentation for details.
Video
Input
Audio
Audio feature |
State |
Notes |
Separate volume controls |
|
Volume ON/OFF with V. |
Surround sound |
|
|
Subtitles |
|
All speech is text-based. |
Closed captions |
|
|
Mute on focus lost |
|
For DOSBox change the priority background value in the DOSBox configuration file. |
Localizations
Language |
UI |
Audio |
Sub |
Notes |
English |
|
|
|
|
Other information
API
Technical specs |
Supported |
Notes |
DOS video modes |
EGA, VGA |
Use the Upgrade Patch for native VGA support. |
System requirements
Windows |
|
Minimum |
Recommended |
Operating system (OS) |
XP, Vista | |
Processor (CPU) |
1.8 GHz | |
System memory (RAM) |
512 MB |
1 GB |
Hard disk drive (HDD) |
27 MB | |
Video card (GPU) |
DirectX 7 compatible
| DirectX 9 compatible |
macOS (OS X) |
|
Minimum |
Operating system (OS) |
10.6.8 |
Processor (CPU) |
Intel Core Duo 2 GHz+ |
System memory (RAM) |
1 GB |
Hard disk drive (HDD) |
2 GB |
Video card (GPU) |
64 MB of VRAM |
Notes
- ↑ 1.0 1.1 File/folder structure within the installation folder reflects the path(s) listed for DOS game data. For the GOG.com release, file changes in DOSBox are redirected to
<path-to-game>/cloud_saves/
even if GOG Galaxy is not used (this folder contains all redirected files, so some files in the cloud_saves
folder might be temporary files or other files that do not contain saves or settings).
References